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Thread: Why is creating undead Evil?
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2020-09-20, 02:29 PM (ISO 8601)
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Re: Why is creating undead Evil?
Creating undead, even becoming a lich, only became evil in 3rd edition. Before that, they weren't. Negative energy and Necromancy weren't inherently evil either (even Cure spells were Necromancy before 3rd). They only became evil because the editor added his own religious and spiritual views when they edited the edition.
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2020-09-20, 03:20 PM (ISO 8601)
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Re: Why is creating undead Evil?
Actually it's not always evil. It depends on the system you use. In Pathfinder 2E the animate dead spell doesn't have the evil trait. Granted, it only lasts for 1 minute, so it's not permanent, which might be the reason, but it's not evil.
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2020-09-20, 04:02 PM (ISO 8601)
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Re: Why is creating undead Evil?
That's not entirely true. Being turned into an undead creature prevents Raise Dead from working, but [True] Resurrection can still revive someone who has been reanimated and then destroyed. The line saying that undead creatures can't be revived in Resurrection and True Resurrection means that you can't revive, for example, a vampire, but you can revive the creature that the vampire was before becoming undead. The fact that lower-level resurrections don't work, though, would appear to be evidence that becoming undead does somehow scar the soul of the creature whose body is being defiled by negative energy.
Last edited by Vaern; 2020-09-20 at 04:04 PM.
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2020-09-20, 04:05 PM (ISO 8601)
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Re: Why is creating undead Evil?
Fun fact: in the d20 Modern, it works in that exact way:
Allegiances: A skeleton loses any previous allegiances and adopts a new allegiance to its creator. This allegiance cannot be broken.Allegiances: A zombie loses any previous allegiances and adopts a new allegiance to its creator. This allegiance cannot be broken.Human Zombie: CR 1⁄2; Medium-size undead; HD 2d12 plus 3 (Toughness feat); hp 16; Init –1; Spd 30 ft.; Defense 11, touch 9, flat-footed 11 (–1 Dex, +2 natural); BAB +0; Grap +1; Atk +1 melee (1d6+1, slam); Full Atk +1 melee (1d6+1, slam); FS 5 ft. by 5 ft.; Reach 5 ft.; SQ undead, move or attack action only; AL none or creator; SV Fort +0, Ref –1, Will +3; AP 0; Rep +0; Str 13, Dex 8, Con —, Int —, Wis 10, Cha 1.
Skills: None.
Feats: Toughness.
Possessions: Burial clothes.
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2020-09-20, 04:09 PM (ISO 8601)
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Re: Why is creating undead Evil?
Because with those spell slots used to create undead you could be creating cute and harmless lantern archons or undyings.
Unless you are creating undead with level 2 spell slots or lower level spell slots but then it is usually by killing a creature (which is not necessarily evil).
Low level resurrection spells basically requires the body to not have suffered from too much damage(ex: if the head is cut you can not ressurect).
So if body damage counts then undead creation might just be damaging the body itself and not the soul (ex: the corpse lose all its flesh when turned in a skeleton and maybe it rots instantly when turned into a zombie and so on).Last edited by noob; 2020-09-20 at 04:16 PM.
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2020-09-20, 05:28 PM (ISO 8601)
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Re: Why is creating undead Evil?
Note: Sticks and Stones spell (Shining South) isn't [Evil], but gives you access to Energy Drain at level 5+...
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2020-09-20, 06:57 PM (ISO 8601)
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Re: Why is creating undead Evil?
As said: there are different degrees and types of evil, but making undead from low-INT or Mindless creatures is still achieving the [Evil] aim of horrifying the living with the sight of the dead. Evil can be achieved by acts designed to destroy good, which include mockery or perversion of good's principles.
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2020-09-20, 07:24 PM (ISO 8601)
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Re: Why is creating undead Evil?
That would only work if you were guaranteed to show "the dead" to "the living."
No, it has to be something inherent to casting the spell. Either that, or something inherent to what animates the dead must be causing harm in a quantifiable way. No "ambient negative energy that may someday somehow do something bad somewhere." Somebody has to be being quantifiably harmed by it.
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2020-09-20, 07:31 PM (ISO 8601)
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Re: Why is creating undead Evil?
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2020-09-20, 08:17 PM (ISO 8601)
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Re: Why is creating undead Evil?
Creating Undead is Evil for the same reason that nuclear power is Evil: it is morally unacceptable to work with things that are dangerous in the hands of people who aren't trained professionals.
Alternatively, the D&D alignment rules don't make any sense.
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2020-09-20, 08:19 PM (ISO 8601)
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Re: Why is creating undead Evil?
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2020-09-21, 12:26 AM (ISO 8601)
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Re: Why is creating undead Evil?
The ones animating skeletons and zombies are definedly mindless. They don't have the capacity to object any more than your computer has the capacity to object to posting to web forums.
One of the things I am not satisfied with but have toyed with is the notion that a portion of the corpse's prior soul is grabbed and dragged back. Just enough to give a metaphysical "shape" for the negative energy to flow through and bind to the corpse itself. This might be an ongoing discomfort or pain for the dead soul, in which they have no say. There are still things that create exceptions to the "it's always evil to cast it" rule with this explanation, though, and it's weird and feels a bit trite, which is why I find it unsatisfactory. But it is one I still toy with to see if I can shake a solid metaphysic out of it.
Anybody who can cast animate dead is at least a 5th level caster, and thus qualifies as a "trained professional."
Since the act of casting the spell is an evil act, it can't be anything about how responsibly the spell is or is not used that is in consideration, here.
They make sense. They just don't make perfect sense, and are imperfectly or inconsistently applied by some writers. It's really only we who insist on picking everything apart who look at animate dead and demand to know what's so evil about it from base principles. "Oh, yeah, making undead's something villains iconically do" is enough for a lot of people. Not for me, mind, but I am here pointing out that this isn't a failure of the rules to make sense, just a failure of the rules to be consistent or rooted in base principles.Last edited by Segev; 2020-09-21 at 02:33 AM.
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2020-09-21, 01:10 AM (ISO 8601)
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Re: Why is creating undead Evil?
It's the negative energy = evil, positive energy = good paradigm — but there are other views.
Originally Posted by Arzan the SorcerorOriginally Posted by Zoltan the Necromancer on Summoningπ = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
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2020-09-21, 01:51 AM (ISO 8601)
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Re: Why is creating undead Evil?
It's really only animate dead, and the handful of other spells that create mindless undead, that is the problem. Creating intelligent undead is fairly well established as trapping/binding/entwining or otherwise doing something awful to the spirit of the being in question such that it doesn't end up going where it is supposed to go. This is fairly obviously a massive disruption of the cosmic system to the point that it angers even many clearly evil deities: Asmodeus and co would very much prefer that your soul end up in Hell like it's supposed to rather than run away to lichdom and potentially be lost eternally somewhere beyond standard planar boundaries.
But this doesn't seem to happen with regard to mindless undead, and of course in 2e - which is when all of the more complicated metaphysics of what happened after death was worked out in detail - creating mindless undead was not an evil act. As such, the best explanation is that the 3e design team simply made a category error by failing to distinguish between intelligent and mindless undead.
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2020-09-21, 02:16 AM (ISO 8601)
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Re: Why is creating undead Evil?
Maybe there's something inherently evil about obsidian in D&D-verse. Dumb, but possible.
If that were [Evil], then opalescent glare wouldn't be a [Death, Good] spell, despite using the powers of [Death] to terrify the living. Even good creatures can be affected, if they fail the save.Last edited by PoeticallyPsyco; 2020-09-21 at 02:22 AM.
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2020-09-21, 02:26 AM (ISO 8601)
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2020-09-21, 02:34 AM (ISO 8601)
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Re: Why is creating undead Evil?
I mean, becoming a lich was tied to committing some dark, twisted and unspeakably evil act in AD&D too, right? I'm pretty sure that is enough to send most people who do turn into a lich towards the deep end of the alignment pool.
(Yes, there are exceptions, arch-liches, baelnorn, etc etc. Your average lich, however, must kill infants or drink the blood of puppies or whatever to become one)
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2020-09-21, 04:09 AM (ISO 8601)
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Re: Why is creating undead Evil?
Maybe obsidian can only be obtained by destroying the soul of a young angel?(going with the "the evil portion of the spell is the component")
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2020-09-21, 05:07 AM (ISO 8601)
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Re: Why is creating undead Evil?
Last edited by Jack_Simth; 2020-09-21 at 05:07 AM.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2020-09-21, 05:14 AM (ISO 8601)
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Re: Why is creating undead Evil?
Actually, no: they kept exact mechanics of Lich transformation vague pre-3E (save for one Dragon article at the end of "Blue Box" era)
Monstrous Compendium vol. 1 listed both Lich and Demilich as "ALIGNMENT: Any", because "the lich has no interest in good or evil as we understand it"
Moreover, there is one more canon counterpoint:
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2020-09-21, 08:37 AM (ISO 8601)
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Re: Why is creating undead Evil?
It's not a negagive energy thing either since spells like enervation explicitly use negative energy and do not have the evil descriptor.
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2020-09-21, 04:28 PM (ISO 8601)
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Re: Why is creating undead Evil?
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2020-09-21, 07:03 PM (ISO 8601)
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2020-09-21, 08:22 PM (ISO 8601)
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Re: Why is creating undead Evil?
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2020-09-21, 08:41 PM (ISO 8601)
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2020-09-21, 09:22 PM (ISO 8601)
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Re: Why is creating undead Evil?
Ultimately, the reason is because one of the authors decided it should be evil and added the [Evil] tag without bothering to explain themself.
Personally, I'm not a fan, mainly because, as Unavenger said:
So whenever I run 3.5 I house-rule it out.
(BTW, may I have permission to put that quote in my extended sig?)
You can try to offer a retroactive explanation, but most simple-sounding "explanations" create new contradictions, as Segev keeps pointing out.
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2020-09-21, 09:33 PM (ISO 8601)
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Re: Why is creating undead Evil?
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2020-09-21, 09:53 PM (ISO 8601)
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2020-09-22, 12:02 AM (ISO 8601)
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2020-09-22, 01:14 AM (ISO 8601)
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Re: Why is creating undead Evil?
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