Quote Originally Posted by Kaptin Keen View Post
It's a little different for towns. There are rules for making towns of various sizes, and they clearly forgot to mention that those rules are also a guideline - at least, I didn't find any such thing. But clearly, even if you accept the rules and feel that 'all towns must confirm to this', obviously the game doesn't force you to litter the land with towns full of spellcasters.
My favorite "workaround" here that I use for Rules Lawyers: Ok sure the town only has "forever" whatever number of wizards page 77 says.

But, ok, the Guild of Magic is...oh...50 feet outside of town. Ok, officially outside of town.....and has 102 wizards.

Plus I've gotten some fun with "a force" blocking a PC wizard from entering a town as the town already has the maximum number of wizards in it....hehe.