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2020-09-16, 04:20 AM (ISO 8601)
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controlled mount movement comnfirmation
"The initiative of a controlled mount changes to match yours when you mount it."
by RAW, does a controlled mount move during your turn or does it move just after your turn assuming it has lower dexterity?
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2020-09-16, 04:22 AM (ISO 8601)
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- Dec 2018
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- Space Australia
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Re: controlled mount movement comnfirmation
I'm pretty sure the intent of the RAW is you can have your mount's turn either immediately before or after your's
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2020-09-16, 05:39 AM (ISO 8601)
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- Jul 2015
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- New Zealand
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Re: controlled mount movement comnfirmation
If a tie occurs, the DM decides the order among tied DM-controlled creatures, and the players decide the order among their tied characters.
If a player controls the character and the mount, then they decide.
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2020-09-16, 05:55 AM (ISO 8601)
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- Jul 2020
Re: controlled mount movement comnfirmation
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2020-09-16, 06:34 AM (ISO 8601)
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- Dec 2018
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- Space Australia
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Re: controlled mount movement comnfirmation
Bit of a loophole abuse, but yes
Originally Posted by @JeremyECrawfordLast edited by Zhorn; 2020-09-16 at 06:41 AM.
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2020-09-16, 04:56 PM (ISO 8601)
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- Jan 2006
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Re: controlled mount movement comnfirmation
Do controlled mounts get to do anything but move? If so, this could be really silly.
Last edited by Segev; 2020-09-16 at 04:56 PM. Reason: clarity
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2020-09-16, 05:21 PM (ISO 8601)
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- Apr 2020
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- MN, US
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Re: controlled mount movement comnfirmation
In one of the Sage Advice podcast segments, the interviewer asked a related pair of questions. As above, he said a mount gets a "second turn" on the uncontrolled-to-controlled transition. When asked, he basically said the controlled-to-uncontrolled transition was an unusual edge case and dodged it. :) I think he'd give anyone trying to exploit that case the side eye. I think 2 turns' worth of movement in one round without dashing, once per combat, is probably enough. :)
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2020-09-16, 05:35 PM (ISO 8601)
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- Oct 2014
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2020-09-16, 05:45 PM (ISO 8601)
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- Jan 2006
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Re: controlled mount movement comnfirmation
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2020-09-16, 07:20 PM (ISO 8601)
- Join Date
- Oct 2018
Re: controlled mount movement comnfirmation
Maybe I'm misunderstanding the rule, but I'm not sure I'm understanding how this works.
Fighter:
1. mounts the horse = his turn occurs before the horse. Fighter's turn ends before the horse's turn begins and horse can move.
2. The horse then gets his turn and moves
3. The Fighter dismounts...using his held action for additional movement?
Is that what's meant here?
I see how Rogue's turn works fine. He mounts and ends his turn, the horse moves on its turn.
Barbarian:
1. uses part of his action to shove rogue off horse (so no held action), mounts horse. Barbarian ends his turn.
2. horse gets its turn and moves.
Am I getting those correct? Is that what you're saying?Last edited by Guy Lombard-O; 2020-09-16 at 07:23 PM.
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2020-09-18, 11:14 AM (ISO 8601)
- Join Date
- Jul 2015
Re: controlled mount movement comnfirmation
Ok, so how do I ride up to one foe, smack them to death, then ride up to the next foe and deliver more death? If the mounts turn is not simultaneous, this is impossible. RAW is badly written. My house rule: contolling a mount means the character gets the movement of the mount as long as they remains mounted and in control. The mount can still do stuff like dodge/save/attack, but that's concurrent with your turn, not before or after.
While on the subject, I think everyone proficient with land animals should be advantaged in melee vs targets smalled than the mount (as stated in Mounted Combatant) Alternately MC should be a half feat with an ASI in STR or DEX. But nobody listens to me anymore since I changed my name from Jeremy Crawford.
Quit Nerfing Marshals !!!Last edited by Kurt Kurageous; 2020-09-18 at 11:17 AM.
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2020-09-18, 11:33 AM (ISO 8601)
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- Apr 2020
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- MN, US
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Re: controlled mount movement comnfirmation
My understanding based on that Sage Advice podcast interview is that your house rule is almost RAI for controlled mounts. Concurrent turn, action options are dash/dodge/disengage, their movement moves both of you.
An *uncontrolled* intelligent mount gets free use of its action, but its movement must occur on its turn, not yours. (Again from listening to Jeremy, not claiming to have gotten this from close RAW reading.)
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2020-09-18, 11:43 AM (ISO 8601)
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- May 2017
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- Montevarchi, Italy
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Re: controlled mount movement comnfirmation
RAW it says that a controlled mount can move and act even on the turn that you mount it, which would be impossible if a controlled mount had their turn before or after their rider's- so yeah, they are simultaneous.
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2020-09-18, 11:49 AM (ISO 8601)
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- Oct 2005
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Re: controlled mount movement comnfirmation
When you get on a mount, you gain it's movement speed. Any movement subtracts from all movement speeds you have. If move 10 feet, get on a mount with a speed of 60 feet, then you have only 50 feet to move that round on the mount.
At least, according to Never Stop Thinking's video.
I guess RAW, you could have a bunch of characters mount a hippogrif to give it a claw attack, then the next character throws off the current rider to mount the hippogrif and give it another turn? How many mountable creatures have better actions than the characters who can mount them? Is the dreaded rules lawyer dragon gonna keep a bunch of kobolds to jump on it's back to make this happen?yo
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2020-09-18, 12:41 PM (ISO 8601)
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- May 2017
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- Montevarchi, Italy
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Re: controlled mount movement comnfirmation
That's regarding a creature with different movement speeds, which is not the same as mounting a creature- to mount a creature you need at least half of your remaining speed (which is consumed mounting) and then the mount can move with all of its movement.
Also, that doesn't work- in order to attack a mount needs to be Independent, and if is then it only gets its own turn. To get multiple turns it must be a Controlled mount, which means it can't attack.
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2020-09-18, 12:42 PM (ISO 8601)
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- Dec 2018
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- Space Australia
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Re: controlled mount movement comnfirmation
Only controlled mounts have their initiative move to match that of the rider, and the only actions a controlled mount has are Dash, Disengage, or Dodge (PHB p198)
Independent (uncontrolled) mounts can attack as bearing a rider puts no restrictions on the actions it would normally be able to take, but they retain their own position in initiative order.
Agree that the written rules for it ARE badly written.
I also agree that house ruling it to be you just gain the benefit of the mount's movement concurrently on your turn and the mount's action as are also concurrent is a better way to run it, less headaches, more fun. I would recommend people play this way.
But The RAW for initiative doesn't agree with concurrent turns
Originally Posted by PHB p189
As far as movement and attacks go, it's clunky, but maybe somewhat doable by RAW if you rule a ready/held action si the same as the action being readied/held.
Controlled mount goes first
Movement up to enemy #!.
Action; hold remaining movement to move to next enemy within remaining movement range (enemy #2) if enemy #1 dies.
end turn
Player's turn
Attack action (assuming extra attack), attacking enemy #1
assuming killing enemy #1
> Mount's held movement triggers, move to enemy #2
Finish remaining Attack action on enemy #2
Clunky as all hell, better off just using the simpler house rule.Last edited by Zhorn; 2020-09-18 at 01:05 PM.
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2020-09-18, 01:28 PM (ISO 8601)
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- Jan 2006
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Re: controlled mount movement comnfirmation
To check my understanding of controlled mounts then, if I'm a gnome wizard/rogue on a riding dog, I have my dog's movement rate, it can take the dash action to (effectively) double that, and I can still cast a spell and dash with my bonus action to move my dog's speed yet again?
Or am I missing something that limits that?Last edited by Segev; 2020-09-18 at 01:28 PM.
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2020-09-18, 01:34 PM (ISO 8601)
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- May 2017
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- Montevarchi, Italy
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2020-09-18, 01:56 PM (ISO 8601)
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- Jan 2006
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Re: controlled mount movement comnfirmation
Okay. So I get all my actions, and it gets all of its (within the limits stated), so riding a controlled mount gives you essentially double its movement unless it needs to disengage or you really want it defensive, while you still can do anything other than move on your own from its back. That's pretty amazing; I wonder why we don't see more pony-riding halflings.
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2020-09-18, 02:05 PM (ISO 8601)
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- Dec 2018
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- Space Australia
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Re: controlled mount movement comnfirmation
Riding-dogs are one of the best parts about playing small races.
Combat, Roleplay, Exploration, they make everything better.