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  1. - Top - End - #1201
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    Zhentarim's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Fey are tricky creatures. I wonder how we should handle the fey enclave?

  2. - Top - End - #1202
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Bobthewizard View Post
    Smilex, I assume the holes are in #36, right?

    Everyone else, should we explore #40 and #41 first before we climb down?
    Not sure, exploring sounds fun. Worse case scenario we get hurt and need another long rest, so that might screw up the minotaur thing. If it's just a short rest it paobably won't matter as much, though.

  3. - Top - End - #1203
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    Not sure, exploring sounds fun. Worse case scenario we get hurt and need another long rest, so that might screw up the minotaur thing. If it's just a short rest it paobably won't matter as much, though.
    I think we should go straight for the minotaur, honestly.

  4. - Top - End - #1204
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    How much rope did you have?
    Getting down without some takes athletics checks.

  5. - Top - End - #1205
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Smilex View Post
    How much rope did you have?
    Getting down without some takes athletics checks.
    ...which I'm awful at.

  6. - Top - End - #1206
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I have 100 ft of rope (sailor background + dungeoneer kit)

  7. - Top - End - #1207
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    I have 100 ft of rope (sailor background + dungeoneer kit)
    That would otherwise seem like not enough but you'll find out that somebody has beaten a metal spike to the bottom of the shaft and tied a rope into it that covers the last bit of the way down. So no trouble there. There's no hook to tie the rope to in the upper part though.
    How do you plan to get the rope to stay in place?

  8. - Top - End - #1208
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I also have a hammer and a set of 10 pitons. I will fix one piton to the ground near the hole (or more, if we need it to be sturdier) and attach the rope to it.
    Last edited by Ninja Dragon; 2021-03-01 at 07:43 AM.

  9. - Top - End - #1209
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Monk can start with explorer's pack or dungeoneer's pack.

    The campaign had the word "dungeon" in the sign up thread.

    I see I made a good call.

  10. - Top - End - #1210
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    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I have 50' of rope too.

  11. - Top - End - #1211
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Can somebody cast a ranged spell so we can save a portion of the rope? I'm sure we'll lose at least 5 feet forever if we try to shoot the top from the bottom.

  12. - Top - End - #1212
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Zhentarim View Post
    Can somebody cast a ranged spell so we can save a portion of the rope? I'm sure we'll lose at least 5 feet forever if we try to shoot the top from the bottom.
    One would usually have to see the knot to be able to cast most spells on it and the range is a bit distant for most spells too. You might even want to have the rope here if you aim to come back this way at some point.

  13. - Top - End - #1213
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Smilex View Post
    One would usually have to see the knot to be able to cast most spells on it and the range is a bit distant for most spells too. You might even want to have the rope here if you aim to come back this way at some point.
    Actually, that's a really good point.

  14. - Top - End - #1214
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I'd just leave the rope there then hopefully try to retrieve it later. And if we can't, well, rope costs much less than the 500 gp we just spent on questions. Just won't climb down holes again in this specific dungeon.

  15. - Top - End - #1215
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    I'd just leave the rope there then hopefully try to retrieve it later. And if we can't, well, rope costs much less than the 500 gp we just spent on questions. Just won't climb down holes again in this specific dungeon.
    Yeah, we really made it rain on that sphinx.

  16. - Top - End - #1216
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    So I'm thinking, if we are gonna stay a month in this dungeon, are rations going to be a problem? Because I just brought 6 to the dungeon to save some investory space. I could maybe retcon that since I had forgotten the trip was one month, but carrying 30 of them seems silly.

    Or do we just ignore rations in this game? I don't mind if that's the case.

  17. - Top - End - #1217
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    So I'm thinking, if we are gonna stay a month in this dungeon, are rations going to be a problem? Because I just brought 6 to the dungeon to save some investory space. I could maybe retcon that since I had forgotten the trip was one month, but carrying 30 of them seems silly.

    Or do we just ignore rations in this game? I don't mind if that's the case.
    Nodgate can cast create food. She's 5th level. That's how she managed to hang out in the cloud for years and years and years. So it's not going to be an issue while she's alive.

  18. - Top - End - #1218
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    @Bob
    I'm not sure which order do you want to cast things? Did you want to cast the magnify gravity at the wights this turn or did you change your mind to web?

  19. - Top - End - #1219
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Smilex View Post

    Three more corpses rise up and draw bows which they use to rapidly loose arrows at Theria and Oren. Their speed suggests they're more advanced creatures, possibly similar to the wight you fought earlier...
    One arrow hits Theria, doing 5 damage. Another arrow strikes Rik doing 8 piercing damage.
    Did the skeleton just aim at Oren and hit Rik?

  20. - Top - End - #1220
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    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I thought I was casting magnify gravity on 20 corpses rising from the other room. It looks like I was too late for that so let's use Magnify gravity on the wights in round one. Then web on them in round 2 since I think it is my turn. If that doesn't work, let me know.

  21. - Top - End - #1221
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Not sure if Polari's plan works for me, if those wraiths are immune to physical damage I can only hit them with my spear.

    (also I spent a good two minutes trying to get the difference between wights and wraiths)
    Last edited by Ninja Dragon; 2021-03-04 at 01:19 PM.

  22. - Top - End - #1222
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Well I can always use patient defense and switch the fist for a dodge instead. But yeah probably not killing those wraiths fast unless they are super squishy.

  23. - Top - End - #1223
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    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    I'm just trying to split them up to cut down on their offense. Everyone stay out of the doorway and you should avoid the wights' ranged attacks while we focus on the wraiths.

    You might want to attack with your spear and then BA dodge for a couple rounds.

    Edit: Wraiths are not squishy at all.
    Last edited by Bobthewizard; 2021-03-04 at 01:24 PM.

  24. - Top - End - #1224
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    Did the skeleton just aim at Oren and hit Rik?
    Thanks, lemme correct that. Oren's getting the brunt of it.

    I sometimes write while trying to feed my kid at the same time. Makes one lose concentration now and then.

  25. - Top - End - #1225
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    No problem, dude. Your kid is the priority.

  26. - Top - End - #1226
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    What is the current initiative order, and has my last turn already happened?

  27. - Top - End - #1227
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Quote Originally Posted by Ninja Dragon View Post
    What is the current initiative order, and has my last turn already happened?
    Now updated!

  28. - Top - End - #1228
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Oof, lightning doesn't do much either.

    Ok, biggest decision point for me is whether Polari can kill the wights before my turn, cuz my dodge seems to be really great against them but not much against the wraiths.
    Last edited by Ninja Dragon; 2021-03-06 at 11:18 AM.

  29. - Top - End - #1229
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    Mmhm, it's a tricky spot.
    Do you still like the Web, Bob?

  30. - Top - End - #1230
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    SwashbucklerGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk OOC

    If he can't kill them now it's no big deal, I just dodge again. I still have 2 ki.

    Just saying I need to wait to see the result to decide my action.

    Web might solve it too since it deals the same effect as dodge.
    Last edited by Ninja Dragon; 2021-03-06 at 11:43 AM.

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