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  1. - Top - End - #1
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    Lentrax's Avatar

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    Default Civ6itp3: Random Encounters.

    Anyone want to set up a new game?
    Last edited by Lentrax; 2020-08-30 at 05:42 PM.

    Co-Founder of LUTAS.
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  2. - Top - End - #2
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    Illven's Avatar

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    Default Re: Civ6 Multiplayer 3.

    I was thinking of that, starting the recruitment yesterday, but I was ill.

    Any preferences on expansions or bonus content?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  3. - Top - End - #3
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    Default Re: Civ6 Multiplayer 3.

    Oh hey, Civ 6. Is this an open game, or do you have a full group?
    Avatar by araveugnitsuga.

  4. - Top - End - #4
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    Illven's Avatar

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    Default Re: Civ6 Multiplayer 3.

    Quote Originally Posted by Eurus View Post
    Oh hey, Civ 6. Is this an open game, or do you have a full group?
    Open, so far it's just us.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  5. - Top - End - #5
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    DwarfClericGuy

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    Default Re: Civ6 Multiplayer 3.

    I'd be interested if we did more than just vanilla. Even if we just do the randomized techs and civics.

    I'd really love expansions, but understand if folks don't have them.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  6. - Top - End - #6
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    Default Re: Civ6 Multiplayer 3.

    If we do things beyond Vanilla, yeah, I'd be interested to give things a better shot. I feel I have... a marginally better grasp on things.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

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  7. - Top - End - #7
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    Default Re: Civ6 Multiplayer 3.

    I would like to use either or both expansions.
    Turning on tech shuffle sounds great.

    And I am going to propose that we restart if anyone has a tundra start.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  8. - Top - End - #8
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    Default Re: Civ6 Multiplayer 3.

    Yes, using the expansions would be nice if at all possible. I've missed some of the stuff they added.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  9. - Top - End - #9
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    Default Re: Civ6 Multiplayer 3.

    Quote Originally Posted by Lentrax View Post
    I would like to use either or both expansions.
    Turning on tech shuffle sounds great.

    And I am going to propose that we restart if anyone has a tundra start.
    Set the map options to higher temperature and moisture for less tundra and desert?
    Avatar by araveugnitsuga.

  10. - Top - End - #10
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    Default Re: Civ6 Multiplayer 3.

    Quote Originally Posted by DataNinja View Post
    Yes, using the expansions would be nice if at all possible. I've missed some of the stuff they added.
    Governors would definitely have helped.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  11. - Top - End - #11
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    Default Re: Civ6 Multiplayer 3.

    If anyone would like to set up the room, go ahead. I’m going to be on mobile most of the day, and besides that, I’d have to go through and disable all my mods so that everyone else can join as well.

    Co-Founder of LUTAS.
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    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  12. - Top - End - #12
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    Default Re: Civ6 Multiplayer 3.

    Quote Originally Posted by Lentrax View Post
    If anyone would like to set up the room, go ahead. I’m going to be on mobile most of the day, and besides that, I’d have to go through and disable all my mods so that everyone else can join as well.
    Speaking of mods, one of the mods that lets you remove/build over luxury and strategic resources would be pretty great... it's fine if nobody wants that, but I'm just saying.
    Avatar by araveugnitsuga.

  13. - Top - End - #13
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    DwarfClericGuy

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    Default Re: Civ6 Multiplayer 3.

    Would folks be interested in rolling random leaders/nations as well? Maybe not using the actual random feature in game (I don’t know
    if there’s a civilization as horrible as Venice from 5 in 6 that we really want to avoid) but assigning the civs numbers and randomly rolling for each of us?
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  14. - Top - End - #14
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    Default Re: Civ6 Multiplayer 3.

    Also should we add, a if a player eats an ai civ turn 1, restart?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  15. - Top - End - #15
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    Default Re: Civ6 Multiplayer 3.

    Probably a good idea.

    As for rolling random civs, I’m okay with that. Everyone picks six then rolls a d6?

    Co-Founder of LUTAS.
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    Custom STO avatar by Durkoala.


    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

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  16. - Top - End - #16
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    Default Re: Civ6 Multiplayer 3.

    Quote Originally Posted by Lentrax View Post
    Probably a good idea.

    As for rolling random civs, I’m okay with that. Everyone picks six then rolls a d6?
    Oh, that's an interesting idea. So, at the very least, you'll get something that you're vaguely fine with having? Might want to make sure duplicate civs are enabled in gamemode, though, in that case. ...which would also be funnier, methinks, if we end up rolling with 1 or more duplicates.
    Last edited by DataNinja; 2020-08-30 at 05:52 PM.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  17. - Top - End - #17
    Orc in the Playground
     
    DwarfClericGuy

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    Default Re: Civ6itp3: Random Encounters.

    Are there any DLCs that folks are missing? I have everything currently.

    And I like the idea of picking six and rolling.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  18. - Top - End - #18
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    Default Re: Civ6itp3: Random Encounters.

    I also have all DLC.

    Co-Founder of LUTAS.
    For all you lesser superheroes out there.

    Custom STO avatar by Durkoala.


    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

    Spoiler: Online stuffs
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  19. - Top - End - #19
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    Default Re: Civ6itp3: Random Encounters.

    I only have Gathering Storm, Rise and Fall, and the free Aztec DLC. None of the new releases or other packs.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  20. - Top - End - #20
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    Illven's Avatar

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    Default Re: Civ6itp3: Random Encounters.

    Also what map do we want?
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  21. - Top - End - #21
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    DwarfClericGuy

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    Default Re: Civ6itp3: Random Encounters.

    How does Shuffle sound? We double down on the randomness factor.
    Happiness is mandatory, citizen. Remember, a happy citizen is a loyal citizen. Failure to be happy at all times is a violation of Alpha Complex regulations. In the event you are unhappy, please immediately inform your Loyalty Officer.

  22. - Top - End - #22
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    Default Re: Civ6itp3: Random Encounters.

    Everything that can be set to random, must be set to random.

    Random planet age, random rainfall, random temperature, random resources.

    RANDOMIZE ALL THE THINGS!!!

    Co-Founder of LUTAS.
    For all you lesser superheroes out there.

    Custom STO avatar by Durkoala.


    A novella about a wizard and a rock star, cross-dimensional travel, and healing wounds neither knew were there.

    Spoiler: Online stuffs
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    Lentrax has a Deviantart now, check it out!

    Streaming Monday, Wednesday, and Friday at 11CST on Twitch.

    Follow me on Twitter!

  23. - Top - End - #23
    Colossus in the Playground
     
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by Lentrax View Post
    Everything that can be set to random, must be set to random.

    Random planet age, random rainfall, random temperature, random resources.

    RANDOMIZE ALL THE THINGS!!!
    Roll a 1d5 for disaster intensity before game and set it to that!
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  24. - Top - End - #24
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by Lentrax View Post
    Everything that can be set to random, must be set to random.

    Random planet age, random rainfall, random temperature, random resources.

    RANDOMIZE ALL THE THINGS!!!
    I think we wanted warmer temperature, though, specifically to try and avoid tundra starts.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  25. - Top - End - #25
    Colossus in the Playground
     
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by DataNinja View Post
    I think we wanted warmer temperature, though, specifically to try and avoid tundra starts.
    The only concern I have with that, is it'll increase desert.
    Quote Originally Posted by Deme View Post
    One day, we must all have our characters butchered by romhacks face our ends.
    Avatar by Honest Tiefling

    Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.

  26. - Top - End - #26
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    Default Re: Civ6itp3: Random Encounters.

    I'd be in though I only have Rise and Fall, not Gathering Storm.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  27. - Top - End - #27
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by Illven View Post
    The only concern I have with that, is it'll increase desert.
    You can do hot temperature and high rainfall. The only catch is that there will be a lot of jungle.

    Also I have all the expansions as well.
    Last edited by Eurus; 2020-08-31 at 09:59 AM.
    Avatar by araveugnitsuga.

  28. - Top - End - #28
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by TheFallenOne View Post
    I'd be in though I only have Rise and Fall, not Gathering Storm.
    Ah, alas. No horrific natural disasters.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

  29. - Top - End - #29
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    Default Re: Civ6itp3: Random Encounters.

    Who needs natural disasters when you have the human disaster of war.
    Quote Originally Posted by Jeff the Green View Post
    Actually, when you first put up the post where the gazebo started trying to eat us, I assumed you were pulling our legs and you'd put up the real post soon enough.


  30. - Top - End - #30
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    Default Re: Civ6itp3: Random Encounters.

    Quote Originally Posted by TheFallenOne View Post
    Who needs natural disasters when you have the human disaster of war.
    Judging by the game that just finished, pretty much everyone.
    The stars predict tomorrow you'll wake up, do a bunch of stuff, and then go back to sleep.~ That's your horoscope for today.

    01001110011001010111001001100100

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