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  1. - Top - End - #361
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    I'm thinking about letting Simone have the flamer. Before the sniper rifle it was our biggest asset, but now - not so much. The sniper rifle should be enough to get everyone a $10k weapon and some minor gear. The next thing to want would be serious armor, but good armor is very expensive and one flamer would not buy even one suit. She can train now before the second attack using some petrol instead of real fuel. Also would count as her share of the loot. What do you think?
    Yeah, that makes sense. Does that mean we're taking the shotgun back, or is she keeping that too?

    Oh, GM, what kind of armour did these guys have, out of curiosity? I know we can't use it, but it feels good to know for when we start shooting more of them.
    Last edited by Volthawk; 2021-02-07 at 07:55 AM.

  2. - Top - End - #362
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    Yeah, that makes sense. Does that mean we're taking the shotgun back, or is she keeping that too?
    I don't care much either way. If she's spent a point it's worth letting her keep it, but you can use it next combat if you intend to (would it be the same default as the rifle?) because I want her use the flamer for that one.

  3. - Top - End - #363
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    Shoot Da Moon's Avatar

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    Oh, GM, what kind of armour did these guys have, out of curiosity? I know we can't use it, but it feels good to know for when we start shooting more of them.
    Looks like some of them had decent armour...once. Before the land mines exploded near them and tore it up. It saved their lives, probably, but the armour was wrecked in the process.
    Anachronism will never high-light the folly of my convictions!

  4. - Top - End - #364
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Looks like some of them had decent armour...once. Before the land mines exploded near them and tore it up. It saved their lives, probably, but the armour was wrecked in the process.
    Gotcha. As I said, I knew it was destroyed, just wanted to confirm that their guys have pretty decent armour as far as we can tell.

  5. - Top - End - #365
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    Gotcha. As I said, I knew it was destroyed, just wanted to confirm that their guys have pretty decent armour as far as we can tell.
    Only a few of them. The rest had no armour. And died. (Except for the sniper and his motorcyclist, who got lucky.)
    Anachronism will never high-light the folly of my convictions!

  6. - Top - End - #366
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    The techies in the radio room send the message to Red Brick.

    (OOC: Anything else before we move on to the next day?)
    Err... to the Waffle House as per #394? Where did they sent the message?

    I think Tariq wanted to craft something. Sean can name impact fuses for grenades and various marketable explosives to craft if Tariq has no better idea.

    No more actions for Sean on days 19 and 20, just maybe checking with the radio guys for the anticipated response.

  7. - Top - End - #367
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    I think Richard's all done with the repairs he can do here and now, so further days will be spent resting for health and keep watch.

    Is it worth remining the field? They'll know it's there, but at least if we remine it they won't be able to follow the previous explosions to get past it.

    The prisoners mentioned spies were watching the building to confirm we were there. Should we go looking for them, assume they pulled out before the attack/after it failed, or do we just not want to risk catching a bullet if they spot us first?

  8. - Top - End - #368
    Orc in the Playground
     
    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Replacing the mines that exploded would be a good idea. I think something like the OZM-3 from High-Tech p.189 might be even better than the existing ones - lower base damage (5d) but 4d fragmentation, which means it has effect out to 20 yards.

    I'll use one of my sticks of dynamite for the explosives (base value $20, doubled for being used for other explosives) as well as $8 worth of junk, and see how many I can assemble. I subtracted the junk and dynamite from the spreadsheet.

    Okay, I succeeded by 12, doubled and subtracting from my bugs roll gives -16, so that means he produced 5 bugs-free OZM-3 analogues in a bit under 3 hours.

    How many mines were detonated earlier? Just wondering if he needs to make more.
    Last edited by GnomesofZurich2; 2021-02-09 at 04:45 PM.

  9. - Top - End - #369
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Replacing the mines that exploded would be a good idea. I think something like the OZM-3 from High-Tech p.189 might be even better than the existing ones - lower base damage (5d) but 4d fragmentation, which means it has effect out to 20 yards.

    I'll use one of my sticks of dynamite for the explosives (base value $20, doubled for being used for other explosives) as well as $8 worth of junk, and see how many I can assemble. I subtracted the junk and dynamite from the spreadsheet.

    Okay, I succeeded by 12, doubled and subtracting from my bugs roll gives -16, so that means he produced 5 bugs-free OZM-3 analogues in a bit under 3 hours.

    How many mines were detonated earlier? Just wondering if he needs to make more.
    Well, the minefield before the attack had 20 mines, I think 1/5 of them blew up during the attack...

    How many new explosives total have you planted so far?
    Anachronism will never high-light the folly of my convictions!

  10. - Top - End - #370
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    The prisoners mentioned spies were watching the building to confirm we were there. Should we go looking for them, assume they pulled out before the attack/after it failed, or do we just not want to risk catching a bullet if they spot us first?
    I wouldn't go anywhere. In fact, I'm not even sure the "spies" were different people from the "Sinful Nature" guys. Let them come when they see fit.

    Quote Originally Posted by Shoot Da Moon View Post
    (OOC: Day 19 ends, everyone should mark off 3 meals for the day.)
    Done.

    As for day 20, Sean and Richard have failed HT rolls so should waste a day of healing. This was interrupted by the interrogation, but now would be a good time to catch up.

  11. - Top - End - #371
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    As for day 20, Sean and Richard have failed HT rolls so should waste a day of healing. This was interrupted by the interrogation, but now would be a good time to catch up.
    Yup. Tariq, however, is free to do some stuff. Something fun and risky, I'll bet!
    Anachronism will never high-light the folly of my convictions!

  12. - Top - End - #372
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Well, the minefield before the attack had 20 mines, I think 1/5 of them blew up during the attack...

    How many new explosives total have you planted so far?
    I salvaged 2 earlier, and if 1/5 (4) blew up during the attack, and I've planted 5, then I guess 1 more?

  13. - Top - End - #373
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Using $48 of junk, Tariq puts together another 3 mines in 40 minutes. He is going to plant one in the mine field. Still deciding what to do with the other two.

  14. - Top - End - #374
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Using $48 of junk, Tariq puts together another 3 mines in 40 minutes. He is going to plant one in the mine field. Still deciding what to do with the other two.
    Alright, what else do you do on Day 20?
    Anachronism will never high-light the folly of my convictions!

  15. - Top - End - #375
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Alright, what else do you do on Day 20?
    After speaking with Richard and Sean, he'll take the advice given and go to plant a mine on the hill...and since he has another, might as well plant two. Tariq is going to take his time to conceal them well, spending 8x the usual time to get +3 to his Set Traps (Explosives) roll, succeeding by 9.

  16. - Top - End - #376
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    After speaking with Richard and Sean, he'll take the advice given and go to plant a mine on the hill...and since he has another, might as well plant two. Tariq is going to take his time to conceal them well, spending 8x the usual time to get +3 to his Set Traps (Explosives) roll, succeeding by 9.
    Alright, moving onto the next day?
    Anachronism will never high-light the folly of my convictions!

  17. - Top - End - #377
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    Default Re: Worse Than the Disease OOC

    Just a reminder, the meals you got from hunting animals usually last a week unless you convert them to jerky. What many meals total do you have right now, anyway?
    Anachronism will never high-light the folly of my convictions!

  18. - Top - End - #378
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Just a reminder, the meals you got from hunting animals usually last a week unless you convert them to jerky. What many meals total do you have right now, anyway?
    Quote Originally Posted by Shoot Da Moon View Post
    (OOC: Another 3 meals per person consumed for the day.)
    Assuming it's still freezing cold, can we just keep them frozen? Like hanging from the building's north side or what not. I have assumed we can and that's why I was not more active in cooking them.

    Subtracting 22 meals for day 20 (1 for Sean + 9 for the party + 12 for the prisoners). This leaves us with 144 meals, not counting anything more durable.

  19. - Top - End - #379
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Assuming it's still freezing cold, can we just keep them frozen? Like hanging from the building's north side or what not. I have assumed we can and that's why I was not more active in cooking them.
    Packing them in with a bunch of ice could work if you had a big enough container for it all (like a...fridge). Hanging the meat off the side of the building would put it at risk of animals getting at them.
    Anachronism will never high-light the folly of my convictions!

  20. - Top - End - #380
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    Default Re: Worse Than the Disease OOC

    Then I guess we can let Simone cook it all to make jerky. Will she take on the task?

  21. - Top - End - #381
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Then I guess we can let Simone cook it all to make jerky. Will she take on the task?
    Certainly. Here's hoping it doesn't attract any...animals...
    Anachronism will never high-light the folly of my convictions!

  22. - Top - End - #382
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    The techs in the radio room give Sean what messages they've received so far; one crazy conspiracy theorist is claiming to have proof that the Shelters are a grand conspiracy to commit genocide, another report of a nighttime traveler spotting the ghost of Ethan Allen, leader of The Green Mountain Boys, on The Long Trail, and discussions of a rumor that the virus was really a magical curse.
    So, no specific instructions following #392i?

  23. - Top - End - #383
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    So, no specific instructions following #392i?
    They received the message and passed it along to the leadership. Currently, they are not giving you any new orders. Are you releasing the prisoners?
    Anachronism will never high-light the folly of my convictions!

  24. - Top - End - #384
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Are you releasing the prisoners?
    Not yet. I'll tell when we do.

  25. - Top - End - #385
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    Default Re: Worse Than the Disease OOC

    Alright, what does Tariq do while the rest of his group is busy with their own things?
    Anachronism will never high-light the folly of my convictions!

  26. - Top - End - #386
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Alright, what does Tariq do while the rest of his group is busy with their own things?
    I don't think I ever actually rolled to heal the minor injuries I got when opening the lockers, so I may as well as rest, too. I rolled 6 vs HT 11, so recover 1 hp. I believe I still have 1 hp left to recover.
    Last edited by GnomesofZurich2; 2021-02-14 at 09:13 PM.

  27. - Top - End - #387
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    Default Re: Worse Than the Disease OOC

    Alright, then I think we should call this day done.
    Anachronism will never high-light the folly of my convictions!

  28. - Top - End - #388
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    Default Re: Worse Than the Disease OOC

    Tariq wants to go out to inspect the exploded wolf, and try to get an idea of how big it might have been, to find the sweet spot for having likely attackers detonate them without accidental detonations by local wild-life. I guess it wasn't a bad thing the mines scared the wolves off, but it's not really the intended target.

    What should I roll against to assess this?

  29. - Top - End - #389
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Tariq wants to go out to inspect the exploded wolf, and try to get an idea of how big it might have been, to find the sweet spot for having likely attackers detonate them without accidental detonations by local wild-life. I guess it wasn't a bad thing the mines scared the wolves off, but it's not really the intended target.

    What should I roll against to assess this?
    Tactics, with Naturalist or Forensics as complementary skills.
    Anachronism will never high-light the folly of my convictions!

  30. - Top - End - #390
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Tactics, with Naturalist or Forensics as complementary skills.
    Since I have none of those, and the weather is bad, he'll delay that trip for now and focus on talking to the techs and making more mines.

    I'll use my last Black Powder Grenade ($10, doubled for making more explosives) and $28 of junk to put together some more OZM-3-analogue mines. He spends 4 hours putting together 3 more mines.

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