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  1. - Top - End - #61
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Yes, it's an optional rule in 5e and I'm using it. When you're on the opposite side of an enemy from an ally, you get Advantage from flanking.

  2. - Top - End - #62
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    It literally just occurred to me with that last post that this is twice that I've had a character in your campaigns that worships a thunder god. It's not on purpose, I swear!

  3. - Top - End - #63
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Wow, I didn't even realize either! I had the other players poke fun at me in one of my gaming groups for a while, since for two campaigns in a row I ended up playing an undead character of some kind.

    I've got no session games tomorrow evening, so I'll probably be able to get the final room and the Death House finished if all goes well.

  4. - Top - End - #64
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    So, based on his current location, Kellon can only see the corpse mound, right?

    Religion on the mound: (1d20+1)[11]

  5. - Top - End - #65
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Ah, sorry, I missed the post here.

    Yes, currently he can only see the mound and hear Spider calling out about the skellies.

    The mound is unfamiliar to him.

  6. - Top - End - #66
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Sad to say, this time he did miss even with Advantage. A 4 and a 5 on the dice.

  7. - Top - End - #67
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Making the Intelligence save here to save headache: (1d20-1)[8]

  8. - Top - End - #68
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    You have survived the Death House!

    This milestone marks your advance to 3rd level.

  9. - Top - End - #69
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    I have the sneaking suspicion that you were a little too nice with that blade trap...

    Hit die roll for new level: (1d8)[3]

  10. - Top - End - #70
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Not at all - but I think I did forget to write down how much damage it actually did. I'm pretty sure it was 7.

  11. - Top - End - #71
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    So, since Feats are a variant in 5e, are you cool with me taking the War Caster Feat?

  12. - Top - End - #72
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    Feats are totally fine, but you can take a Feat instead whenever you would take an Ability Score Increase, which is every 4th level (plus some extras for Fighters). So he'll have to wait for 4th level, but it is allowed, yes.

  13. - Top - End - #73
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    And now, the time has come for sleep. Good night.

  14. - Top - End - #74
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Good night.

    Except for Anton.

  15. - Top - End - #75
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    Anton was a most unfortunate case of a low level wizard who dumped Con. He had only 7 hit points, and that was at level 2. I actually had to give him his second level early so that he wouldn't die if he stubbed his toe, and he had only one get out of jail free card voodoo doll.

  16. - Top - End - #76
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    I also feel bad because Kellon might have been able to heal him a turn earlier, but that runs the risk of Kellon going down and Anton being left grappled anyway. That and I am still fuzzy as to what actions warrant Attacks of Opportunity in this system.

    Yeah, I read up on spectres and they seem ridiculously strong for their CR. I suppose Anton's death gives some dramatic stakes to the situation.

  17. - Top - End - #77
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    The Death House as a whole hits pretty hard for its weight class, considering the party goes in at 1st level. It's my first time running it, so I wasn't aware just how much the Death was really accurate.

    I took some liberties with it though, particularly in the dungeon level. Gustav and Elisabeth were originally throwaway baddies in a completely different room, and the final encounter was just a Shambling Mound. I lowered its hit chance a little bit and added the manifestations as an optional way to bring its health down, with the skeletons tossed in to give a bit of a distracting threat.

  18. - Top - End - #78
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Yeah, I watched XP to Level 3's video on it today and I have to say that I like your version better than the base version.

  19. - Top - End - #79
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Strength check, if necessary: (1d20+4)[14]

  20. - Top - End - #80
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    It should be simple enough, if a matter of time. Rolled some Con saves. Kellon is fine, but Gweyir took a Fatigue - which will fade after she rests, anyways.

  21. - Top - End - #81
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    What kind of Intelligence check is that for Blights?

  22. - Top - End - #82
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    You can make a Nature check for their qualities and a History check for their origin.

  23. - Top - End - #83
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Nature: (1d20-1)[9]
    History: (1d20-1)[8]

    Mostly, I'm just curious about what languages they speak.

  24. - Top - End - #84
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    Kellon is aware that they are a predatory species of plant, but doesn't know much about them other than that.

  25. - Top - End - #85
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Forgot a Survival check in case of shenanigans: (1d20+5)[6]

    Good thing we have a druid...
    Last edited by Prehysterical; 2020-10-31 at 10:13 PM.

  26. - Top - End - #86
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Curse of Strahd Solo Run (OOC)

    That's it for me tonight, time to hit the hay. G'night, hope you enjoyed the Spider Vision.

  27. - Top - End - #87
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Thanks for the awesome little side adventure. Any chance for more Spider is always good.

  28. - Top - End - #88
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Were the stairs that Spider saw to the basement hidden, or would they have seen them on the way up?

  29. - Top - End - #89
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Curse of Strahd Solo Run (OOC)

    Those were just stairs down to the first floor, since the windows Spider was peeking in were on the second floor.

  30. - Top - End - #90
    Firbolg in the Playground
     
    Prehysterical's Avatar

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    Default Re: Curse of Strahd Solo Run (OOC)

    Religion check on what is needed for scrying: (1d20+1)[4]

    Forget I asked.
    Last edited by Prehysterical; 2020-11-08 at 05:45 PM.

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