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2020-09-21, 10:57 PM (ISO 8601)
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Re: Builds using Spell Sniper and little or no spellcasting classes
Works nicely on an EK. It allows reach GFB/BB, enhances the ranged attack capability of a STR build and synergises well with War Magic if you’re building towards the cantrip + BA weapon combo (such as with a bow and rogue multiclass)
Roll for it 5e Houserules and Homebrew
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2020-09-22, 12:04 AM (ISO 8601)
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- Aug 2008
Re: Builds using Spell Sniper and little or no spellcasting classes
A sorcerer with the distant metamagic might try to get the extra 50 percent range out of a touch spell but because it only works on attack roles and not saves it doesn't really open up much new uses. A favored soul cold try harm and inflict wounds I guess...
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"You should just homebrew the world's tiniest violin for your bard."
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2020-09-22, 07:53 AM (ISO 8601)
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- Feb 2007
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Re: Builds using Spell Sniper and little or no spellcasting classes
Originally Posted by cutleryPokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
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2020-09-22, 03:19 PM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Builds using Spell Sniper and little or no spellcasting classes
Which is why Magic Initiate would be more useful, like cutlery said.
And that's the real rub. It's not too hard to find situations where an extra cantrip would be useful. But it is hard to find situations where an extra cantrip and a range increase is more useful than two extra cantrips and an extra first-level spell. And that's even more true if you don't have much in the way of spellcasting (and hence, not many other spells that would benefit from the range increase).Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2020-09-22, 05:29 PM (ISO 8601)
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- Aug 2018
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- Between SEA and PDX.
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Re: Builds using Spell Sniper and little or no spellcasting classes
You could put it like this:
You have something you could have done without any feat, your original "default", we'll say this is worth 1 point.
Then you have the value of what cantrips the feat would have provided. A new "default", which we'll say is worth an additional 0.5 points.
Then there's the Reach provided by Spell Sniper, which we'll say doubles the value of Booming Blade, for an additional 0.5 points.
Then there's the value of the alternate level 1 spell, which is probably worth more than a Cantrip, so we'll say it's worth a total of 2 points when you cast it.
So with Magic Initiate, you're occasionally getting nothing out of that feat (as you'll have some cantrips you're casting that didn't come from that feat), and sometimes it's giving +0.5, and once per day it's giving +1.
With Spell Sniper, you're occasionally getting nothing, and sometimes you're getting +1 whenever you're using Booming Blade.
You could say that it's the difference between a Sorcerer vs. a Wizard. A Barbarian and a Ranger. A specialist vs. a generalist.
But from my experience, most melee characters are specialists.
5th Edition Homebrewery
Prestige Options, changing primary attributes to open a world of new multiclassing.
Adrenaline Surge, fitting Short Rests into combat to fix bosses/Short Rest Classes.
Pain, using Exhaustion to make tactical martial combatants.
Fate Sorcery, lucky winner of the 5e D&D Subclass Contest VII!
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2020-09-22, 05:45 PM (ISO 8601)
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- Aug 2020
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2020-09-22, 10:23 PM (ISO 8601)
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- Aug 2020
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2020-09-22, 11:52 PM (ISO 8601)
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- Jun 2013
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- Montreal, QC
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Re: Builds using Spell Sniper and little or no spellcasting classes
SCAGtrips + Shillelagh lead to silliness* like going Arcana Cleric or Tomelock for good at-will melee damage, rather than War Cleric or Bladelock resp. Even without Shillelagh, the SCAGtrips are just too cheap a way to boost at-will DPR on Clerics (via feat) and Rogues and the like.
To OP: If I were to specifically have to make a non-caster build that made use of Spell Sniper for EB, it'd have to be a Str-based Fighter picking it for a decent ranged option while dumping Dex. For example, a variant half-elf (drow magic) battlemaster who went STR > CON > CHA >> WIS > DEX > INT. At that point, I'd ask my DM if being half-drow is enough to qualify for Drow High Magic, and make a sort of off-brand EK with no actual spell slots but as much racial/feat magic as I could muster.
*Whether something is silly or not is of course a matter of subjective taste, but I think it's not too controversial that the Arcana Cleric was not intended to be a better melee combatant than the domains that get divine strike and martial weapons.
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2020-09-23, 04:14 AM (ISO 8601)
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- Jan 2013
Re: Builds using Spell Sniper and little or no spellcasting classes
I took the feat on an Eldritch Blast Warlock. I also had Pact of the Tome, so I had loads of cantrips, it was great. I very much appreciated the ability to ignore most cover in combat: it's surprising how often the rest of the party being in melee will give the enemy +2 AC, otherwise.
But on topic:
Does Ritual Caster feat qualify you for this one?Last edited by Mr Adventurer; 2020-09-23 at 04:15 AM.
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2020-09-23, 05:02 AM (ISO 8601)
- Join Date
- Feb 2017
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2020-09-23, 06:01 AM (ISO 8601)
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- Mar 2015
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Re: Builds using Spell Sniper and little or no spellcasting classes
So classes are nominally balanced around being good at some things and bad at others. You get some strengths, but they are offset by weaknesses. A lot of casting classes abilities are many and diverse, but are generally offset by being less good at at will damage (and somewhat at damage in general). SCAG cantrips turn this on its head; they let casters be both very good at control, area of effect spells, utility and so on whilst also being in the same league as other characters in terms of at will damage potential. Why play a barbarian when you can do nearly as much attack damage with a cleric but also have all your cleric spellcasting on top?
Oh, that's quite fun. I hadn't thought of that! Although isn't the range "Self"?
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2020-09-23, 07:01 AM (ISO 8601)
- Join Date
- Feb 2017
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2020-09-23, 07:51 AM (ISO 8601)
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- Feb 2007
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Re: Builds using Spell Sniper and little or no spellcasting classes
Originally Posted by Unoriginal
However, as a DM, I'd absolutely allow it to work on Produce Flame. Nothing about this will break the game.Pokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
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2020-09-23, 11:13 AM (ISO 8601)
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- Aug 2020
Re: Builds using Spell Sniper and little or no spellcasting classes
Is EB also not balanced? Toll the Dead?
Originally Posted by SLOTHRPG95
Rogues get the opportunity cost of not being able to dual-wield, as well as not using ranged weapons, if they focus on BB. They also need to be either Swash to get both the rider and sneak attack off, otherwise its just an extra 1 to 2d8 while either staying in melee or burning a cunning action.
Originally Posted by MrStabby
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2020-09-23, 01:32 PM (ISO 8601)
- Join Date
- Jun 2019
Re: Builds using Spell Sniper and little or no spellcasting classes
I mean, other then grabbing SCAG on Rogue I dont often see this taken at all.
The last time I saw this was Highelf - takes GFB cantrip
Spell sniper - Pickup booming blade on Rogue.
With option of swapping Elf wep training, to Whip proficiency in Tashas, I can see this happening more often on rogues going forward once its released as official content.
Edit - Bonus points if you can get your hands on Illusionist bracers for a second rider option for Sneak attack.
Fully commiting to a Cantrip build.Last edited by ThatoneGuy84; 2020-09-23 at 01:34 PM.
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2020-09-24, 03:16 PM (ISO 8601)
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- Mar 2019
Re: Builds using Spell Sniper and little or no spellcasting classes
By RAW doesn’t spell sniper work with sun soul monk since those are ranger spell attacks?
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2020-09-24, 03:19 PM (ISO 8601)
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- Jan 2006
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2020-09-26, 08:03 AM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Builds using Spell Sniper and little or no spellcasting classes
Eldritch Blast is balanced, because it's only natively available to one class, requiring an opportunity cost for anyone else to get them, and other classes don't get any of the riders on it that warlocks do (and other parts of the warlock class are balanced around the fact that they get Eldritch Blast).
Toll the Dead is not balanced. It's a rarely-resisted damage type, and also almost always does more damage than any other cantrip, on a variety of already-strong classes? What were they thinking?Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2020-09-26, 08:55 AM (ISO 8601)
- Join Date
- Aug 2020
Re: Builds using Spell Sniper and little or no spellcasting classes
Toll the Dead is also only native to just three classes, one of them who doesn't need it (Warlock). Yes, it targets a mental save, and yes it does have a higher die size than things like Firebolt, but it also has a conditional that the target must be damaged for that higher die size to matter. It is a good cantrip, but I fail to see the imbalance from what you mention alone. Ain't no one dipping Wizard for Toll the Dead.
Eldritch Blast has a damage type that is arguably just as strong or stronger, with almost no monsters able to resist it. And obviously the opportunity cost is negligible, when Warlock is such a powerful dip class for the other Cha casters and that it's the basis of one of the most popular degenerate white-room multiclass combinations. Heck, the OP even assumed that EB would be the primary choice for a spell sniper cantrip in non-casters, because the damage and multiple rays make it competitive to and more reliable than cantrips like Toll and Firebolt.
Of course Warlock is based around their EB spam, but I don't know if I would go so far as saying they are "balanced" around it (in any way that is effective). Though, that's a discussion for another thread.
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2020-09-27, 07:29 AM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Builds using Spell Sniper and little or no spellcasting classes
Nobody dips warlock for eldritch blast, either. They dip warlock for other reasons, like Hex Warrior (which is also not balanced), and then pick up Eldritch Blast because they're dipping anyway.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2020-09-27, 10:12 AM (ISO 8601)
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- Feb 2007
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Re: Builds using Spell Sniper and little or no spellcasting classes
Originally Posted by ChronosPokemon friend code : 3067-5701-8746
Trade list can be found on my Giant League wiki page, all pokemon are kept in stock with 5 IVs, most with egg moves, some bred for Hidden Powers. Currently at 55 in stock and counting.
Padherders for my phone and my tablet!
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2020-09-27, 02:00 PM (ISO 8601)
- Join Date
- Sep 2017
Re: Builds using Spell Sniper and little or no spellcasting classes
I have seen many people dip Warlock specifically to pick up EB with invocations. In my (anecdotal) experience, it is by far the main reason players have cited when they chose to dip into Warlock. Hex Warrior is probably around third, after people dipping for spell list expansion in general (both Warlock exclusives and Tome of Shadows).
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2020-09-28, 03:32 PM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Builds using Spell Sniper and little or no spellcasting classes
Dipping (multiple levels) for EB and invocations, yes. But not for just the one level it'd take to get EB. In other words, it's not EB itself that is unbalanced; it's the other stuff warlocks get that boosts it.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2020-09-28, 07:54 PM (ISO 8601)
- Join Date
- Sep 2017
Re: Builds using Spell Sniper and little or no spellcasting classes
Your claim has (or at least appears to have) changed since the last comment. You said people dip Warlock for other effects, and pick up EB since, eh, they're already in Warlock.
My experience differs. People I play with, both now and in the past, have dipped warlock explicitly for that shiny EB, and often taken a second level to make it even nicer. For what it's worth, I've seen many more 1-level Warlock dips in no-feats games, where the other avenues of access to EB are cut off.
It is simply a very reliable cantrip, even before invocations come into play.
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2020-09-28, 09:55 PM (ISO 8601)
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- Jan 2011
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- Lakeland, FL
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Re: Builds using Spell Sniper and little or no spellcasting classes
3 Chain Warlock/3 Sorcerer/ 6 Eagle Totem Barbarian.
Take Aganizing Blast and Eldritch Spear for your invocations. Take Invisible Imp as a spotter.
Take Distant Spell meta magic on Sorcerer. So you can double range.
Take Spell Sniper and sillily you use sixth level Eagle Barbarian Totem to be able to clearly see an enemy far away.
This will make you a true sniper.
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2020-09-29, 12:53 AM (ISO 8601)
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- Jan 2006
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Re: Builds using Spell Sniper and little or no spellcasting classes