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  1. - Top - End - #31
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    PirateWench

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    Default Re: Bastion of the Dragon's Blade IC

    day 2
    Events: Fresh gale
    Wind: NNW at 38 knots

    Mermaids (Initiative if needed (1d20+9)[25]

    Party initiative if needed (1d20+20)[22] roll 2 times (1d20+20)[32] <- I believe this was your group highest and one of you had roll twice


    After a long night of light wind the south bound leg of your boat ride having been underway for a few hours as the wind continually increases and the boat picks up speed. one or more of you having gone up on deck to catch some fresh air, or the need to relieve sea sickness look out and near the boat you notice several creatures in the water swimming along side keeping pace with the boat.

  2. - Top - End - #32
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    Warlawk's Avatar

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    Default Re: Bastion of the Dragon's Blade IC




    Ashe rushes to the ships rail at a speedy hobble, a huge smile cracking his face as he looks down upon the merfolk. "Hello the water, hello! Can I come down and greet you?"

    Spoiler: Statblock
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    Eindashe 'Ashe' Kohlrhender
    Male NG Human Ranger 5, MoMf 10, WS 1 | Druid 12, WS 4, Level 16, Init 1, HP 203.5/203.5, Speed 40
    AC 22, Touch 15, Flat-footed 21, Fort 29, Ref 20, Will 28, Base Attack Bonus 16/11/6
    (+4 Armor, +1 Dex, +4 Deflect, +3 Natural)
    Abilities Str 12, Dex 13, Con 26, Int 26, Wis 32, Cha 20
    Condition Primal Hunter, Senses, Instinct, Speed
    +5 Competence Climb, Jump, Swim, Survival, Spot, Listen, Initiative. +10' Speed
    Last edited by Warlawk; 2020-07-04 at 01:46 PM.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  3. - Top - End - #33
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    PirateWench

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    Quote Originally Posted by Warlawk View Post
    Ashe rushes to the ships rail at a speedy hobble, a huge smile cracking his face as he looks down upon the merfolk. "Hello the water, hello! Can I come down and greet you?"
    They respond

    kae sae fee kan sha na, kae la fey, sha fee sae na

  4. - Top - End - #34
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    OrcBarbarianGuy

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    Default Re: Bastion of the Dragon's Blade IC

    V'Qarra moves to the edge of the boat as well to listen to the merfolk, her permanent tongues spell translating the language for her

  5. - Top - End - #35
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    Quote Originally Posted by Genth View Post
    V'Qarra moves to the edge of the boat as well to listen to the merfolk, her permanent tongues spell translating the language for her
    make a DC 25 listen check because you were not near the edge at the time of the first bit , to hear the first bit.

    Factors
    Events: Fresh gale
    Wind: NNW at 38 knots
    Last edited by samduke; 2020-07-05 at 05:17 AM.

  6. - Top - End - #36
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    OrcBarbarianGuy

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    Default Re: Bastion of the Dragon's Blade IC

    Spoiler: OOC
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    Listen check (1d20+28)[35]

  7. - Top - End - #37
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    Default Re: Bastion of the Dragon's Blade IC

    V'Qarra
    Translation : kae sae fee kan sha na, kae la fey, sha fee sae na
    We are on a quest for a mystical thing that we have been told will bring about the end of the evil many headed dragon, kill them all, we wish you safe journeys.

    As they realize that they seem to have attracted more than one person, they go deep beneath the waters and disappear.
    Last edited by samduke; 2020-07-05 at 08:57 AM.

  8. - Top - End - #38
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    Default Re: Bastion of the Dragon's Blade IC

    Amber is walking about the ship see's the pair looking over the edge and approaches. Looking herself down at the deep blue sea, and seeing nothing. She looks at them puzzled for a moment and than returns to walking toward the front of the ship. She gazes out at the waves, she was never much for sea travel.
    Custom avatar by Emperor Ing

  9. - Top - End - #39
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    OrcBarbarianGuy

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    "It seems we are not the only ones peturbed by these dragons, the Merfolk were looking for items to help them as well" V'Qarra says, before tapping her ears. "Translation magic. Exceedingly useful."

  10. - Top - End - #40
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    PirateWench

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    day 3
    Violent storm event
    Wind: W at 86 knots

    After a long day of pondering about the mermaids the ship with the heavy wind makes decent headway towards it's destination and you all decide it is late and go to your sleeping areas to sleep for the night. Several Hours later... You wake to the ship rocking back and forth heavily, and go above deck. The nasty winds have picked up and the waves are crashing about over the rails of the ship the sails are either tattered, torn or rolled up to prevent further damage. it seems the all of the crew have abandoned ship.

  11. - Top - End - #41
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    Warlawk's Avatar

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    Ashe totters unsteadily to the deck, pausing as he takes in the devastation. As the others join him he comments "Mmm, yes perhaps the teleportation may be the best option after all." While speaking he struggles with one hand to pin down his unruly beard and prevent its attempted escape to embrace the winds.

    Spoiler: Statblock
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    >>STATBLOCK<<
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  12. - Top - End - #42
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    Amber looks about the deck of the ship for a minute and sees no one still on board. She quickly grabs the old druid and pulls him back into the ship. She shuts the door as best she can, she didn't know a great deal about spell casting but she did know that typhoons and hurricanes likely made it harder. She gathers the rest of the party quickly. "Quickly take us to your home town!" She didn't want to end up half way into a wall.
    Custom avatar by Emperor Ing

  13. - Top - End - #43
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    OrcBarbarianGuy

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    "Bad idea, my people would shoot you quicker than you can say 'please don't shoot me'. Lets see." V'Qarra says, tapping her chin as she pulls out slim book and flicks through the pages, shimmering strange magical symbols sliding off the pages. "Ah yes, Ekbir should do nicely." she declares and offers a hand to the others, grasping and concentrating for a moment.

    Spoiler: OOC
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    Knowledge check to Greater Teleport to Ekbir (Major City) (1d20+15)[27]
    Concentration Check to cast on bucking ship (1d20+22)[35]

  14. - Top - End - #44
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    PirateWench

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    Default Re: Bastion of the Dragon's Blade IC

    you gather together as a group, the words are spoken the gestures made, the spell is cast -

    Before you stands a great hill with an enormous iron wall separating it from the surrounding barren landscape
    behind the walls a very impressively sized city. similar walls all doted with battlements can be seen further in. The city seems little more than a massive military encampment. Heavily armed soldiers crowd the entrances into the city and occasionally you can seem them walking on the wall battlements.

    Bits and pieces of shipwreck have fallen to the ground and you are all wet. Four soldiers led by a fair skinned officer stride over to where you are from the gate to the city with a determined look in their eyes.
    Last edited by samduke; 2020-07-07 at 07:58 AM.

  15. - Top - End - #45
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    OrcBarbarianGuy

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    V'Qarra turns to the approaching soldiers and raises her hands in a gesture of peace. "We are friends! No harm or threat intended!" she calls out to them, trying to show her hands to be empty. "We were on the ocean and hit a storm!" she explains.

    Spoiler: OOC
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    Diplomacy (1d20+20)[23]

  16. - Top - End - #46
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    Default Re: Bastion of the Dragon's Blade IC

    Amber takes in the sites before casually and non threateningly turning to face the approaching guards. As some one who speaks as little as possible, she has discovered that she does not have a silver tongue. So she chooses to wait for an opportune moment to ask if a dragon led army of demons made land fall.
    Custom avatar by Emperor Ing

  17. - Top - End - #47
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    PirateWench

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    You there, state your business and purpose for being here. Then explain how it is you magically appeared at our gate?

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    Soldier that is talking - full platemail, about 6ft tall with well defined muscles, his helmet is the only one of the three that has a red plume, armed with a big nasty looking sword

    other soldiers - all in full platemail, all about 6ft tall with well defined muscles, armed with what looks like halberds and large bows
    Last edited by samduke; 2020-07-08 at 06:27 AM.

  18. - Top - End - #48
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    Ashe 'shoos' Auspex off his shoulder with a flapping hand as he catches his balance from the magical transition, smacking his lips loudly "Blegh, teleporting always tastes like, plaid. Mmmhmm, yes. Most disturbing." He pats stray bits of his beard back into place, foiling their attempts to escape in the wake of the horrid plaid flavored distraction that is teleportation. Since V'Qarra has already greeted the guards and frankly seems far more eloquent that he is, Ashe happily allows her to take the lead in talking with the men.
    A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.

  19. - Top - End - #49
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    PirateWench

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    comments from party are as the guards approach but taken after their question of Then explain how it is you magically appeared at our gate?

    and only V'Qarra understood that question, whom it seems has tongues always on

    "We were on the ocean and hit a storm!"
    "if a dragon led army of demons made land fall"
    "Blegh, teleporting always tastes like, plaid. Mmmhmm, yes. Most disturbing."
    the group of soldiers seem very agitated at the things said to them
    Last edited by samduke; 2020-07-08 at 01:58 PM.

  20. - Top - End - #50
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    OrcBarbarianGuy

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    Default Re: Bastion of the Dragon's Blade IC

    "My name is V'Qarra" the elf says, stepping forward and smiling. "A Mage from Celene, but we were coming from Baron Black's domain when a storm hit us, and so I used my magics to bring my friends here. We are on a quest, you see."

  21. - Top - End - #51
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    PirateWench

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    Default Re: Bastion of the Dragon's Blade IC

    the leader of the soldiers addressing V'Qarra you speak for them - yes, you all must have this - giving out a visitors pass to each - I have never heard of this Baron Black you speak of, wha magic could possibly bring you here, you will probably want to talk with Theosticles in the center at the large tower.

  22. - Top - End - #52
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    OrcBarbarianGuy

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    V'Qarra blinks, confused "You have never heard of him? Murenshi Island is only what, a couple hundred miles north?"

  23. - Top - End - #53
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    Quote Originally Posted by Genth View Post
    V'Qarra blinks, confused "You have never heard of him? Murenshi Island is only what, a couple hundred miles north?"
    the leader of the soldiers addressing V'Qarra again, I know nothing of any island or water for that matter within several months march of here. Theosticles may hold your answers
    Last edited by samduke; 2020-07-09 at 06:26 AM.

  24. - Top - End - #54
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    OrcBarbarianGuy

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    "What city is this?" V'Qarra asks, looking concerned.

  25. - Top - End - #55
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    Quote Originally Posted by Genth View Post
    "What city is this?" V'Qarra asks, looking concerned.
    This is the first tower of Kolyoral

  26. - Top - End - #56
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    Spoiler: OOC
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    Knowledge check to know how far away from our intended spot that is (1d20+15)[28]

  27. - Top - End - #57
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    Default Re: Bastion of the Dragon's Blade IC

    Quote Originally Posted by Genth View Post
    Spoiler: OOC
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    Knowledge check to know how far away from our intended spot that is (1d20+15)[28]
    You have no knowledge of this name, or its location. As such you have no idea how far away you might be.

    edit
    (OOC:Anyone wishing may also do so, knowledge (the planes) DC 30
    Last edited by samduke; 2020-07-10 at 04:30 AM.

  28. - Top - End - #58
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    Default Re: Bastion of the Dragon's Blade IC

    Hinata looks thoughtful, "Seems we're way off course. Perhaps we should speak to the man they suggested."
    ~Thanks to AsteriskAmp for the Illya Avatar!~

  29. - Top - End - #59
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    Default Re: Bastion of the Dragon's Blade IC

    The party finishes talking with the soldiers and marches through the massive 15ft wide gate into the first tower, the walkway is 15ft wide the ceiling is 30ft up, as the last of you pass through the gate it closes behind you. the walkway is smooth and appears to be dirt the walkway goes to the north 90 feet then turns east, you continue to follow it east where the walkway suddenly expands to 90ft square ahead you see what looks like an archway against a wall, to your right a large creature suddenly appears. This creature, outfitted in golden armor over an onyx-colored body, is humanoid in shape but much larger than a human and seems to be made of mechanical parts. It carries no weapons or other equipment, It speaks in common, I am the first of twelve, guardian of the first"


    If the party wishes to go into combat
    Group Initiative (1d20+20)[27] , (1d20+20)[40]
    Monster Initiative (1d20+1)[8]
    Last edited by samduke; 2020-07-10 at 09:52 AM.

  30. - Top - End - #60
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    Default Re: Bastion of the Dragon's Blade IC

    Amber thanked the soldier for the visitor pass. She follows them into the tower. It is better to be off coarse than at the bottom of the ocean. Looking at the golem, and having never seen a gold an onyx golem before she shows her pass and waits for a response.
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