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  1. - Top - End - #181
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    Default Re: Portal to D&D IC - Spider Smashers

    Ash and the summoned wolf warily circle the large spider before leaping in for the kill. Ash fails to get a solid bite, but the summoned wolf latches onto one of its legs and manages to tear it off.

    Cold Aura - (1d6)[5] Ref save - (1d20+4)[12]

    The spider reels back as Ssrask strikes it, which elicits another horrible scream from the beast before it returns the attack against him.

    (1d20+4)[6] - (1d8+3)[10]+poison (fort dc 13 negates) (1d6)[2] Str damage.
    Last edited by Rizban; 2020-10-27 at 01:16 PM.
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  2. - Top - End - #182
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    Default Re: Portal to D&D IC - Spider Smashers

    Unphased by the arachnid's screeching, the draconic lizardfolk steps into a flanking position with the wolf and brings to bear all of it's weapons. Claws from two sets of arms, as well as the thick tail, all seek to end the venomous threat.

    Spoiler: OOC
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    Actions
    ✥ Free Action: 5 ft step to flank
    ✥ Full Round: Full Attack vs Large Spider
    - Primary Claw: (1d20+10)[23] - (1d6+4)[10]
    - Primary Claw: (1d20+10)[20] - (1d6+4)[8]
    - Secondary Claw: (1d20+8)[21] - (1d6+3)[9]
    - Secondary Claw: (1d20+8)[26] - (1d6+3)[6]
    - Tail: (1d20+5)[13] - (1d6+1)[3]

    ✥ Draconic Aura
    Energy - 1d6 cold

    Active Effects
    ✥ White Dragon Lineage (5 temp hp) [1 rd]; Breath Recharge [1 rd]
    ✥ Inspire Courage (+1 morale att / dmg)

  3. - Top - End - #183
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask steps up and quickly finishes off the heavily injured large spider.

    Encounter Notice
    Enemies Defeated:
    Experience Gained:
    10
    1,045.88
    Last edited by Rizban; 2020-10-28 at 11:14 AM.
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  4. - Top - End - #184
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask flexed his claws as the blood-fueled rage subsided. Without a clear threat, his body relaxed and he could focus on how his allies fared.

    "How injured are you and your companions, elf? Are we safe to burn away the webbing further to search for the taint?"

    Despite the numerous defeated enemies, the lizardfolk looked virtually unscathed. Knowing how leveling seemed to remove him from time for a brief moment, he opened his sheet and accessed the level-up option while he waited for a response.

  5. - Top - End - #185
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    Default Re: Portal to D&D IC - Spider Smashers

    “Damn, now I’m just ‘elf’, huh?” Iriander thinks to himself.

    Out loud, he says, “We’re good enough for now. If this is like the last time, I’ll burn away the webbing until we find part of the corrupted spider, then we can attack it before it gets out of the webbing.”

    Iriander picks up the torch from the ground. He could check his sheet to level up, but he figures on waiting until they finish with the tree. Waiting until after means they’ll get more exp from the fight.

    He approaches the tree while Berserker keeps an eye out for any more spiders.

    ((Berserker Spot check: (1d20+13)[16]))

    Edit: Iriander suddenly stops, having had an idea. "Actually, another level in Druid would be very useful here," he says, before bringing up his own sheet and checking his experience.
    Last edited by Thokk_Smash; 2020-10-28 at 12:16 PM.
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  6. - Top - End - #186
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    Default Re: Portal to D&D IC - Spider Smashers

    Coming out of character advancement, Iriander tsks. “Dammit, I can’t use 2nd level spells until I meditate, so I can’t use Flame Blade yet. Anyway, back to the task at hand.”

    He gets to the base of the tree. Iriander takes the torch and begins to burn away the webbing from the tree.
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  7. - Top - End - #187
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask appeared to have come out of his sheet at nearly the exact same moment. He stood by, ready in case more spiders should appear while Iriander burned away the webbing.

    Spoiler: OOC
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    Actions
    ✥ Spot (1d20)[9]
    ✥ Listen (1d20)[14]

  8. - Top - End - #188
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    Default Re: Portal to D&D IC - Spider Smashers

    As Iriander approaches the webbing with the torch, it is ripped apart from within!

    The corrupted spider rears up on long, spindly legs, standing as tall as the tallest member of your group, and lifts its front legs to attack, revealing razor sharp claws. The ground smokes as large drops of acid fall from its mandibles



    It sprays acid from within its mandibles in a 30 foot cone, which should cover all or most of the party.

    Acid Breath - (2d6)[7] Ref DC 14 half
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  9. - Top - End - #189
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    Default Re: Portal to D&D IC - Spider Smashers

    "Clever." Ssrask was suprised that the creature had the patience to wait until Iriander approached. Or was it only just triggered to spawn when he did so. This world was a strange mix of life and game. Casting aside such cares, the bestial lizardfolk charged into the threat.

    Spoiler: OOC
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    Actions
    ✥ Reflex vs Acid (1d20+1)[18]
    ✥ Swift Action: White Dragon Lineage - Breath Recharge (1d4)[1]
    ✥ Full Round: Charge vs Corrupt Spider
    - Primary Claw: [roll]1d20+10z[/roll] - [roll]1d6+4z[/roll] Rolls on Discord [14] attack - [7] damage

    ✥ Draconic Aura
    Energy - 1d6 cold

    Active Effects
    ✥ White Dragon Lineage (5 temp hp) [2 rd]; Breath Recharge [1 rd]
    ✥ Inspire Courage (+1 att / dmg) [6 rd]
    Last edited by Deadguy; 2020-11-05 at 02:17 PM.

  10. - Top - End - #190
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    Default Re: Portal to D&D IC - Spider Smashers

    Spoiler: Reflex Saves
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    Iriander: (1d20+3)[23]
    Berserker: (1d20+2)[22]
    Ash: (1d20+6)[21] (including new bonus HD for being a 3rd level Druid; if the bonus HD aren't a thing until I mediate or something, subtract 1)
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  11. - Top - End - #191
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    Default Re: Portal to D&D IC - Spider Smashers

    Somewhat surprisingly, Iriander is able to avoid the worst of the acid blast (Berserker and Ash manage to do so as well, but I mean, that's at least kinda expected). "Crap, they're learning," he mutters, sprinting backwards at full speed regardless of the webbing and underbrush. Speaking a few curt, sibilant words and with a quick wave of his hand, the ground beneath the giant spider creature becomes coated in a sticky, gluey substance that threatens to trip it up.

    Spoiler: Iriander's Action
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    Move action: 30ft backwards

    Standard action: Cast Glue Seal on the 5ft square that the corrupted spider is standing within. DC 13 Reflex save or become entanged, and the 5ft square is difficult terrain.


    Berserker and Ash leap into action, circling around the spider. Berserker slashes at the creature while flanking with Ssrask, and Ash rips at the creature from another angle.

    Spoiler: Berserker and Ash
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    Move actions: Into melee with the corrupted spider, Berserker flanking with Ssrask.

    Ash: Bite attack, (1d20+4)[12] (including IC and increased BAB from HD 4)
    Damage: (1d6+1)[4]
    Trip: (1d20)[15]

    Berserker: Claw attack, (1d20+9)[16] (including +1IC and +2 Flanking)
    (1d4+4)[5] (including +1 IC)
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  12. - Top - End - #192
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    Default Re: Portal to D&D IC - Spider Smashers

    The corrupted spider manages to hop away from the glue before it can adhere to its legs. Ref - (1d20)[10]

    It takes [6] cold damage from the aura as it scurries backwards from the flurry of attacks, all of which fail to deal damage to the monster, provoking attacks as it moves.

    It climbs backwards partway up the central tree and then sprays webbing at the party, catching all but Iriander in its area. As the web spell. Party is entangled. Reflex DC 14 or be entangled and immobilized in the webbing.
    Last edited by Rizban; 2020-11-23 at 11:13 AM.
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  13. - Top - End - #193
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask Reflex dc 14 - (1d20+1)[20]

  14. - Top - End - #194
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask lashed out with a claw as the arachnid attempted to escape. Although he managed to avoid getting stuck to anything when sprayed with the webbing, getting back into melee with the beast was almost impossible.

    The frigid energy around him seemed to internalize, strengthening and fortifying his allies. He inhaled deeply and bellowed forth a jet of ice at the spider.

    Spoiler: OOC
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    Actions
    ✥ Attack of Opportunity (Claw): (1d20+7)[27] - (1d6+5)[6]
    ✥ Swift Action: Switch Aura to Draconic Prowess (+1 dc cold; allies within 30 ft gain +1 strength checks / skills and weapon damage)
    ✥ Standard Action: Breath Weapon - Line 30 (reflex dc 14 for 1/2) (1d6)[2]; Breath Recharge (1d4)[2]
    ✥ Move Action: Move toward Spider as much as allowed

    Active Effects
    ✥ White Dragon Lineage (5 temp hp) [1 rd]; Breath Recharge [2 rd]
    ✥ Inspire Courage (+1 att / dmg) [5 rd]
    ✥ Draconic Aura - Prowess (+1 dc for cold abilities; +1 str checks / skills and weapon dmg)
    Last edited by Deadguy; 2020-11-19 at 04:26 PM.

  15. - Top - End - #195
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask AoO Critical Confirmation: (1d20+7)[26] - (1d6+5)[7]

  16. - Top - End - #196
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    Ssrask slashes deeply as the corrupted spider tries to flee...
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  17. - Top - End - #197
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    Default Re: Portal to D&D IC - Spider Smashers

    Berserker Reflex: (1d20+3)[15]
    Ash Reflex: (1d20+6)[7]
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  18. - Top - End - #198
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    Default Re: Portal to D&D IC - Spider Smashers

    Berserker and Ash take their swipes at the monstrous creature as it retreats.

    Iriander winces as he sees Ash be thoroughly wrapped in sticky webbing. Berserker, however, fares much better. "Berserker, move away from Ash! Ash, try to bite the webbing around you to get free!"

    Iriander begins casting another spell, as Berserker wades through the webbing and chucks one of the remaining rocks at the creature.

    Spoiler: OOC
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    Berserker AoO: (1d20+9)[24]
    Damage: (1d4+4)[6]+1 from Ssrask's buff that I forgot to add

    Ash AoO: (1d20+4)[6]
    Damage: (1d6+1)[7]
    Trip: (1d20)[2]

    Iriander: Full round action using his new 2nd level spell slot to spontaneously cast Summon Nature's Ally II.

    Berserker: Move action: As far through the web as he can.
    Standard action: Throw one of his two remaining throwable rocks: (1d20+5)[6]
    Damage: (1d3+4)[5]

    Ash: Attack the web to weaken it around her, if possible.
    Last edited by Thokk_Smash; 2020-11-19 at 10:12 PM.
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  19. - Top - End - #199
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask slashes deeply as the corrupted spider tries to flee...
    Berserker also manages to claw the spider as its flees, but Ash's jaws snap on only empty air.

    Ssrasks and Berseker are entangled by the web.
    Ash is both entangled and immobilized.

    The corrupted spider fails its save against Ssrask's breath weapon, taking the full 2 points of damage.

    Berserker is able to move at up to half its full speed towards the spider and throws a rock... but the rock sticks the to webbing on his hands, causing it to merely drop to the ground 5 feet in front of him.

    Ash bites uselessly at the web around her, unable to get a good enough bite to deal meaningful damage to it.

    Jump - (1d20+28)[48]
    Last edited by Rizban; 2020-11-23 at 12:10 PM.
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  20. - Top - End - #200
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    Default Re: Portal to D&D IC - Spider Smashers

    The corrupted spider leaps from the tree far above Berserker's head, landing agilely atop the web, using its strands as a stable platform, seemingly able to traverse it without the risk of becoming stuck.

    It scurries over to Ssrask and attacks with a single clawed pedipalp.

    (1d20+9)[10] - (1d8+4)[9] + Acid - (1d3)[2]
    Last edited by Rizban; 2020-11-23 at 12:14 PM.
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  21. - Top - End - #201
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    Default Re: Portal to D&D IC - Spider Smashers

    The draconic lizardfolk was momentarily worried that the target would flee. The fact that it jumped back into melee with him was a welcome turn of events. He would have never caught it while stuck in the webbing. Ssrask brought his full arsenal of natural weapons to bare, tearing and bashing at the chitinous creature.

    Spoiler: OOC
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    Actions

    ✥ Full Round Action: Full Attack
    - Primary Claw (1): (1d20+9)[21] - (1d6+6)[8]
    - Primary Claw (2): (1d20+9)[20] - (1d6+6)[8]
    - Secondary Claw (1): (1d20+7)[8] - (1d6+5)[10]
    - Secondary Claw (2): (1d20+7)[19] - (1d6+5)[7]
    - Tail: (1d20+3)[14] - (1d6+3)[5]

    Active Effects
    ✥ Breath Recharge [1 rd]
    ✥ Inspire Courage (+1 att / dmg) [4 rd]
    ✥ Draconic Aura - Prowess (+1 dc for cold abilities; +1 str checks / skills and weapon dmg)

  22. - Top - End - #202
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    Default Re: Portal to D&D IC - Spider Smashers

    Iriander finishes casting his spell, and a hippogriff pops into existence right above the corrupted spider's head. Not wanting to throw a rock into such close quarters, potentially hitting an ally, Iriander adopts a defensive posture as the hippogriff goes to town with its powerful foreclaws and beak before dropping to the ground.

    Berserker, seeing Ssrask unload, also lashes out with his clawed hands with a roar of fury. Ash, stuck in the web and unable to move, growls in echo and support.

    Spoiler: OOC
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    Iriander: Free action: Finish casting Summon Nature's Ally II and summon a Hippogriff.
    Full round action: Total Defense, so as not to potentially hit someone with a rock.

    Hippogriff: Appears in an adjacent square to the spider.
    Full round action: Attack with primary claws and secondary beak
    Primary Claws: (1d20+8)[28]
    Claw 1 dDamage: (1d4+7)[10]

    Claw 2: (1d20+8)[10]
    Claw 2 Damage: (1d4+7)[10]

    Beak: (1d20+3)[4]
    Beak Damage: (1d8+4)[8]

    Berserker: Move Action: Adjacent to the spider.
    Standard: Attack with a claw: (1d20+7)[14]
    Damage: (1d4+5)[6]

    Ash: Growl at the spider in frustrated anger.
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  23. - Top - End - #203
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    Default Re: Portal to D&D IC - Spider Smashers

    Hippogriff's critical threat: (1d20+8)[16]
    Potential critical damage: (1d4+7)[11]
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  24. - Top - End - #204
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    Default Re: Portal to D&D IC - Spider Smashers

    Ssrask manages to strike three times with claws, wounding the corrupted spider grievously.

    The summoned hippogriff claws deeply, but its talons get caught in the monster's carapace, preventing the summons from doing critical damage and throwing it off balance, ruining the rest of its attacks.

    Berserker, impeded by the web is off balance enough that his clumsy swings only cause his claw to skitter along the surface of the monster's chitin, dealing no appreciable damage.


    Focusing on the most consistently dangerous target, the corrupted spider viciously attacks Ssrask to the best of its ability.

    Claws (Pedipalps)
    (1d20+9)[17] - (1d8+4)[6] + Acid - (1d3)[1]
    (1d20+9)[10] - (1d8+4)[11] + Acid - (1d3)[1]

    Bite (Mandibles)
    (1d20+4)[18] - (1d10+4)[6] + Corruption [1] DC 16 Fort negates.
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  25. - Top - End - #205
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    Default Re: Portal to D&D IC - Spider Smashers

    Iriander is greatly looking forward to the time when he can set things on fire with his brain. As it is, he continues to stand back and let Berserker and the hippogriff lash out at the corrupted spider.

    Spoiler: OOC
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    Hippogriff attacks: Claw: (1d20+8)[20]
    Claw damage: (1d4+7)[11]

    Claw 2: (1d20+8)[14]
    Claw damage: (1d4+7)[8]

    Bite: (1d20+3)[13]
    Bite damage: (1d8+4)[6]

    Berserker full attack: Claw 1: (1d20+7)[8]
    Claw 1 damage: (1d4+5)[9]

    Claw 2: (1d20+7)[18]
    Claw 2 damage: (1d4+5)[6]
    Last edited by Thokk_Smash; 2020-11-30 at 01:44 PM.
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  26. - Top - End - #206
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    Default Re: Portal to D&D IC - Spider Smashers

    One of the spider's claws and the bite manage to pierce through the protective scales that cover Ssrask's body, yet the dripping acid sizzled and was rendered inert against the surface.

    The lizardfolk bellowed as he allowed the rage of his patron to fortify his body once again. His mass seemsed to increase as the arcane power courses through his blood. He shifted his position slightly to take advantage of his allies positioning. While standing toe to toe (or claw to claw?) with the beast, he loosed a fury of attacks.

    Spoiler: OOC
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    Actions
    ✥ Fort dc 16 vs corruption (1d20+6)[7]
    ✥ Swift Action: White Dragon Lineage (+5 temp hp)
    ✥ Free Action: 5 ft step to flank with Berserker
    ✥ Full Round Action: Full Attack
    - Primary Claw (1): (1d20+11)[16] - (1d6+6)[9]
    - Primary Claw (2): (1d20+11)[30] - (1d6+6)[10]
    - Secondary Claw (1): (1d20+9)[19] - (1d6+5)[9]
    - Secondary Claw (2): (1d20+9)[13] - (1d6+5)[10]
    - Tail: (1d20+6)[19] - (1d6+3)[6]

    Active Effects
    ✥ Breath Recharge (1d4)[1]
    ✥ White Lineage (5 temp hp) [2 rd]
    ✥ Inspire Courage (+1 att / dmg) [3 rd]
    ✥ Draconic Aura - Prowess (+1 dc for cold abilities; +1 str checks / skills and weapon dmg)

  27. - Top - End - #207
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    Default Re: Portal to D&D IC - Spider Smashers

    Berserker manages a single injuring strike, but Ssrask's flurry of claws rends it with deep wounds. With a spurt of blue-black ichor, the corrupted spider collapses to the ground, its limbs tightening in a death curl.

    Encounter Notice
    Enemies Defeated:

    Experience Gained:
    1

    1000
    Last edited by Rizban; 2020-12-03 at 08:25 AM.
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  28. - Top - End - #208
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    Default Re: Portal to D&D IC - Spider Smashers

    With a sigh of relief, Iriander approaches the webbing. Finding the anchor point furthest away from the group, he uses his torch to burn the webbing away where it connects to the anchor. Without both anchor points, he hopes that it will collapse. Berserker, for his part, begins to use his claws to cut away the webbing from himself and Ash.

    Once the webbing is taken care of, Iriander goes to the body of the fallen corrupted spider. Using his stone knife, he begins to harvest what he can from the body. Remembering where the crystal was on the previous spider's body, he is careful around that area.

    Spoiler: OOC
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    Taking 10 on Survival to harvest the body for 20
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  29. - Top - End - #209
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    Default Re: Portal to D&D IC - Spider Smashers

    As Iriander began burning away the webbing that ensnared him, Ssrask opened his sheet in an attempt to see what type of damage the corruption had done. He also opened up the quest log to see if any additional information had been added, or the requirements had been adjusted.

    "Hey Siri, what does corruption damage do?"

    After hopefully getting some kind of explanation, he opened the character advancement section.

  30. - Top - End - #210
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    Default Re: Portal to D&D IC - Spider Smashers

    The web quickly decays into nothing, as though the spell's duration ended along with the spider's.

    Hey! Listen!
    Corruption is bad!
    It taints your body and spirit. It blocks your meridians, making it difficult to cultivate the Inner Energy or advance your Core and ultimately limits your Ascension.

    After thoroughly butchering the corpse, Iriander finds another core similar to the first, though the green tinting to this one seems a bit more... putrescent.
    Last edited by Rizban; 2020-12-04 at 02:24 PM.
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