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Thread: Chronomancer
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2020-07-19, 10:07 PM (ISO 8601)
- Join Date
- Jun 2020
Chronomancer
Years ago I found a Chronomancer build online that intrigued me. I can no longer find it now. The build at about level seven had the power that you would meet yourself. At level ten you stop aging. I would like to have this Chronomancer build. Can somebody provide this build?
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2020-07-22, 11:07 AM (ISO 8601)
- Join Date
- Jun 2020
Re: Chronomancer
Zero result. Why am I not surprised? Thanks for at least reading the post.
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2020-07-22, 05:47 PM (ISO 8601)
- Join Date
- Apr 2010
Re: Chronomancer
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I believe that the main reason you haven't gotten a response so far is because the description you gave is quite vague.
I don't remember many chronomancers posted here over the last decade and I have no recollection of a 7-level PrC chronomancer at all.
I know it's far from what you're searching for, but being unable to accomodate you request, I'll direct you to my version of a chronomancer. Maybe it'll give you enough to work with to make your own PrC.
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2020-07-28, 10:34 AM (ISO 8601)
- Join Date
- Sep 2014
Re: Chronomancer
I'm not sure which version of Chronomancer you're looking for (there's a lot of them out there), but mine certainly has some of what you're talking about.
Strat's Chronomancer
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2020-07-29, 10:22 AM (ISO 8601)
- Join Date
- Jul 2019
Re: Chronomancer
Time travel requires a lot of rules, and those adventures are hard to prepare for, as you don't know at what point in time the PCs are going to end up in.
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2020-07-29, 01:15 PM (ISO 8601)
- Join Date
- Apr 2010
Re: Chronomancer
To prevent abuse, travelling beck should require a level-9-equivalent effect and cost an arm and a leg in character resources.
Here are my thoughts how this should go:
Traveling backwards in time makes the traveler(s) experience a blur of all that has transpired from the point of destination to the current moment. This deals a tremendous amount of mental stress and trauma that's expressed in a permanent loss of 1 point to a mental ability score per time frame category, cycling between Wis, Cha and Int (in that order), to a maximum of 2 points loss to each mental ability.Temporal Distance Traveled Temporal Drift* Chance of Mishap 1 day to 1 month +/- d8 minutes 5% 1 month to 1 year +/- d8 hours 10% 1 year to 10 years +/- d20 hours 15% 10 years to 100 years +/- d8 days 20% 100 years to 1,000 years +/- d20 days 25% 1,000 years to 2,000** years +/- d20 months 30% * There is a 50% chance that the number is a negative number. Add or subtract the temporal drift to the destination time to determine the exact time of arrival.
** This is as far as you can go back in time with a single activation of this power
If the power fails (mishap occurs), the intended targets suffer ability drain (recoverable via Restoration) instead of ability loss.
In both cases, the travelers are Stunned for 1 round, then Dazed for 1 round, then shaken for 1d4 rounds.
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2020-07-29, 08:48 PM (ISO 8601)
- Join Date
- Jun 2020
Re: Chronomancer
All of my word searches failed. Nobody in here has a clue. Maybe I do not remember this prestige class build accurately? Maybe it was removed from the web? So now I have a Chronomancer power that allows me to meet myself of the past present or future. What good is this power? How may I benefit from it?
Last edited by Thayborne; 2020-07-29 at 08:54 PM.
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2020-07-29, 10:52 PM (ISO 8601)
- Join Date
- Dec 2009
- Gender
Re: Chronomancer
I don't know if this is what you are looking for, but it is a Chronomancer that stops aging at 5th and can pull a future version of himself at 10th.
http://www.angelfire.com/realm3/migd...onomancer.html
Hope this helps. Chronomancers are a ton of fun. Mine could only hop back a few seconds, allowing re-rolls, but no one remembered the deadly crits he stopped or facilitated.
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2020-07-30, 11:45 AM (ISO 8601)
- Join Date
- Jun 2020
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2020-07-30, 12:02 PM (ISO 8601)
- Join Date
- Jul 2019
Re: Chronomancer
One interesting idea is you could combine Chronomancy with d20 Modern, Past, and Future Urban Arcana. The default setting where the Chronomancer comes from is 1450s to 1480s Europe in England during the War of the Roses. The Chronomancer is either a wizard or a sorcerer, he is a bit of a seer, has predicted the downfall of King Richard III, and that has not made him very popular in royal court. One thing the Chronomancer has realized is that history resists being changed, the bigger the history, the harder it is to change, he could not save King Richard III, nor does he want to as he considers him to be a nasty person.
King Richard III might make for an interesting villain in a Chronomancy campaign, he could get a hold of a magic item which allows him to travel through time himself, or maybe he learns Chronomancy himself. What changes in the timeline do you think Richard III would want to make?
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2020-07-30, 11:59 PM (ISO 8601)
- Join Date
- Mar 2019
- Location
- Magrathea
- Gender
Re: Chronomancer
An explanation of why MitD being any larger than Huge is implausible.
See my extended signature here! May contain wit, candor, and somewhere from 52 to 8127 walruses.
Purple is humorous descriptions made up on the fly
Green is serious talk about hypothetical
Blue is irony and sarcasm
"I think, therefore I am,
I walk, therefore I stand,
I sleep, therefore I dream;
I joke, therefore I meme."
-Squire Doodad
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2020-07-31, 08:43 PM (ISO 8601)
- Join Date
- Jun 2020
Re: Chronomancer
If I could be specific I would have the build and the thread would not exist? All I can say is the build has the power of you meeting yourself and the aging process has ceased. There are ten levels. When you meet yourself you may be younger older or about the same age. I think at the time my word search may have been "most powerful prestige class" and "Chronomancer Prestige Class." After antiwizards of the coast produced D and D v5 some class build vanished from the web.