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Thread: Portal to D&D IC - Deadguy
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2020-07-17, 02:56 PM (ISO 8601)
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- Mar 2008
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- Aldhaven
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Re: Portal to D&D IC - Deadguy
You shiver a bit as your scales shift in reaction to the frigid water, but you mostly stay warm. You wouldn't want to be in the water for too long, as it's too cold to be pleasant; however, you determine that you are definitely endothermic and not in any immediate danger from the cold.
Last edited by Rizban; 2020-07-17 at 02:56 PM.
Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-17, 02:59 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Once the initial shock wore off, he took a deep breath and dove in. If his eyes couldn’t make out details, he’d use his claws to guide along the wall.
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2020-07-17, 03:08 PM (ISO 8601)
- Join Date
- Mar 2008
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- Aldhaven
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Re: Portal to D&D IC - Deadguy
The tunnel continues down for about three feet and then turns sharply upwards. After making it past the bend, you see sunlight filtering down from the surface.
As you emerge from the surface of the water, you see a valley opening up before you. You float in a deep pool at the narrowest point of it, right at the foot of the mountains. Running water burbles its way down an almost sheer cliff into this icy cold pool before flowing away as a narrow stream.
The immediate area is filled with rocks which range in size from gravel to stones the size of your head.
In the distance, you see the valley grows broader as it descends from the mountains, becoming quite lush, filled with knee high grass and a few low bushes and shrubs but no trees to speak of.
In the far distance at the end of the valley, you are able to make out the start of a large forest. Your high vantage point reveals that the forest extends farther than you can estimate in every direction not blocked by sheer mountains.Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-17, 05:18 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Ssrask climbed out of the pool and gave himself a few moments to warm up on the sun-baked rocks. The woods seemed like the best option for both food and resources, but he also looked up behind him to see if the mountain was indeed impassable.
He made a few scratch marks on a stone close to his pool so he could easily recognize it's location later on. That experience buff would be important to a strong start.
Once he had made his mark, he moved down the rocks carefully, following the stream's flow toward the forest. He kept his Hunter's Senses active while moving. On the lookout for both possible food and threats.
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2020-07-17, 09:19 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
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Re: Portal to D&D IC - Deadguy
The water trickling down the rock face isn't a true waterfall, more just really wet rocks. The cliff face is mossy and crumbling. It looks like it could be climbed, but it would be very difficult to do.
You look for the way back in, but you don't see immediately see it. You know it's there somewhere, and when your eyes finally move across the right spot, the opening is suddenly completely obvious. You don't know how you missed it.
You swim closer to mark the entrance, but you realize you don't really need to it if you choose not to. As long as you are near it, you feel a pull from your bound hearthstone that leads you directly back there without fail. Had you just approached it, you realize that it would be trivial to find. You also suspect that it's going to be nearly impossible for anyone but you to even notice the tunnel exists.Last edited by Rizban; 2020-07-17 at 09:22 PM.
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2020-07-17, 09:25 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
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Re: Portal to D&D IC - Deadguy
Your blue Starter "Robe" has quickly dried in the sun by the time you're comfortably warm and in danger of dozing off.
Your feet slide some in the scree as you make your way down into the valley, but other than dislodging a few smaller rocks, you have no real trouble finding a way down. The stones are fairly uncomfortable on your bare feet.
The grass is a welcome relief, soft underfoot. Other than a few dragonflies buzzing near the stream, you don't note any other wildlife.Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-17, 10:39 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
His goal is the forest, or at least a nearby tree suitable for harvesting limbs and firewood. Ssrask removed the robe completely, folding it up and holding it in one claw.
It might be useful as a binding for carrying more wood, but he was a lizard... maybe. He checks his own physique in the sunlight. Lizards did not have exposed reproductive organs, and he thought the digitigrade feet should be able to handle rocks without footwear needed.
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2020-07-18, 12:59 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
You are definitely anatomically reptilian, though you idly wonder whether or not others of your kind would still find nudity taboo.
While you have no significant trouble finding purchase on the rocks, the relatively soft scales on your feet don't make walking barefoot on gravel any less uncomfortable.
The grass is a welcome relief, soft underfoot. Other than a few dragonflies buzzing near the stream, you don't note any other wildlife.Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-18, 09:12 AM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
As he walked, Ssrask continued to do a self-examination. He inspected his claws first. The sheet said that they did damage similar to a dagger, meaning they were fairly substantial, not just long nails.
He also reached up and felt his teeth. Wear they primarily shaped like a human, or a mammalian predator, or like reptiles. He needed to know his primary food types if he was going to survive in this world.
Continuing to walk, he kept an eye out for bushes with berries or trees that were closer than the actual forest. Having watched a fair bit of survival shows, both real life and video game, he knew the primary goals early on were fire and food.
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2020-07-18, 06:41 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Your claws look much like those of a monitor lizard, sharply curved for hooking into prey and tearing flesh. You think they'd get in the way when trying to use your hands for other tasks, but you find that you can relax a new set of muscles, which allows your claws to fold backwards a bit to use the base of them similar to the way you'd use your fingertips previously. They're definitely going to take some getting used to though.
Your teeth are... unimpressive. Your front teeth are tiny, almost nonexistent, while only your back teeth have any size. Those are still pretty small. All of your teeth are pointed and spaced out quite a bit more than you're used to having. These are definitely teeth meant for grasping and swallowing rather than chewing or tearing.
(1d20-1)[18]
You find a bush with bright red berries on it that looks appetizing enough. You don't think there's enough for a full meal, but you could at least take the edge off if needed.Last edited by Rizban; 2020-07-18 at 06:42 PM.
Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-18, 06:51 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
He gathered up the berries in the robe and tied it together in a makeshift bag. He continued on toward the tree-line. After several minutes of walking, he’d stop to drink from the stream, taking note of how he felt out here during the day.
Lizards didn’t sweat, but he wasn’t cold-blooded, so he had no real idea how his body regulated itself and fluid lose.
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2020-07-18, 07:04 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
You tie a few knots in the Starter "Robe" to form a makeshift bag and fill it with berries. It takes awhile to clear the bush, but you eventually have a nice supply of red berries. It weighs about 1 pound.
((Please update your gear on your sheet.))Last edited by Rizban; 2020-07-18 at 07:06 PM.
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2020-07-19, 09:38 AM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Spoiler: OOCSheet updated.
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2020-07-19, 12:13 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Spoiler: DMIt would also be good to declare an action.Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-19, 12:41 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
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Re: Portal to D&D IC - Deadguy
You hear a splash in the stream behind you. You turn just in time to see another lizardfolk about chest deep in the water. While you're muscular and hefty, he's thing and sleek, more salamander than dragon.
Originally Posted by EvokerQuod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-19, 01:48 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Oh.. another lizardfolk. Different though...
The dragonkin studied the newcomer for a moment, trying to determine if they were a player or npc. It was strange to be reincarnated into a game where people might not be people.
”Ssrask, you?”
Spoiler: OOCJust as FYI, I had posted action of what he would be doing after picking berries by continuing toward woods and drinking water as needed, but we have a new encounter so that doesn’t matter much.
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2020-07-19, 02:32 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Originally Posted by EvokerLast edited by Rizban; 2020-07-19 at 02:32 PM.
Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-19, 04:06 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
”Walked from my own starting area. You’re the first person I’ve seen. No idea on towns, I was walking toward the forest. Looks like the only real source of usable wood.”
He pointed a claw toward the wood line.
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2020-07-19, 10:00 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Originally Posted by EvokerQuod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-20, 07:38 AM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
”I've just started, yes. Teaming up would definitely make things easier.”
Carrying the make-shift bag in one hand, he started out toward the forest again.
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2020-07-20, 12:11 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Party Notice Ks'kilith has offered you a party invite.
Do you wish to join this party?
| Yes | No |Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-20, 12:34 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Yes.
Ssrask gave his acceptance to the invitation mentally. He continued to walk through the fields, following the stream as it lead toward the forest. Every now and then he would pause to sniff the air currents, checking if any out of place smells, like smoke or cooked food, indicating a town, could be picked up.
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2020-07-20, 02:30 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
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2020-07-20, 02:57 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
"Hmm... how about "The Blooded". As we share a common bloodline, albeit pretty far diverged."
Ssrask looked back to see if Ks'kilith's expression remained agreeable to the suggestion.Last edited by Deadguy; 2020-07-20 at 02:57 PM.
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2020-07-21, 10:10 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Party Notice You have joined the party The Blooded.
Please continue in party chat (the new thread).Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-21, 04:12 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
Your assistant does not speak, though it does seem to be paying attention to you.
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2020-07-28, 01:50 PM (ISO 8601)
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- Mar 2008
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- Aldhaven
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Re: Portal to D&D IC - Deadguy
You drink from the pool.
Sacred Water You gain 25% increased Experience.
(23:59:47)
Note that XP totals given will never include bonus XP. You'll need to calculate it yourself.Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-28, 04:07 PM (ISO 8601)
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- Mar 2008
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- Aldhaven
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Re: Portal to D&D IC - Deadguy
Achievement: Killed a Monster You have killed your first Monster. Gain 10 experience.
Please record both of your kills on your sheet, separated by creature. If you keep track of them, you're likely to gain bonuses at some point in the future...Quod tibi vis fieri, facias.Spoiler: Links to my content threadsAldhaven - May 27, 2010 and ongoing.
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2020-07-28, 04:16 PM (ISO 8601)
- Join Date
- Jun 2015
- Location
- The Ranch
Re: Portal to D&D IC - Deadguy
Ssrask looked at his sheet's xp total, wondering if the achievement xp was also adjusted by the buff from his spring.
Spoiler: OOCJust an rp way of me asking if I should take the buff into account when tallying. Also a bit confused on your request for what to add to my sheet. I added the carcasses, is there something else you wanted noted?
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2020-07-28, 04:20 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Aldhaven
- Gender
Re: Portal to D&D IC - Deadguy
All XP gained, regardless of the source, gains the bonus as long as the buff remains active.
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