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Thread: Conquering the land IC
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2021-01-29, 04:44 AM (ISO 8601)
- Join Date
- Feb 2017
- Location
- Germany
- Gender
Re: Conquering the land IC
One of the Barbarians who seems despite being exhausted and fearful of Parzlaatamuuns display still brave enough to charge Tayci get's mercilessly speared by her. The rest of the tribe seeing this fall down to the ground submitting themselve to this mighty monsters that have come and try to devour them.
The chieftain just sneers, having weathered Parzlataamuuns ability with ease, he raises his axe and begins running towards him, but it transforms into a flying flaming charge towards the Lord of Silent Iron and with a heavy blow with his weapon he try's to split him in two. Shortly after that he also delivers a swift kick to challenge his defenses.
Spoiler: Attack against Parz(1d20+33)[51]
Fire Damage (6d6)[26] + (1d6)[1] + 2 (add all this together before applying resistance)
Weapon Damage (6d6+20)[43]
Kick to the gut (1d20+30)[44]
Damage (1d10+10)[12]
Again add the weapon Damage and the unarmed Damage together before applying DR and reduce DR by 5, he has some feats should he hit you with his weapon your Fast healing get's disrupted for 1 round)
The shaman who is also caught in Zara's spell covers down but has enough power to raise his hand towards Zara. He screams something inaudible and the earth breaks under Zara's flying form and several fleshy arms seem to climb over each other to grab her, like a massive column of arms.
Spoiler: Attack? against ZaraFirst SR. (1d20+20)[40] if it fails ignore the rest.
Touch attack: (1d20+30)[50] Initiate grapple. If grapple is initiated make a contesting strenght check against (1d20+30)[36] if you lose the giant mass of arms slams you down and deals you (6d6+20)[36] damage.
Raziel who wanted to attack one of the preposterous barbarians instead looks at the strangely glowing totem with interest, when they decide to not interfere anymore.
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2021-01-30, 01:40 AM (ISO 8601)
- Join Date
- Feb 2014
Re: Conquering the land IC
Parzlaatamuun takes a half step back and raises an arm to defend himself from the Barbarian Chieftain's assault, the axe-blade sending sparks off his armor plating as it skits and then digs deep into the shoulder, a sickly green light spilling out like some strange analogue of blood. Parzla makes no sound of pain - his body far beyond such things, and turns to try and bring the assault back upon his enemy, lashing out with his taloned hands. A grinding noise comes from the injured shoulder, and the Lord of Iron's arm seems to spasm slightly as he makes his first attempt, the barbarian able to easily twist away from the scything talons. "Good!" he says, voice tinged with approval as he turns and connects with his other set of claws, digging deep into the barbarian's flesh and letting loose a burst of electrical energy.
Spoiler: OOCFrom Discord:
Current HP 165/235 HP, +10 THP
One hit on enemy, total of 52 Weapon Damage, 51 Electrical Damage and 8 Fire Damage
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2021-02-20, 11:47 PM (ISO 8601)
- Join Date
- Dec 2014
- Gender
Re: Conquering the land IC
Tayci steps back toward Parz and faces away from his duel. She focuses her attention on the humans surrounding them to cover his back.
Spoiler: OoC
Robilar's Gambit, yay! They get +4 to hit my incorporeal self!
And I get AoOs on everyone who attacks me in melee!
I'll just go ahead and make some attack rolls and leave them here, just in case.
Spoiler: AoO
To Hit (1d20+20)[32]
Lucky reroll (1d20+20)[28]
To Hurt (1d10+10)[12]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[30]
Lucky reroll (1d20+20)[38]
To Hurt (1d10+10)[16]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[27]
Lucky reroll (1d20+20)[25]
To Hurt (1d10+10)[18]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[36]
Lucky reroll (1d20+20)[36]
To Hurt (1d10+10)[12]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[31]
Lucky reroll (1d20+20)[22]
To Hurt (1d10+10)[20]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[35]
Lucky reroll (1d20+20)[33]
To Hurt (1d10+10)[13]
Fleshgrinding, Evil, Force
To Hit (1d20+20)[27]
Lucky reroll (1d20+20)[22]
To Hurt (1d10+10)[15]
Fleshgrinding, Evil, Force
Crits are on 20. Double damage.
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2021-02-28, 08:54 AM (ISO 8601)
- Join Date
- Jan 2014
Re: Conquering the land IC
Zara doesn't bother righting herself, floating upside-down at lightning speed towards the shaman, palm outstretched.
Spoiler: OoCMove: Move 50 ft over, flying perfectly.
Standard: Harm.
Touch Attack: (1d20+12)[23]
CL vs SR: (1d20+26)[35]
150 damage (Will save DC 25 for half)
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew
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2021-03-01, 05:36 AM (ISO 8601)
- Join Date
- Feb 2017
- Location
- Germany
- Gender
Re: Conquering the land IC
When Zara rushes towards the shaman he try's to jump back, but her hand touches him and immediately Zara feels the familiar feeling of her own necrotic energy's suffusing her body and healing herself instead of channeling towards the enemy spellcaster. He grins mischieveously and in return stretches his hand out to touch her while talking in weird syllables his spit flying towards her.
Spoiler: Attack against ZaraBecause you can't fail the spellcraft roll, he casts Otto's irresistible Dance towards you. What would otherwise be a good choice, but because you are immune against it anyway I won't bother with the rolls.
The Mighty barbarian is battered by Parzlaatamuun's attacks, it seems he is a bit protected from his physical attacks, but what is the most surprising seems that nearly all the discharge of the Lord of Silent Iron's electrical attack is absorbed into the weapon of the Barbarian, only leaving a small electrical burn that seems miniscule if compared to the gashing wound. While falling down he takes a mighty step to the side to have access towards Tayci and attacks her with a mighty swing.
Spoiler: Attack against TayciYes he hits your incorporeal ass, but you do counter with Robilar's Gambit and hit him.
Attack: (1d20+31)[38]
Damage: (6d6+20)[40] and (1d6)[4] Fire and (10d6)[38] Electrical
But he then turns towards the Lord of Silent Iron and wails on him further.
Spoiler: Attack against Parz
Attack: (1d20+26)[31]
Damage: (6d6+20)[43] and (1d6)[2] Fire
Attack 2: (1d20+21)[30]
Damage: (6d6+20)[40] and (1d6)[5] Fire
and kick: (1d20+28)[41]
Damage: (1d10+10)[14]
He then steps into Parzlaatamuuns shadow and reappears at his tent where two men and two women have emerged. One runs towards Tayci and crushes an ice pearl in they're hands.
Spoiler: Spell against TayciAgainst SR (1d20+7)[8] You can make a Reflex save against DC 18 to not be affected. If you are you, you get inside a crystalling prison, though you can Escape with a DC 15 Strength check that costs you a full-round Action.
Two others throw glowing balls of energy at Parzlataamuun, though it splattern ineffectually at his magic-resistant plates.
Spoiler: Spell at TayciAgainst SR. (1d20+7)[23]
If effective (4d4+4)[18] Force Damage.
And the last one takes the spear that has burdened itself in the barbarians chest and rips it out!
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2021-03-01, 10:29 PM (ISO 8601)
- Join Date
- Feb 2014
Re: Conquering the land IC
Spoiler: OOCCurrent HP 171/235, 10 THP
Bolter fire:
Attack (1d20+22)[38] Damage (1d8+15)[17]
Attack (1d20+22)[41] Damage (1d8+15)[17]
Attack (1d20+22)[39] Damage (1d8+15)[20]
Attack (1d20+22)[25] Damage (1d8+15)[20]
Attack (1d20+16)[27] Damage (1d8+15)[22]
Attack (1d20+9)[26] Damage (1d8+15)[16]
No electric this time.
Now more used to the large man's movements, though still impressed, the Lord of Silent Iron weathers his blows with relative ease, using his reinforced forearms to deflect the weapon. He is ready to counter-attack, when the Barbarian vanishes, moving through his own shadow and reappearing across the battlefield.
"DO NOT DISSAPOINT ME, GARGAMA. YOU CANNOT FLEE FROM MY REACH!" he cries out loudly, and his shoulders seem to open up slightly revealing the pointed iron spikes of his ranged weapons. A hail of bolts flies out towards Gargama, intending to continue this fight despite the shadow trick.
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2021-03-04, 01:51 PM (ISO 8601)
- Join Date
- Jan 2014
Re: Conquering the land IC
Zara attacks the shaman with tooth and claw since magic is being turned against her. No doubt there is some limit to that effect, but sometimes a more hands-on approach is preferable~
Spoiler: OoCBite: (1d20+12)[31] ((1d20+12)[17] crit confirm)
Damage: (1d4+3)[7] (+(1d4+3)[7] if immune)
Poison: (2d6)[8] Str damage (DC 19 Fort negates, immune can be affected but +5 to save)
Negative Levels: 4 (2 if normally immune)
Slam: (1d20+12)[21] ((1d20+12)[22] crit confirm)
Damage: (1d8+10)[12] (+(1d8+10)[16] if immune)
Negative Levels: 4 (2 if normally immune)
Currently Recruiting WW/Mafia: Logic's Deathloop Mafia and Cazero's Graduates Of Hope's Peak - Danganronpa Mafia
Avatar by AsteriskAmp
My Homebrew