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Thread: The World Of The Plume
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2020-09-04, 11:34 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
The World Of The Plume
Spoiler: Posts In Recruitment Thread
Gonna be running a game soon involving a world of my own creation.
First off, another goddess (at the request of one of the applicatns):
Lady Kristya, The Lady Of Love, She Who Cares
The goddess of love and caring. Considered one of the more potent minor deities, she has a strong following in the south, lead by the Hierophant Earl McMarley, an elder elf.
Second off, world details.
The world comprises of one known continent, with many much smaller islands sprinkled around it. The Plume operates from the center of the continent, from their stronghold, Bastion. Bastion is a fortress-monastery, commissioned by the founder of the Plume. While the founder's name has been lost to the annals of time (before even Velguardr's time, the founder was) their mark still rests on what the Plume does.
Spoiler: Details NOT For PlayersI repeat-if you're trying to be a player, DO NOT READ THE FOLLOWING SPOILER!
Spoiler: The BoxAt the center of Bastion is a simple stone box. It was left by the founder, and is about the size of a small bed. It is not to be opened until the world itself is in peril.
As one travels further from Bastion, the world generally gets more dangerous, as the Plume can only travel so far, so fast.
There are various major cities that engage in trade with another and Bastion.
They are:
Indos
Ruled by King Jonathan Indos The Third. Noted for its scholars.
Catun, the City of Courts
Ruled by a complex mess of an oligarchy. Noted for its intense politics and confusing laws. Generally not a hospitable place. Binds the spirits of debtors and lawbreakers.
Khizdinal
A primarily dwarven city, ruled by Queen Gili Stoneheart. Despite the name, she is well-liked by her people. A prosperous city, but located above The Unending Pit-thought to be a portal to the realm of shadows located deep within the earth. As such, Khizdinal has a large and powerful military presence.
To anyone finding this thread browsing the World-Building forum: This is for a D&D 5E game. Just keep that in mind. Any suggestions, highly appreciated!
To anyone from the recruitment thread: Don't read that spoiler. Otherwise, also make suggestions!I have a LOT of Homebrew!
Spoiler: Former AvatarsSpoiler: Avatar (Not In Use) By Linkele
Spoiler: Individual Avatar Pics
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2020-09-05, 02:39 PM (ISO 8601)
- Join Date
- Jun 2017
- Location
- Montreal
- Gender
Re: The World Of The Plume
The Allforge
In the mountains near Khizdinal (named the Stoneheart Mountains after the ruler of Khizdinal, maybe?) can be found the Allforge. The Allforge is a guild of smiths - some of the best on the continent, specialized in Giant Rune Magic - but also the name of the legendary forge which gives the guild it's name. Interestingly, the forge also serves as a Holy site for the Giant's Pantheon. The Allforge was long disputed amongst the Giants and the Dwarves who both believe it is a sacred place to them, but Queen Stoneheart preferred to settle this long-lasting quarrel by establishing an economic treaty between the Dwarves and the Giants - the Dwarves supply some material, in exchange the Giants give a certain percentage of finished product to the Dwarves, the Giants get to keep the Allforge and the fighting between both parties stopped. It was a very controversial decision when it was taken, as Dwarves and Giants aren't exactly known for their friendship, but time has proven it to be beneficial for both groups involved.
In this treaty, one of the clauses stipulates that the Giants must open the forge to non-Giants. There have been a few smiths recognized by the Pious Giants of the Allforge and taken in as apprentices, but they are terrible masters - in truth, they only begrugingly accepted this clause - and do all they can to drive the would-be smiths away...Last edited by NiKkatsu; 2020-09-05 at 03:10 PM.
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2020-09-05, 02:41 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
Re: The World Of The Plume
I have a LOT of Homebrew!
Spoiler: Former AvatarsSpoiler: Avatar (Not In Use) By Linkele
Spoiler: Individual Avatar Pics
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2020-09-05, 02:49 PM (ISO 8601)
- Join Date
- Jun 2017
- Location
- Montreal
- Gender
Re: The World Of The Plume
There is a lot of opportunity for more mundane adventures at the Allforge - questing for rare materials, for example. And the treaty itself is a bit shaky.. There could easily be conflict! If, for example, a more religious leader was to gain influence at the court in Khizdinal there could easily be a Crusade to retake the Allforge, and since the Giants of the Allforge come from all tribes they could form a huge Giant army...
But, yeah, for now things are going smoothly enough.
Also, I was mostly creating this for Hjulrus' background, heheh
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2020-09-05, 02:50 PM (ISO 8601)
- Join Date
- Jul 2014
- Location
- Avatar By Astral Seal!
Re: The World Of The Plume
I have a LOT of Homebrew!
Spoiler: Former AvatarsSpoiler: Avatar (Not In Use) By Linkele
Spoiler: Individual Avatar Pics
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2020-09-05, 11:10 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- In the Final Frontier
- Gender
Re: The World Of The Plume
In the southern part of the continent, south of the forests that make a natural border to the influence the Plume has on the affairs of the peoples around Bastion, and north of the desert known as the Marak'thun, lies a land that spans hundreds of leagues north to south, and roughly twice that in length. This land is known colloquially as the Threshold. There has never been a formal name for the land, because there has never been a single stable government in place long enough for it to have been recorded in history as such.
Home to dozens of small kingdoms, each one propped up by a warlord or rogue wizard with enough muscle to carve a piece of the land including a city or two and a few smaller hamlets and villages. And each only lasting so long as the warlord or wizard can hold it until the next comes along and takes it from them as they care their own piece of the Threshold out for themselves.
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