New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 3 of 3
  1. - Top - End - #1
    Dwarf in the Playground
     
    Myth27's Avatar

    Join Date
    Oct 2017

    Default gnome cunning: advantage against magic. What count as magic?

    Is it only spells? what about monsters abilities?

  2. - Top - End - #2
    Bugbear in the Playground
     
    ElfWarriorGuy

    Join Date
    Sep 2016
    Location
    United States
    Gender
    Male

    Default Re: gnome cunning: advantage against magic. What count as magic?

    It works against all magical abilities, monster included. Compare that to, say, a Mantle of Spell Resistance, which singles out saving throws against spells.

    That said, 5e is a bit wooly on the subject of Magic vs. Not-Magic, in contrast to, say, 3e/3.5, with its tags of Magical/Supernatural/Extraordinary, which made lots of clean delineations. Lots of monsters have ablities which seem to be a result of the creature's explicitly magical nature, like a Mephit's Death Burst, a Myconid's Spores, or a Dragon's Breath Weapon, to say nothing of creatures with psionics, but it's not clear whether a feature that grants "advantage on saving throws against magic" would apply to these. (I have definite opinions on all of these cases, but I cite them as examples where there could be ambiguity.)
    Last edited by Catullus64; 2020-06-02 at 02:09 PM.
    The desire to appear clever often impedes actually being so.

    What makes the vanity of others offensive is the fact that it wounds our own.

    Quarrels don't last long if the fault is only on one side.

    Nothing is given so generously as advice.

    We hardly ever find anyone of good sense, except those who agree with us.

    -Francois, Duc de La Rochefoucauld

  3. - Top - End - #3
    Ettin in the Playground
     
    Millstone85's Avatar

    Join Date
    Apr 2015
    Location
    Paris, France
    Gender
    Male

    Default Re: gnome cunning: advantage against magic. What count as magic?

    The Sage Advice Compendium gives the following method:
    Quote Originally Posted by SAC v2.4 p18
    Determining whether a game feature is magical is straightforward. Ask yourself these questions about the feature:
    • Is it a magic item?
    • Is it a spell? Or does it let you create the effects of a spell that’s mentioned in its description?
    • Is it a spell attack?
    • Is it fueled by the use of spell slots?
    • Does its description say it’s magical?

    If your answer to any of those questions is yes, the feature is magical.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •