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  1. - Top - End - #1
    Pixie in the Playground
     
    PaladinGuy

    Join Date
    Jul 2006
    Gender
    Male

    Default College of Command

    I was working making a 4E Warlord style Bard.

    College of Command
    Bonus Proficiencies
    When you join the College of Warlords at 3rd level, you gain proficiency with medium and heavy armor, shields, and martial weapons.
    Inspiring Command
    Starting at 3rd level, whenever you grant a Bardic Inspiration die to an ally, that character may spend their reaction to make an attack against an enemy or move up to half their movement speed, this movement does not provoke attacks of opportunity.
    Bring Them Down!
    Starting at 6th level, after you successfully make a weapon attack against an enemy you can expend one use of your bardic inspiration, if you do then until the beginning of your next turn all attacks against that target have advantage.
    Battlefield Oversight
    Starting at 14th level, you can expend one use of your Bardic Inspiration ability to grant two friendly creatures, within 30 feet that can hear you, a Bardic Inspiration die.

    I apologize if some of the wording is a little clunky.
    "To strive, to seek, to find, and not to yield."

  2. - Top - End - #2
    Orc in the Playground
     
    Old Harry MTX's Avatar

    Join Date
    Jul 2019

    Default Re: College of Command

    After a quick reading this thoughts come to my mind:

    Quote Originally Posted by Admael View Post
    College of Command
    Bonus Proficiencies
    When you join the College of Warlords at 3rd level, you gain proficiency with medium and heavy armor, shields, and martial weapons.
    I think there's a typo here, the College changes name? ^^
    Also, I feel a bit strange that the class gets an upgrade of two levels of armor, considering that even the Valor bards get only the medium one, and this class in particular don't obtain an Extra Attack. I would probably give proficiency only to medium armor.
    Quote Originally Posted by Admael View Post
    Inspiring Command
    Starting at 3rd level, whenever you grant a Bardic Inspiration die to an ally, that character may spend their reaction to make an attack against an enemy or move up to half their movement speed, this movement does not provoke attacks of opportunity.
    Mmm, i think it's a bit OP... Maybe you can add the need for the ally to use their bonus action to perform this additional attack?
    Quote Originally Posted by Admael View Post
    Bring Them Down!
    Starting at 6th level, after you successfully make a weapon attack against an enemy you can expend one use of your bardic inspiration, if you do then until the beginning of your next turn all attacks against that target have advantage.
    Again, a feature that is triggered with a weapon attack in a class that have only one attack is a bit strange... Why don't you change it in "after you successfully make a weapon or spell attack roll against an enemy... You can use this feature one time per turn."
    Quote Originally Posted by Admael View Post
    Battlefield Oversight
    Starting at 14th level, you can expend one use of your Bardic Inspiration ability to grant two friendly creatures, within 30 feet that can hear you, a Bardic Inspiration die.
    It seems OK, but it basically doubles the numbers of Bardic Inspiration so... I don't know ^^
    Maybe adding something like "if you do so, each ally needs to use its die until the beginning of your next turn or it will lose it."?


    These are only thoughts, I hope I have been of help!
    Last edited by Old Harry MTX; 2020-08-04 at 01:16 AM.

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