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  1. - Top - End - #1
    Ogre in the Playground
     
    PirateGuy

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    d20 (IC) Festival of Heroes - Jousting Arena

    This is where the posting in the Jousting Arena will occur.
    Edge Grinder

    The Bellows of War
    Prince Alloishus Figleaf of Lilygrove, Elven Spell Dancer

    Bartleby Herrmannsdorfer, Dwarven Forgemaster

    The Lily Blooms
    Nesse Nola, Paladin of Sarenrae

    Festival of Heroes
    Co-DM and Princess Geiravor of Juvelnord, Aasimar Warpriestess

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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Last edited by Wolfykins; 2017-03-25 at 05:59 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    At 9:30 am, Aurix arrives at the Pit. He waits for Gorrun and prepares to present his daggers to the Master of Arms. Aurix paces slightly, working off the nervous energy of anticipation.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun walks around the corner only a minute after Aurix arrives. He had gotten there a bit faster and spent 10 minutes in the practice arena working through his routines. Nervous? Don't be. That bear showed me just how rusty I've gotten lately at depending on myself. They won't let me bring my unit in with me. He laughs heartily.
    Last edited by STDM Grizzly Ad; 2017-03-25 at 07:41 PM.
    To all things there is an end. With every end, a new beginning.

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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Warrick greeted Aurix and Gorrun and inspected Aurix's daggers closely. "Eh, see, these have been enchanted, which would be unfair," he said. "You'll have to make do with just masterwork daggers." Warrick gestured for the aides to bring Aurix a set of mundane mithral daggers.

    "Alright boys, we're going to walk out there and I'm going to bloviate for the audience while you two stand next to me in the middle. Then you're going to walk to the designated starting squares on either end and you'll have your preparation round. Remember, anything you do must effect only yourself. Now, who wants to be on what side of the arena?"
    Last edited by Wolfykins; 2017-03-25 at 10:10 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    "I yield to the General's preference."
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    I'll take the Western side. Can't have our scaled Sorcerer fleeing for the exit just yet. Gorrun chides playfully.
    To all things there is an end. With every end, a new beginning.

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    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    "Very well, then!" Warrick said, gesturing for Gorrun to take the lead. Gorrun, Warrick and Aurix walked out into the huge, muddy arena to an explosive roar of cheering.
    Spoiler: Mud
    Show
    Acrobatics DC checks increase by 5. Botching an acro check will cause you to slip and fall prone in the mud.
    Warrick raised his arms and the crowd gradually quieted.
    "Welcome back, good people! For our first bout today, we have General Gorrun, the princess' own champion, representing our fair nation in this tournament!" Warrick paused to allow the renewed cheering to subside again.
    "And his opponent today is the very fine Aurix Kornari, known to a great many as 'Erastil's Dragon', defender of the followers of Erastil!" Warrick waited for the cheering to die down again.
    "They have come to participate in a knockout bout. The match will continue for as long as both are still standing. When one falls unconscious, the match ends, the winner the one still standing. The combatants are required to make nonlethal attacks during this match. Blows that violate this rule will net the perpetrator a penalty point. Three penalty points and the match is forfeit. Magic can be used freely, as our own court mage, Hervir, has renewed the coliseum's wardings to ensure all magic does nonlethal damage, no matter its source. Magic that kills outright without otherwise inflicting damage is negated entirely."
    "The combatants were not allowed to bring their personal gear out onto the field today. As always, they have been permitted to select from a variety of tournament-issue equipment. So if they look mismatched, it's not their fashion sense that's the problem, I assure you,"
    Warrick grinned at the crowd.
    "The combatants will now step into the starting blocks," Warrick gestured for Gorrun and Aurix to go, "General Gorrun to the west, and Aurix Kornari to the east. They will be given one a very brief chance to prepare themselves for battle, and then the match will begin! During this preparation, they may only do things that effect themselves, and cannot step out of the starting blocks. After that, they are free to engage each other in combat to the best and fullest extent of their abilities! As the audience here today, your job is to let these fine gentleman know when you like them, when you love them, and when you don't! So without further ado, let's begin!" Perform oratory: (1d20+36)[47] Warrick flung his arms up and lifted into the air. He flew towards the pit and hovered between the two private boxes on either side of the doorway. He smiled and waved at Hervir and Geiravor before turning his attention back to the field, carefully watching the combat unfold.


    Gorrun and Aurix have 1 round to perform maneuvers, cast spells, activate items, whatever, so long as they are the only ones affected. They may not leave their squares. Include your initiative roll at the end of your preparation post (in case what you do would impact that roll).
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

  9. - Top - End - #9
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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix bows towards Geiravor's private booth, then turns and bows towards Gorrun. "My Lady Princess, Sir Gorrun, you both do me great honor by allowing me here today! I will show you my prowess!"

    Aurix casts a spell, creating a field around himself. The mythral daggers rise from their sheathes and begin to float around Aurix.
    Spoiler: Spellcraft DC 20
    Show
    Wreath of Blades- anyone who begins their turn adjacent to me takes damage, prevents AoOs due to spellcasting


    Aurix snaps his fingers. (1d4+6)[10] (no more than 8) illusory versions of Aurix appear around him, all mimicking his actions.
    Spoiler: Spellcraft DC 21
    Show
    Quickened Mirror Image


    Aurix stays where he is and looks across the field to Gorrun.

    Initiative: (1d20+6)[8]
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun sloggs his way to the starting position and gives a bow to Aurix on the far end then waves to the gathered crowd. He holds his shield firmly in front of him. Lighter than he's used to, but it should do. He picks up his feet and shakes the mud free from his boots.

    Spoiler: DM
    Show

    Turtle General's Stance, Activate winged boots for 5 minutes.
    (1d20+7)[13] initiative.


    Gorrun lifts off the ground and moves forward to [K&L, 16&17] at a hight of 10'
    Last edited by STDM Grizzly Ad; 2017-03-26 at 12:28 AM.
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix smiles knowingly. He snaps his fingers and fires 3 rays of heat at Gorrun!
    Spoiler: Spellcraft DC 22
    Show
    Quickened Maximized Empowered Scorching Ray

    Ray vs Touch AC
    (1d20+19)[30], does 4d6+8=32 x 1.5 = 48 non-lethal fire damage
    (1d20+19)[31], does 4d6+8=32 x 1.5 = 48 non-lethal fire damage
    (1d20+19)[29], does 4d6+8=32 x 1.5 = 48 non-lethal fire damage

    Then he casts a spell and waves his hand.
    Spoiler: Spellcraft DC 24
    Show
    Time Stop!

    Spoiler: DM- effects
    Show
    (1d4+3)[4] rounds- if greater than 4 will edit additional turns in

    Turn 1:
    Quickened Mage Armor- +4 Armor AC
    Moment of Prescience

    Turn 2:
    Quickened Shield- +4 Shield AC
    Greater Heroism- +4 to rolls

    Turn 3:
    Quickened Greater False Life- gives (2d6+20)[28] temp HP
    Stoneskin- gives DR 10/Adamantine

    Turn 4:
    Quickened Displacement- 50% miss chance
    Standard action, extends wings
    Move Action, up 15', east 5' to K36


    All at once, Aurix shifts. He is now flying 15' up and 5' east, surrounded by another image of himself, and his skin has become stone. He beckons Gorrun onward.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  12. - Top - End - #12
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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun ducks, weaves and lunges to avoid the incoming rays, then wraps the chain of his flying blade around his torso and moves forward 20' and rising an additional 10' while drawing a longbow.

    Spoiler: DM
    Show

    Immediate action: Extended Defense- Unbreakable Panthera Guard 1 round.
    (1d20+28)[29] Survival DC 30. If successful, Dodge ray 1 add 20 temp hp.
    (1d20+28)[41] Survival DC 31. If successful, Dodge ray 2 add 20 temp hp.
    (1d20+28)[48] Survival DC 29. If successful, Dodge ray 3 add 20 temp hp.

    Standard action: stow weapon.
    Move action: move and draw weapon.


    The first ray strikes its mark but a surge of adrenaline follows and the wound becomes barely noticable.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 01:16 AM.
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix's eyebrows shoot up. "Interesting!"

    Aurix once again snaps his fingers, producing three rays of fire.
    (1d20+22)[37], 4d6+8=32 nonlethal fire damage
    (1d20+22)[37], 4d6+8=32 nonlethal fire damage
    (1d20+22)[35], 4d6+8=32 nonlethal fire damage

    Then he casts a spell normally, producing 5 purple missiles that unerringly seek out Gorrun!
    (1d4+2)[6]
    (1d4+2)[3]
    (1d4+2)[5]
    (1d4+2)[5]
    (1d4+2)[4]

    Aurix rises 10', mirroring Gorrun's vertical movement.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  14. - Top - End - #14
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun sets his shield against the rays of fire but the small missiles strike true. He relaxes his shield arm and sets in on Aruix. Gorrun Charges with a fury in his eyes first one attack then another...

    (1d20+24)[42] Shotel (1d10+9)[14]+(6d6)[23] ignore DR
    (1d20+21)[32] Shield (1d10+9)[16]+(6d6)[19] ignore DR
    (1d20+19)[20] Shotel (1d10+9)[14]+(6d6)[26] ignore DR
    (1d20+17)[21] Shield (1d10+9)[16]+(6d6)[16] ignore DR
    (1d20+14)[25] Shotel (1d10+9)[11]+(6d6)[22] ignore DR
    (1d20+12)[15] Shield (1d10+9)[12]+(6d6)[26] ignore DR +Shield Slam
    Spoiler: If Bull rushed
    Show

    (1d20+7)[9] Long Bow (1d10+9)[16]+(6d6)[26] ignore DR

    Spoiler: If Not Bull Rushed
    Show
    (1d20+9)[17] Shotel (1d10+9)[10]+(6d6)[20] ignore DR



    Spoiler: DM
    Show

    Immediate action: Extended Defense - Adamantine Shell.
    (1d20+34)[44] vs atk 1. If Successful negate attack, if failed gain DR 40/- for this attack.
    (1d20+34)[50] vs atk 2. If Successful negate attack, if failed gain DR 40/- for this attack.
    (1d20+34)[46] vs atk 3. If Successful negate attack, if failed gain DR 40/- for this attack.

    Swift Action: Skirmisher's Stance
    Wrath of the Primal Hunter


    Gorrun utterly obliterated what he thought was Aurix, only to realized he had targeted an imaginary figment.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 10:26 AM.
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix snaps his fingers, summoning another trio of orange rays.
    (1d20+22)[28], (4d6+8)[22] nonlethal fire damage
    (1d20+22)[38], (4d6+8)[21] nonlethal fire damage
    (1d20+22)[35], (4d6+8)[17] nonlethal fire damage

    Then Aurix looks Gorrun in the eye and says, "Remember this one?" Aurix inhales deeply, his chest begins to glow red, and he exhales a cone of flame!
    (20d6)[89] nonlethal fire damage, Reflex save DC 28 for half

    At the beginning of Gorrun's turn, he takes (10d4)[25] nonlethal damage from the spinning daggers.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    As Aurix's body double vanished Gorrun knew he was in trouble. He immediately readied his shield at the first flicker of fire from Aurix and weathered the heat behind the thin sheet of steel.

    He stepped back 5' and waited for the next attack.

    Spoiler: DM
    Show

    Immediate Action, Invulnerable Shell of the Iron Tortoise. Take no dmg.
    Defensive Focus, 30' difficult terrain all around me. Any AoOs provoked inside I may move to to take. At the end of the round, recover all spent Manuvers

    Swift Action: Iron Hide Stance
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix blinks rapidly in surprise. "Are you completely invulnerable back there? Okay." Aurix flourishes his cape and dashes forward to the northwest, leaving a host of after-images in his wake that attack Gorrun.

    Bladed Dash (movement does not provoke AoO) vs AC
    (1d20+36)[41], (1d6+21)[26] nonlethal damage

    Aurix reappears at G32. Then he turns around and snaps his fingers, casting on himself. Then he moves rapidly to the west. (90' move action, ends at G14)
    Spoiler: Spellcraft DC 18
    Show
    Quickened Haste
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  18. - Top - End - #18
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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun is struck by the after image and turns to see Aurix cast a spell [/roll]1d20+8[/ roll]22 . As the Sorcerer flees west Gorrun lunges north to bring him in reach. [H&I,33&34]
    Spoiler: if spell provokes
    Show

    (1d20+25)[43](1d10+15)[16]AoO(1d2)[1]1 misses.

    (1d20+25)[32](1d10+15)[16]AoO moving through threatened area. (1d2)[2]1 misses. Another false image disappers. He then follows the fleeing Aurix
    (1d20+25)[37](1d10+15)[19]AoO leaving threat Area. (1d2)[1]1 misses.
    [H&I,30&31]

    Gorrun then sets his eye and lobs a volley of arrows at Aurix
    (1d20+27)[39] (1d10+17)[25] (1d2)[2]1 misses. A third mirror breaks.
    (1d20+23)[30] (1d10+17)[24] (1d2)[1]1 misses.
    (1d20+18)[25] (1d10+17)[18] (1d2)[1]1 misses.
    (1d20+13)[17] (1d10+17)[24] (1d2)[1]1 misses.

    ((1d8)[3] 7 hits more mirrors will be rolled according to necessity.)
    Spoiler: DM
    Show
    Lord of the Pride lands, +2 to Atk, Dmg, saves, and AC for 1 round.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 01:51 PM.
    To all things there is an end. With every end, a new beginning.

  19. - Top - End - #19
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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix looks around and forms a plan. He snaps his fingers and generates more magic missiles, then casts a single long blast of fire at Gorrun!
    Spoiler: Spellcraft DC 16
    Show
    Quickened Maximized Magic Missile

    Spoiler: Spellcraft DC 21
    Show
    Chains of Fire


    Magic Missiles
    1d4+2 = 6 nonlethal force damage
    1d4+2 = 6 nonlethal force damage
    1d4+2 = 6 nonlethal force damage
    1d4+2 = 6 nonlethal force damage
    1d4+2 = 6 nonlethal force damage

    Fire deals (18d6)[66] nonlethal fire damage, Reflex save DC 26 for half

    Then Aurix does a slow descent as he moves 50' west, 15' north, and 15' down, to end up at D4 with an elevation of 10'. The pillar is now between himself and more arrows. Aurix smiles. This should result in something interesting one way or another.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    As the first missile strikes Gorrun he laughs a guttural laugh as bruises mend beneath his armor. With the 5th missile he shouts It takes more than that pangolin! as more scrapes heal. Then when the flames strike him he dips quickly to the side, (1d20+17)[24]. He fails to escape the fire, though the burns immediately begin to heal as well. By the end, he looks healthier than he did before the missile strikes.

    He then moves 40' north and fires a single arrow at Aurix
    (1d20+25)[33] (1d10+9)[17] (1d2)[2]1 misses (1d7)[3]5 hits

    Spoiler: DM
    Show
    immediate action:Extended Defense 3/9-endurance of the Strong.
    Heal 40 HP (1d20+7)[23]Performance
    Heal 40 HP (1d20+7)[11]Performance
    Heal 40 HP (1d20+7)[14]Performance
    Swift action: Primal Warrior Stance +10 move speed and Scent.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 03:59 PM.
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    "Interesting choice, General!" Aurix calls. He quickly molds a ball of fire and tosses it towards the general, then zaps with another burst of flame!
    Spoiler: Spellcraft DC 18
    Show
    Quickened Persistent Fireball

    Spoiler: Spellcraft DC 21
    Show
    Chains of Fire


    (10d6)[42] non-lethal fire damage within a 20 foot radius, must make two DC 23 Reflex saves in a row for half
    (18d6)[56] non-lethal fire damage, DC 26 Reflex save for half

    Aurix then moves 10 feet south to F4, once again putting the pillar between himself and Gorrun.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    As the flames repeatedly crash into Gorrun obviously singeing his exposed flesh, what little there is, he tries to dodge the brunt of it but is still burned. He shouts. Now that's what I'm talking about! Ladies and gentlemen, the Dragon of Erastil! He climbs another 20' while moving 75' West. And manuvers his Shield between him and Aurix.

    Spoiler: DM
    Show
    Swift Action: Turtle General's Stance.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 08:45 PM.
    To all things there is an end. With every end, a new beginning.

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    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix casts one more quick spell.
    Spoiler: Spellcraft DC 18, if LOS
    Show
    Quickened Embrace Destiny
    Spoiler: Result
    Show
    (1d20)[11] for later use


    He then moves to the north and comes out from behind the pillar. He begins striding towards Gorrun, coming slightly closer to the ground. "Can you come down here, General? We need to talk." He finishes moving east to D17, at 5' elevation. Aurix Kornari peers up at the bottom of the general's feet and casts on the General's boots.
    Spoiler: Spellcraft DC 21
    Show
    Greater Dispel Magic

    (1d20+20)[24], DC 11+item's CL, power of the boots is suppressed for (1d4)[4] rounds

    As the General begins to drift downwards, Aurix says, "See, I know what you feared from me. You prepared for battle at range because I'm a spellcaster, and it's true. But the blood of the golden dragons has been awakened in my veins, and not just the magic. I have their strength as well. So please, draw your weapons. I won't take advantage as you do so. I will run no longer, because you are the General of Juvelnord, and that is the respect you deserve. I will show you the strength of a dragon: sorcery and power combined."

    (If Gorrun starts his turn within 5 feet of Aurix, he takes (10d4)[23] nonlethal damage)
    Last edited by Andrew Markham; 2017-03-26 at 09:42 PM.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

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    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun's boots begin to falter and Aurix has moved to nearly below him. A grin crosses the General's face. He leans into his shield and plummets like a stone from the heavens. Paying no heed to the swirling daggers he takes a chance. He releases his bow.

    (1d20+24)[37] Shotel (1d10+9)[16]+(6d6)[19] dmg. (1d2)[1] 1 misses
    (1d20+23)[39] Shield (1d8+6)[13]+(6d6)[24] dmg. (1d2)[1] 1 misses
    (1d20+24)[35] Unarmed (1d4+5)[9]+(6d6)[18] dmg. (1d2)[2] 1 misses
    (1d20+24)[30] Unarmed (1d4+5)[6]+(6d6)[22] dmg. (1d2)[1] 1 misses
    (1d20+19)[39] Shotel (1d10+9)[15]+(6d6)[15] dmg. (1d2)[1] 1 misses
    (1d20+18)[26] Shield (1d8+6)[9]+(6d6)[30] dmg. (1d2)[1] 1 misses
    (1d20+19)[23] Unarmed (1d4+5)[8]+(6d6)[27] dmg. (1d2)[1] 1 misses
    (1d20+19)[38] Unarmed (1d4+5)[9]+(6d6)[18] dmg. (1d2)[2] 1 misses
    (1d20+14)[30] Shotel (1d10+9)[14]+(6d6)[23] dmg. (1d2)[2] 1 misses
    (1d20+13)[21] Shield (1d8+6)[9]+(6d6)[19] dmg. (1d2)[1] 1 misses
    (1d20+14)[32] Unarmed (1d4+5)[7]+(6d6)[13] dmg. (1d2)[2] 1 misses
    (1d20+14)[21] Unarmed (1d4+5)[9]+(6d6)[24] dmg. (1d2)[2] 1 misses
    (1d20+9)[29] Shotel (1d10+9)[13]+(6d6)[25] dmg. (1d2)[1] 1 misses

    All attacks ignore DR.
    If one of the Unarmed Attacks hits add (4d6)[13] frost
    (1d6)[1] 6 hits (mirror image, other rolls to follow as needed. )
    Spoiler: DM
    Show
    Swift Action: Skirmisher's Stance
    Free Action drop bow.
    Wrath of the Primal Hunter (Strike)
    First unarmed strike to hit activates armbands of frigid touch.
    Last edited by STDM Grizzly Ad; 2017-03-26 at 10:55 PM.
    To all things there is an end. With every end, a new beginning.

  25. - Top - End - #25
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix sighs in relief as four of his illusions take hits intended for him. Only a single mirror and the displaced image remain around him, but Aurix is still untouched. As the General lands in the mud, he locks eyes with the four-armed man. Aurix's draconic green eyes are steady as he nods. Aurix's hands grow claws, and his teeth transform into draconic fangs. Aurix grips his stave with both hands. He waves his hands, quickly producing a trio of rays of fire, then lays in to the General with his quarterstaff and bite!

    Spoiler: Spellcraft DC 17
    Show
    Quickened Maximized Empowered Scorching Ray

    Ray vs Touch AC
    (1d20+23)[35], 4d6+8= 32 damage x 1.5 = 48 non-lethal fire damage
    (1d20+23)[37], 4d6+8= 32 damage x 1.5 = 48 non-lethal fire damage
    (1d20+23)[32], 4d6+8= 32 damage x 1.5 = 48 non-lethal fire damage

    Full Attack Power Attack + Bite
    I roll an 11 (previous buff) + 25 = 36 to hit, (1d6+33)[37] nonlethal damage
    (1d20+25)[35], (1d6+33)[34] nonlethal damage
    (1d20+20)[24], (1d6+33)[34] nonlethal damage
    (1d20+15)[23], (1d6+33)[35] nonlethal damage

    (1d20+21)[30], (1d6+19)[20] nonlethal damage + (1d6)[4] fire damage

    The daggers continue to spin within the effects of Aurix's abjuration. The spell attacks Gorrun for (10d4)[18] damage at the beginning of his turn.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  26. - Top - End - #26
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Gorrun knew he would be set upon in such manner and his years in the field had taught him how to survive even the toughest scrapes. He relied on these survival skills to aid him now.
    Spoiler: DM
    Show
    Immediate action Extended Defense 4/9 - Unbreakable Panthera Guard
    (1d20+28)[33] vs Ray 1
    (1d20+28)[43] vs Ray 2
    (1d20+28)[36] vs Ray 3
    (1d20+28)[48] vs Bite
    (1d20+28)[42] vs attack 1
    (1d20+28)[48] vs attack 2
    (1d20+28)[39] vs attack 3
    (1d20+28)[40] vs attack 4
    On a success, negate damage and gain 20 temp HP
    Swift Action: Iron Tortoise Stance

    The first Ray hits, but each time after, Gorrun is able to duck, dive, and dodge his way out of the way. With every near miss his adrenaline increases and his confidence grows stronger.

    Gorrun shifts his stance moving 10ft back and drawing his Flying Blade. [C&D 20&21]
    He attacks
    [Roll]1d20+26[roll][41](3d6+11)[19][1d2][/roll][1] 1 hits (1d2)[1] 1 hits (mirror roll)
    Spoiler: in case of AoO
    Show
    (1d20+28)[46] vs Atk roll. Success = negate attack and gain 20 temp hp
    Last edited by STDM Grizzly Ad; 2017-03-27 at 12:19 AM.
    To all things there is an end. With every end, a new beginning.

  27. - Top - End - #27
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix moves to take advantage of Gorrun's movement when he sees him draw his backup weapon, and Aurix chooses not to counter.

    Aurix takes a hit from the drawn weapon. It slides off his stony flesh, but still manages to impact him. A surge of magical energy absorbs the damage, but Aurix nods, acknowledging the hit. Then the onslaught continues. Aurix snaps his fingers, firing yet another trio of orange rays, then inhales deeply. His chest glows red, and he exhales dragon fire!

    Ray vs Touch AC
    (1d20+23)[43], (4d6+8)[21] nonlethal fire damage
    (1d20+23)[37], (4d6+8)[25] nonlethal fire damage
    (1d20+23)[36], (4d6+8)[18] nonlethal fire damage

    Dragon Breath, 30 foot cone
    (20d6)[77] nonlethal fire damage, DC 28 Reflex save for half

    Then Aurix surges forward 10 feet until he is once again in Gorrun's face, looking him in the eye. The field of spinning daggers spins rapidly, doing (10d4)[27] nonlethal damage.
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  28. - Top - End - #28
    Ogre in the Playground
     
    SwashbucklerGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Flames leap at Gorrun seeking out his already charred flesh. He buckles down behind his shield and leans into the attacks. As the daggers tink against his shield, he rises and takes a step back [C&D, 21&22] He smiles at Aurix. You're smart, you were paying attention. I like that. Now let's see which one of you is the real deal.

    He then looses a flurry of attacks.
    (1d20+25)[34](3d6+11)[16](1d2)[2] 1 hits
    (1d20+25)[32](1d10+9)[10](1d2)[2] 1 hits
    (1d20+24)[25](1d8+6)[13](1d2)[1] 1 hits
    (1d20+20)[24](3d6+11)[22](1d2)[1] 1 hits
    (1d20+20)[39](1d10+9)[19](1d2)[2] 1 hits
    (1d20+19)[39](1d8+6)[10](1d2)[2] 1 hits
    (1d20+15)[33](3d6+11)[25](1d2)[2] 1 hits
    (1d20+15)[16](1d10+9)[12](1d2)[2] 1 hits
    (1d20+14)[16](1d8+6)[12](1d2)[2] 1 hits
    (1d20+10)[17](3d6+11)[24](1d2)[2] 1 hits

    (1d20+9)[13] Performance Check for Multiple Attacks
    (1d2)[2] 1 hits (mirror roll)
    Spoiler: DM
    Show
    Immediate action: Extended Defense 5/9 - Invulnerable Shell of the Iron Tortoise


    Gorrun over extends his shield arm and pulls a muscle in his side sending pain sweeping through him. The Other one He grumbles, after all of his best attacks swept harmlessly through a distorted image.
    Last edited by STDM Grizzly Ad; 2017-03-27 at 12:27 PM.
    To all things there is an end. With every end, a new beginning.

  29. - Top - End - #29
    Troll in the Playground
     
    RogueGuy

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    Default Re: (IC) Festival of Heroes - Jousting Arena

    Aurix once again steps in to Gorrun's space. "My illusions are a shield, just like yours...and they seem to be working with about the same effectiveness. And just like you, I have more than one type of weapon: staff, spells, and flames." Aurix generates a small orange orb and tosses it to his right. It explodes in mid-air, creating a wave of fire in all directions! Then Aurix spins his right hand in the air. The flames at the outer edge of the wave begin to spin until they create a ring of fire 20 feet high, encasing Aurix and Gorrun! Aurix smiles as the flames wash over him with no effect.
    Spoiler: Spellcraft DC 22
    Show
    Delayed Blast Fireball

    Spoiler: Spellcraft DC 19
    Show
    Wall of Fire


    (18d6+36)[98] nonlethal fire damage, DC 27 Reflex save for half
    (2d4)[3] nonlethal fire damage from the ring, no save
    (10d4)[21] nonlethal damage from the daggers
    Festival of Heroes: Aurix Kornari- 6' Human with golden scales on his skin, blond hair, green Draconic eyes, carrying a halberd, meets people with a warm smile.
    Spoiler: If you speak Draconic
    Show
    Aurix Kornari means "Gold Heart"


    DM of Twinborn

  30. - Top - End - #30
    Troll in the Playground
     
    Wolfykins's Avatar

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    Default Re: (IC) Festival of Heroes - Jousting Arena


    Round 11 begins.
    Last edited by Wolfykins; 2017-03-27 at 12:52 PM.
    Spoiler: Aurora
    Show


    Spoiler: Inaemehkiwak (Ina)
    Show

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