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  1. - Top - End - #1
    Orc in the Playground
     
    BardGuy

    Join Date
    May 2006
    Location
    Auburn Ma

    Default Int to Initiative?

    I'm in a campaign and its time again to choose a feat, I heard somewhere that there was one that allows you to apply into to initiative? I forget what its name is and what book its on if someone could reinform me that'd be great.

  2. - Top - End - #2
    Ettin in the Playground
     
    MonkGuy

    Join Date
    Feb 2007
    Gender
    Male

    Default Re: Int to Initiative?

    Quote Originally Posted by Hario View Post
    I'm in a campaign and its time again to choose a feat, I heard somewhere that there was one that allows you to apply into to initiative? I forget what its name is and what book its on if someone could reinform me that'd be great.
    http://forums.gleemax.com/showthread.php?t=320889

    From that link, I don't see any feats that apply. There's a couple classes - swiftblade among them - that would do it, but that's not exactly what you asked.
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  3. - Top - End - #3
    Ogre in the Playground
     
    OldWizardGuy

    Join Date
    Mar 2007

    Default Re: Int to Initiative?

    The Factotum class does it really well with Brains over Brawn (Factotum class in Dungeon Scape) which lets you add your Int mod to dex checks?

    Oriental Adventures has the Iajutsu Master feat which is nice for a Samuari or Factotum if your PC has the Iajutsu Focus skill.

    Insightful Reflexes probably isn't what you are looking for although I have seen a few posts that say it does more than it does in Complete Adventurer (Int mod to reflex saves instead of dex).

    The Marshal class in the Minatures Handbook has the Minor Auras with things like Motivate Intelligence or Dexterity with Charisma.
    Last edited by CASTLEMIKE; 2007-10-27 at 03:22 PM.

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