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  1. - Top - End - #181
    Ogre in the Playground
     
    Jeriah's Avatar

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    Default Re: Portal to D&D IC - Jeriah

    She follows her standard of throwing a rock and then charging in with her femur club.

    Rock - (1d20+2)[4] - (1d3-1)[1] + SA - (1d6)[4]

    Femur - (1d20+2)[20] - (1d4-1)[0]

    Initiative - (1d20+5)[17]
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  2. - Top - End - #182
    Titan in the Playground
     
    Rizban's Avatar

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    Default Re: Portal to D&D IC - Jeriah

    Your rock misses, but you win initiative and kill one of the rabbits.

    Encounter Notice
    Enemies Defeated:
    Enemies Dispersed:
    Experience Gained:
    1
    1
    45
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  3. - Top - End - #183
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    She looks at the experience in disgust. This isn't as dangerous, but it's also not nearly as rewarding as the dungeon.

    "Stupid lizards.

    Leta looks for more enemies to fight, heading deeper into the woods more or less towards the ruins she spotted.
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  4. - Top - End - #184
    Titan in the Playground
     
    Rizban's Avatar

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    You soon come across a squat mammal with gray fur and black and white stripes on its face. It's nearly the same size you are.
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  5. - Top - End - #185
    Ogre in the Playground
     
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    And that's a badger. Not a dire honey badger, or it'd be larger than Leta. Still, that's dangerous stuff there...

    Whatever, you only live twice and all that.


    Seeing what she assumes looks like an ordinary badger, Leta throws her rock! Only then does she realize that this might be a mistake...

    Rock - (1d20+2)[4] - (1d3-1)[2] + SA - (1d6)[4]

    Initiative - (1d20+5)[14]

    If she wins init, charge!

    Femur - (1d20+2)[15] - (1d4-1)[3] + SA - (1d6)[1]
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  6. - Top - End - #186
    Titan in the Playground
     
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    Your rock misses, but you win initiative.

    You clonk it on the head with your femur, and it flies into a rage.

    You are now in melee with an enraged badger...

    Claw - (1d20+6)[15] - (1d2+1)[3]
    Claw - (1d20+6)[26] - (1d2+1)[2]
    Bite - (1d20+1)[13] - (1d3+1)[3]
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  7. - Top - End - #187
    Titan in the Playground
     
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    Crit confirmation
    Claw - (1d20+6)[9] - (1d2+1)[2]


    The badger tears into you, ripping away 8 hit points.
    Last edited by Rizban; 2020-08-04 at 01:02 AM.
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  8. - Top - End - #188
    Ogre in the Playground
     
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    The badger takes fire damage from Mantle of Flame after every successful attack.
    (2d6)[6]
    (2d6)[7]
    (2d6)[5]
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  9. - Top - End - #189
    Titan in the Playground
     
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    It dies after the first claw attack, having dealt only 3 damage to you.

    Encounter Notice
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    Experience Gained:
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    150
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  10. - Top - End - #190
    Ogre in the Playground
     
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    Leta continues looking for mobs to grind XP as she moves towards the ruins. However, things are getting more dangerous, so she takes things slower and more carefully.

    Hide - (1d20+7)[10]
    Move Silently - (1d20+3)[13]
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  11. - Top - End - #191
    Titan in the Playground
     
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    Your stealth pays off, as you manage to approach a wolf that seems to be just standing there without it noticing you.
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  12. - Top - End - #192
    Ogre in the Playground
     
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    Suspicious, Leta watches the wolf for a few minutes while looking around.

    Take 10/20 on Spot if possible. Otherwise Spot - (1d20-1)[6]...
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  13. - Top - End - #193
    Titan in the Playground
     
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    You don't spot anything unusual.

    Other than the wolf swaying slightly, it does not move.
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  14. - Top - End - #194
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    Concerned for her safety, Leta debates leaving.

    Instead, she throws her rock.

    Rock - (1d20+2)[20] - (1d3-1)[1] + SA - (1d6)[1]

    Initiative - (1d20+5)[12]
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  15. - Top - End - #195
    Titan in the Playground
     
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    Initiative - (1d20+6)[14]

    Your rock pings off the side of the wolf, dealing minimum damage.
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  16. - Top - End - #196
    Titan in the Playground
     
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    The wolf turns to face you, and you realize with horror that the flesh of the wolf has rotted to nothing, leaving only a loose skin hanging from yellowed bone.

    The skeletal wolf attacks!

    (1d20+2)[16] - (1d6+1)[5]
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  17. - Top - End - #197
    Ogre in the Playground
     
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    "Damned wolf! Cursed bones! I hate fighting the undead!"

    Leta's Mantle of Flame burns the wolf for (2d6)[9] damage.

    She then swings her femur club with all the force she can muster.

    Femur - (1d20)[17] - (1d4-1)[3]
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  18. - Top - End - #198
    Titan in the Playground
     
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    Against the odds, you have dealt exactly enough damage to destroy the skeleton. It collapses into dust.

    Encounter Notice
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    Experience Gained:
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  19. - Top - End - #199
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    That gives Leta 1,000+ experience. She immediately opens her character sheet and tries to activate the level up process.
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  20. - Top - End - #200
    Titan in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    You activate Character Advancement, and your vision goes black. You find yourself floating in the same featureless, dark void that you have experienced twice before.

    Character Advancement
    You have 1,297.9 experience.
    Select an option
    Advance Primary
    Class Slot
    Advance Secondary
    Class Slot
    Unlock Tertiary
    Class Slot
    Last edited by Rizban; 2020-10-01 at 05:01 PM.
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  21. - Top - End - #201
    Ogre in the Playground
     
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    Leta opts to advance her secondary slot.
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  22. - Top - End - #202
    Titan in the Playground
     
    Rizban's Avatar

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    Default Re: Portal to D&D IC - Jeriah

    You receive an error notification informing you that your secondary class level cannot exceed your primary class level.


    Character Advancement
    You have 1,297.9 experience.
    Select an option
    Advance Primary
    Class Slot
    Advance Secondary
    Class Slot
    Unlock Tertiary
    Class Slot
    Last edited by Rizban; 2020-08-10 at 01:31 PM.
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  23. - Top - End - #203
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    "Then why even give me the option? That doesn't make sense!"

    But then it's probably just the standardized prompt. Easier to program in an error message than create a dynamic prompt, she supposed.

    Leta has no idea what a tertiary class is, but she's been just going for it with all her other decisions today. So, she jabs that button.
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  24. - Top - End - #204
    Titan in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    When you select "Unlock Tertiary Class Slot," your experience total rapidly ticks down by 1,000.

    Character Advancement
    You have 297.9 experience.
    Select a Tertiary Class

    You can choose from the following list of classes:
    1. Bard
    2. Beguiler
    3. Dread Necromancer
    4. Duskblade
    5. Factotum
    6. Hexblade
    7. Lurk
    8. Marshal
    9. Ninja
    10. Psion
    11. Rogue
    12. Scout
    13. Shadowcaster
    14. Sorcerer
    15. Soulknife
    16. Swashbuckler
    17. Warlock
    18. Warmage
    19. Wilder
    Last edited by Rizban; 2020-08-10 at 01:31 PM.
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  25. - Top - End - #205
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    Default Re: Portal to D&D IC - Jeriah

    It really wasn't what she wanted, but it made the most sense in the moment.

    "I'll take Dread Necromancer."
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  26. - Top - End - #206
    Titan in the Playground
     
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    Character Advancement
    Your effective character level is now 2.
    You gain one [1] ability point.

    Character Advancement
    You gain one [1] feat.

    You can select feats from PHB 1 & 2, MM, Complete Adventurer & Scoundrel, Heroes of Horror, Libris Mortis, Magic of Incarnum, Any Shadow feat from Tome of Magic, any Aldhaven feat, or any class-specific feat from any WotC source, i.e. it's a feat that only a member of your class can take.
    Last edited by Rizban; 2020-08-04 at 03:47 PM.
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  27. - Top - End - #207
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    Leta hesitates only briefly before sticking that point in Con and selecting Tomb-Tainted Soul as her feat.
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  28. - Top - End - #208
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    Default Re: Portal to D&D IC - Jeriah

    You gain 1 hit point but no other benefits from your tertiary class other than your standard class features.

    Unless there's something else I've missed, Character Advancement ends.
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  29. - Top - End - #209
    Ogre in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    Leta immediately hits herself with charnel touch until she's at full health.

    She then stealths her way back towards the dungeon hoping that the lizards have left.
    Last edited by Jeriah; 2020-08-04 at 04:37 PM.
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  30. - Top - End - #210
    Titan in the Playground
     
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    Default Re: Portal to D&D IC - Jeriah

    You have no encounters on the way back until you near the valley where you encounter (1d4+1)[2] rabbits.
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