New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 6 of 17 FirstFirst 12345678910111213141516 ... LastLast
Results 151 to 180 of 499
  1. - Top - End - #151
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Adamant, seeing the chaos in the chamber, and not seeing Dannos anywhere, starts chanting, his sword in hand has he works through the incantation.

    Spoiler: Action
    Show

    Casting Stilled See Invisibility.
    Note that while he is casting, he is flat footed, with an effective dex of 0. This places his AC at 26. This effect ends on his next turn.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  2. - Top - End - #152
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Spoiler
    Show

    Not sure if Dannos needs to roll, but if he does
    (1d20+15)[21]includes +2 earplugs
    (1d100)[83]
    Dannos
    HP - 99 Current 99
    AC - 20 Current 20/T13/FF18


    I don't believe, unless he fails his save, that Dannos is under an effect right now.
    If he isn't, he listens to (maybe to his detriment) Avakuss and grabs a hold of him.


    Effects~
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.


  3. - Top - End - #153
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Dannos, stalking the Goliath that had assaulted him, lashes out in a flurry of steel.


    Spoiler
    Show

    Dannos
    HP - 99 Current 99
    AC - 20 Current 20/T13/FF18

    Lucksword attack 1
    (1d20+14)[25] -2 if he TWF's
    (1d8+4)[10]
    Crit 19-20/x2
    (1d20+14)[32] -2 if he TWF's
    (1d8+4)[8]

    Lucksword attack 2
    (1d20+9)[25] -2 if he TWF's
    (1d8+4)[6]
    Crit 19-20/x2
    (1d20+9)[23] -2 if he TWF's
    (1d8+4)[9]


    Lucksword attack 3
    (1d20+4)[11] -2 if he TWF's
    (1d8+4)[10]
    Crit 19-20/x2
    (1d20+4)[22] -2 if he TWF's
    (1d8+4)[8]

    If he can TWF
    Sunsword attack 1
    (1d20+11)[23]
    (2d8+3)[10]
    Crit 19-20/x2
    (1d20+11)[17]
    (2d8+3)[15]

    Sunsword attack 2
    (1d20+6)[21]
    (2d8+3)[9]
    Crit 19-20/x2
    (1d20+6)[13]
    (2d8+3)[14]




    Effects~
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.

  4. - Top - End - #154
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Suddenly the invisible enemy slashes at the 20 foot tall goliath. Avakuss instinctively strikes back then grabs so there was no escape for the puny man. "Not getting away!"

    Spoiler: OOC
    Show
    Full attack. First is a strike with the good claw then a grapple.

    Claw (1d20+17)[28] crit: (on 19+): (1d20+17)[32] Adamantine
    damage: (6d6+10)[37] crit: (6d6+10)[29]

    Grapple:
    Improved Grapple, no AoO
    Touch attack: (1d20+10)[13] (+9 str, +3 BAB -2 size)
    Str check: (1d20+25)[30] (+9 str, +12 size (huge+powerful build), +4 Imp Grapple)
    Damage (1d8+9)[12]

    Note: Dannos had to move so only one attack from the previous post. 10 damage. At 76/111hp. The others have DR, I have Displacement. Didn't get a chance to use Vigor.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  5. - Top - End - #155
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    "No!" Joel attempts to dispel the confusion on the grappling Goliath.

    OOC: Dispel check (1d20+10)[27] vs DC 26; another check next turn (Relentless Dispelling)

    Adamant completes his own spell.

    Spoiler: Adamant
    Show
    Foul and horrifying, the creature that you can now see constantly melts and re-forms, seeming to draw each shape from nightmares and dark tales. It maddeningly shifts through dozens of forms, including a dark blob full of eyes and tentacles. On top of the creature sits a humanoid skull.


    The monster shoots a black ray at Adamant.

    OOC: Enervation; (1d20+17)[26] ranged touch; damage (1d4)[3] negative levels

    Adamant to act. Avakuss is no longer under the effects of Insanity, but must make the DC 20 Will save vs cave sounds.
    Last edited by kinem; 2020-08-27 at 09:16 PM.

  6. - Top - End - #156
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Grimacing as the black ray slams into him, and saps his strength, Adamant leaps into the air in response, coming down right next to the creature, his sword glowing with divine fury as he roars and lashes at the beast aiming to smash the skull on top.

    Spoiler: actions
    Show

    Immediate action: Leaping Flame, 100 foot teleport to the side of the thing that attacked me.
    Swift: Arcane Wrath, Burning Blades of Fire.
    Standard: Divine Surge!
    PA for 6.
    (1d20+18)[21] Attack(-3 negative level, +4 arcane wrath, +4 knowledge devotion)
    (2d6+29)[32] magic slashing + (1d10)[10] untyped + (1d6)[6] Acid + (8d8)[44] Divine

    (1d2)[2] Maneuver Recovery
    3 negative levels
    AC 32
    HP 90, with 26 temp hp
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  7. - Top - End - #157
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Adamant’s blow, despite the power behind it, is not as well aimed as he would like, and is turned aside by the tough exterior of the monster.

    OOC: Avakuss to act (no longer Insane)

  8. - Top - End - #158
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Avakuss shakes his head, notices he is grappling Dannos and has Adamant swinging wildly at empty air nearby but within his own reach. "Come on, we're out of here. If you want to keep fighting me, come with me."

    The giant goliath calls upon the powers of his mind. The three allies (in normal times) disappear in a flash, reappearing out in the tunnel around the corner out of sight of any cave dwellers. "Time to get out of here, go!"

    Spoiler: OOC
    Show
    Dimension Door with Adamant and Dannos. Destination is to the tunnel near the cave entrance (so we're near Joel) but about 20' away from it on the side closer to our Gate. Dannos ends up between the Gate and myself so that if he escapes and runs it'll be in the right direction.
    7PP spent. 13/64 PP left.
    76/111hp
    21AC
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  9. - Top - End - #159
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Spoiler
    Show

    Dannos
    HP - 99 Current 64
    AC - 20 Current 20/T13/FF18

    Is Dannos still under the effect or did Joel manage to end the effect on him?

    Effects~
    Diamondskin DR2/Adamantine (1 hours?) [20]: 2
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.

    Last edited by razorback; 2020-08-28 at 12:50 PM.

  10. - Top - End - #160
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Spoiler: The confusion of Dannos
    Show

    Dannos
    HP - 99 Current 99
    AC - 20 Current 20/T13/FF18

    Lucksword attack 1
    (1d20+12)[32]
    (1d8+4)[9]
    Crit 19-20/x2
    (1d20+12)[32]
    (1d8+4)[8]

    Lucksword attack 2
    (1d20+7)[20]
    (1d8+4)[11]
    Crit 19-20/x2
    (1d20+7)[24]
    (1d8+4)[10]


    Sunsword attack 1
    (1d20+11)[23]
    (2d8+3)[14]
    Crit 19-20/x2
    (1d20+11)[30]
    (2d8+3)[10]

    Sunsword attack 2
    (1d20+6)[17]
    (2d8+3)[11]
    Crit 19-20/x2
    (1d20+6)[18]
    (2d8+3)[11]




    Effects~
    Diamondskin DR2/Adamantine (1 hours?) [20]: 2
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.

  11. - Top - End - #161
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Dannos gets one hit in on Avakuss, but it's near an artery ... (OOC: 17 damage before DR)

    "Damn it!" Joel attempts to free Dannos from the confusion spell ...

    OOC: Dispel check [roll]1d20=10[/roll] vs DC 26

    The monster screams and heads to the mouth of the cave ...

    OOC: PCs to act

  12. - Top - End - #162
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    OOC: Dispel check (1d20+10)[25]

  13. - Top - End - #163
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Spoiler: Tunnel Save
    Show
    Will DC 17 (1d20+16)[29] (with earplugs)
    Intent is to DD us all back to the Gate.

    So what will happen to us if we release this beast into Sigil LOL
    59/111hp
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  14. - Top - End - #164
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    "Come on I said! We're getting out of here now." Still grappling Dannos, Avakuss reaches out for Adamant and Joel then teleports the group back to the Gate entrance. "Open the gate and through!"

    Spoiler: OOC
    Show
    Dimension Door all of us, not the monster of course. 7PP. 13PP left.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  15. - Top - End - #165
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    The gate opens as the party reappears near it. You can see Rule of Three still waiting out there.

    OOC: Dannos and Adamant to act.

  16. - Top - End - #166
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Adamant focuses for a moment, and tries to soften a portion of the tunnel's ceiling further towards the creature, around 45 feet out, trying to cause a collapse, before he steps through the portal.

    Spoiler
    Show

    Using Soften Stone and Earth(SLA), and trying to soften the ceiling and walls of the tunnel, 45 feet out. Adamant can affect 90 square feet, which should be enough to accomplish something.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  17. - Top - End - #167
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Avakuss sees Rule of Three waiting. The giant of a goliath sees he's going to have to squeeze through as it is. "Get out of the way! It's right behind us!"
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  18. - Top - End - #168
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    As Avakuss warns Rule of Three that the party is coming in hot, Adamant concentrates on magic, causing the top of a portion of the tunnel between the gate and the cave to peel off and fall. The collapse blocks the lower part of the tunnel, impeding but not necessarily preventing any pursuit by the monster. However, it's a double-edged sword, because the wind blows many chunks of rock and clay towards the party. No doubt the wind will eventually clear the blockage entirely.

    OOC: Take 2d8 damage from flying rocks; Reflex half DC 20; DR applies.

    vs Adamant (2d8)[12], vs Avakuss (2d8)[7], vs Dannos (2d8)[11], vs Joel (2d8)[9]

    Joel's Reflex save (1d20+11)[15]

    Dannos to act (must attack Avakuss)

  19. - Top - End - #169
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Adamant braces himself as the tunnel partially collapses, taking shelter behind his shield as the rock and clay pings against it.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  20. - Top - End - #170
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Still holding on to him, Dannos swats with his sword as he tries to get free of the giant beast.

    Spoiler: More confused Dannos
    Show

    Dannos
    HP - 99 Current 99
    AC - 20 Current 20/T13/FF18

    Lucksword attack 1 (grappled)
    (1d20+10)[29]
    (1d8+4)[12]
    Crit 19-20/x2
    (1d20+10)[21]
    (1d8+4)[10]

    Lucksword attack 2 (grappled)
    (1d20+5)[12]
    (1d8+4)[7]
    Crit 19-20/x2
    (1d20+5)[17]
    (1d8+4)[9]




    Effects~
    Diamondskin DR2/Adamantine (1 hours?) [20]: 2
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.



  21. - Top - End - #171
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Joel attempts again to dispel the Confusion on Dannos, even as his last invocation still tries.

    OOC: Dispel checks (1d20+10)[29], (1d20+10)[26] vs DC 26

    With its line of sight partially blocked, the monster does not attempt to pursue. Instead, it uses its Confusion spell-like ability again, targeting the party.

    OOC: Will DC 17 negates or 15 rounds of Confusion. Joel's Will save (1d20+12)[15]

    The gate is open; it is now possible to step through ...

    OOC: PCs to act. Dannos' Confusion was dispelled, though he must roll vs. the new one.
    Last edited by kinem; 2020-08-31 at 06:35 PM.

  22. - Top - End - #172
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Seeing the portal open behind him, and noting Joel's focus on dispelling, Adamant grabs his old mentor, and goes through the gate.

    Spoiler: OOC
    Show

    Not sure if any rolls are needed, but...
    Provoke an AoO. So long as it is an unarmed strike, probably doesn't matter if it hits or not.

    (1d20+13)[16] Grab(-3 from negative levels included)

    (1d20+13)[15] hold(-3 from negative levels included)

    (1d20+13)[19] Move(-3 from negative levels included)

    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  23. - Top - End - #173
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    As Joel uses his arcane might to end the madness that has descended upon him, Dannos realizes Avakuss still has a hold of him and stops struggling as Adamant drags Joel through the portal. "Let us never come back if we can avoid it, eh?" as he looks at the wounds on the overly large Goliath and realize he caused most of them.

    Spoiler
    Show

    Dannos
    HP - 99 Current 64
    AC - 20 Current 20/T13/FF18

    Use a charge of Healing belt on Avakuss
    (2d8)[16]

    Effects~
    Diamondskin DR2/Adamantine (1 hours?) [20]: 2
    Swift and Silent(Feat) : No Penalty on Hide and Move Silently checks when you move at your normal speed.
    Invisibility : At-will; If you are invisible, you gain a +40 bonus on Hide checks if you are immobile, or a +20 bonus on Hide checks if you’re moving.
    Nemesis(BE 44) (Arcanists) : Detect presence of favored enemies.
    Raptor's Sight (4 hours)- You gain a +5 competence bonus on Spot checks. If you have 5 or more ranks in Spot, you take only half the normal range increment penalty for ranged attacks (-1 per range increment instead of -2).
    Primal Speed (24 hours) - You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
    Tremorsense (40 minutes) - You can automatically pinpoint the location of any object or creature within 30 feet that is in contact with the ground.
    Tojanida Sight (40 minutes) - You gain all-around vision, allowing you to see in any direction. You gain a +4 bonus on Spot and Search checks, and you cannot be flanked for the duration of the spell.
    Camouflage (40 minutes) - This effect grants you a +10 circumstance bonus on Hide checks.

  24. - Top - End - #174
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Avakuss feel the end of Dannos' resistance, his healing, and the half giant's sensible words. The goliath keeps his grip and uses it to carry Dannos through the gate then releases him. Avakuss turns to face the gate. "Close the damned gate! Toss the key to the far side of the room, something!"

    Spoiler: OOC
    Show
    My light load currently is 1600lbs so carrying him isn't an issue. If I remember right the gate is only 10' wide which is an issue so I have to squeeze through. Hopefully there is space on the other side of the gate.
    Ready an attack for the enemy coming within reach, defensively.
    46/111hp
    13/64PP
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  25. - Top - End - #175
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Joel does not resist going through the gate, though a strange expression comes over his face ...

    The party makes it through the gate and once Adamant moves away a bit, the gate closes.

    Just at that moment, Joel forms a glaive of eldritch force and swings it at Adamant!

    Spoiler: OOC
    Show
    Attack (1d20+10)[11] melee touch, eldritch blast (6d6)[25] + blindness 1 round (Fort DC 18 negates)
    Attack (1d20+5)[11] melee touch, eldritch blast (6d6)[28] + blindness 1 round (Fort DC 18 negates)


    Rule of Three, startled, demands "What is this insanity?" and draws his own weapons: longsword and dagger.

  26. - Top - End - #176
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Planescape: Full Circle - IC

    Adamant glances at Rule of Three as Joel flails wildly in his grasp. "Confusion."

    With that, he shifts his grip, moving from simply grasping Joel to attempting to pin and muffle him.

    Spoiler: Grappling ho!
    Show

    So... in the absence of dispel, Adamant's just going to aim to keep Joel pinned, and to prevent him from casting any spells. He'll do this until Joel stops struggling for 30 seconds.

    (1d20+13)[29] Grapple to pin 1(Opposed by BAB + Strength)
    (1d20+13)[24] Grapple to pin 2(Opposed by BAB + Strength)
    Last edited by Archmage1; 2020-09-01 at 07:39 PM.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  27. - Top - End - #177
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    "What do you think it is?" Avakuss barks. "It's where you sent us, remember? Stand back and we'll deal with this."

    Avakuss tries to help pinning Joel, but the goliath's current size gets in the way of joining Adamant. He stands ready to take over.

    Spoiler: OOC
    Show
    Under the Multiple Grapplers section it looks like I am too big to help (max 4 opps, I count as 4). Ready action to grab if he escapes.

    Two grapple attempts. No AoO due to Improved Grapple.
    Touch attack: (1d20+15)[29] (+9 str, +8 BAB, -2 size)
    Str check: (1d20+25)[39] (+9 str, +12 size, +4 Imp Grab)

    Touch attack: (1d20+10)[17] (+9 str, +8 BAB, -2 size)
    Str check: (1d20+25)[27] (+9 str, +12 size, +4 Imp Grab)
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  28. - Top - End - #178
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    Adamant, with Avakuss' help, is able to pin the warlock and prevent the confused man from causing any damage. Between the two of them, they keep the warlock occupied for about a full minute and a half, untill finally, the madness passes.

    Joel says "What? Uh ... sorry about that!"

    Rule of Three sheaths his weapons and says "Alright then. Did you get it?"

  29. - Top - End - #179
    Firbolg in the Playground
    Join Date
    May 2013
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    With Joel apparently back to his senses, Avakuss reverts back to his normal but still towering size. He unslings the backpack he picked up in the cavern and holds it out for Rule of Three, waiting for him to take it.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  30. - Top - End - #180
    Titan in the Playground
    Join Date
    Dec 2010
    Gender
    Male

    Default Re: Planescape: Full Circle - IC

    As Adamant and Avakuss tackle Joel and hold him down, Dannos spins back to the portal as Three dismisses it. He waits patiently while the effect subsides and Joel becomes himself.
    When Avakuss throws the pack to Three, Dannos keeps himself steady, cautions of any duplicity.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •