Results 31 to 47 of 47
Thread: Star Wars Squadrons
-
2020-06-19, 01:55 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Star Wars Squadrons
Imperial fighters do not have repair droids, right? The rebels seem to make a heavy use of them.
I never noticed Darth Vader closing a water bottle before the attack.Originally Posted by J.R.R. Tolkien, 1955
-
2020-06-19, 03:03 PM (ISO 8601)
- Join Date
- Nov 2014
Re: Star Wars Squadrons
Found this interview with the creative director. Don't know how it'll affect your thoughts, but I'm cautiously optimistic.
https://www.polygon.com/platform/amp...u-need-to-know
-
2020-06-19, 04:02 PM (ISO 8601)
- Join Date
- Nov 2008
- Gender
Re: Star Wars Squadrons
Huh. Well, on the one hand, they've thought of some more things than I was expecting, with him describing how maxing out engines, lasers, and shields works. Honestly, I wasn't even sure whether to expect them to allow redirecting power between the three systems, like in the old games, much less have benefits for maxing any one out.
On the other, I cringed when I read that he'd seen Poe's maneuvers at the start of The Last Jedi and wanted to implement something like that into the game.Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
-
2020-06-19, 05:03 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Star Wars Squadrons
There's a moment where he turns off the propellers and does an 180° turn. That would be cool. Hypermaneuverable fighters can do something similar.
Originally Posted by J.R.R. Tolkien, 1955
-
2020-06-19, 06:55 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Derby, UK
- Gender
Re: Star Wars Squadrons
Hmm.
The thing that stands out most was them saying they just wanted to put out a game with microtransations or live services and stuff, which means it might actually not be utterly terrible again. If EA execs actually let them. Which they seemed to with Fallen Oder, I guess so...
Though I will very much take a wait and see approach, I perhaps will not completely dismiss it out of hand.
(If it's good enough, let the modders at it for a while and I nearly garentee half the old EU will be back in it...!)
The most HILARIOUS part of might be if this IS actually good enough to get, I can almost garentee that even if I have to have a year or something if it's an Epic exclusive (who knows), it will mean I would STILL be getting a new modern spacefighter sim before Star Citizen/Squadron 42 comes out...
-
2020-06-19, 07:13 PM (ISO 8601)
- Join Date
- Nov 2007
Re: Star Wars Squadrons
Since people keep mentioning it potentially being Epic Exclusive, I figure I should mention that it's got a Steam page up showing an October 2 release date.
-
2020-06-19, 07:39 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Derby, UK
- Gender
Re: Star Wars Squadrons
-
2020-06-19, 07:42 PM (ISO 8601)
- Join Date
- Nov 2009
- Gender
Re: Star Wars Squadrons
I think Metro Exodus did make that sort of prank in the past.
Originally Posted by J.R.R. Tolkien, 1955
-
2020-06-19, 08:05 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Star Wars Squadrons
Originally Posted by Zevox
Gameplay trailer is up…. Strange thing to me is they say that the multiplayer modes require you to play through (at least part of, they weren't clear on how much) the single player mode to get to. That's just an odd design decision to my mind.
As for starting with single-player, that makes sense to me. You take some time to familiarize yourself with the ships before you’re in a situation where your team is depending on you. Without that flight time you’re a liability to everyone else.
That’s what seems logical to me, anyway.
Originally Posted by Zombimode
Also, not a fan of using newly made-up starcraft types over the more established types.
Originally Posted by DeTess
*except that one time they threw an untrained youth who grew up flying T-16s and was strong with the Force into the cockpit of one when a death-star was trying to blow up their base, I suppose.
Originally Posted by Vinyadan
I never noticed Darth Vader closing a water bottle before the attack.
-
2020-06-19, 09:38 PM (ISO 8601)
- Join Date
- May 2016
Re: Star Wars Squadrons
Probably the 'support fighters' - the TIE Reaper and the U-Wing show up in Rogue One, but I think not in any of the other movies.
Mind you, the only other types established by the older movies that I can think of off the top of my head and would seem to fit the supply shuttle theme that seems to be indicated for 'support fighters' by the gameplay trailer are the Lambda shuttle and the TIE Shuttle, both of which are strongly affiliated with the Empire; the older movies don't really show anything in that category in the Rebel lineup except the Millennium Falcon (so YT-1300) and Tyderium (so Lambdas again), or maybe the B-Wing if you're willing to ignore its historical classification as an attack fighter and the Y-Wing's intended successor.
The most HILARIOUS part of might be if this IS actually good enough to get, I can almost garentee that even if I have to have a year or something if it's an Epic exclusive (who knows), it will mean I would STILL be getting a new modern spacefighter sim before Star Citizen/Squadron 42 comes out...
-
2020-06-19, 10:44 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Star Wars Squadrons
Originally Posted by Aeson
Probably the 'support fighters' - the TIE Reaper and the U-Wing show up in Rogue One, but I think not in any of the other movies.
Originally Posted by Aeson
…the description for the 'support fighter' in the gameplay trailer seemed to indicate that they had some kind of resupply ability…which suggests to me magic mid-combat ammunition (and maybe also hull/shield) replenishment as an activatable ability….
Not exactly a KC-135, but it makes a modicum of sense to be able to transfer resources where they’re needed in an engagement.
.Last edited by Palanan; 2020-06-19 at 10:46 PM.
-
2020-06-25, 08:05 AM (ISO 8601)
- Join Date
- Oct 2019
- Gender
Re: Star Wars Squadrons
Current Character(s):
Vincent Longshadow - College of Whispers Half Elf Bard/Blackguard
Umbero Falone - Swashbuckler Half-Elf Rogue
Retired Characters:
The Third - Awakened Human Mystic
Wade Way - College of Lore Tiefling Bard
Dag Cannith - Armorer High Elf Artificer
-
2020-06-25, 09:05 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Birmingham, AL
- Gender
-
2020-06-25, 10:50 AM (ISO 8601)
- Join Date
- Dec 2019
Re: Star Wars Squadrons
I'm trying not to get my hopes up because done right this would be my dream game. TIE Fighter from the 90's is still in all probability my favorite game ever and I've invested more into the X-Wing and Armada miniatures games than I'm comfortable admitting.
But I'm expecting it will be closer to the "single player" in Battlefront 2 rather than Fallen Order.Last edited by Dire_Flumph; 2020-06-25 at 10:51 AM.
-
2020-07-31, 11:23 AM (ISO 8601)
- Join Date
- Feb 2011
Re: Star Wars Squadrons
Just to follow up, here's a review with cockpit footage based on several hours of gameplay:
The reviewer seems pretty positive overall. The "volcanic" TIE fighter was a nice touch.
-
2020-08-21, 03:55 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Star Wars Squadrons
If the reviews are good, I might get it. "Assault class" Bwing vs Gunboat would guarantee a purchace, though.
-
2020-08-23, 03:48 PM (ISO 8601)
- Join Date
- Feb 2020
Re: Star Wars Squadrons
I wanna play co-op with a friend in a Millenium Falcon's turret while I pilot, trying to escape Imperials.