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  1. - Top - End - #1
    Bugbear in the Playground
     
    Lizardfolk

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    Default Theory about Monster Hollow

    After Roy's comment about the doors being too closely spaced to have a Dungeon (as opposed to a corridor) behind each one, I got to thinking about what is actually behind the doors of Monster Hollow.
    Consider the following;
    *The Bugbears have been living there a while, yet don't seem to have any maps or anything to work from.
    *We're explicitly not shown what's behind the doors.
    *Oona describes it as 'so many twistings and turnings'
    *Grey view describes it as 'death beckoned behind every corner'
    *Redcloak says the maze is built from multidimensional stone, preventing ethereal travel from one Dungeon to another.
    *So far, it appears that Team Evil haven't had to back out of a Dungeon halfway; they've searched multiple dungeons and marked them off.
    *There are epic monsters in at least once Dungeon, enough to challenge Xykon (who is probably late-20s epic)
    *Yet the hollow is also frequented by bugbears who probably aren't all epic (Oona being pegged by the C&G thread as 15-18th level)
    *Oona says the tribe hunts a little, then leaves the hollow alone for a while before hunting again.

    My theory is the dungeons aren't static shapes; they alter at regular intervals to allow monsters to refill empty corridors, rotate where the stronger creatures are (so they don't eat everything and starve), and keep the ecology from stagnating.
    How does this fit with Kraagors belief in strength? Well only one Dungeon leads to the gate, and that Dungeon changes regularly. The only way to find it would be to wipe out *every* doors Dungeon before the reset, or do enough damage to the ecology that the dungeons reset is meaningless. In effect, you can't feasibly search for the gate and clear the dungeons at once; you have to fight through all the monsters *first*, then you're at leisure to search for the gate.
    Thoughts?

  2. - Top - End - #2
    Ettin in the Playground
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    Default Re: Theory about Monster Hollow

    My theory (although it would be push to call it that, random thought might be better) is that the Bugbears are the true guardians of the tomb and are happy to assist Redcloak and Xykon knowing it will lead nowhere.

    As for your theory - rather then shifting tunnels I would be more inclinded to think serieses of portals allow the monsters to replenish and also provide ways of expanding the dungeons beyond a single corridor, but we will have to wait and see (or wait and fail to see).

  3. - Top - End - #3
    Barbarian in the Playground
     
    Dr.Zero's Avatar

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    Default Re: Theory about Monster Hollow

    Your description sounds like the special maze level of a procedural generated roguelike[1].
    Which, indeed, fits the requisite of requiring strength (power, to be more correct) to survive.
    Hack 'n' slash at its finest.

    [1] An example https://te4.org/wiki/The_Maze
    Last edited by Dr.Zero; 2020-09-10 at 12:57 PM.

  4. - Top - End - #4
    Bugbear in the Playground
     
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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by Dr.Zero View Post
    Your description sounds like the special maze level of a procedural generated roguelike[1].
    Which, indeed, fits the requisite of requiring strength (power, to be more correct) to survive.
    Hack 'n' slash at its finest.

    [1] An example https://te4.org/wiki/The_Maze
    Now I'm wondering if the Giants working towards a Serini/roguelike pun...

  5. - Top - End - #5
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: Theory about Monster Hollow

    So, Monster Hollow is a roguelike dungeon that is randomly generated when someone enters it, and the infinity number of doors are a metaphor for the infinite number of seeds that can be used to feed the RND() function that generates the sequence that governs the generation of the dungeon. Meaning that entering through the same door twice generates the same dungeon because it uses the same seed.

    That means Serini's allies are probably Modrons. And that would be coherent with Rich's hint that someone who has appeared in exactly one comic will become an important ally.

  6. - Top - End - #6
    Ogre in the Playground
     
    ElfPirate

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by The Pilgrim View Post
    That means Serini's allies are probably Modrons. And that would be coherent with Rich's hint that someone who has appeared in exactly one comic will become an important ally.
    We've seen a Modron working as a telemarketer, of sorts, at another point. Not the same one because am not sure the "shoulder demons" are really real.

    Quarr is exlpaining to someone how sometimes (demonic) jobs are outsourced. But now forget if it was during V talking to IFCC or later on fighting Zzdrit.
    Last edited by snowblizz; 2020-09-11 at 03:47 AM.

  7. - Top - End - #7
    Ettin in the Playground
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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by snowblizz View Post
    We've seen a Modron working as a telemarketer, of sorts, at another point. Not the same one because am not sure the "shoulder demons" are really real.

    Quarr is exlpaining to someone how sometimes (demonic) jobs are outsourced. But now forget if it was during V talking to IFCC or later on fighting Zzdrit.
    I think you might be thinking of this guy (panel 4) - Qarr was not (directly) involved in that.

  8. - Top - End - #8
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by The Pilgrim View Post
    So, Monster Hollow is a roguelike dungeon that is randomly generated when someone enters it, and the infinity number of doors are a metaphor for the infinite number of seeds that can be used to feed the RND() function that generates the sequence that governs the generation of the dungeon. Meaning that entering through the same door twice generates the same dungeon because it uses the same seed.

    That means Serini's allies are probably Modrons. And that would be coherent with Rich's hint that someone who has appeared in exactly one comic will become an important ally.
    MOdrons have normally coloured, square/squarish speech bubbles, though.

  9. - Top - End - #9
    Barbarian in the Playground
     
    SolithKnightGuy

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    Default Re: Theory about Monster Hollow

    The closest speech bubbles we’ve seen is Celia
    In her case it’s white letters white trim blue background
    Notice with the 2 figures we see a similar pattern: letter and trim same colour, though background is same colour but much lighter shade
    'Utúlie'n aurë! Aiya Eldalië ar Atanatári, utúlie'n aurë! “The day has come! Behold, people of the Eldar and Fathers of Men, the day has come!" And all those who heard his great voice echo in the hills answered, crying:'Auta i lómë!" The night is passing!"

  10. - Top - End - #10
    Bugbear in the Playground
     
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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by dancrilis View Post
    I think you might be thinking of this guy (panel 4) - Qarr was not (directly) involved in that.
    Is that a Modron? It's working for Pandemonium, which I thought was the CCE afterlife.

  11. - Top - End - #11
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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by Riftwolf View Post
    Is that a Modron? It's working for Pandemonium, which I thought was the CCE afterlife.
    The joke is that Pandemonium is outsourcing its customer service to Mechanus.
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  12. - Top - End - #12
    Firbolg in the Playground
     
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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by mjasghar View Post
    The closest speech bubbles we’ve seen is Celia
    In her case it’s white letters white trim blue background
    Notice with the 2 figures we see a similar pattern: letter and trim same colour, though background is same colour but much lighter shade
    In actual fact, the closest matches are the speech bubbles of Enor, the Empress and Girard-the-Talking-Booby-Trap. That's why some (myself included) suspect that the voices might be dragons or half-dragons.

  13. - Top - End - #13
    Barbarian in the Playground
     
    SolithKnightGuy

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    Default Re: Theory about Monster Hollow

    Good catch
    The ceasing to exist doesn’t entirely make sense in that context - and whilst there are green dragons, orange ones are rarer
    'Utúlie'n aurë! Aiya Eldalië ar Atanatári, utúlie'n aurë! “The day has come! Behold, people of the Eldar and Fathers of Men, the day has come!" And all those who heard his great voice echo in the hills answered, crying:'Auta i lómë!" The night is passing!"

  14. - Top - End - #14
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by mjasghar View Post
    The ceasing to exist doesn’t entirely make sense in that context - and whilst there are green dragons, orange ones are rarer
    That context would almost certainly mean Tiamat, and she is known to be a consummate schemer. Her game could be much anything.
    As for the specific colurs, yeah, orange is not quite red, I'll give you that, but it might as well stand for it (at any rate, red is a better candidate than bronze for obvious reasons, not to mention orange which for all I know could very well be officially non-existent). We've seen black dragons with purple speech bubbles, after all.

  15. - Top - End - #15
    Barbarian in the Playground
     
    SolithKnightGuy

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    Default Re: Theory about Monster Hollow

    Black dragons go slightly purple black as they age
    Not sure how other chromatics change colour as they age but I seem to remember they do
    'Utúlie'n aurë! Aiya Eldalië ar Atanatári, utúlie'n aurë! “The day has come! Behold, people of the Eldar and Fathers of Men, the day has come!" And all those who heard his great voice echo in the hills answered, crying:'Auta i lómë!" The night is passing!"

  16. - Top - End - #16
    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by mjasghar View Post
    Black dragons go slightly purple black as they age
    In Faerun they do (Thauglor "The Purple Dragon" reached a purple that was a long way from black, in very old age). They don't change much in regular settings though.

    Quote Originally Posted by mjasghar View Post
    Not sure how other chromatics change colour as they age but I seem to remember they do
    Green dragons get much paler (young ones are almost black), red dragons go from bright scarlet to deep red, and white dragons lose their glossiness and gain a scattering of blue-grey scales amidst the white ones.

    Blue ones don't change much.
    Last edited by hamishspence; 2020-09-13 at 10:50 AM.
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  17. - Top - End - #17
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by hamishspence View Post
    In Faerun they do (Thauglor "The Purple Dragon" reached a purple that was a long way from black, in very old age). They don't change much in regular settings though.


    Green dragons get much paler (young ones are almost black), red dragons go from bright scarlet to deep red, and white dragons lose their glossiness and gain a scattering of blue-grey scales amidst the white ones.

    Blue ones don't change much.
    So a neon green dragon is cause for alarm then?

  18. - Top - End - #18
    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Theory about Monster Hollow

    Olive greens and forest greens, but yes - the older the dragon, the betters its scales match the kinds of forests it's likely to hunt in.
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  19. - Top - End - #19
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by hamishspence View Post
    Olive greens and forest greens, but yes - the older the dragon, the betters its scales match the kinds of forests it's likely to hunt in.
    You're such a killjoy. Neon green dragons sound fun.

  20. - Top - End - #20
    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Theory about Monster Hollow

    Green dragon/white dragon hybrid might work for that
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  22. - Top - End - #22
    Firbolg in the Playground
     
    Metastachydium's Avatar

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    Default Re: Theory about Monster Hollow

    No need for that. Dragons can be really open-minded.

  23. - Top - End - #23
    Barbarian in the Playground
     
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    Default Re: Theory about Monster Hollow

    I still hold on to the hopes that Monster Hollow is just another shell game (especially since Serini was supposedly a rogue). The actual key to the gate is tied to the "Sacrifice Forgotten" message at the bottom of the statue. The current comic will be hyper-relevant to it, since it'll be a matter of Durkon or Minrah sacrificing themselves for the other to live. The one choosing sacrifice will be granted the information and teleported to safety by some epic-level "trap" effect, and the other will be taken captive as the sole remaining dwarf.

    Monster Hollow itself is just going to be a mystery dungeon. Each time you enter a door, the path will be randomly generated and monsters will wander around the floor. This will be unknown to the villains, who will have only gone into each door once, and because they never asked the bugbears (who seem kinda literal) they will have never learned this. The Order of the Stick will have to retreat into a door, and when they go in and subsequently get chased, the secret will get out.

    P.S. I kinda want to run a mystery dungeon kinda game now. It'd be fairly easy to just run a dungeon with only wandering monster encounters and an rng-based floor plan.

  24. - Top - End - #24
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    KorvinStarmast's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by The Pilgrim View Post
    So, Monster Hollow is a roguelike dungeon that is randomly generated when someone enters it ...
    quite possibly fits Serini, who I think is CG? RNG and chaos fit somewhat.
    Quote Originally Posted by The Pilgrim View Post
    who has appeared in exactly one comic
    That the slaad makes the most sense in that whole strip is I think part of the joke.
    Quote Originally Posted by Morty View Post
    The joke is that Pandemonium is outsourcing its customer service to Mechanus.
    OK, I can get on board with that. (like the very, very old Joke about Hell for Europeans being where the Brits are the cooks, the Italians organize things .. etcetara)
    Quote Originally Posted by Wildstag View Post
    I still hold on to the hopes that Monster Hollow is just another shell game (especially since Serini was supposedly a rogue). The actual key to the gate is tied to the "Sacrifice Forgotten" message at the bottom of the statue. The current comic will be hyper-relevant to it, since it'll be a matter of Durkon or Minrah sacrificing themselves for the other to live. The one choosing sacrifice will be granted the information and teleported to safety by some epic-level "trap" effect, and the other will be taken captive as the sole remaining dwarf.
    Neat idea, I wonder if that's it.
    Quote Originally Posted by Wildstag View Post
    I kinda want to run a mystery dungeon kinda game now. It'd be fairly easy to just run a dungeon with only wandering monster encounters and an rng-based floor plan.
    I have done that. It can be fun for a while. Depends on how much you like dungeon crawls.
    Last edited by KorvinStarmast; 2020-09-14 at 07:07 PM.
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  25. - Top - End - #25
    Barbarian in the Playground
     
    EvilClericGuy

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    Default Re: Theory about Monster Hollow

    The Crayons Of Time strongly imply that Serini was Lawful Good during the Order of the Scribble's heyday, though if she's still alive it's possible her alignment might have changed in the intervening years.
    Last edited by Gurgeh; 2020-09-16 at 01:49 AM.

  26. - Top - End - #26
    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Theory about Monster Hollow

    I thought "I don't know if you're the paladin type" was subtext for

    "You're NG (or CG) - do you really want to change yourself that much just to take paladin levels?"

    But that's just my reading.
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  27. - Top - End - #27
    Barbarian in the Playground
     
    EvilClericGuy

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    Default Re: Theory about Monster Hollow

    Sure, that's a valid way to read Kraagor's comment; it could also have been intended as a more polite way of saying "you have a poor stat spread to work as a front-line fighter", or "you lack the discipline needed to live by the paladin code", or any number of other things.

    Serini's own words are pretty direct, and imply that it's possible for her to take a paladin level; we're given no reason to think she's at Elan's level of incompetence when it comes to class requirements.

  28. - Top - End - #28
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    Morty's Avatar

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    Default Re: Theory about Monster Hollow

    As usual, Serini being a rogue is no particular reason to assume there's any kind of deception at play. Though there is very likely something we're not seeing just yet.
    Last edited by Morty; 2020-09-16 at 04:53 AM.
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  29. - Top - End - #29
    Pixie in the Playground
     
    GnomePirate

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    Default Re: Theory about Monster Hollow

    I'm just throwing in my theory that the rift will always be behind the door to the dungeon that you have just left. So, if you clear dungeon behind door A, the moment you leave it the rift is behind door A. Once you clear the dungeon behind door B, the rift is behind door B.

    In that way you can ensure that someone who is just blasting through all the dungeons with his goblin army will never find the rift.

    I don't have any proofs to help my hypothesis, I just thought it would be a neat trick :D
    Last edited by Verdruss; 2020-09-16 at 07:49 AM.

  30. - Top - End - #30
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    KorvinStarmast's Avatar

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    Default Re: Theory about Monster Hollow

    Quote Originally Posted by Verdruss View Post
    So, if you clear dungeon behind door A, the moment you leave it the rift is behind door A. Once you clear the dungeon behind door B, the rift is behind door B.

    In that way you can ensure that someone who is just blasting through all the dungeons with his goblin army will never find the rift.

    I don't have any proofs to help my hypothesis, I just thought it would be a neat trick :D
    Yes it would be, and it has a certain Gygaxian sort of gotcha as well. (Why else use multidimensional stone?)

    There is also an odd chance that it's in a Tesseract type of dungeon/room sequence, but we'd not discover that until one of the parties delves that deep and it is shown on screen.
    Last edited by KorvinStarmast; 2020-09-16 at 02:44 PM.
    Avatar by linklele. How Teleport Works
    a. Malifice (paraphrased):
    Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
    b. greenstone (paraphrased):
    Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
    Gosh, 2D8HP, you are so very correct!
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