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Thread: Planescape: Full Circle - IC
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2020-10-04, 07:48 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
Joel steps forward 5' and uses his Eldritch Glaive invocation to attack Ogre #5.
Attack (1d20+10)[25] vs touch AC 6; damage (6d6)[16] + Blindness 1 round Fort neg DC 18 (1d20+13)[28]
Attack (1d20+5)[14] vs touch AC 6; damage (6d6)[23] + Blindness 1 round Fort neg DC 18 (1d20+13)[23]
Code:XXXXXXXXXXXXXXXXXXXX 11 44 J A 11 44 5522 K D5522 3366 3366 XXXXXXXXXXXXXXXXXXXX J = Joel A = Adamant K = Avakuss D = Dannos # = Ogre (the leader is #2)
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2020-10-04, 07:51 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
The ogres miss Adamant, but wound Avakuss and Dannos. Joel wounds the ogre, but doesn't blind him.
Dannos casts his curse.
OOC: Avakuss, Adamant to act
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2020-10-04, 08:17 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Planescape: Full Circle - IC
Watching as the hail of strikes miss him by a hair, Adamant makes a mental note to tip at the store he picked up Blur, before he replies in kind, flashing into motion as his blade bursts into flame as he carves into the ogre in front of him.
Spoiler: Attacks!
Initiating Searing Blade, and Flashing Sun. If ogre 5 falls, he will 5 foot step, and go after ogre 1.
(1d20+20)[23] Attack 1
(2d6+10)[16] Fire + (2d6+15)[20] Slashing + (1d6)[1] Acid
(1d20+20)[34] Attack 2
(2d6+10)[19] Fire + (2d6+15)[18] Slashing + (1d6)[5] Acid
(1d20+15)[16] Attack 3
(2d6+10)[16] Fire + (2d6+15)[20] Slashing + (1d6)[1] Acid
Spoiler: Status
AC 27
Blur active(20% concealment)
128 HP
DR 10/Evil, Resistance Acid 10
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-04, 08:32 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
Ogre #5 bites the dust as Adamant cuts him up in two strikes but the next attack, on the nearby ogre, misses.
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2020-10-04, 08:57 PM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
"You like picking on smaller people, but eventually they end up bigger than you and you get smashed."
Avakuss grows in size as he draws his greatsword then uses his larger size and skill to knock down the two ogres on the right.
Spoiler: OOCMove action: Draw greatsword
Swift: Expansion 7PP to grow to Large size (Powerful Build makes him effectively Huge), expanding down and left. Last 11 rounds.
Standard: Shock Trooper/Domino Rush: Bull Rush attempt to push target into another. If successful get free trip attempt on both and they don't get to trip back if I fail.
Bull Rush: Improved Bull Rush so no AoO. Opposed Strength check: (1d20+20)[22] (+8 STR, +8 size, +4 Imp Bull rush)
Will follow #5 one space to the right
Trip attack vs #3: Opposed Str check: (1d20+16)[17] (+8 STR, +8 size)
Trip attack vs #6: Opposed Str check: (1d20+16)[27] (+8 STR, +8 size)
EDIT: Forgot to mention manifesting defensively, auto pass.
Last edited by Cavir; 2020-10-04 at 08:59 PM.
Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-05, 07:40 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
The ogre manages to stand his ground as huge Avakuss attempts to knock him over.
Ogre attacks:
#1 vs Adamant AC 27: Full Attack
(1d20+18)[33]; 20% miss (1d100)[57]; damage (3d8+17)[24]; DR applies
(1d20+13)[31]; 20% miss (1d100)[50]; damage (3d8+17)[25]; DR applies
#2 vs Adamant AC 27: 5' step + Full Attack
(1d20+18)[22]; 20% miss (1d100)[38]; damage (3d8+17)[36]; DR applies
(1d20+13)[23]; 20% miss (1d100)[60]; damage (3d8+17)[34]; DR applies
#4 vs Adamant AC 27: Move + Standard Attack
(1d20+18)[30]; 20% miss (1d100)[39]; damage (3d8+17)[30]; DR applies
#3 vs Avakuss AC 22: Full Attack
(1d20+18)[31]; 20% miss (1d100)[5]; damage (3d8+17)[21]; DR applies
(1d20+13)[19]; 20% miss (1d100)[79]; damage (3d8+17)[37]; DR applies
#6 vs Dannos AC 20: Full Attack
(1d20+18)[35]; damage (3d8+17)[33]; DR applies
(1d20+13)[33]; damage (3d8+17)[28]; DR applies
Joel 5' step + Eldritch Glaive vs Ogre #3
Attack (1d20+10)[25] vs touch AC 6; damage (6d6)[15] + Blindness 1 round Fort neg DC 18 (1d20+13)[19]
Attack (1d20+5)[16] vs touch AC 6; damage (6d6)[25] + Blindness 1 round Fort neg DC 18 (1d20+13)[18]
Code:XXXXXXXXXXXXXXXXXXXX 11 A11 J 52244 KK D52244 KK3366 3366 XXXXXXXXXXXXXXXXXXXX J = Joel A = Adamant K = Avakuss (large) D = Dannos # = Ogre (the leader is #2) (#5 is dead)
Last edited by kinem; 2020-10-05 at 07:44 PM.
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2020-10-05, 07:47 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
#6 vs Dannos AC 20: Crit Confirm
[roll]1d20+13)[/roll]; extra damage (3d8+17)[37]
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2020-10-05, 07:47 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
try again
(1d20+13)[21]
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2020-10-05, 08:30 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Planescape: Full Circle - IC
His luck running out, Adamant's armor clangs from multiple hits as the ogres's clubs take their toll, but despite the beating he was taking, he didn't hesitate to lash out again, his sword glowing with divine fury as it sings through the air towards Ogre 2.
Spoiler: Attack
Swift: Arcane Wrath, burning a level 4 spell.
Action: Divine Surge.
Power Attack for 4.
(1d20+20)[36] Attack
(2d6+21)[30] + (8d8)[40] Divine + (1d6)[2] Acid + (4d10)[8] untyped
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-05, 08:51 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
The ogres have brought Dannos down, and wounded Adamant.
Adamant's mighty blow severely wounds the leader of the ogres, but doesn't bring him down. However, it does wipe the smile off of the ogre's face, replacing it with a hint of fear ...
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2020-10-05, 09:25 PM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
Avakuss's eyes widen and his teeth grind as Dannos falls. The goliath takes a step towards the wall and psionically unleashes a huge cone of fire, expertly placed to just miss his comrades but engulfing all of the ogres.
Spoiler: OOC5' step down to be against the wall. Energy Cone Fire at max power (11PP, 11d6+11, Reflex DC 21 for half) placed so that the right half of the 60' cone is against the wall. This misses the top left square of #3. Zigzagging up it should catch all ogres and miss all allies (barely).
Damage: (11d6+11)[57]
Auto pass defensive manifesting.
Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-06, 07:03 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
Most of the ogres are badly burned; the ogre leader, already badly wounded, dies from the fiery attack.
If they continue to attack, the ogres might bring down another of their enemies, but they clearly wouldn't survive another blast like they just took.
"Retreat! Avenge later!" calls out one of the ogres (#4), apparently making a bid to become the new leader of the survivors.
Three of the four surviving ogres attempt to withdraw: #1, #4, and #6 (who just runs for it).
Ogre #3 is badly wounded both from the fire and from Joel's earlier attack. (ooc: Also, Avakuss has reach, so #3 can't withdraw without provoking an attack of opportunity.)
Ogre #3 curses, but throws down his club and raises his hands into the air. "I surrender!"
Joel, unsure what else to do, readies himself to attack the ogre should the giant make any sudden moves.
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2020-10-06, 07:58 PM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
Avakuss raises his huge greatsword, ready to finish off the ogre if need be. "Joel, check on Dannos. Adamant, check behind us to make sure we don't have any surprises coming up. Grab a city guard or the like if any are around. I'll deal with this addle-cove." His eyes focus on the surrendering ogre. His voice was firm and cold.
"Don't make a move I don't like or I will burn your legs off. Sit down against the wall. Remove anything worth some jink. Then start talking. Who do you work for? Why are you here? Why were you after us? Where would those berks run off to?"
Spoiler: OOCWhat do the ogres have on them besides the clubs? Armor, bags, pockets, etc?Last edited by Cavir; 2020-10-06 at 08:00 PM.
Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-06, 08:45 PM (ISO 8601)
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- Nov 2011
- Gender
Re: Planescape: Full Circle - IC
Each of the fallen ogres has a suit of half-plate armor, a huge greatclub, and 20 gp in his pocket.
Joel inspects Dannos and shakes his head sadly. He then detects magic. "Faint auras on the armor and moderate auras on the clubs."
The ogre sits with his back against the wall, but doesn't remove his armor. "Why should I tell you anything? You a big hero, right? Not harm helpless prisoners?"Last edited by kinem; 2020-10-06 at 09:42 PM.
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2020-10-06, 09:36 PM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
Avakuss kicked the various clubs away from the still living ogre. "Big yes, but no one said anything about being a hero. It's your job to make me happy. The happier I am the better off things are for you. Leave me pissed me off for killing my friend and I will have my boss get you and you cohorts Mazed, one by one. You know what that is right? If you only make me a little happy we'll hand you over to the guards to face the leafless tree. Now... Make me as happy as you can under these circumstances and I'll tell the guards you tried to stop the other ogres but got caught in the blast. Then you'll sit in a jail for a bit but you'll live. That's what you want, to live, right?"
"How do you make me happy? Answer the questions, remove your armor, remove the armor of the others, and apologize."Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-07, 07:42 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Planescape: Full Circle - IC
Adamant checks around for more enemies, and possible guardsmen, before he starts to collect the ogres' gear, for later sales.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-07, 09:05 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Re: Planescape: Full Circle - IC
The ogre removes his armor.
"You want armor? Fine. Stupid armor don't work anyway. Didn't stop me from getting burned.
But jail? No. Never. Better dead. Others would kill me there anyway. Mazed I don't know what that is, we are new here.
Let me go, and I'll tell the others not to take revenge. That you are not our enemies. Deal?"
Adamant doesn't see anyone else in the street; most likely any nearby pedestrians fled the sound of fighting.Last edited by kinem; 2020-10-07 at 09:06 PM.
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2020-10-08, 09:41 PM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
"Getting Mazed is the worst thing that can happen to you here. You are teleported to a place with no one else and you die slowly. May take weeks or months, but there is no escape once you are there."
"I don't trust your buddies will stick to that deal. It's your job to make sure they do. Attack us again and I will burn your legs off. Got that?"
"Since you are new here we'll give you one chance. Tell me why you were after us and who sent you. If I believe you then you can walk away. Now talk."Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-08, 09:51 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Planescape: Full Circle - IC
With the clubs and armor out of reach of the ogre, Adamant's hand goes to his sword hilt as Avakuss speak his final sentence.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-09, 07:22 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
The ogre tells you "We serve the Elemental Eye. We were top guards at the temple, often got to kill humans and take their stuff. Cultists gave us fancy weapons. Good times.
Then heroes came, destroyed the temple, killed many of our allies. They had strange powers, like you. They were too strong for us.
Some of us ran for it. Came through gate, to this city. We looked for allies. Cultists tried going through a new gate. One never came back, other vanished soon after. One of us always waited by gate, in case cultist did come back after all.
Then you went through new gate. Rocks everywhere, must have come from other side, so we knew. We are smart. So we thought you must be either enemy or ally.
Three humans found us, claimed to be allies. They seemed like the kind of men we are used to working for, proud and did not mind if other humans are killed. They told us you are enemies, and they would reward us if we kill you. Told us to look for you here.
But now I know. You are not heroes. You let me go, not kill me, I will tell others."
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2020-10-14, 05:51 AM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
"Reward? Where would you go to get it?"
Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-14, 07:28 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: Planescape: Full Circle - IC
While Avakuss continues talking with the ogre, Adamant carefully surveys the people in the area, looking for anyone that seemed... out of place, and paying too much attention to the conversation.
(1d20+1)[10] Spot
(1d20-2)[8] Sense Motive
(1d20-3)[16] ListenSpoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-15, 08:59 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
The ogre replies "They would give us a reward. To get it? Um ... they did not say. Maybe they tricked us! But they found us, could find us again, to give it."
Looking around, Adamant doesn't see any suspicious characters looking on. However, traffic has resumed in the nearby streets.
Joel says to his companions "We probably shouldn't linger here. I'm inclined to accept his offer. What do you two think?"
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2020-10-16, 07:33 AM (ISO 8601)
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- Jul 2012
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- UTC-5
Re: Planescape: Full Circle - IC
Adamant shrugs. "Either he keeps his word, and convinces his friends to not attack us again, or he doesn't, and dies the next time they attack."
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-16, 07:46 AM (ISO 8601)
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- May 2013
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Re: Planescape: Full Circle - IC
Avakuss, still slightly larger than the ogre even if the ogre was standing, laughs. "Hah! Don't you see? Once they find out we are still alive they will find you. It won't be for a reward. It will be to kill each one of you for failing them."
"Your best chance to live? Find your buddies, escape to another plane, and never tell anyone you saw us in the first place. And find another line of work. If we hear of you hunting humans for fun we'll come find you. Some of my best friends are humans." The goliath takes a good look at the ogre, being sure he can recognize him in the future.
"Now, RUN, before we change our minds."Spoiler: GamesKeston Tornok for GF's AoW
Loradralsornux for GF's Savage Tide
Avakuss for kinem's Planescape: Center of All
Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
Ganzak for Toliudar's Coming Unstuck
Extended Signature - More detailed game/character notes
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2020-10-16, 07:33 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
Without further comment, the wounded ogre scrambles to his feet and takes off down the street.
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2020-10-16, 07:34 PM (ISO 8601)
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- Jul 2012
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- UTC-5
Re: Planescape: Full Circle - IC
After the ogre flees, Adamant sighs, and moves to pick up Dannos's corpse. After hefting the limp mass across his shoulders, he speaks. "We'll need to visit the market for a diamond."
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-17, 03:06 PM (ISO 8601)
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- Nov 2011
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Re: Planescape: Full Circle - IC
Joel suggests "The Friendly Fiend? It's not far."
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2020-10-17, 07:07 PM (ISO 8601)
- Join Date
- Jul 2012
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- UTC-5
Re: Planescape: Full Circle - IC
Adamant looks at him, with a slight smile. "Lead the way."
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
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2020-10-18, 08:18 PM (ISO 8601)
- Join Date
- Nov 2011
- Gender
Re: Planescape: Full Circle - IC
Joel does so. While the walk may not be that long normally, under the circumstances, and lugging along the fallen Dannos as well as the ogres' armor and huge clubs, drawing stares from most passersby, it seems to take far too long.
The Friendly Fiend is a large brick shop with a sign that says WELCOME mounted over the doorway.
OOC: Who enters, and are you bringing everything in?
Those who enter are soon greeted by the proprietor, a a jackal-headed creature with a tall, broad-shouldered figure and clawed hands. His fur pattern has a white swoop down his snout and a black 'bandit's mask' around his golden eyes. As Joel explained along the way, this must be A'kin, the famous arcanaloth; one of the most powerful residents of the city no doubt, and a rather unusual fiend. All sorts of items are displayed in the shop.
In a warm voice he says "Welcome and good morning! Good to see you, Joel! And who are my soon to be new friends?"