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2020-09-19, 10:58 AM (ISO 8601)
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[Optimization]Why caster ability score+2 is a horrible choice
Casters gain little benefits from high caster ability score in 5E, without bonus spell slot, all they get is +1 attack roll for SOME spells which isn't even worth 0.5 feat. Basically wizard, cleric, druid and sorcerer should never choose caster ability score+2 unless they have a strong reason to do so, such as a Eldritch Blast build. Intelligence/Wisdom even isn't the most important ability score for wizard/cleric/druid, dexterity and Constitution are.
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2020-09-19, 11:03 AM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
Last edited by ProsecutorGodot; 2020-09-19 at 11:03 AM.
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2020-09-19, 11:05 AM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
It all depends on your build.
Wizards, Clerics, Paladins, and Druids depend on their spellcasting modifier for how many spells they're able to prepare. An extra spell prepared can be helpful to some classes, especially in lower levels where that could be a 20% increase in amount of preparable spells.
However, the one important thing you're missing is Save DC's which can be extremely important dor certain classes. Paladins? Not really. Clerics? Maybe.
If you plan on casting harmful spells, it usually depends on your Spell Save DC on whether the spell is successful.
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2020-09-19, 11:06 AM (ISO 8601)
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- Dec 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
I disagree completely.
A high caster ability score is incredibly useful since it increases save DCs, bonus to hit, number of spells known, bonus to the abilities related to it.Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-09-19, 11:12 AM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
Clerics, Druids, and Wizards all can prepare more spells if they increase their casting stat.
At level 1 you prepare more spells thanks to your stat bonus than your level.
Otherwise I agree with ProsecutorGodot.
Save DC is a big measure of a caster's output.
An enemy saving against your <do nothing if the save is passed> spell, especially if they get it exactly, feels pretty bad.
Besides, there aren't a lot of other ways for a caster to increase their offensive output.
Furthermore, if you're the type that RPs your ability scores (like me) having a 12 or a 14 is talented but not exceptional.
If you want to play as a super-smart wizard 12 or 14 doesn't cut it. If you want to play as a cleric/druid that is really in tune with their god(s)/nature, 12 or 14 doesn't cut it.Last edited by CheddarChampion; 2020-09-19 at 11:18 AM.
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2020-09-19, 11:12 AM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
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2020-09-19, 11:14 AM (ISO 8601)
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- Jul 2020
Re: [Optimization]Why caster ability score+2 is a horrible choice
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2020-09-19, 11:23 AM (ISO 8601)
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2020-09-19, 11:25 AM (ISO 8601)
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- Aug 2020
Re: [Optimization]Why caster ability score+2 is a horrible choice
Mental scores also provide good boosts to useful skills, like Knowledge/Investigation for Int, Perception for Wis, and ALL social skills for Cha.
I guess it's true that casters do have a slightly higher opportunity cost when boosting their casting stat, when compared to martials who just boost their Str/Dex, but that cost is negligible.
Compare a cleric who boosts Wis to one who boosts Con. One gets +1 more spells, more reliable spells/cantrips, +1 to their healing magic, etc., while the other gets a few more hp? slightly better short rest regen? slightly better concentration saves?
Outside of specific builds, it's generally better to pump the casting stat.
As an aside, this is one of the worst parts of playing a caster. Nothing is more frustrating than getting a perfectly positioned faerie fire or whatever on four bandit goons and then having three make their save and you're just stuck spending your concentration on a slightly better Help action.
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2020-09-19, 11:25 AM (ISO 8601)
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- Aug 2016
Re: [Optimization]Why caster ability score+2 is a horrible choice
Casters also have a far higher opportunity cost for 'missing' with a spell than a martial does from missing with an attack (and usually a higher upside from 'hitting' as well). Losing a spell slot for no effect is a huge deal so its important your casting stat is as high as possible.
As a caster you probably want one of con save prof or Warcaster by level 8 but if your central premise is that casters should max Con and leave their casting stat at its base value, I strongly disagree.
I'm not quite sure how to take the 'caster usually can not always cast spells that benefits from high ability score'. They can occasionally cast buff spells which don't require a roll and a number of those spells are good. Focusing solely on those spells will leave you with a hugely restricted spell selection however and once you've cast that spell you are likely to want to cast attack cantrips or spells while maintaining concentration which will use your casting stat.Last edited by Contrast; 2020-09-19 at 11:39 AM.
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2020-09-19, 11:34 AM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
So, if the casting stat is unimportant, what stats SHOULD you be buffing instead?
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2020-09-19, 11:49 AM (ISO 8601)
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- Jul 2020
Re: [Optimization]Why caster ability score+2 is a horrible choice
Attack roll+2 for some action totally not worth 2 feats, even not worth 1.
Int+4 for wizard is like a +1 weapon for warrior, if not worse.
A wizard with 5 int is worse than a wizard with 20 int, but not very far from the latter one. Meanwhile, a archer with 5 dex is unplayable compare with archer with 20 dex. If you give the 5 Int wizard 8 feats, he would be much better(about 5 feats better) than the 20 int wizard.
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2020-09-19, 11:54 AM (ISO 8601)
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- Feb 2014
Re: [Optimization]Why caster ability score+2 is a horrible choice
Sure, you can focus on buffing your team, but that's one turn, and takes your Concentration. What else do you do the rest of the fight?
I mean, you can do that, and be the Dispel/Counterspell//Help/Healbot for the team, and if that floats your boat you're fine. But yeah, if you're going to cast offensively at all, and want more spells ready to cast, you generally will want to have a higher casting stat.
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2020-09-19, 11:59 AM (ISO 8601)
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- Dec 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
What about spells like hold person or similar?
I believe that one could build a prrfectly good caster with a 14 in the casting stat and improving dex and con as long as you pick buffing and utility spells.
But from there to say thay improving the casting stat is suboptimal for caster is a long way to go.Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-09-19, 12:13 PM (ISO 8601)
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- May 2018
Re: [Optimization]Why caster ability score+2 is a horrible choice
No, he is not saying it is useless, he is saying that the difference between a 16 Int and a 20 Int is marginal, and not worth as much as +4 Con (HP + Concentration) or +4 Dex (Initiative + Stealth + AC).
This is certainly true for some gameplay styles, but I'd disagree on it being universally true.
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2020-09-19, 12:17 PM (ISO 8601)
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Re: [Optimization]Why caster ability score+2 is a horrible choice
Save DC, spell attacks, cantrip attacks, spell preparation and miscellaneous benefits (easier time scribing scrolls for Wizards for instance; nobody needs to be extolled the virtues of high Perception and Insight on Wis-casters either nor the benefits of high Cha on social characters or Bards getting extra uses of their Bardic Inspiration or any such) generally do add up. There might be cases where that's not optimal but those are fairly rare.
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2020-09-19, 12:26 PM (ISO 8601)
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- Jan 2019
Re: [Optimization]Why caster ability score+2 is a horrible choice
This is a pretty hot take, OP. What do you expect a wizard/sorcerer to be doing each turn? Hasting someone and then dodging for the rest of the fight?
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2020-09-19, 12:32 PM (ISO 8601)
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- Jul 2008
Re: [Optimization]Why caster ability score+2 is a horrible choice
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-09-19, 12:34 PM (ISO 8601)
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- Dec 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-09-19, 12:51 PM (ISO 8601)
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- Jul 2013
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Re: [Optimization]Why caster ability score+2 is a horrible choice
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2020-09-19, 01:16 PM (ISO 8601)
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- Nov 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
A +1 to hit matters. Saving throw DC matters. For prepared casters it gives you one more spell to prepare. For various class abilities it gives you one more use per long rest. What is important is when you have the 18. My game math theory puts it by level 8 the latest, so you can have a 16 at first level and afford a feat.
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2020-09-19, 01:20 PM (ISO 8601)
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- Jul 2008
Re: [Optimization]Why caster ability score+2 is a horrible choice
Last edited by Boci; 2020-09-19 at 01:22 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2020-09-19, 01:38 PM (ISO 8601)
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- Apr 2020
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2020-09-19, 01:40 PM (ISO 8601)
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- Jul 2020
Re: [Optimization]Why caster ability score+2 is a horrible choice
As others have mentioned, increasing spell save DC is a pretty big deal, from cantrips to disintegrate.
The rare exception might be a multiclass character or 1/2 or 1/3 caster that rarely makes a spell attack roll or uses spells with a saving throw; but even then if you can add some spell attacks into the mix, that's nice, and if you're - say - building a strength eldritch knight, an int of 12 or 14 and firebolt will give you a better ranged option than a dex of 8 or 10 will outside the terribly short range of something like a javelin.
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2020-09-19, 01:40 PM (ISO 8601)
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- Apr 2020
Re: [Optimization]Why caster ability score+2 is a horrible choice
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2020-09-19, 01:43 PM (ISO 8601)
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- Dec 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-09-19, 01:45 PM (ISO 8601)
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- Apr 2020
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2020-09-19, 01:46 PM (ISO 8601)
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- Jun 2019
Re: [Optimization]Why caster ability score+2 is a horrible choice
I'm going to talk Wizard because that's the most recent character I just built. The list of highly regarded Wizard spells is long:
Level 1: Shield, Absorb Elements, Sleep, Magic Missile, Find Familiar, Silent Image, Tasha's Hideous Laughter, Mage Armor
Level 2: Flaming Sphere, Hold Person, Invisibility, Levitate, Mirror Image, Misty Step, Rope Trick, Suggestion, Web
Level 3: Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Hypnotic Pattern, Major Image, Tongues
That's a total of 27 spells I would love to have prepared on most any Wizard I make. By level 5 a 14 int wizard would only be able to prepare 7 of them. An 18 int wizard could prepare 9. For most of the game the number of spells you can prepare with a wizard is a huge deal! Druids and Clerics also fall into the same category of having more highly regarded spells than they can possibly prepare - though not to the same extent that the wizard does.
So just from a spells prepared viewpoint I'd say the extra casting stat is very important and that's before even considering what it does for save DC's.
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2020-09-19, 01:47 PM (ISO 8601)
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- Feb 2018
Re: [Optimization]Why caster ability score+2 is a horrible choice
I'm now wondering what eight feats a theoretical 5 int wizard would even take. Never mind where they got the extra three from, this is a very theoretical wizard.
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2020-09-19, 01:49 PM (ISO 8601)
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- Dec 2013
Re: [Optimization]Why caster ability score+2 is a horrible choice
Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!