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2020-07-12, 12:13 PM (ISO 8601)
- Join Date
- Dec 2012
Iron Chef Optimization Challenge in the Playground CIV
Welcome to Optimization Stadium, the field of combat for our storied competition. Here the contestants will be transmuting lead into gold as we showcase the overlooked, underused, weird, wild, and wonky prestige classes.
This round we turn to Races of Eberron. By unanimous vote, we all share the blame. Get in touch with your roots, because it's time for Atavist!
Welcome, contestants, judges, and guests to Iron Chef. Here in Optimization Colosseum, contestants will endeavor to create an optimized and flavorful character using a specified D&D 3.5 prestige class as a "Secret Ingredient".
Contestants: You will need to present a full 20-level build for your entry. Also required is a rundown of how your build works at lower levels, to demonstrate that it is a functional character that could be played from 1-20 in a real game. Traditionally contestants give "snapshots" of tactics and abilities at levels 5, 10, 15, and 20. The purpose of these snapshots is not just to showcase your use of the SI, it is to demonstrate that your character is playable at every level. For this reason, it's still worth giving a snapshot before you have entered the SI.
Menu: The "special ingredient" can be drawn from any legal source. Originally, the plan was to mostly use Core and Completes, but that was a long time ago, and we've started running out of interesting classes to use if we restrict ourselves to those.
32 point-buy is the presumed creation method.
If you do use a different point-buy, please make your case for its necessity in your entry. Keep in mind that for using exceptionally large or small point-buys may warrant deductions in elegance and/or power.
Kitchen: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon magazine is disallowed, and Unearthed Arcana is allowed; but see Elegance below. Web-exclusive 3.0 or 3.5 materials by WotC are expressly allowed, but take care to verify that an updated version did not appear in print elsewhere, as this may cause an Elegance deduction at the judges' discretion. Here's a guide to most of what has and hasn't been updated. Alternate rule systems from UA such as gestalt or Generic Classes are not allowed, as they create a different playing field. Also, item familiars are forbidden. Please refrain from using Taint unless it's necessary for the Secret Ingredient.
NB: Official Errata and 3.5 updates to 3.0 content are considered valid regardless of whether their sources would otherwise be legal. This includes the 3.5 update of Oriental Adventures given in Dragon Magazine, and the 3.5 updates of Dragonlance Campaign Setting content given in later third party Dragonlance books.
Cooking Time: Contestants will have until 13:59 GMT on Sunday, August 2nd, 2020 to create their builds and PM them to the Chairman, The Viscount. You may submit build by email if it is too large for a single PM. Please put the name of your build in the subject line of your PM. Builds will then be posted simultaneously, to avoid copying. Judges will have until 13:59 GMT on August 16th, 2020 to judge the builds and submit their scores. If no judges have scored by that point, only the scores of the first judge to submit will be counted.
Judging: Judging will be based on the following criteria, with each build rated on a scale from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Secret Ingredient.
Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavor for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is considered in poor taste, and judges are asked to take a dim view of this option, taking it into account while grading. Other things that will cause penalties here are excessive multi-classing, and classes that don't fit the concept.Please note the following: a legal source's relative obscurity should not be considered as penalizing Elegance, excepting the aforementioned issues with Unearthed Arcana. Using conflicting setting material may result in a penalty to Elegance at the judges' discretion, but a book's relative obscurity may not. In that same vein, drawing solely from the Core 3 (and the d20 SRD) should not be punished for lacking Originality.Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when reviewing the entries!
Due to concerns about standardizing entry format, I'd like everyone to try to use the following table for their entry.SpoilerNAME OF ENTRY
Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features 1st New Class Level +x +x +x +x Skills Feats New Class Abilities 2nd New Class Level +x +x +x +x Skills Feats New Class Abilities 3rd New Class Level +x +x +x +x Skills Feats New Class Abilities 4th New Class Level +x +x +x +x Skills Feats New Class Abilities 5th New Class Level +x +x +x +x Skills Feats New Class Abilities 6th New Class Level +x +x +x +x Skills Feats New Class Abilities 7th New Class Level +x +x +x +x Skills Feats New Class Abilities 8th New Class Level +x +x +x +x Skills Feats New Class Abilities 9th New Class Level +x +x +x +x Skills Feats New Class Abilities 10th New Class Level +x +x +x +x Skills Feats New Class Abilities 11th New Class Level +x +x +x +x Skills Feats New Class Abilities 12th New Class Level +x +x +x +x Skills Feats New Class Abilities 13th New Class Level +x +x +x +x Skills Feats New Class Abilities 14th New Class Level +x +x +x +x Skills Feats New Class Abilities 15th New Class Level +x +x +x +x Skills Feats New Class Abilities 16th New Class Level +x +x +x +x Skills Feats New Class Abilities 17th New Class Level +x +x +x +x Skills Feats New Class Abilities 18th New Class Level +x +x +x +x Skills Feats New Class Abilities 19th New Class Level +x +x +x +x Skills Feats New Class Abilities 20th New Class Level +x +x +x +x Skills Feats New Class Abilities
Code immediately below (spoiler).Spoiler[table="class: head alt1 alt2"]
[tr]
[th][B]Level[/B][/th]
[th][B]Class[/B][/th]
[th][B]Base Attack Bonus[/B][/th]
[th][B]Fort Save[/B][/th]
[th][B]Ref Save[/B][/th]
[th][B]Will Save[/B][/th]
[th][B]Skills[/B][/th]
[th][B]Feats[/B][/th]
[th][B]Class Features[/B][/th]
[/tr]
[tr]
[td]1st[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]2nd[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]3rd[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]4th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]5th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]6th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]7th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]8th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]9th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]10th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]11th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]12th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]13th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]14th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]15th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]16th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]17th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]18th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]19th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[tr]
[td]20th[/td]
[td]New Class Level[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]+x[/td]
[td]Skills[/td]
[td]Feats[/td]
[td]New Class Abilities[/td]
[/tr]
[/table]
For entries with spellcasting, use the following table for Spells per day and Spells Known. (Spells Known only if necessary, i.e. Sorcerer or Bard, but not Wizard or Warmage)SpoilerSpells per Day/Spells Known
Spells per Day/Spells Known
Code immediately below (spoiler)Level 0lvl 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st - - - - - - - - - - 2nd - - - - - - - - - - 3rd - - - - - - - - - - 4th - - - - - - - - - - 5th - - - - - - - - - - 6th - - - - - - - - - - 7th - - - - - - - - - - 8th - - - - - - - - - - 9th - - - - - - - - - - 10th - - - - - - - - - - 11th - - - - - - - - - - 12th - - - - - - - - - - 13th - - - - - - - - - - 14th - - - - - - - - - - 15th - - - - - - - - - - 16th - - - - - - - - - - 17th - - - - - - - - - - 18th - - - - - - - - - - 19th - - - - - - - - - - 20th - - - - - - - - - - Spoiler[B]Spells per Day/Spells Known[/B]
[B]Spells per Day/Spells Known[/B]
[table="class:head alt1 alt2"]
[tr]
[th][B]Level[/B][/th]
[th][B]0lvl[/B][/th]
[th][B]1st[/B][/th]
[th][B]2nd[/B][/th]
[th][B]3rd[/B][/th]
[th][B]4th[/B][/th]
[th][B]5th[/B][/th]
[th][B]6th[/B][/th]
[th][B]7th[/B][/th]
[th][B]8th[/B][/th]
[th][B]9th[/B][/th]
[/tr]
[tr]
[td]1st[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]2nd[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]3rd[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]4th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]5th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]6th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]7th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]8th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]9th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]10th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]11th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]12th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]13th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]14th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]15th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]16th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]17th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]18th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]19th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[tr]
[td]20th[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[td]-[/td]
[/tr]
[/table]
For other systems (Psionics, ToB, Incarnum, etc.) keep track of PP/maneuvers/essentia separately, preferably in a nice neat list.Speculation: Please don't post or speculate on possible builds until the "reveal," in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.
Leadership is banned; we're producing a meal, not a seven-course banquet for a hundred diners. If your entry includes a prestige class or ACF that grants Leadership or a Leadership-like ability as a bonus feat, the feat should be ignored and is not eligible to be traded away for another feat or ACF through any means.
So! Who wants to sign up as a contestant, and who wants to sign up as a judge? Looking for as many contestants and judges as feel like playing!
We will award 1st through 3rd places, as well as a shout-out for honorable mention. The honorable mention prize is given to the most daring or unexpected build. Judges, contestants and guests alike are invited to vote for honorable mention via PM. If there are no votes, Honorable Mention will go to the chairman's favorite build.
Past Competitions
Courtesy of some wonderful volunteers, there is a handy-dandy spreadsheet guide to all previous builds here.
Spoiler: The First HundredIron Chef I: Entropomancer
Iron Chef II: Psibond Agent
Iron Chef III: Cancer Mage
Iron Chef IV: Stonelord
Iron Chef V: War Chanter
Iron Chef VI: Master of Masks
Iron Chef VII: Green Star Adept
Iron Chef VIII: Pyrokineticist
Iron Chef IX: Animal Lord
Iron Chef X: Mythic Exemplar
Iron Chef XI: Blade Bravo
Iron Chef XII: War Mind
Iron Chef XIII: Vigilante
Iron Chef XIV: Seeker of the Song
Iron Chef XV: Drunken Master
Iron Chef XVI: Assassin
Iron Chef XVII: Ardent Dilettante
Iron Chef XVIII: Unseelie Dark Hunter
Iron Chef XIX: Dread Pirate
Iron Chef XX: Incandescent Champion
Iron Chef XXI: Ghostwalker
Iron Chef XXII: Dervish
Iron Chef XXIII: Divine Crusader
Iron Chef XXIV: Tactical Soldier
Iron Chef XXV: Scion of Tem-Et-Nu
Iron Chef XXVI: Shadowdancer
Iron Chef XXVII: Mindbender
Iron Chef XXVIII: Cryokineticist
Iron Chef XXIX: Consecrated Harrier
Iron Chef XXX: Initiate of Pistis Sophia
Iron Chef XXXI: Shadow Sentinel
Iron Chef XXXII: Temple Raider of Olidammara
Iron Chef XXXIII: Drow Judicator
Iron Chef XXXIV: Dragon Disciple
Iron Chef XXXV: Death Delver
Iron Chef XXXVI: Acolyte of the Skin
Iron Chef XXXVII: Justiciar
Iron Chef XXXVIII: Hand of the Winged Master
Iron Chef XXXIX: Renegade Mastermaker
Iron Chef XL: Nightsong Infiltrator
Iron Chef XLI: Geomancer
Iron Chef XLII: Shadowblade
Iron Chef XLIII: Bladesinger
Iron Chef XLIV: Urban Soul
Iron Chef XLV: Talon of Tiamat
Iron Chef XLVI: Cipher Adept
Iron Chef XLVII: Cold Iron Warrior
Iron Chef XLVIII: Shadow Sun Ninja
Iron Chef XLIX: Thrall to Orcus
Iron Chef L: Corrupt Avenger
Iron Chef LI: Black Flame Zealot
Iron Chef LII: Anointed Knight
Iron Chef LIII: Zerth Cenobite
Iron Chef LIV: Osteomancer
Iron Chef LV: Mountebank
Iron Chef LVI: Dwarven Defender
Iron Chef LVII: Darkrunner
Iron Chef LVIII: Spellsword
Iron Chef LIX: Fleet Runner of Ehlonna
Iron Chef LX: Lasher
Iron Chef LX(II): Acolyte of the Ego
Iron Chef LXII: Dungeon Lord
Iron Chef LXIII: Witchborn Binder
Iron Chef LXIV: Slime Lord
Iron Chef LXV: Thunder Guide
Iron Chef LXVI: Dwarven Chanter
Irogn Chef LXVII: Gnome Giant Slayer
Iron Chef LXVIII: Fang of Lolth
Iron Chef LXIX: Shiba Protector
Iron Chef LXX: Order of the Bow Initiate
Iron Chef LXXI: Silver Key
Iron Chef LXXII: Spellfire Channeler
Iron Chef LXXIII: Flux Adept
Iron Chef LXXIV: Crinti Shadow Marauder
Iron Chef LXXV: Thief of Life
Iron Chef LXXVI: Legacy Champion
Iron Chef LXXVII: Great Rift Skyguard
Iron Chef LXVIII: Risen Martyr
Iron Chef LXXIX: Black Blood Hunter
Iron Chef LXXX: Master of Many Forms
Iron Chef LXXXI: Serene Guardian
Iron Chef LXXXII: Elocator
Iron Chef LXXXIII: Winterhaunt of Iboorighu
Iron Chef LXXXIV: Waverider
Iron Chef LXXXV: Astral Dancer
Iron Chef LXXXVI: Twisted Lord
Iron Chef LXXXVII: Shadowsmith
Iron Chef LXXXVIII: Arboreal Guardian
Iron Chef LXXXIX: Thrall of Demogorgon
Iron Chef XC: Bloodstorm Blade
Iron Chef XCI: Fatemaker
Iron Chef XCII: Eye of the Xanathar
Iron Chef XCIII: Hoardstealer
Iron Chef XCIV: Doomlord
Iron Chef XCV: Gnomish Artificer
Iron Chef XCVI: Oozemaster
Iron Chef XCVII: Aerial Avenger
Iron Chef XCVIII: Visionary Seeker
Iron Chef XCIX: Life Eater
Iron Chef C: Swiftblade
Iron Chef CI: Night Mask Deathbringer
Iron Chef CII: Blade Dancer
Iron Chef CIII: Psion UncarnateLast edited by The Viscount; 2020-10-17 at 08:10 PM.
Kolyarut Avatar by Potatocubed.
Awards
-
2020-07-12, 12:15 PM (ISO 8601)
- Join Date
- Dec 2012
Re: Iron Chef Optimization Challenge in the Playground CIV
FAQ:
Q: What's this even about?
A: I'm glad you asked, actually...
Q: Is Dragon Compendium Allowed?
A: Yes (as well as its Errata), but individual issues of Dragon Magazine are not.
Q: What about 3.0 materials?
A: 3.0 materials, whether online or in printed form, are allowed unless they've been officially updated to a 3.5 edition.
Q: Are Dragonlance, Ravenloft, Planescape, Dark Sun, or Kingdoms of Kalamar allowable sources?
A: The Dragonlance Campaign Setting is allowed, but the subsequent books for Dragonlance are considered 3rd party, and are therefore not eligible, despite the "WotC approved" status of those books. The same holds for Oriental Adventures (1st party) and the subsequent Rokugan books (3rd party). Materials from Ravenloft, Planescape, Dark Sun, and Kingdoms of Kalamar are considered 3rd party for purposes of this contest, and are therefore not allowed.
Q: What about online sources in general?
A: If the online source is a) published by WotC, and b) not replaced by an updated version at a later time, it is eligible. Use it, link it.
Q: Where's the line drawn with "acceptable/unacceptable" for Unearthed Arcana? This will likely vary a bit from Chairman to Chairman. Item Familiars and Gestalt have always been verboten, since before IC migrated to GitP; don't expect that to change. Flaws have similarly always been noted as warranting a deduction; while I am Chairman, I'm extending that to Traits, though they warrant 1/2 the penalty in Elegance that a Flaw would because they're roughly 1/2 as useful. Alternate spell systems, alternate skill systems and alternate crafting rules all create an uneven playing field, and as such, will be disallowed for as long as I am Chairman. In a similar vein, LA buyoff and fractional BAB are also disallowed. Bloodlines and the Retraining options presented in the PHB2 are ripe for abuse, and will be strongly discouraged as long as I am Chairman. Note that judges are allowed to look askance at any use of Unearthed Arcana not specifically mentioned above, at their discretion, and otherwise penalize Elegance according to their preference.
Q: What, exactly, does the ban on Leadership mean?
A: As folks have started to try to work around the edges of this one, I'm forced to spell it out more plainly. No Leadership, Draconic Cohort, or Feats that grant a similar ability are allowed EXCEPT Wild Cohort. Any PrC you choose with Leadership or a Leadership-analog has that ability entirely ignored for this contest, as it may neither be used nor traded away via any means whatsoever.
Q: What's the minimum score in a category?
A: Assuming an entry is legal, the minimum score in any category is 1. If a judge is convinced that an entry is mechanically illegal by the RAW, the judge may give the build a score of 0 in Elegance, and proceed to judge the entry as if the offending material was not included. Failing to meet a special requirement for a prestige class does not merit a 0, but may qualify for a penalty, at the judge's discretion. Because this contest focuses on Player Characters, an entry that is not technically allowed for a PC, but is viable as an NPC, counts as a legal entry, but may receive a minimum score at the judges' discretion.
Q: Creatures and templates with no listed LA are playable, right?
A: No. No listed LA is equivalent to LA: -. It is not suitable for PCs. If you use it, expect judges to look extremely disfavorably on it.
Q: So what's the deal with equipment, anyway?
A: There is no official policy on how much equipment you should list. Historically, judges have frowned upon "item dependent" builds, but unfortunately the definition of that has been applied to mean anything from builds that don't function if you remove one very specific item, to builds that so much as mention a particular weapon. Builds that don't list gear should be assumed to buy useful generics - items to boost their primary stats, cloaks of resistance, appropriate magical weapons and armor, and so forth. If a build would find particular items useful, they should be listed, but experience suggests that the more generic you keep them, the more favorably judges are likely to look upon them, as a build being shut down because the Thundering Bagpipes of Urist McTrumpetbritches were unavailable is considered a weakness. Similarly, requiring items in order to be able to qualify for things tends to be frowned upon.
Q: Do you have any other rules and guidelines on how to judge?
A: We do, actually, designed to try and avoid unpleasantness we've encountered in past contests. The things we've come up with to avoid repeating this are given below.
SpoilerOne Mistake, One Penalty
Spoiler: What does this mean?
Judges are only allowed to penalise once for a given mistake. If someone messes up their skills and doesn't qualify for a PrC, ding them as hard as you like. Once. In one category. You don't then get to declare that because they didn't qualify for that PrC, they don't get those levels, and thus don't qualify for anything else. If Ranger is a common ingredient, ding them for Originality. Once. Don't also take off points for Two-Weapon-Fighting being a common ingredient.
Non-exhaustive list of examples:
Skills
Allowed:
- Giving a penalty for miscalculating the number of skill points gained
- Giving a penalty for not having enough ranks to meet a prerequisite
- Increasing the harshness of a skill miscalculation penalty if it affects critical skills including prereqs
Not allowed:
- Giving separate penalties for miscalculating skill points and for non-qualification where the non-qualification is solely caused by the miscalculation
Prereqs
Allowed:
- Giving a penalty for not meeting prereqs
- Scaling the penalty depending on how important the item that the build failed to qualify for is
- Giving minimum score in UotSI for not qualifying for the SI
- Not giving credit for (note: not the same as penalising for) tactics using feats or classes other than the SI that were not qualified for (but see below)
Not Allowed:
- "Cascading" failures to qualify - declaring that because a build doesn't qualify for a feat, for example, it also doesn't qualify for anything using that feat as a prereq
- Treating a build as having fewer levels than it does because of FtQ for classes
Other general things that are no longer allowed:
- Penalizing because someone has chosen to build a tribute to an existing creative work
- Deciding that a backstory has not met a fluff prerequisite well enough, or because its method of meeting it is "unrealistic". You may penalize if a fluff prereq is not addressed at all, but not for how well it is addressed.
Note that these are protections, not licenses. Deliberately taking a feat that you know you don't qualify for hoping to just suck up the judging penalty for a feat that you couldn't normally take is not okay, and may lead to your build being disqualified.
Q: Do you have any contest house rules or clarifications to ambiguous rules?
A: Some that have come up in previous contests and needed answers to:
- All creatures are proficient with any natural weapons they may have or acquire.
- Bonus feats that are granted even if you do not meet the prerequisites do not require you to meet the prerequisites in order to use.
- Able Learner's benefit applies to the level you take it.
- Weapons from soulmelds are considered to be magic weapons.
- Unarmed Swordsage grants Improved Unarmed Strike at level 1.
- Not finishing Savage Progression is subject to a penalty to Elegance
- One dispute per entry. Submit disputes by PM to the Chair.
- Ghostwalk ghost is banned
- Gold, silver, and bronze are awarded regardless of ties (e.g., 2 silvers does not preclude bronze)
Q: Can I submit more than one entry?
A: You may submit up to two entries into a given competition.
Q: What kind of action to use Defensive Insight, detect possession, and spiritual union?
A: Free actions for all 3.
Q: Does detect possession detect supernatural possession, or a creature under the effect of any supernatural effect?
A: Just possession effects.
Q: How does dismissing strike work?
A: Like thisLast edited by The Viscount; 2020-07-17 at 10:52 PM.
Kolyarut Avatar by Potatocubed.
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2020-07-12, 12:28 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
So, this is a really well designed class. It gets something new and exciting at every level, just like the monk and soulknife, two other well designed classes that it's an obvious continuation for.
/sarcasm
That capstone is really something though, and I love how it's written. "You get a minor bonus to skills that's pretty irrelevant by the time you get it... also you get to seriously mess with your action economy."
I've got an idea for this one though, let's see if I can find the time to actually work it out.Last edited by DeTess; 2020-07-12 at 12:28 PM.
Jasnah avatar by Zea Mays
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2020-07-12, 12:28 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
What an awful class. I don't think I've ever actually read it before. Tentatively down to cook.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
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2020-07-12, 02:02 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Oof. I can see why this one isn't talked about.
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2020-07-12, 04:28 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I've made a few builds with this before. Not sure if any of them are worth entering into a competition though...
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2020-07-12, 06:27 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I have an idea I like! Hopefully it will actually make its way into a full entry, instead of getting as far as the write-up and then stalling out when it comes time to write the fluff like last week...
Optimization Showcase in the Playground
Former projects:
Shadowcaster Handbook
Archer Build Compendium
Iron Chef Awards!
Spoiler
GOLD
IC LXXVI: Talos
IC LXXV: Alphonse Louise Constant
IC XLIX: Babalon, Queen of Bones
IC XLV: Dead Mists
IC XL: Lycus Blackbeak
IC XXXIX: AM-1468
IC XXXV: Parsifal the Fool
IC XXX: Jal Filius
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2020-07-12, 07:16 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
The difference between the first 9 levels of basically nothing and the capstone is whiplash inducing.
I have a few versions of an idea that I'm bouncing around. Will be cooking.
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2020-07-12, 09:49 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I’ve looked at it before, but never deeply. Always seemed like crap.
Still pretty sure that’s true. But then I said that about the last ingredient too, and we saw how that turned out.
Not inspired yet (hardeharhar) but I’ll think about it.In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2020-07-12, 10:06 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I consider NOT taking the capstone just to keep it in the level of NEEDS OP, cause this last ability is such a power boost.
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2020-07-13, 02:14 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I'm volunteering my services as a judge again. I've had a lot of experience with this class, so I'm excited for the dishes to be displayed
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2020-07-13, 06:47 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I've tried a few ideas, but I'm not happy with any of them. If nothing clicks in time for the deadline, I'll be happy to judge again.
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2020-07-14, 01:04 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I thought of something stupid. Thankfully, it was too stupid and doesn't work by RAW, which is a relief, because honestly I didn't want to build that crap. I don't need ANOTHER build that relies on [REDACTED].
I remain thoroughly underwhelmed by this ingredient. Thunder guide was, at least, a bunch of moderately interesting flavor ribbons that a GM could give out for clever roleplaying, even if it was a garbage thing to spend levels on. Atavist, in contrast, is a game-changing capstone carelessly stapled to nine other levels.
Clarifications just in case:
- Defensive insight is a (Su) with no listed action type, so it's a standard action (because all the gods are dead and we can't have nice things), right? Ditto detect possession. And, for that matter, ditto spiritual union...
- About detect possession, the wording is sloppy. There's an extraneous "a" in there that actually changes the meaning. I believe that by RAI, the intent is "...or is under the effect of a [possession] [spell or supernatural power]," but by RAW, it seems to say "... or is under the effect of [a possession spell] or [a supernatural power]." Are we playing that straight?
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2020-07-14, 06:21 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I have found a rabbit hole that, while not optimal (probably]), at least seems fun. I'm in
Originally Posted by Peelee
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2020-07-14, 06:45 AM (ISO 8601)
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2020-07-14, 08:21 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Im pretty sure that if spiritual union is a standard it travels into the realm of dysfunftional rules...
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2020-07-14, 10:58 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I think of Atavist as a game-changing capstone and one pretty interesting class feature stapled to 8 other levels, but nobody else seems to be as impressed. I'd be lying if I said that it being a soulknife/monk prestige class didn't play a role in my choosing it. As funny as it would be to read spiritual union that way, I want you to actually have something for this class.
I feel like the author of this class didn't know that expending psionic focus isn't an action, it's taken as part of an action. Weird, given how many things are based on expending psionic focus
Rulings as follows:
Defensive insight is a free action.
Detect possession is free action. (I know most detect effects are standard, but you have to expend your focus for it, I'll give you this).
Spiritual union's active effect when expending your psionic focus is a free action. The skill bonus is a passive effect.
Detect possession only reveals if the target is under a possession supernatural power, not any supernatural power.
Last edited by The Viscount; 2020-07-14 at 10:58 PM.
Kolyarut Avatar by Potatocubed.
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2020-07-15, 06:07 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I'm sorry to say I may not be able to be a chef or a judge this round. One of my players spilled some water on my laptop in yesterday's session, so I may have lost everything that wasn't backed up. That's not only (a lot of) D&D stuff, but also about half the work I did this month. I really hope I can restore my files. Truly soul crushing.
Backup everything, guys. Every day.
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2020-07-15, 07:30 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
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2020-07-15, 02:58 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Obviously it doesn't work for everyone, but I've been paying Google for Google Drive Premium for a while, and I keep all my dnd PDFs, as well as most of my prep work there, the only thing that I don't keep there (and would be soul crushing to lose) are the .PNG files that I usually upload to Roll20 almost immediately.
But yea, backup everything!
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2020-07-15, 06:35 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I made a build, but it doesn't seem fun to play at all
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2020-07-16, 12:14 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2020-07-16, 12:03 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Laptop? Saved! Files? Salvaged and backed up!
Submissions? Maybe. Most of what I tried to do fell apart. I have 2 builds, but neither of them really uses what I wanted to use or achieves what I wanted to achieve. We'll see.
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2020-07-16, 12:22 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
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2020-07-17, 10:51 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
For anyone curious as to the save DC for Dismissing strike, the class is referring us to the dismissal spell, which has a special DC. Its wording makes clear we are using this weird DC, not the standard for Su abilities.
Following the SLA rules, we default to the wizard version of a spell before the cleric version. As for the ability to use, as stated in srd, this is usually Cha for Su abilities. There's no other stats or DCs for this class, so I can't find a reason to use any other score.
So the DC is as follows:
10+5(wizard spell level)+Cha - target HD + effective caster level as described by SI.
If you're wondering what the 20% chance of sending to another plane does, for our purposes we will use table 5-7 in the DMG, roll randomly.Kolyarut Avatar by Potatocubed.
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2020-07-20, 04:33 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
I have written... Things. Though they are OK, I am not very happy with the... Things. I had way more ambitious goals in mind.
I think I'll be a chef for this round, unless it becomes clear near the deadline that there are too many dishes and not enough judges, in which case I'll archive the... Things and just judge.
Chairman, I'd appreciate it if you could let me know where we are standing a couple of days before the deadline.
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2020-07-20, 10:20 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Anything can happen, but to be honest, my muse just plain isn't singing on this one. I'm almost certainly out. Good luck and godspeed to those who do something with this stinker of an ingredient.
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2020-07-20, 11:35 PM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Kolyarut Avatar by Potatocubed.
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2020-07-21, 12:02 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
The offer still stands. Let's do this!
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2020-07-21, 04:35 AM (ISO 8601)
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Re: Iron Chef Optimization Challenge in the Playground CIV
Iv'e got a pretty cool build. but Im struggling with the specifics of format/feat and level distribution
hopefully Ill manage to make something during friday, since Im not studying in Fridays.