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  1. - Top - End - #1021
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    Shoot Da Moon's Avatar

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    Default Re: Worse Than the Disease OOC

    Let me guess, next day?
    Anachronism will never high-light the folly of my convictions!

  2. - Top - End - #1022
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    u-b's Avatar

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    Default Re: Worse Than the Disease OOC

    Yep. Next day please.

  3. - Top - End - #1023
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Day 66: both recovery rolls succeed, now at 9 hp, another day or two and he should be back at full HP.

  4. - Top - End - #1024
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    Default Re: Worse Than the Disease OOC

    Okay, I have been handling the incoming gear and everything is ready for you to update your character sheets. Of note:
    1. Tariq and Richard get Assault Vests, Ballistic Leggings, Trauma Plates (front only, for +23F) and Night Vision Goggles (night vision +9).
    2. Sean and Richard get high-tech ballistic helmets (Ballistic Helmet + Tinted Visor + Tiny Radio with Tactical Headset; gives some AC, protected vision, protected hearing, radio communication). In particular, this means that:
    2.1 Sean can go scout ahead and keep in touch over the radio (basic encryption, should be good enough).
    2.2 Tariq can basically blast stun grenades all over Sean and Richard, who will get HT+5 to resist.
    3. Tariq gets a TL8 radio detonator transmitter (a high-tech one, so probably has all the operating modes an explosives specialist would need to control an extensive minefield) and 10 radio detonator receivers. Not sure if the detonators themselves are included, but should be trivial to add it they are not.
    4. We are upgrading Bart's torso plate and have enough of gear to equip 3 more troopers that Waffle House might provide us for subsequent operations.
    Last edited by u-b; 2022-02-05 at 09:07 AM.

  5. - Top - End - #1025
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    Shoot Da Moon's Avatar

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    Default Re: Worse Than the Disease OOC

    Okay, recorded.
    Anachronism will never high-light the folly of my convictions!

  6. - Top - End - #1026
    Orc in the Playground
     
    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Okay, I have been handling the incoming gear and everything is ready for you to update your character sheets. Of note:
    1. Tariq and Richard get Assault Vests, Ballistic Leggings, Trauma Plates (front only, for +23F) and Night Vision Goggles (night vision +9).
    2. Sean and Richard get high-tech ballistic helmets (Ballistic Helmet + Tinted Visor + Tiny Radio with Tactical Headset; gives some AC, protected vision, protected hearing, radio communication). In particular, this means that:
    2.1 Sean can go scout ahead and keep in touch over the radio (basic encryption, should be good enough).
    2.2 Tariq can basically blast stun grenades all over Sean and Richard, who will get HT+5 to resist.
    3. Tariq gets a TL8 radio detonator transmitter (a high-tech one, so probably has all the operating modes an explosives specialist would need to control an extensive minefield) and 10 radio detonator receivers. Not sure if the detonators themselves are included, but should be trivial to add it they are not.
    4. We are upgrading Bart's torso plate and have enough of gear to equip 3 more troopers that Waffle House might provide us for subsequent operations.
    Great, him another day to rest, then I want to get Tariq upgrading some gear. I'll have to take a look at the numbers to see how feasible this is, but on the list is upgrading his GL from Cheap to Regular quality, and converting it from a Milkor to a Hawk MM1 (12 shots!).

  7. - Top - End - #1027
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Great, him another day to rest, then I want to get Tariq upgrading some gear. I'll have to take a look at the numbers to see how feasible this is, but on the list is upgrading his GL from Cheap to Regular quality, and converting it from a Milkor to a Hawk MM1 (12 shots!).
    1. Well, Hawk was not much of a thing even when it was produced. Made it into Terminator 2, but that's about it. It had no stock, no integrated collimating sight and could not chamber long rounds, so overall not much of improvement. If you want more ammo capacity, check if you could fit Milkor with a bigger cylinder instead, maybe for the same price and weight difference. One for 8 or 9 rounds might even be wieldy enough.
    2. As a related note, Sean would propose we try doing something more active when we are back to full health. The reason is that it would be better to risk getting hurt now and spend free time later than doing the other way around. Not planning the fights as big as the last one.
    3. Depending on your weight allocation, you can pick up some arm or head armor. Tell me if you want any of those.

    Quote Originally Posted by Shoot Da Moon View Post
    OC: everyone records the meals eaten, of course.
    Done.
    Last edited by u-b; 2022-02-05 at 11:49 AM.

  8. - Top - End - #1028
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Okay, I have been handling the incoming gear and everything is ready for you to update your character sheets. Of note:
    1. Tariq and Richard get Assault Vests, Ballistic Leggings, Trauma Plates (front only, for +23F) and Night Vision Goggles (night vision +9).
    2. Sean and Richard get high-tech ballistic helmets (Ballistic Helmet + Tinted Visor + Tiny Radio with Tactical Headset; gives some AC, protected vision, protected hearing, radio communication). In particular, this means that:
    2.1 Sean can go scout ahead and keep in touch over the radio (basic encryption, should be good enough).
    2.2 Tariq can basically blast stun grenades all over Sean and Richard, who will get HT+5 to resist.
    3. Tariq gets a TL8 radio detonator transmitter (a high-tech one, so probably has all the operating modes an explosives specialist would need to control an extensive minefield) and 10 radio detonator receivers. Not sure if the detonators themselves are included, but should be trivial to add it they are not.
    4. We are upgrading Bart's torso plate and have enough of gear to equip 3 more troopers that Waffle House might provide us for subsequent operations.
    Done. Speaking of gear, did we end up getting Richard that heavier pistol and bulletproof shield?

  9. - Top - End - #1029
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    Done. Speaking of gear, did we end up getting Richard that heavier pistol and bulletproof shield?
    Not yet. I have prioritized Sean's laser over Richard's pistol and postponed the shield in favor of night vision gear. The motivation is that we probably will face some battles in the open before we are to storm a cramped space, so will have opportunity to find more loot and get the stuff bought.

    UPD: And shall we proceed with the interrogations? I think we still have two more days for that.
    UPD2: Do Richard and Tariq want to wear steel plates on the back? I think these should be compatible with the pockets and we have enough of them, so your choice based on weight and expected utility.
    Last edited by u-b; 2022-02-05 at 12:30 PM.

  10. - Top - End - #1030
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Not yet. I have prioritized Sean's laser over Richard's pistol and postponed the shield in favor of night vision gear. The motivation is that we probably will face some battles in the open before we are to storm a cramped space, so will have opportunity to find more loot and get the stuff bought.

    UPD: And shall we proceed with the interrogations? I think we still have two more days for that.
    UPD2: Do Richard and Tariq want to wear steel plates on the back? I think these should be compatible with the pockets and we have enough of them, so your choice based on weight and expected utility.
    Gotcha, makes sense.
    Sure, I don't think Richard has anything else on right now so we might as well.
    Richard will take a plate, sure - the heavier armour's pushed him into the next encumbrance bracket anyway, so he can load on the back plate with no problems.

    EDIT: Added the steel plate, and transferred everything listed as being carried by Richard from the general list to his inventory.
    Last edited by Volthawk; 2022-02-05 at 01:07 PM.

  11. - Top - End - #1031
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Volthawk View Post
    Richard will take a plate, sure - the heavier armour's pushed him into the next encumbrance bracket anyway, so he can load on the back plate with no problems.
    In this case, does Richard want to replace his shoes with boots? We have a pair spare. That would be +1 foot DR for +1 pound.
    Last edited by u-b; 2022-02-06 at 05:25 AM.

  12. - Top - End - #1032
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    In this case, does Richard want to replace his shoes with boots? We have a pair spare. That would be +1 foot DR for +1 pound.
    Might as well.

  13. - Top - End - #1033
    Orc in the Playground
     
    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    1. Well, Hawk was not much of a thing even when it was produced. Made it into Terminator 2, but that's about it. It had no stock, no integrated collimating sight and could not chamber long rounds, so overall not much of improvement. If you want more ammo capacity, check if you could fit Milkor with a bigger cylinder instead, maybe for the same price and weight difference. One for 8 or 9 rounds might even be wieldy enough.
    2. As a related note, Sean would propose we try doing something more active when we are back to full health. The reason is that it would be better to risk getting hurt now and spend free time later than doing the other way around. Not planning the fights as big as the last one.
    3. Depending on your weight allocation, you can pick up some arm or head armor. Tell me if you want any of those.

    Done.
    Yeah, basically what I was thinking was getting the bigger cylinder, and keeping the integrated sight, etc.

    I would like to spend some time doing gadgeteering, before risking getting hurt again. It is been more two months of IRL time since Tariq got shot, and mighty dull in the interim.

  14. - Top - End - #1034
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    I would like to spend some time doing gadgeteering, before risking getting hurt again. It is been more two months of IRL time since Tariq got shot, and mighty dull in the interim.
    Your concerns are understandable. Can you estimate how much time Tariq wants to spend, piecewise? And how about we just go to at most one fight to clear the area near the hydro power plant? Maybe we'll even find that the site is deserted. Then we can deploy the convoy. That would start the power plant repair time ticking while we are still around to help, gadgeteering and such.
    Last edited by u-b; 2022-02-06 at 12:13 PM.

  15. - Top - End - #1035
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    Shoot Da Moon's Avatar

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    Default Re: Worse Than the Disease OOC

    Just in case, the images didn't show up in the IC thread;



    Anachronism will never high-light the folly of my convictions!

  16. - Top - End - #1036
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Just in case, the images didn't show up in the IC thread;



    Neither sets of images work for me, but quoting the posts and opening the links that way got me them.

    Spoiler
    Show



    Looks like that worked.
    Last edited by Volthawk; 2022-02-06 at 01:58 PM.

  17. - Top - End - #1037
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    Default Re: Worse Than the Disease OOC

    Dang it, what happened there?
    Anyway, next day...
    Anachronism will never high-light the folly of my convictions!

  18. - Top - End - #1038
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    Your concerns are understandable. Can you estimate how much time Tariq wants to spend, piecewise? And how about we just go to at most one fight to clear the area near the hydro power plant? Maybe we'll even find that the site is deserted. Then we can deploy the convoy. That would start the power plant repair time ticking while we are still around to help, gadgeteering and such.
    A day, a couple of days? I know you wanted him to produce some ammo.

    Day 67 recovery rolls: TWO failures! Still at 9 hp.
    Last edited by GnomesofZurich2; 2022-02-07 at 04:23 PM.

  19. - Top - End - #1039
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    A day, a couple of days? I know you wanted him to produce some ammo.
    A few days are fine. Just was concerned it might take upwards of a week.

  20. - Top - End - #1040
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    Default Re: Worse Than the Disease OOC

    Roll Interrogation skill for the additional questions.

    Stone will oppose Interrogation with a Will of 13.
    Anachronism will never high-light the folly of my convictions!

  21. - Top - End - #1041
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    OC: note number of meals eaten.
    Done and, for day 68, done.

    I guess Richard will have to roll some Interrogation against this guy.

  22. - Top - End - #1042
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Day 68, Tariq's recovery roll succeeds, physician fails, now at 10 hp.

  23. - Top - End - #1043
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Day 69 Finally, Tariq is back to full HP!

  24. - Top - End - #1044
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Day 69 Finally, Tariq is back to full HP!
    Great news! Now go ahead and participate in war council.

  25. - Top - End - #1045
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by GnomesofZurich2 View Post
    Well, Tariq is finally at full health, and you had asked him to make some multi-flechette shotgun rounds a month and a half ago IRL (it took that long to heal up, in part thanks to a streak of really bad rolling), so he was going to start with that. What do we have to use for parts? Is it lines 54 and 55 of the spreadsheet?
    Intending to use one unit of "Steel and Tooling" (to make the flechetes) and one "Shotgun Shot" (for everything else) per one multi-flechette round. That would be $6 + $10 => $40. We can make up to 100 right now (lines 83, 81, 179) and more later, but these are probably not a high priority (certainly not a high priority beyond the first 40 or so).

    How does Richard feels about riding around while Tariq does his job?

  26. - Top - End - #1046
    Firbolg in the Playground
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by u-b View Post
    How does Richard feels about riding around while Tariq does his job?
    Yeah, that's fine by me.

  27. - Top - End - #1047
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Okay, the first 10 rolls to create shotgun shells.
    1. The first shell produced has 2 bugs.
    2. Produces four shells
    3. Produces three shells
    4. Produces three shells
    5. Produces three shells
    6. Produces two shells
    7. Produces four shells
    8. Produces four shells
    9. Critical success, produces six shells
    10. Produces four shells.

    So, 10 shots and 10 steel and tooling units to produce 33 shells and one shell that has 2 bugs. I'm inclined to toss that one aside. This took just over 2 hours (+6 minutes).

    Next ten:
    11. shell with 2 bugs
    12. critical success, five shells
    13. two shells
    14. one shell
    15. four shells
    16. three shells
    17. two shells
    18. four shells
    19. four shells
    20. four shells

    29 more shells and one with 2 bugs, taking 2 hours 38 minutes.

    Added another 10 rolls, which should bring us close to 100 shells.

    21. two shells
    22. three shells
    23. three shells
    24. one shell, two bugs
    25. four shells
    26. one shell, one bug
    27. critical success, five shells
    28. four shells
    29. four shells
    30. four shells

    This round adds 29 more shells, plus one with two bugs and one with one bug, and took 2 hours 18 minutes. He is going to stop there, having spent 7 hours 2 minutes to produce 91 multi-flechette shotgun rounds (and 4 with bugs) and consumed 30 shot shells and 30 steel and tooling parts doing so. $480 of parts consumed produced $3,640 value (plus whatever the buggy rounds might be worth).
    Last edited by GnomesofZurich2; 2022-02-21 at 05:51 PM.

  28. - Top - End - #1048
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    Default Re: Worse Than the Disease OOC

    Okay, I'll decide on the bugs;

    The shell with one bug is very unreliable, and will fail on an attack roll of 10 or more.

    The shell with two bugs is very unreliable (fails on attack roll of 10 or more) AND deals half Damage with half Range and half Accuracy.

    The buggy shells are only worth the gunpowder and spent cartridges used to make them.
    Anachronism will never high-light the folly of my convictions!

  29. - Top - End - #1049
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    AssassinGuy

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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    Okay, I'll decide on the bugs;

    The shell with one bug is very unreliable, and will fail on an attack roll of 10 or more.

    The shell with two bugs is very unreliable (fails on attack roll of 10 or more) AND deals half Damage with half Range and half Accuracy.

    The buggy shells are only worth the gunpowder and spent cartridges used to make them.
    Probably best just to call those scrap, and work with the 91 we have. Producing three rounds on average per roll is pretty good, I think, especially with a base skill of 12.
    Last edited by GnomesofZurich2; 2022-02-22 at 04:38 PM.

  30. - Top - End - #1050
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    Default Re: Worse Than the Disease OOC

    Quote Originally Posted by Shoot Da Moon View Post
    OC: the closest camp site closest to here is now 10 miles away.
    That'll do. Already rolled to get there and take a look.

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