Results 61 to 90 of 126
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2020-10-23, 12:48 PM (ISO 8601)
- Join Date
- Dec 2013
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-10-23, 12:56 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Meridianville AL
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
1) About 1980 I decided that writing a note to a player was more than I could be bothered to do when running a game, it slows things down for everyone else.
You pass me a note, I'll respond verbally if at all, and I'll give any context other players need, because it's a group game. You pass me a note, and I find it funny or hard to read, I WILL give it to another player to read.
I don't use a screen, I don't pass notes, both true since the 70s. Live with it. I have never regretted this, and seeing other GMs run with a screen or passing notes has only reinforced this.
2) There are two iron hard rules for making a character, if you can't follow them, then you can't game with me: A) Make a character who could plausibly have survived to the age of five in this setting. B) Make a character who wants to be a member of the adventuring group.
3) If your character is annoying or steals from others or is useless in combat. Do not expect anyone else to respect these choices.
Use impaired in combat, if the rest of the party wants to drag you along, they need no more reward you than they do an NPC torch holder; and that assumes you are at least holding a torch or otherwise that useful. (I've had games with an explicit in world party contract written by the PCs, which included NPCs as full members and treated some PCs as hanger on hirelings).
Steal from the party: Well gee, this is a group of adventurers, when someone does stuff they strongly object too, they KILL THEM and TAKE THEIR STUFF, it's what they do. Stealing from the party, that is PvP, no ifs, ands, or buts. I won't let you PvP and then stop the other players from doing so because they want to use swords rather than stealth. And note the stuff about no secret notes. We have people steal from the party semiregularly, but it's done when the CHARACTER is in a good position to do so and the other characters will have no way to know. The players all know every time.
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2020-10-23, 12:57 PM (ISO 8601)
- Join Date
- Sep 2013
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
~ Composer99
D&D 5e Campaign:
Adventures in Eaphandra
D&D 5e Homebrew:
This can be found in my extended homebrew signature!
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2020-10-23, 01:01 PM (ISO 8601)
- Join Date
- Nov 2014
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
In Zinycor's defense, there's nothing wrong with having a different take if it's what your group likes. Mine liked dark fantasy and horror, so I leaned into it. Tailoring written adventures, settings, or even core rules to suit your players is a smart call.
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2020-10-23, 01:02 PM (ISO 8601)
- Join Date
- Jul 2013
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2020-10-23, 01:03 PM (ISO 8601)
- Join Date
- May 2017
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I felt this. Going a day without hearing it twice is a blessing.
I haven't actually played in that many campaigns, I've been fortunate to have a steady group that mostly plays regularly, though recent events have really made it difficult. We've had only two characters I'd consider a joke.
One was in a one shot, where a player made a deliberately loud and obnoxious PC because he wasn't all that interested in playing the one shot. We didn't make it very far, and this being the DM's first attempt, he hasn't really tried to DM since. That was bad.
I made a Warforged Rogue named Brakan Enturin (a play on Warforged sometimes being nicknamed for their purpose, his being breaking and entering) just because I had a lightbulb go off in my head giving me the idea. I never played him as a joke and he's still a very dear part of our mad mage campaign as an NPC now.
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2020-10-23, 01:10 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I think you can have some backstory elements that you want to keep hidden from other players (though not the DM) for surprise moments that give a 'wow' factor but a) chances are even if the 'hider' think it's a wow factor, the rest of the party may not be as invested (for, hopefully, obvious reasons) and b) most of the time it's not actually important enough to keep hidden from the *players* to begin with. It's usually not worth the effort in my experience.
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2020-10-23, 02:07 PM (ISO 8601)
- Join Date
- Jan 2019
- Location
- Northwest AR
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
It's by TrickysWizard, who has a webcomic, but it's not specifically D&D-related, nor do these characters appear more than that once.
https://www.tricksywizard.com/
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2020-10-23, 02:27 PM (ISO 8601)
- Join Date
- Feb 2007
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2020-10-23, 02:34 PM (ISO 8601)
- Join Date
- Feb 2007
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2020-10-23, 03:04 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Lol, you and I would not do well in a table together. My latest AL PCs have been:
Goblin Noble from Waterdeep, I actually wrote out a full backstory for how he was adopted into a the Noble House of Anteos. AL doesn't restrict Race and Backgrounds, so he's 100% a Noble, and follows those laws from Waterdeep. He also has a story reward where he married a Goblin Princess, so not ONLY do you have a Goblin Noble, but he's married to a Goblin Princess.
Lizardfolk Monk, he's a friendly fellow but he collects the fingers of those he kills, turns them into jerky, and offers them as snacks for people. Its his way of being polite, he has collected Goblins, Humans, and even Demons, but likes Halfling the most.
A Bard/Warlock who entertains people through song and dance. Her usual routine is her singing while using the Disguise Self At Will Invocation to turn into audience members and such.
Heck, I'm currently playing a Half-Orc Wild Magic Sorcerer in RotFM. They started out as a male Tiefling, but got Reincarnated into a female Half-Orc by their Wild Magic. No seriousness to be found there.
And finally, I'm literally building Abserd. Only gonna take 4 levels from any class I have, so that I have 5 different classes by the time I'm level 20.
That said, to answer your question, I wouldn't call you a stick in the mud. You just like more serious games. Personally I'd get bored with a serious, gritty game, and would be a poor fit for it since I tend to play non-serious characters, but to each their own. I've never been annoyed by PC's unless they actively attack party members, and I don't mean attack as in "A wild magic surge happened and now we're dead". I mean attack as in "Hey, party is low on HP, I cast Sleep to take the gold without them knowing."Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2020-10-23, 03:09 PM (ISO 8601)
- Join Date
- Jun 2016
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I have been there. One of my first d&d character was a chaotic evil necromancer. It was a novelty being able to do whatever you want in a game rather than always playing within the predefined lines set by video games or other media. Unfortunately, my party was less evil and far less chaotic. I realized after probably 2 years of playing him that I had not been the best player and some of my teamates had been very annoyed at times.
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2020-10-23, 03:41 PM (ISO 8601)
- Join Date
- Jun 2020
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I feel like this is going to be a long thread, as I think anyone who has played this game for any length of time has run into this. One current campaign we had a player join after the fact and as the DM I should have done a better job of helping this player develop his character. We had a good group but when this guy showed up with 'Jimmy Blonde' the sense of immersion in the world we had all created took a big step back. I'm thinking that all the hard work we all do to create that realism can be undone by someone who is not working in the same universe.
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2020-10-23, 03:47 PM (ISO 8601)
- Join Date
- Dec 2013
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Last son of the Lu-Ching dynasty
thog is the champion, thog's friends! and thog keeps on fighting to the end!
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2020-10-23, 04:05 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I will say this does bring up interesting points of view on immersion and such...Personally I don't really care about immersion, my games usually feature things that could, conceivably, break immersion, be it from players, in game jokes, or the encounters I design as a DM. I've tossed the Flood at players, as well as Predators and Aliens, in a magical world. Why? Cause planes were breaking and I could.
I do find it interesting how much people concern themselves with immersion though.Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2020-10-23, 04:42 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Had a player play an atheist character in the party with a cleric. Could have been a nice oportunity for some jabs, jibes, and jokes turned out to be way worse than anyone expected. Eventually At one point the party entered the domain of one of the setting's gods. The player insisted that because their character didn't believe in gods the only logical thing for her to do was to kill it, Pulled out a bow and started shooting. The rest of the party didn't interfere with the consequences. the player took it as a personal insult. When the campaign fell apart the player was not invited to the next one.
In another campaign had another character with similar thoughts, never caused undue issues and even made the party stop and think about what they were doing a few times. (What's the difference between a church to the gods that needs to be protected and a cult to some patron to be exterminated?)
It is often more about how a character is played than the concept behind it.Last edited by Danielqueue1; 2020-10-23 at 04:49 PM.
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2020-10-23, 04:48 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Castle Sparrowcellar
- Gender
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2020-10-23, 04:50 PM (ISO 8601)
- Join Date
- Feb 2017
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2020-10-23, 04:59 PM (ISO 8601)
- Join Date
- Nov 2016
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2020-10-23, 05:08 PM (ISO 8601)
- Join Date
- Mar 2015
- Gender
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2020-10-23, 05:54 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- England
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
*I* know that the lore supports alternatives and that what there is of it is really only a guidance than an instruction... But this has happened every time I've been in a group and someone has asked to play a Kender.
Both have them insisted that it's a legitimate character, both of them said they won't be a bother and will just bring it up when it's appropriate, and both of them said that they're just doing it to give them an archetype to roleplay with.
And then both immediately started with the silly childish voices, interrupting NPCs to ask them about a piece of string/their favourite frog/whatever, and both of them ended up with the usual "it's just what my character would do!" when they inevitably started going through other PC's pockets or walking off with plot items. One of them tried doing this in Tomb of Annihilation, for God's sakes.....
I like silly plots and randomly adopting unsuspecting NPCs as much as anyone, and I've been known to bring a character with a silly gimmick to a table that wasn't expecting it, but I always try to contribute to the game rather than distract from it. Yet, though I won't ban Kender from my games, they're now permanently on my list of stuff that will immediately get such a Player Red Flag'd, along with the usual Chaotic Stupid or Lawful Douchbag archetypes that by default don't play well in a group of supposed peers.~ CAUTION: May Contain Weasels ~
RPG Characters What I Done Played As (Explained Badly)
17 Things I Learned About 40k By Playing Dark Heresy
Tales of a Role-Play Gamer - Horrible Optimisation
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2020-10-23, 06:03 PM (ISO 8601)
- Join Date
- Sep 2015
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I once had a player who showed up with something like Vlad Bloodbane the Vengeance Paladin, who's parents were murdered by vampires and he'd sworn vengeance.
It wasn't a serious campaign, very beer and pretzels and orc slaying, it was specifically set in Mystara's Traladara (Karameikos) in which a large portion of the population is modeled on Slavic and even Gypsy themes, and explicitly has had historical werewolf and vampire problems in their thick dark forests ... but I still rolled my eyes a little on the inside.
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2020-10-24, 05:11 AM (ISO 8601)
- Join Date
- Nov 2019
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Edgelord characters can work....so long as the player actually has an interest in developing them past that stage, and not making them too annoying as they get there. If it's just an excuse to be mean to other PC's and ignore the plot because their character is navel-gazing, less so. If you look at edgy characters people actually like, they usually have more going on than being brooding and antisocial 24/7.
It's important to remember that fictional angst is less compelling than real angst, because....well, the character and their problems are not real and easier to ignore.Last edited by Azuresun; 2020-10-24 at 05:11 AM.
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2020-10-24, 09:47 AM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
I was a high school teacher for 7 years. Angst isn't compelling at all anymore...
On the main topic: I've lived a charmed RPG life. Only one bad group (on which I bailed half-way through session 1, and I was the DM). I'm sorry, but when the party decides to do the following after arriving in a town that already had a bad outlook on adventuring:
* Have public sex
* Buy up all the liquor they could and start trying to get the kids drunk (for reasons not ever explained)
* Carry a keg off to the forest on your own, the forest they were supposed to be exploring to find the source of some weird things.
Yeah, that game wasn't going anywhere interesting. But other than that, I've always had people who bought in to the world and made good characters (thematically). Some minor comic relief, but never over the top. No edgelords.Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2020-10-24, 10:05 AM (ISO 8601)
- Join Date
- Sep 2015
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Last edited by Tanarii; 2020-10-24 at 10:06 AM.
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2020-10-24, 09:25 PM (ISO 8601)
- Join Date
- Sep 2016
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
A combination of factors, to be fair. The name and concept was just the last straw, and more the fact that they refused to even bend a little bit on it.
He was the GM of the previous game, and had just ended it (prematurely) with the notion that our characters were too powerful and were going to to easily blow through the last content of the Adventure Path (Way of the Wicked) which he was running; we were about level 16 and going into the final book at this point, the home stretch of a looong campaign. This is the same campaign that for about 12 levels we'd been getting our asses kicked in every single combat because he was one of those people that feels the need to force a near TPK in every combat or it wasn't challenging enough. So we were all kind of sick of him anyway.
One of the other players decided to start up a new campaign, and we were all brainstorming character concepts, and "Lances-a-lot" comes up. Nobody had any issue with the Halfling Cavalier concept; it's a pretty common one in Pathfinder since Small characters can actually effectively use mounted combat indoors. But the name was a sticking point. Everyone, including the GM, asked him to please just change the name.
He would not.
Everyone basically just ****ed off after that.
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2020-10-25, 09:34 AM (ISO 8601)
- Join Date
- Oct 2019
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
"Has Another Player’s PC “ruined” the Tone of a Game for you?"
YES - I played quite a bit of AL (pre-COVID).
incompetent PCs - the old deaf man, the monk who tripped and fell every turn, the mage in a wheel chair, the alcoholic, the multiple personality PC, ...
Chaotic Stupid Half Orc Barbarian who would attack allies or foes in the middle of a negotiation or investigation or travel etc
the Selfish PC - I only care about me, I don't team (most often a Tabaxi Rogue)
the LE Fallen Assimar Oath Breaker who openly follows Asmodius, wore a magic helm that made their head look like Ghost Rider but with green flames, who collected DM points to outfit their PC with OP magic weapons, memorized the mods, and bullied everyone in game and out including the DM (the player has issues, the DM was far too kind)
the PC who sleeps with everyone/thing
There are many different ways to bring a game down.
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2020-10-25, 10:01 AM (ISO 8601)
- Join Date
- Jan 2018
- Location
- USA, Wisconsin
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Tone of a game? Eh, maybe? The only dnd game I ever walked away from was one where it seemed like one PC in particular was basically getting most of the attention, like, to the point the plot basically revolved around them. And this wasn't something that we'd agreed on going into the game, we went from doing an established module to doing a homebrew one, and then just all of a sudden that PC's character was what the plot was revolving around. In that regard I guess the tone was ruined for me, since it became less like an adventure for the entire party, and more like I was in this specific characters story.
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2020-10-25, 10:21 AM (ISO 8601)
- Join Date
- Mar 2015
- Gender
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
There have been a few. Group was going to try Decent to Avernus and three out of the 5 players rolled up with a character called Virgil. That kind of game.
Then there have been a few jokes and a few Baron Von Moonshadow - "everything I do is mysterious" type annoying characters. Or the Dancypants McFartbritches - LOL I rolled up ANOTHER Bard LOL type characters.
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2020-10-25, 11:53 AM (ISO 8601)
- Join Date
- Sep 2015
Re: Has Another Player’s PC “ruined” the Tone of a Game for you?
Yup. Theres a reason everyone groans when someone announces they brought a Bard. Its not a halfling (kenderlike) rogue or a CN half orc barb or tiefling/aasimar anything, but its so often done eyerollingly badly that it def has a rep. D&d Bards started off as a great concept, a Fighter/Rogue who gets initiated into Druidic mysteries, a la pop culture celts. And then 2e brought the troubadour to the table and it was all over.
5e tried to rectify this, with brave warrior viking Skalds and knowledgable scholarly celtic bards as the model for the subclasses again. But then left in all that jazz in the class intro about troubadours. 🙄Last edited by Tanarii; 2020-10-25 at 11:56 AM.