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2020-11-03, 10:39 AM (ISO 8601)
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Re: Paladin abilities overpowered? What do you think.
Of course, a Paladin 7 Lore Bard 6 could get spirit guardians via magical secrets, but at that point, CR 13-15 opponents, that might be an underwhelming choice.
Hmm: Can a Paladin 5 / Lore Bard 6 cast magical secrets Spirit Guardians? Yeah, I think so. Hmmm. If a BBEG is running a lot of minions, I can see this being quite useful.Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2020-11-03, 10:44 AM (ISO 8601)
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- Jul 2016
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2020-11-03, 10:44 AM (ISO 8601)
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- Feb 2010
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- France
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Re: Paladin abilities overpowered? What do you think.
Exclusivity on some spells is one of the main mean to balance classes.
WotC should really be careful with this and not expand spell access mindlessly.Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2020-11-03, 11:04 AM (ISO 8601)
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- Jun 2006
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- Under Mt. Ebott
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2020-11-03, 11:06 AM (ISO 8601)
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- May 2015
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- Texas
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Re: Paladin abilities overpowered? What do you think.
Last edited by KorvinStarmast; 2020-11-03 at 11:08 AM.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2020-11-03, 11:27 AM (ISO 8601)
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- May 2017
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Re: Paladin abilities overpowered? What do you think.
The few times I've used it so far it did fantastic work. Our party's AoE clear is pretty weak so it really stood out. I'm going to miss it a bit, but I'm definitely not defending it as a good idea, it's where it belongs with a meaningful opportunity cost for any Paladin who wants it.
On that same note, another reason I'm glad it was nixed other than being a noticeable buff to Paladin is that it would have also taken away from what I consider the biggest and possibly only decent reason to use Crown over Redemption for a supporting Paladin. Crown's spell list is pretty good but the UA list stole everything it had over Redemption.
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2020-11-03, 11:45 AM (ISO 8601)
- Join Date
- Oct 2014
Re: Paladin abilities overpowered? What do you think.
Seems like a lot of investment compared to Paladin 6/Sorcerer 1, which you want anyway for Shield/etc. Sorcerer can get Sword Burst (SCAG) or Thunderclap (XGtE or EE), both of which are d6 cantrips with a 5' "radius" (which in 5E apparently means a 15' diameter? or not). Spirit Guardians does 3d8/save for half instead of 3d6/save for none, in a bigger area (15' radius = 35' diameter? or 30'?), but... it also comes online 6 levels later for the non-crown Paladin. That's a lot of time to spend dealing with mobs one Star Spawn Grue/Goblin/Wolf at a time.
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2020-11-03, 12:12 PM (ISO 8601)
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- Dec 2007
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- Finland
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Re: Paladin abilities overpowered? What do you think.
Yeah, obviously the easiest way to get it as a Pally is to just go 5 levels into Divine Soul. Paladin 2/Divine Soul 5 can cast it a bunch of times as early as level 7. Of course, now without SCAGtrips working with Twin Spell you'll be more inclined to get Extra Attack so Pally 5 increases in value comparatively, but you can afford to take those 3 levels later as the stuff granted by Divine Soul 5 includes Spiritual Weapon and Spirit Guardians to effectively get bonus attack and AOE killing covered (of course, Sorcerer list has some good options to that end too).
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2020-11-03, 12:20 PM (ISO 8601)
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- Feb 2010
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- France
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Re: Paladin abilities overpowered? What do you think.
Indeed.
I can go along the Dragonmarked spell list, because they have a crunch and (supposedly) a fluff cost, but the Ravnica background seemed really cheap, like a free upgrade on your spell list for whatever is your class.
The UA with expanded spell list was also unreasonable, except maybe for Sorcerer (who do need some help, they don't even have Flaming Sphere despite being the go-to elementalist in the PHB).Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2020-11-03, 01:56 PM (ISO 8601)
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- May 2015
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- Texas
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Re: Paladin abilities overpowered? What do you think.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2020-11-03, 02:24 PM (ISO 8601)
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- Oct 2015
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- Greece
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2020-11-03, 02:52 PM (ISO 8601)
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- Feb 2010
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- France
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Re: Paladin abilities overpowered? What do you think.
Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2020-11-03, 03:07 PM (ISO 8601)
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- May 2015
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- Texas
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Re: Paladin abilities overpowered? What do you think.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2020-11-03, 04:26 PM (ISO 8601)
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- Feb 2010
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- France
- Gender
Re: Paladin abilities overpowered? What do you think.
Yep.
If you want to specialised in one element, Draconic Sorcerer is probably the best way to do it.
At least until Tasha, i haven't read it yet.
And not all element are equals.
Some are obviously more resisted, but some other suffer of an utter lack of spell.
I noticed when a player wanted to do a blue dragon sorcerer than the only lightning cantrips were short or melee range, for instance.
It's the only element available to draconic sorcerer that has this problem, even poison get a spell with a 30 ft range.Que tous les anciens dieux et les nouveaux protègent la France.
Resistance Data in MM, Volo's, MToF. -- -- Petrocorus's 3.5 Paladin Builds List. -- -- French vs. EnglishOriginally Posted by King Louis XIII in The Musketeers
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2020-11-03, 09:26 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Paladin abilities overpowered? What do you think.
Paladins feel overpowered by in large because DM's feel obligated to prop up melee-obligate monsters against them. Once a paladin is forced to fight against, flyers, climbers, teleporters or other ranged combatants abusing some other form of (re-)positioning the class flounders.
That having been said the class has tools which can help (my tabaxi Vengeance paladin with haste could climb and run down most enemies) but when being strafed by dragons and the like they can feel helpless.
In this regard I look at them as a binary class; extremely high performing when allowed to perform but can be almost switched off entirely against their weak matchups.
Luckily multi-classing hexblade exists ;)
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2020-11-04, 01:40 AM (ISO 8601)
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- Aug 2020
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2020-11-04, 08:50 AM (ISO 8601)
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- May 2015
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- Texas
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Re: Paladin abilities overpowered? What do you think.
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society