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2020-11-23, 03:44 PM (ISO 8601)
- Join Date
- Apr 2020
Items that glow when certain conditions are met? How much should creation cost?
How much should it cost to make an item (usually a weapon) glow when certain conditions are met? Like Sting from LoTR or like the Frostbrand with temperature or a Helm of Brilliance and undead? I thought it was an ability that when with a bane weapon but I don't see it spoken of anywhere.
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2020-11-23, 03:52 PM (ISO 8601)
- Join Date
- May 2007
- Location
- In the Heart of Europe
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
That depends incredibly on the usefulness of the effect, the range of the effect, and the world/Setting.
Throwing a few numbers into the room:
From 1 Gold Coin (Door Grip glowing red if someone behind the door is on the toilet^^) to 50000+ Gold (Sword/etc glowing in a specific color if a specific kind of high level, well cloaked, Demon/Devil/Whatever is in your range), I`d say.
Ergo usefulness, Range, what the Item needs to pierce/overcome to actually detect what it is meant to detect, and so on.A neutron walks into a bar and says, “How much for a beer?” The bartender says, “For you? No charge.”
01010100011011110010000001100010011001010010000001 10111101110010001000000110111001101111011101000010 00000111010001101111001000000110001001100101001011 100010111000101110
Later: An atom walks into a bar an asks the bartender “Have you seen an electron? I left it in here last night.” The bartender says, “Are you sure?” The atom says, “I’m positive.”
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2020-11-23, 03:55 PM (ISO 8601)
- Join Date
- Feb 2016
- Location
- Earth and/or not-Earth
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
I'd say glowing when creatures of a given type or subtype are nearby - that is, within a few hundred feet - is roughly as powerful as a first level spell. So allowing a weapon to do it would cost 3,000 or 4,000 gold, depending on whether you think detect animals and plants or detect undead is a more reasonable basis for this hypothetical detection spell. I'd say that it would be roughly a +1 bonus, and maybe make the bane property do it as well for free.
I made a webcomic, featuring absurdity, terrible art, and alleged morals.
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2020-11-23, 04:21 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
Eye of the Druuthbane (Magic of Faerun, p.157) is a crystal that glows when doppelgangers and/or illithids are within 60 feet. It also provides +4 to Will saves, and fires a ray that can force doppelgangers into their true form 1/day. Priced at 18,000gp.
Last edited by Thurbane; 2020-11-23 at 07:06 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2020-11-23, 04:41 PM (ISO 8601)
- Join Date
- Oct 2014
- Location
- Sub-Prime Material Plane
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
Sense Heretic kinda does this as a level 1 spell (Paladins only, but Archivists could cast this from level 1). It lasts 10 minutes/level. Making it a wondrous continuous effect technically would cost 2000g. Embed it in a weapon like a jeweled hilt and get a DIY Sting, but for evil divine casters. Probably a little cheap for this kind of detection, to be honest, but the precedence is there for it.
I'd think trading out alignment/casting for a subtype would be balanced if you're creating a custom item. Glow for vermin!
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2020-11-23, 06:45 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Boston, MA
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
I'd make it free, just a 'ribbon' or flavor ability. It's as likely to cause problems ("Oh, were you trying to be stealthy? So sorry ...") as it is to reveal important information to the players in a way they can use.
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2020-11-24, 03:17 AM (ISO 8601)
- Join Date
- Oct 2012
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2020-11-24, 02:46 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2020-11-24, 09:06 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Sol 3
Re: Items that glow when certain conditions are met? How much should creation cost?
fiercebane is the classical LotR option.
A percentage of magic weapons either glow constantly or glow on command, it's in the DMG.
Making any item glow under circumstances is pretty easy, actually simply use the light spell and the detect spell as prereqs for item creation and presto, you have a sword which glows whenever it detects whatever the crafter set it to. Fairly cheap too, and as a tiny bonus over fiercebane, not limited to creatures. It can detect anything that a detect spell can. also, interestingly, the magic mouth spell has guidance on how detection works.Arukibito ga michi wo erabu no ka, michi ga arukibito wo erabu no deshyo ka?
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2020-11-24, 09:46 PM (ISO 8601)
- Join Date
- Apr 2017
- Location
- UK
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
Well weapons can glow for free and light is a cantrip so the actual glow is worth at most 500gp for a use activated cantrip and might be free, or perhaps we go 50gp because that's the value of a continual flame.
Then it's just the price of however you do the detection, which could be a locate creature spell or perhaps something like detect evil or detect magic, the latter two could reasonably even be set to glow only for auras of sufficient strength.
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2020-11-25, 12:09 PM (ISO 8601)
- Join Date
- Jun 2012
Re: Items that glow when certain conditions are met? How much should creation cost?
A certain percentage of all magic weapons glow by RAW without affecting price.
There's also a list of conditions for intermittently functioning items. You could theoretically apply this aspect to a single ability on the item (the light) to make it only function in the vicinity of a specific type of creature (orcs) and adjust the cost of that single ability accordingly (-30% of free to make the ability free, for example)."Technically correct" is the best kind of correct.
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2020-12-07, 03:24 AM (ISO 8601)
- Join Date
- Jul 2013
Re: Items that glow when certain conditions are met? How much should creation cost?
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2020-12-07, 04:14 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Items that glow when certain conditions are met? How much should creation cost?
Yeah, I wouldn't even have known it existed, but I stumbled on it while I was looking to contribute to this thread: Mind Flayers, Beholders, and Aboleths Oh My
Looks like the duration of being forced into it's true form is 1d4+1 rounds.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG