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  1. - Top - End - #61
    Orc in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    It is good to see your head is as hard as the emperor's blessed ceramite Ragnir. Otherwise I might have had to be of some use. Looking in Baldr's direction I did bring along Bulk Head Shears if they are of any help, although it does not ensure a expeditious boarding action.

  2. - Top - End - #62
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    Default Re: Deathwatch - Acheros Salient IC

    Ragnir

    "They should have shot me somewhere that I need," Ragnir returned, his tone sly and cry in sarcastic, self-depreciating humour.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  3. - Top - End - #63
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    Default Re: Deathwatch - Acheros Salient IC

    Elyas examines the hull breach, calculating the odds of getting through it safely. He finds them wanting. "We may survive a collapse but we would waste time freeing ourselves from it. We should take the rear drive section. Our armor shall protect us from most hazards."

  4. - Top - End - #64
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    Default Re: Deathwatch - Acheros Salient IC

    Kheres
    Sheet

    Kheres, Iron Hands Techmarine
    Player: Deadguy

    Kheres studied the tail section for a moment as the suggestion to move through the engines was made. He had no doubt that his doubly-blessed body could withstand the exposure, but he wasn't too sure about the rest of the team.

    "Indeed, the Emperor protects. May the spirits housed within the armor you wear keep you all safe."

    Spoiler: OOC: Checks
    Show

    ✥ Logic TN 55 (1d100)[62] - being able to withstand exposure to promethium and heat

  5. - Top - End - #65
    Ettin in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    Quote Originally Posted by Bphill561 View Post
    Looking in Baldr's direction I did bring along Bulk Head Shears if they are of any help, although it does not ensure a expeditious boarding action.
    'Better to have them and not need them, but less useful if we need to dig through a deck collapse. The drive section might be the better option. If it's too hot still even for us we can always take the climb.'

  6. - Top - End - #66
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    MonkGuy

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    Default Re: Deathwatch - Acheros Salient IC

    "I find myself agreeing with Elyas," Zeruel replies after looking between the gaping wound in the vessel's hull and rear drive, "Unless there is blockage further within I believe that we are capable of getting through intact, and if nothing else I have doubts that any remaining traitors inside will expect us to come through there."

  7. - Top - End - #67
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    Default Re: Deathwatch - Acheros Salient IC

    The massive marines bound over the ash waste and slowly come to the shattered, melted and broken ground. The plasma plumes creating a swathe some 3 miles long of fused black obsidian glass strewn with wreckage from the plummeting ship. The area around the drives still smokes and steams with residual heat despite the crash, and at one point a streaming pool of promethium still burns merrily away where thousands of gallons of liquid fuel spilled out onto the ground.

    The massive drive tubes, 6 in total arrayed in 3 clusters of three are like yawning caves, each of the 6 thrusters some 200m in diameter. the bottom one crumpled and mangled beyond belief as the colossal weight of the ship has crushed them. The upper two more accessible and although smoke and steam still create a faint haze with the dark sight scopes and thermal imagery you can see the mean temperature is only some 80°C or so within the tube. Kheres knows from his previous studies of the schematics that within the tubes there are several access hatches through the 3m thick ceramite plating used to service and insepect the drive tubes when the vessel docks and powers down the ancient drives. AT the end of the tunnel of course would be the access point to the pulsing heart of the fusion reactor, a fusion reactor you assume must have managed to be shut down in some sort of emergency crash to avoid the entire ship (and most of the land within 20 miles vanishing in a thermofusion explosion).

    You're immediate problem is how to climb up the 60m of broken metal and twisted plates to access the tubes....
    Thanks to Emperor Ing for the nice Avatar

  8. - Top - End - #68
    Ettin in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    Once he's satisfied that the heat or radiation proved no problem for them, Baldr will maglock his rifle to the back of his armour and attempt to climb up to the nearest drive tube. Back home he had attempted worse climbs.

    Spoiler: ooc
    Show

    Climb test vs. Str 40 (+20 Power Armour) (Unnatural Strength reduces the difficulty by one level if it helps)
    (1d100)[73]



  9. - Top - End - #69
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    Default Re: Deathwatch - Acheros Salient IC

    WIth the armour's strength and ability to make its own purchase in the tortured metal and the mag-soles of the boots able to provide purchase the Space Wolf is able to relatively easily scale the tangled metal and reach the huge thruster exhasut. Pausing on the lip his dark sight image enhancers activate and he can see some 120m further down the tube an open portal - clearly someone used a similar access hatch to gain entry or exit from the ship...
    Thanks to Emperor Ing for the nice Avatar

  10. - Top - End - #70
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    Default Re: Deathwatch - Acheros Salient IC

    Kheres
    Sheet

    Kheres, Iron Hands Techmarine
    Player: Deadguy

    Once his brother had ascended and given the all-clear, Kheres secured his rifle and activated the massive servo-arm to assist in his own climb.

    Spoiler: OOC: Checks
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    ✥ Strength TN 83 (Unnatural x2) (1d100)[77]

  11. - Top - End - #71
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    Default Re: Deathwatch - Acheros Salient IC

    Baldr will rely the information to the others, 'Hatch is already open. Could be survivors getting out that way but if they were mortals I don't think they would have gotten far. Maybe someone came through here before us.' He'll look for a blood trail or anything that could give him more information.

    Spoiler
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    Tracking vs. Int 46 (Tracking +10)
    (1d100)[63]

  12. - Top - End - #72
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    Default Re: Deathwatch - Acheros Salient IC

    Korbin eyes Kheres assent with some skepticism. Well brothers, the good news is I "fly" gracefully. Still working on the landing part though, much easier in low G.

    Spoiler: Roll to hopefully not take flight
    Show


    Str 43 +20 Power armor

    (1d100)[95]


  13. - Top - End - #73
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    Default Re: Deathwatch - Acheros Salient IC

    Elyas watches as his courageous and foolhardy squadmate scales the twisted wreckage without much problem. If he can do it, so can Elyas.

    (1d100)[29] TN 64

  14. - Top - End - #74
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    Default Re: Deathwatch - Acheros Salient IC

    THe kill team slowly scramble up the twisted metal struts and thermal tiles with varying degrees of finesse and grace. As they do so Baldr casts about for some tracks of who may have passed, but the residual heat and smooth metallic surface leaves little impressions and its hard to find any trace of what may have passed.

    Walking up the shaft the heat grows more intense, but not to a level that troubles one as mighty as an Astartes although you suspect an unprotected man may pass out if left here for too long. The hatch, some 2ft thick leads to a small airlock filled with super heavy duty thermal suits and then you can see a dull blinking of an emergency door, the sold metal bulkhead emblazoned with the cogs of the Mechanicus. Currently the lights are a dull red indicating that the door is sealed leaving brute force or technical wizardry to circumvent the lock.
    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #75
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    Default Re: Deathwatch - Acheros Salient IC

    Baldr frowns to himself. Not being able to find any tracks didn't necessarily mean that no one had been through here. Still, this was not the place to remove his helmet to get a better look. When he gets closer to the door, 'Hey brother Kheres, if the door's sealed what are the chances that somethings still burning in there?' He'll leave it to the tech marine to get the door open.

  16. - Top - End - #76
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    Default Re: Deathwatch - Acheros Salient IC

    Kheres
    Sheet

    Kheres, Iron Hands Techmarine
    Player: Deadguy

    Kheres stepped forward and ran his prosthetic hand over the cogs on the door, almost reverently. Flipping open a console on the wrist of his armor and retrieving a set of wires, he plugged the combi-tool into the hatch near the flashing light to begin the override process.

    He glanced over his shoulder as he worked, to address the question. "The spirit of the reactor is silent, else there would be no hull remaining. As for auxiliary system collapses, I've no doubt that the landing damaged and ruptured any number of lines carrying the volatile lifebloods of the ship."

    Spoiler: OOC: Checks
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    ✥ Security TN 80 (1d100)[60]

  17. - Top - End - #77
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    Default Re: Deathwatch - Acheros Salient IC

    Making his way up the hull as well, Zeruel, stands with his weapon ready as Kheres worked on getting the emergency door open. "Once we're through we will need to move quickly," he comment, "The traitors may even now be preparing for our arrival."

  18. - Top - End - #78
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    Default Re: Deathwatch - Acheros Salient IC

    Ragnir

    Ragnir makes his way up the side of the hill to join the others, rolling his shoulders once he has scaled the climb to do so.

    With nothing to add in regards to the mechanics of the ship itself and the integrity of any working systems, the Psyker cast his mind across the ebb and flow of the Warp in search of any dangers that may be nearby...

    ooc:

    Spoiler
    Show
    Psyniscience roll: (1d100)[29] vs TN 67

    Unless something else is at play I'm not aware of, that's 3+ Degree's of Success, meaning Ragnir can detect "Exact positions of the creatures or psykers present".

    Last edited by BananaPhone; 2021-01-11 at 09:47 AM.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  19. - Top - End - #79
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    Default Re: Deathwatch - Acheros Salient IC

    Ragnire reaches out with his psychic powers but within the ship, or at least within he nearby vicinity not shielded by tonnes of metal he cannot feel any living creatures besides his brothers and the tiny vermin flitting about. As he delves further exploring the shadows beyond the door, there may be stirrings of some kind, but whether they are there or echoes of the crew he cannot tell.

    As the massive marines fill the small airlock, armour bumping loudly off the walls and each other the tech marine crouches by the control panel and teases compliance from the minor machine spirit within. With a quiet ping the lock turns green and the bulk head swings open. From within the ship stale air washes over you, metal oil, sacred ungents and a soft rich smell of decaying bodies... Opening into a narrow corrdidor you can see at least half a dozen bodies within your eyeline, torn to pieces, bits of flesh splattered over the walls and dozens of mettalic spent rounds littering the soot blasted deck plating. The lighting is flickering, glow lamps pulsing and crackling as if gone wild and Kheres can feel the anguish of a tortured machine spirit...

    Knowing the layout of he ship the corridor heading to the fore will lead to the main throughways and transport car tubes (whether they work or not). The corridor aft to the vertical tubes to ascend further up the tower or descend into the beating heart of the engine room
    Thanks to Emperor Ing for the nice Avatar

  20. - Top - End - #80
    Ettin in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    Seeing the signs of weapons fire, Baldr is going to bend down to assess the bodies.

    Spoiler
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    Common Lore (War) to judge how these people died. Also to see if the bodies looked like they were members of the ship's crew.
    vs. Int 46
    (1d100)[16]


  21. - Top - End - #81
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    Default Re: Deathwatch - Acheros Salient IC

    Kheres
    Sheet

    Kheres, Iron Hands Techmarine
    Player: Deadguy

    The techmarine's jaw set hard as he felt the machine spirits in agony. If the teeth hadn't been replaced with the rest of the jaw structure, the pressure would have ground them into dust.

    Taking stock of their current location, Kheres attempted to develop the most efficient route to the data core based on his understanding of Mechanicus ship design. Before moving, he readied the bolter and the servo-arm repositioned itself subconsciously to a defensive angle for close-quarters encounters.

    Spoiler: OOC: Checks
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    ✥ Forbidden Lore: Adeptus Mechanicus TN 90 (Unnatural x2) (1d100)[41] to find most efficient path to core

  22. - Top - End - #82
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    Default Re: Deathwatch - Acheros Salient IC

    Inside the cybernetically mind of the techmarine he plans the most efficient route to the ships cogitator core and the mind of the ancient machine spirit. From where the squad is deployed he assesses that finding a route upwards, probably some 7 decks to the base of the spire and then that level should house the cogitator core room. A heavily defended temple to Mechanicus in the heart of the ship where its as safe as any chambers could be.

    Kneeling by the bodies Baldr's hairs on the back of his neck rise in tension. The bodies are for the most part mutants, savage looking ones with pustules, leprous sores and weeping wounds where various facial features should be. In amongst them are a few crew men, the crew's bodies mangled and torn as if by claws and blades. The mutants dead with shot blasts or neat las burns. The trail of bodies appears to Baldr that the fight was actually on the way out for the plague ridden bodies, although whether that was a retreat from attacking forces or by choice it impossible to say.
    Thanks to Emperor Ing for the nice Avatar

  23. - Top - End - #83
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    Default Re: Deathwatch - Acheros Salient IC

    Baldr will elaborate, 'Looks like the fighting was coming from further inside. The rabble may have been chasing down survivors from the crew.' That there would likely be more of them inside barely needed mentioning. 'Someone will be directing them whether they know we're coming or not.' He'll be partially paying attention to the comm device that he took from the body of the Stigmartus officer. Just in case someone was talking out of turn.

  24. - Top - End - #84
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    Default Re: Deathwatch - Acheros Salient IC

    Elyas scowls at the filthy mutants, perversions of the Emperor's glorious form. Daemons are the only thing more disgusting, and they are literally made of nightmares. Elyas composes himself and speaks up.

    "We are heading aftward towards the tubes; Kheres can direct us from there. Baldr, Korbin, take point. We need to take out any hostiles as quickly and quietly as possible, as there's no telling how many of them infest the ship. Everyone else, draw melee weapons and use firearms only when absolutely necessary."

  25. - Top - End - #85
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    Default Re: Deathwatch - Acheros Salient IC

    Quote Originally Posted by UselessBlob View Post
    "We are heading aftward towards the tubes; Kheres can direct us from there. Baldr, Korbin, take point. We need to take out any hostiles as quickly and quietly as possible, as there's no telling how many of them infest the ship. Everyone else, draw melee weapons and use firearms only when absolutely necessary."
    'As much as my armour allows it. Perhaps I can support the Raven.'

    Spoiler: ooc
    Show
    Baldr has the noisy power armour history, so he'll let Korbin go first.



  26. - Top - End - #86
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    Default Re: Deathwatch - Acheros Salient IC

    The squad moves down the 4m wide arched metal tube, pipes, some ruptured and massive bands of cabling jut out of the walls up and down the corridor and even in the low flickering glow lamps some emergency lights flicker on and off. As you advance aft wards towards central junction where vertical transport tubes (or emergency ladders) are located Korbin's sharp vision is the first to see the movement as at the junction a pair of lumbering shapes crash around the corner some 30m ahead of you.


    The pair of clearly corrupted chaos murder servitors freeze, their eyes scanning the area before they pulse a viscious green. Crackling lightning playing around their claws and shoulder mounted weapons hissing into life!

    OOC

    Initiative:
    Korbin, Elyas

    Chaos Servitors - 30m ahead of you a junction in a 4m wide, 3m high corridor

    Rest of the Kill Team


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  27. - Top - End - #87
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    Default Re: Deathwatch - Acheros Salient IC

    Elyas whips out his Chapter's ceremonial sword from its mag-lock and runs towards the tainted half-machines, trusting that the Emperor would not allow him to fall at the hands of mere Servitors.

    Run move
    6m away from targets.

  28. - Top - End - #88
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    Default Re: Deathwatch - Acheros Salient IC

    Ragnir

    Gripping the shaft of his battle-axe that bristled with the power of his mind, Ragnir brought up one armoured hand and gestured at the two servitors. Without saying a word, a flash of electricity seared across the air and wrapped around the two minions of Chaos and tore at them.

    Or at least that's what WOULD have happened, if Ragnir had not somehow been distracted from smiting two lowly servitors from the face of the Gods good galaxy. His hand still raised and sensing his efforts had failed, Ragnir, to save face, simply turns his hand into a pointing finger. To everyone else it would seem the mighty Rune Priest was simply pointing to his opponents as he moved towards them, rather than failing to manifest the most basic of offensive powers against the most lowly of Chaos's hordes.

    ooc:
    Spoiler
    Show
    Action: Casting - Smite: (1d100)[90] vs TN 87
    Damage: (4D10)[23] against both Servitors (as they're next to each other), PR 4.
    Last edited by BananaPhone; 2021-01-16 at 10:05 AM.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  29. - Top - End - #89
    Ettin in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    Baldr will draw his chainsword in one smooth motion and move forward to back up Elyas. It was all a matter of avoiding the blades on those things, but the creature itself shouldn't be that hard to put down.

  30. - Top - End - #90
    Orc in the Playground
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    Default Re: Deathwatch - Acheros Salient IC

    Korbin readies his bulk head shears..

    Spoiler: Closing in
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    Initiative when needed
    (1d10+6)[11]

    Silent moves 81 (1d100)[83]

    Moving up 60 into position

    Now my armor also has Cower not before the enemy which means it makes noise for a stealth penalty, but my Gueirilla Tactics talent removes penalties to stealth for power armor. Not sure if they cancel or not. I might request a reroll if it does not since it wipes out all my advances/focus.



    Spoiler: Late Rolls
    Show


    Earlier rolls if needed
    Silent moves 81 (1d100)[80]
    Awareness 83 (1d100)[85]



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