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Thread: Dream Vestige Question
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2020-08-02, 04:05 PM (ISO 8601)
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- Oct 2016
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Dream Vestige Question
So this has been bothering me for a while now; the Dream vestige from Libris Mortis has a kinda useless ability unless there is fine print to which I am blind to
This is my issue
When a dream vestige gains a number of temporary hit points equal to its full normal hit point total, it self spawns, splitting into two identical dream vestigesOriginally Posted by Flappeercraft
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2020-08-02, 07:20 PM (ISO 8601)
- Join Date
- Feb 2016
Re: Dream Vestige Question
Does it say it needs all of them at once?
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2020-08-02, 11:37 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Dream Vestige Question
Damage it down to 5hp.
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2020-08-02, 11:54 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
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Re: Dream Vestige Question
As per Rules Compendium:
Temporary hit points gained from multiple applications of the same effect don’t stack. Instead, the highest number of temporary hit points gained from that effect apply.
IMHO, the ability could have been worded a lot more clearly, but for it to work at all, you either need to let temp HP stack, in spite of the general rule; or track temp HP over time, and it spawns once it hits this total.
...would not work due to the ability wording:
When a dream vestige gains a number of temporary hit points equal to its full normal hit point total, it self spawns, splitting into two identical dream vestiges, each with a number of hit points equal to the original dream vestige’s full normal total.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2020-08-03, 12:10 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Vancouver, BC, Canada
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2020-08-03, 03:26 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Dream Vestige Question
I am not seaweed. That's a B.
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2020-08-03, 06:02 AM (ISO 8601)
- Join Date
- Jul 2005
- Location
- Vancouver, BC, Canada