New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 2 of 2 FirstFirst 12
Results 31 to 38 of 38
  1. - Top - End - #31

    Default Re: most powerful 1st level dip?

    ok someone finally answered my question thread here:
    https://forums.giantitp.com/showthre...nts-imbue-item

    and according to him, cooperative crafting with wizard and mirror mephit lets me ignore the xp, material, and expensive material cost of simulacrum. and that changes everything.
    now i dont care about delayed spell level acquisition.

    the only things i care about now is
    1. strongest possible levels 1-6.
    2. improved familiar at level 7
    3. caster level 13 at level 13.

    so this opens up mystic theurge because practiced spellcaster lets me get 4 levels of other classes without loss of spellcaster level.

    so here is what ive been thinking about.
    1st level has to be wizard so i can use a 1st level feat for practiced spellcaster.
    druid3/wizard3 for double animal companions. trouble is i cant get natural bond on both because 3rd feat and 6th feat have to be obtain familiar and improved familiar.
    cleric3/wizard3 as an illumian. only single animal companion but i can get naenhoon persistent spell and naenhoon fell animate. persistent mass lesser vigor heals undead all day so thats fantastic.

    which do you think is better and do you have a better build?

    if you disagree that cooperative crafting with slas eliminate material and xp cost of spells please say so in the other thread. and if you are proved right then i got excited for nothing.
    Last edited by newguydude1; 2020-06-23 at 08:26 PM.

  2. - Top - End - #32
    Ogre in the Playground
    Join Date
    Dec 2017
    Location
    Karrnath
    Gender
    Female

    Default Re: most powerful 1st level dip?

    Why not go duskblade? 3 and 6 can still be obtain familiar and improved familiar, be a human and grab scribe scroll and combat casting, level 6 enter abjurant champion.

    Or wizard 2/fighter 4/abjurant champion

    If your still after wish then
    Wizard 1/Warblade 1/Master Specialist 8/Abjurant Champion 5/Jade Phoenix Mage 5

    If it's the companion you want, then remember that savage bard gets an animal companion as well, while still being arcane.
    Quote Originally Posted by Zaq View Post
    I feel like telling the ghost of Gary Gygax to hold your beer is a good way to suddenly stop being the GM, but I have to admit that this would probably be remarkably effective. At what, I dunno, but effective.
    Quote Originally Posted by Zombulian View Post
    I am continually astounded by how new you are here in contrast to how impressive your mind is.

  3. - Top - End - #33

    Default Re: most powerful 1st level dip?

    ok i think this is what im gonna go

    illumian sorcerer/cleric
    1: practiced spellcaster, natural bond, and fell animate
    3: obtain familiar
    6: improved familiar

    and my main strategy is killing my animal companion with fell animate to turn it into a zombie and create a zombie army. that way i am independent of needing to find corpses or begging dm for living creatures to kill if he makes the campaign an undead campaign.

    in my other thread someone told me a way to cheese the 100gp familiar cost by creating my own "magical materials so i will sorcerer6/cleric1 to have distilled joy.

    i can make simulacrum scrolls at 13th level by having my mirror mephit make a simulacrum of a wizard, or if my dm rules the minimum cl is the cl required to cast the spell or sla of the creature providing the spell, in which case its level 8, when i will be grabbing minor creation to create the scroll components!

    ok! i think i might like this character more than my psion! we will have to see. i really like warforged. but i like permanent army at level 1 instead of level 9. so excited!

  4. - Top - End - #34
    Barbarian in the Playground
     
    GreenSorcererElf

    Join Date
    Dec 2019
    Gender
    Male

    Default Re: most powerful 1st level dip?

    I'm not sure you can use spells to create magical materials
    Get your physics out of my D&D!

    Proudly Chaotic

    Optimism is delusion pessimism will save the world

  5. - Top - End - #35

    Default Re: most powerful 1st level dip?

    ok so lets finish this up.

    1 sorcerer: fell animate, natural bond, practiced spellcaster.
    call a horse, kill it for hair so i can use it as material component for mount
    call a riding dog.
    summon light horses and push them to defend me
    ride one and run away with power word pain.

    2 dread necromancer:
    rebuke fuels naenhoon fell animate power word pain
    2 riding dog zombies
    at will negative energy touch keeps my dog zombies at full hp 24/7. i last forever, no running out of juice and needing to rest. only rest when my zombies die.
    cant heal animal companion so he will solely be a corpse fodder generator. ill still have him out but he will stay back and if he gets wounded i just turn him into a zombie.

    3-6 sorcerer: better zombies from more powerful animal companions
    command undead possibly to get control of lots of zombies instead of just 2. dispel magic might royally kill me. but i think uncontrolled undead will attack nearest living thing instead of targeting me specifically.

    7-??? sorcerer: mirror mephit simualcrum. use distilled joy to get the ritual components.

    ??? use a combination of extended major creation and exceptional artisan to craft scrolls of simulacrum without paying for materials. i think i can get it up to 56 hours so thats 3 days of crafting so scroll costs of 4000 which is cl 22 so i think im good here.
    rules are market price = base cost + xp cost. crafting time is determined by base cost only, xp cost does not factor in at all.
    cooperative mirror mephit crafting eliminates powdered ruby, creature toenail, ice sculpture, and xp cost of simulacrum.
    distilled joy x however many times i need to cast it to make scroll crafting free. not liquid pain because im not evil. good people slaughter animals for food and hide and stuff so i can still be a good necromancer. fell animate does not have the evil tag.

    and i think thats it. 22hd simulacra should carry me until the end

    so i guess i just need a spell list now. since i dont think simulacrum needs combat support i think im a grab fun spells like steal life so i can be immortal and drain the life of simulacra so i dont actually kill anyone so im not actually evil. lets see how many fun noncombat spells there are in the game.

  6. - Top - End - #36
    Ogre in the Playground
    Join Date
    Mar 2004
    Location
    In eternity.
    Gender
    Male

    Default Re: most powerful 1st level dip?

    What about lesser planar binding to get Mirror Mephit? That way you can get Sim Genies and Sim Solars and Sim Mephits!
    Last edited by Endarire; 2020-06-27 at 02:38 AM.
    Quote Originally Posted by GPuzzle View Post
    And I do agree that the right answer to the magic/mundane problem is to make everyone badass.
    Quote Originally Posted by Flickerdart View Post
    If you're of a philosophical bent, the powergamer is a great example of Heidegger's modern technological man, who treats a game's mechanics as a standing reserve of undifferentiated resources that are to be used for his goals.
    My Complete Tome of Battle Maneuver/Stance/Class Overhaul

    Arseplomancy = Fanatic Tarrasque!

  7. - Top - End - #37
    Troll in the Playground
     
    MonkGuy

    Join Date
    Mar 2016

    Default Re: most powerful 1st level dip?

    Quote Originally Posted by newguydude1 View Post
    so i guess i just need a spell list now. since i dont think simulacrum needs combat support i think im a grab fun spells like steal life so i can be immortal and drain the life of simulacra so i dont actually kill anyone so im not actually evil. lets see how many fun noncombat spells there are in the game.
    Consider to have a look at the sorcerer only spells. Here is a good list in another dnd forum to start.

    Arcane Fusion (and its greater variant) are a must have imho. Especially if you use it with Contingency, it gets really powerful in regards to action economy. Be it to for buffing up at start of combat or as defensive panic button.
    It's even worth considering to get the Craft Contingent Spell feat to abuse Greater Arcane Fusion if you like the idea to become invincible by several layers of Contingencies ^^.

    edit: corrected the feat name..

  8. - Top - End - #38

    Default Re: most powerful 1st level dip?

    Quote Originally Posted by Gruftzwerg View Post
    Consider to have a look at the sorcerer only spells. Here is a good list in another dnd forum to start.

    Arcane Fusion (and its greater variant) are a must have imho. Especially if you use it with Contingency, it gets really powerful in regards to action economy. Be it to for buffing up at start of combat or as defensive panic button.
    It's even worth considering to get the Craft Contingent Spell feat to abuse Greater Arcane Fusion if you like the idea to become invincible by several layers of Contingencies ^^.

    edit: corrected the feat name..
    i forgot about wings of cover. that one is mandatory. thanks.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •