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2007-10-31, 04:13 AM (ISO 8601)
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- May 2006
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- Up in the sky
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Substitution Levels: Are They OGL?
I'm not asking about any particular example, but about the basic mechanical idea of substitution levels.
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2007-10-31, 04:31 AM (ISO 8601)
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- Mar 2007
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Re: Substitution Levels: Are They OGL?
Orange, Green or Lavender?
Offbeat, Gleeful Lechers?
Old, Gray and Lonely?SpoilerSpoilerSpoilerSpoilerSpoilerMade you look.
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2007-10-31, 04:35 AM (ISO 8601)
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- Feb 2006
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Re: Substitution Levels: Are They OGL?
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2007-10-31, 04:36 AM (ISO 8601)
- Join Date
- Jan 2007
Re: Substitution Levels: Are They OGL?
The most common alternative mechanic is a point based system:
You get experience points, and you use them to buy things for your advantage.
Another option, is to improve skills not based on choice or points, but based on how often you used them.
For example, after an adventure in a cave fighting monsters, your weapon skills will improve, but not any skill you didn't use like pick locks.
Unfortunately, this option is very hard to implement, and it also has a disadvantage of pushing characters for a limited number of skills.
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2007-10-31, 04:45 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Substitution Levels: Are They OGL?
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2007-10-31, 04:49 AM (ISO 8601)
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- Mar 2007
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2007-10-31, 05:10 AM (ISO 8601)
- Join Date
- May 2006
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- Up in the sky
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2007-10-31, 05:41 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Substitution Levels: Are They OGL?
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2007-10-31, 05:56 AM (ISO 8601)
- Join Date
- May 2006
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- Up in the sky
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Re: Substitution Levels: Are They OGL?
But if I wanted to publish those variant rules for money, then that would be an entirely different kettle of fish, would it not?
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2007-10-31, 06:52 AM (ISO 8601)
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- Feb 2006
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- Oak Harbor, WA
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Re: Substitution Levels: Are They OGL?
If you're intending to publish something for money that could possibly get you sued, you should probably be asking a lawer, not people on the forums here.
If you aren't, then WotC would be spending more money to take you to court than they can probably get in a settlement, so they most likely won't bother unless it's really, really blatant."It does me no injury for my neighbor to say there are twenty gods or no god. It neither picks my pocket nor breaks my leg."
- Thomas Jefferson
Avatar by Meynolds!
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2007-10-31, 07:11 AM (ISO 8601)
- Join Date
- Jun 2007
Re: Substitution Levels: Are They OGL?
Indeed. Alternatively, contact the WOTC licensing department. There are plenty of third-party d20 supplements, and nothing is stopping you from writing (and selling) your own. WOTC can tell you exactly what you are and are not allowed to put in there.
For instance, you're not allowed to describe the character generation process, or the process of leveling up.Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2007-10-31, 07:39 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Substitution Levels: Are They OGL?
If you're looking to publish an OGL supplement, most people base that work off of what is released in the SRD. Warlocks and the invocation mechanics don't appear in the SRD, so unless you went out of your way to make your own mechanics unique, there would be a legal argument that your work would be a "derivative" of WotC's copyrighted material. If you have a clever lawyer, you could probably get around that.
If you're working on a supplement that features Warlocks and invocations, you might want to contact WotC and ask about the D20 License (a very different beast from the OGL). Pitch them a sourcebook idea and see if they are interested. Actually, with WotC busy with launching 4E, you might have better luck with any of the smaller companies that specialize in D20 material: Green Ronin, Mongoose, etc. They're much more likely to be looking for freelancers, and they have a lot of experience working with the D20 License.Last edited by Darrin; 2007-10-31 at 07:40 AM.
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