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Thread: Using Miracle creatively
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2020-08-14, 03:47 AM (ISO 8601)
- Join Date
- Jun 2013
Using Miracle creatively
since miracle has the neat clause within it that says:
Originally Posted by Miracle
Not only should opposite versions of spells be easily within Miracle's jurisdiction
-attract (repel) vermin
-cursed (magic) weapon
-harm (if it didn't already exist as heal's counterpart)
-goblin's (fox's cunning)
Also, and likely more helpfully this should allow you to tweak certain spells to perform adjacent/similar effects to what they already do such as meld into wood/metal instead of stone or making gravity go left instead of simply reversing it. MOST IMPORTANTLY, however, this clause should also allow you to create completely new effects as long as their over all power is roughly in line with other effects (admittedly very subjective) which i find beautiful.
-x-ray vision seems like a petty but reasonable use
-temporarily gaining one feat for which you qualify, powering up the lvl 2 heroics or permanently gain a fighter feat you qualify for
-allow next spell to auto penetrate one of either spell resistance or (less likely) save, being similar enough to lvl 7 limited wish's ability to allow an auto hit
etc.
If i'm not too far off the mark, what sorts of ways could you think of to use miracle creatively?
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2020-08-14, 04:15 AM (ISO 8601)
- Join Date
- May 2015
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Re: Using Miracle creatively
Well, first thing that comes to mind is using it instead of persistant spell to make some low level spells with a short duration gain a larger duration. For example a Divine Power with a duration of 1 hour per caster level. Perhaps allowing to use Wisdom instead of STR for the attack rolls with Deity's Favored weapon and not granting a bonus to Str (like thunderlance)?
Or a Wraithstrike with a similar duration.
Or change half the damage type the weapon deals to force?
In general, that's why I prefear limiting this to existing spells, otherwise it's too open, and you can do virtually anything.Last edited by Asmotherion; 2020-08-14 at 04:23 AM.
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2020-08-14, 07:18 AM (ISO 8601)
- Join Date
- Jun 2013
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2020-08-14, 01:21 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Using Miracle creatively
One thing I like to do with "power level in line with the above effects clause" is to use lower level spells with metamagic effects baked into them. After all, mathematically an Empowered 6th level spell is equivalent in power to an 8th-level spell, and the same is true of a Twinned 4th level spell, an Echoing 5th-level spell, or a Bouncing 7th-level spell. This gives you a lot of options that don't require adjudicating or homebrewing a bunch of custom effects.
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