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  1. - Top - End - #31
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    If the goo is already dead after my turn, can I move to the giant thing and add the kick? If so, do that.

  2. - Top - End - #32
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Spoiler: Ratfolk Lucky feature
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    I got a natural 1 for my hypothetical alternative action.
    In the odd chance it does in fact become my actual action, I’d like to benefit from the “Lucky” racial feature of ratfolk. Here’s the reroll: (1d20+5)[25]

  3. - Top - End - #33
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Sakuya struggles to free herself but doesn't succeed. At the same time she says.
    I've heard of these creatures from the other druids. They're called cave fishers. They're sometimes used as guards but they're not always effective since they usually don't attack unless they outnumber the enemy. I think we should try to get past them before more of them come.

  4. - Top - End - #34
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Alissog swings her maul, going a bit wide, but landing a solid blow into the ooze.
    I have a LOT of Homebrew!

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  5. - Top - End - #35
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Rik furiously stabs the jelly, pushing the spear through the center of the creature. A mighty strike, Rik almost pushes his hands into the thing with the power of the thrust. To get the spear out again, he crushes the jelly further with his boot, causing bits of ochre goop to fly around.

    The Ochre Jelly rotates again, being driven away from Rik through the sheer power of his violence. The jelly lashes a pseudopod at Oren, pushing on him with all of it's mass.
    Spoiler: OOC
    Show
    Oren receives 15 crushing damage and 7 acid damage.

    Oren falls down and the ooze moves on his lower body.

    Polari shoots a ray of freezing magical power towards the ceiling. He hits the cave fisher straight into the creatures head. The creature reacts surprisigly. It reacts by curling in on itself like a rolly polly. It releases the sticky strand and the half-mraow druid is free!

    Alissog sees her friend fall down and start being devoured. She smashes her maul into the center of the jelly, the space between Oren's legs. The creature falls apart. It's parts flying in all directions. The jelly is a danger to no one.

    The three cave fishers above the fight all shoot their strands. Two of them miss completely. One of them shoots and hits Rik. The larger cave fisher skitters closer and snaps it's claws. You see that while the smaller fishers have a thin shell and are obviously not mature, this one has a thicker exoskeleton.
    Spoiler: OOC
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    Rik is grappled. The strand is strong. Attempts to get free are at a disadvantage.


    You can hear another noise similar to the one the larger cave fisher made with it's hind legs. This one is louder and it comes from somewhere behind you.

    Sakuya moves in on the people fighting and touches Oren while summoning the healing powers of nature.
    Spoiler: OOC
    Show
    Cure wounds, 8 points healed. Oren is concious.


    Nodovico dashes north on the ledge, under the large cave fisher and beyond.

  6. - Top - End - #36
    Ettin in the Playground
     
    Zhentarim's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Round One:

    Keeping a safe distance from the Ooze, Geronimo starts his comedy routine:

    "You, Ooze! You look like something a child would dig out of its nose. Maybe you should go slither back to Uglyville!"

    That joke was magically charged with the spell Vicious Mockery.

    Spoiler: Psychic Damage
    Show
    (1d4)[3]


    Round two:

    Geronimo makes another joke at the Ooze's expense.

    "You, Ooze! Did you lose the reincarnation lottery or something? You don't even have a brain. You aren't worthy of even being called an Ochre Ooze. You are just a mediocre jelly!"

    That joke was also magically charged with the spell Vicious Mockery like the first spell was.

    Spoiler: Psychic Damage
    Show
    (1d4)[4]


    Round 3:

    "You, Ooze! We have a traditional goblin song about a man named Mr. Block who wouldn't join a union, but I bet even he wasn't as mentally dense as you!"

    That joke was also magically charged with the spell Vicious Mockery like the first and second spell was.

    Spoiler: Psychic Damage
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    (1d4)[4]

  7. - Top - End - #37
    Ogre in the Playground
     
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Quote Originally Posted by Zhentarim View Post
    Round One:

    Keeping a safe distance from the Ooze, Geronimo starts his comedy routine:

    "You, Ooze! You look like something a child would dig out of its nose. Maybe you should go slither back to Uglyville!"

    That joke was magically charged with the spell Vicious Mockery.

    Spoiler: Psychic Damage
    Show
    [roll0]


    Round two:

    Geronimo makes another joke at the Ooze's expense.

    "You, Ooze! Did you lose the reincarnation lottery or something? You don't even have a brain. You aren't worthy of even being called an Ochre Ooze. You are just a mediocre jelly!"

    That joke was also magically charged with the spell Vicious Mockery like the first spell was.

    Spoiler: Psychic Damage
    Show
    [roll1]


    Round 3:

    "You, Ooze! We have a traditional goblin song about a man named Mr. Block who wouldn't join a union, but I bet even he wasn't as mentally dense as you!"

    That joke was also magically charged with the spell Vicious Mockery like the first and second spell was.

    Spoiler: Psychic Damage
    Show
    [roll2]
    The first joke hurt the ochre jelly's feelings and it clearly wept a few tears before expiring.

    The second joke causes the cave fisher that tangled Rik to make a weird screeching noise. It curls up like the first cave fisher and this one too releases the filament that's attached to Rik. Rik is now free again to move as normally.

  8. - Top - End - #38
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Realizing the only enemy blocking their passage is gone, Rik decides to make a run for it. It would be hard to damage the things in the ceiling and they have already shown how dangerous they can be.

    "Everybody! The way is clear. Let's move!"

    He dashes to the exit of the room.

  9. - Top - End - #39
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk

    Polari
    Human Sorcerer 1
    AC: 12 | HP: 8/8 | HD: 1/1d6
    Spell Slots, 1st: 2/2
    Sorcery Points: 2/2
    PP: 12 PInv: 12 PIns: 12
    Conditions: none


    Not one to be brave when others are fleeing, Polari quickly follows Rik to the exit. On his way, he shoots a ray of frost at one of the cave fishers.

    "Come on, everyone. Let's get out of here."

    Spoiler: OOC
    Show
    Casts Ray of Frost 7 to hit for 7 damage from OOC thread.

    Move to exit with Rik, making sure to keep others between himself and the giant crab.


    Spoiler: Notes
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    Professor Melange, Mentaujit
    Pelonia, Abracio fleet - Rik and Oren
    Sister Spinozo, Longwands - Polari and Geronimo
    Rincip 'Cottonpads' - Allison and Sakuya
    Hopalloz, lost 150 years ago
    Chexxa, Hopalloz outpost for arcane research
    Captain Gomyabber, scouts found tunnels to Chexxa
    Soulcrytal and ritual book, for collecting energy from Chexxa's forge
    Last edited by Bobthewizard; 2020-11-29 at 07:58 AM.

  10. - Top - End - #40
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Oren
    Ratfolk Fighter 1
    AC: 14 | HP: 8/13 | HD: 1/1d10
    PP: 12 PInv: 10 PIns: 12
    Conditions: peckish

    Oren feels the warm embrace of the after-life “...Beautiful wheels of angel-cheese…” He is still mumbling when the healing spell shocks him back into action.
    As his vision clears, the rat fighter notices the ooze is now inert, but there are still the dangerous ceiling crab-creatures. He gets up and tries to catch up to the rest of the party.

    Spoiler: Actions
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    Move: Stand up (spends 15ft. of movement doing so) and move towards the rest of the party (spends the remaining 10ft. of movement).
    Action: Stow away my swords.

  11. - Top - End - #41
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Alissog stays near Oren, moving with him just ahead. You need any healing, friend? she asks.
    I have a LOT of Homebrew!

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  12. - Top - End - #42
    Ogre in the Playground
     
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Rik runs as fast as he can though his small feet don't carry him as fast as the others. Ooh, if only I had finished my advanced class in unarmored fast movement! Rik still manages to run past the largest cave fisher.

    Polari shoots at one of the smaller ceiling crabs while carefully moving past the little ones. The ray shoots just path the creature's tail though.

    Alissog helps Oren move a little bit faster, helping him up and together they move ahead, reaching a position where Alissog's just below the large cave fisher.

    The large cave fisher is surprisinly close to the half-giant. It reaches with it's claws and snips twice at Alissog's head but the moves are clumsy, easy to dodge. The pincers do seem dreadfully large though and Alissog finds new faith in divine luck that's clearly protecting her. The creature moves past Alissog though, it knows it's young have been threatened, and it moves onto the wall next to Polari.
    Spoiler: OOC
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    Alissog can reach it and gets an attack of opportunity when it's moving past.


    The two lesser cave fishers hit better. ONe of them shoots a glue strand at Polari's thigh, almost making him stumble midstep. The other one moves a bit toward Oren, but shoots the sticky fibrils at Sakuya, hitting her in her chest.

    Nodovico is far and ahead of all at this point and rushes into a smaller cavern which the large cave fisher clearly couldn't get into.

    A ball of flame appears in Sakuya's hands and she throws it at the young fisherling. The ball sizzles the creature's head. Once more an arachnid curls up and leaves Sakuya in peace. She moves, pushing past Polari and next to Oren.

    Finally the goblin bard, he scratches his head and moves next to Polari. He directs a wicked look to the skies and yells. Stop there! Any more of that horseplay and I'll make glue out of you!

    The cave fisher reels at the psychic assault and lets go of the strand in Polari's back. The creature curls up in shame and fear.

    Looking back toward the direction you came from Geronimo says
    Let's go. I think I can see another large one coming.

    Spoiler: OOC
    Show
    Rik, Alissog, Oren and Sakuya can all reach safety of the small cave in one dash move. Polari and Geronimo are a little bit behind and will need another move after that. Yet they only really need to move past the cave fisher that will get attacks of opportunity.

  13. - Top - End - #43
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Agreed-no sense wasting time or health on these creatures, Alissog says, picking up the pace.

    Spoiler: OOC
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    Dash to safety!
    I have a LOT of Homebrew!

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  14. - Top - End - #44
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk

    Polari
    Human Sorcerer 1
    AC: 12 | HP: 8/8 | HD: 1/1d6
    Spell Slots, 1st: 2/2
    Sorcery Points: 2/2
    PP: 12 PInv: 12 PIns: 12
    Conditions: none


    Polari pulls himself out of the remaining strands and ducks around the large crab's claws as he tries to escape.

    "Come on, Geronimo. Let's get out of here."

    Spoiler: OOC
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    They both disengage and then move 30' away. Geronimo is a goblin so he can still throw another insult or cast a spell.

    Since we don't have maps, we probably wouldn't leave the sorcerer and bard in melee while the others just dash away.


    Spoiler: Notes
    Show
    Professor Melange, Mentaujit
    Pelonia, Abracio fleet - Rik and Oren
    Sister Spinozo, Longwands - Polari and Geronimo
    Rincip 'Cottonpads' - Allison and Sakuya
    Hopalloz, lost 150 years ago
    Chexxa, Hopalloz outpost for arcane research
    Captain Gomyabber, scouts found tunnels to Chexxa
    Soulcrytal and ritual book, for collecting energy from Chexxa's forge

  15. - Top - End - #45
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Replying to Alissog “I appreciate the offer, but save your healing for later. My gut tells me there are more creatures waiting for their turn to chomp on us.

    Spoiler: Turn 4 action (ignore if inappropriate)
    Show
    With two party members still in the danger zone, Oren will try to shoot an arrow at any creature that threatens either Polari or Geronimo.
    Longbow attack: (1d20+5)[6], damage (1d8+3)[4] piercing
    Move: Will go towards safety only after Polari and Geronimo are ok.

  16. - Top - End - #46
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Spoiler: Ratfolk lucky feature
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    Rerolling the natural 1: (1d20+5)[7]

  17. - Top - End - #47
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Concentrating on getting to safety, all of you eventually get to the small tunnel that leads forward. Nodovico didn't luckily rush further on but stayed to wait for the others.

    In this tunnel there's a clear track of blood, not something from the past few days, but not ancient either. The drops of blood lead forward some hundred meters and then into a small side corridor. You hear soft singing from inside, a hoarse voice of a mraow is singing a lullaby.

    Nodovico indicates that the path to your actual goal is forward, not to the sidecave.

  18. - Top - End - #48
    Barbarian in the Playground
     
    BardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Oren
    Ratfolk Fighter 1
    AC: 14 | HP: 8/13 | HD: 1/1d10
    Quiver: 19 arrows
    PP: 12 PInv: 10 PIns: 12
    Conditions: peckish

    Still catching his breath from the battle, Oren asks “Did anyone manage to catch any crab legs? We can boil them with seaweed or roast them in a campfire. Hmm. Delicious…

    After listening to Nodovico, he adds:

    I understand your concern to press forward. But I think we should investigate the sidecave where the song is coming from. It could be a stranded traveller in need of help...

    Oren wants to go to the side cave, but only if everyone else agrees. If the party prefers to move on forward, the rat fighter will go along. His notion of strength in numbers overrides his curiosity.

  19. - Top - End - #49
    Colossus in the Playground
     
    JNAProductions's Avatar

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Alissog doesn't seem interested in the sidecave at first, but when Oren mentions the possibility of a traveler, she nods. We need to at least make sure there's no one in danger.
    I have a LOT of Homebrew!

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  20. - Top - End - #50
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk

    Polari
    Human Sorcerer 1
    AC: 12 | HP: 8/8 | HD: 1/1d6
    Spell Slots, 1st: 2/2
    Sorcery Points: 2/2
    PP: 12 PInv: 12 PIns: 12
    Conditions: none


    While Polari has found the plotting of the mraow to be too much, he thinks we need to find out if this mraow is ok. We can't leave a person in the caves with the spider-crabs or something worse. While he is scared, he knows that we need to try to help.

    "I agree, Oren. Let's go make sure they are ok."

    Spoiler: Notes
    Show
    Professor Melange, Mentaujit
    Pelonia, Abracio fleet - Rik and Oren
    Sister Spinozo, Longwands - Polari and Geronimo
    Rincip 'Cottonpads' - Allison and Sakuya
    Hopalloz, lost 150 years ago
    Chexxa, Hopalloz outpost for arcane research
    Captain Gomyabber, scouts found tunnels to Chexxa
    Soulcrytal and ritual book, for collecting energy from Chexxa's forge
    Last edited by Bobthewizard; 2020-11-30 at 02:47 PM.

  21. - Top - End - #51
    Ogre in the Playground
     
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    A voice from the side cave yells
    Is there somebody there?
    The singing stops.
    There's some speaking you can't quite make out.

    Then you hear someone walking toward you from the darkness.
    An extremely thin female mraow in corsair clothes appears from the side passage.
    Holy Plot! I can't believe it. Have you been sent to rescue us? I'm afraid you've come too late to save Galdocio though. He died four nights ago. It's just me and Padinho now.

  22. - Top - End - #52
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    "We have been sent on a different mission, actually. We are crossing this cave to look for the city of Chexxa."

    "What happened? Did something attack you?"

  23. - Top - End - #53
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Quote Originally Posted by Wooloo View Post
    [TABLE]
    Still catching his breath from the battle, Oren asks “Did anyone manage to catch any crab legs? We can boil them with seaweed or roast them in a campfire. Hmm. Delicious…
    Right after Oren said this, Rik replied with:

    "If you catch anything let me know, I brought some cooking utensils with me. I'm not an expert but I used to cook for the other acolytes back then"

  24. - Top - End - #54
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk

    Polari
    Human Sorcerer 1
    AC: 12 | HP: 8/8 | HD: 1/1d6
    Spell Slots, 1st: 2/2
    Sorcery Points: 2/2
    PP: 12 PInv: 12 PIns: 12
    Conditions: none


    No need to brush the newcomers off so quickly. Polari keeps to the back while he talks in case this is still a trap.

    "Perhaps we were sent to help you too, though. Who were you working for? Or who was Galdocio working for if they were your boss?"

    Spoiler: Notes
    Show
    Professor Melange, Mentaujit
    Pelonia, Abracio fleet - Rik and Oren
    Sister Spinozo, Longwands - Polari and Geronimo
    Rincip 'Cottonpads' - Allison and Sakuya
    Hopalloz, lost 150 years ago
    Chexxa, Hopalloz outpost for arcane research
    Captain Gomyabber, scouts found tunnels to Chexxa
    Soulcrytal and ritual book, for collecting energy from Chexxa's forge
    Last edited by Bobthewizard; 2020-11-30 at 03:37 PM.

  25. - Top - End - #55
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Rik wants to help, but he is also smart enough to stay on his toes just in case it's a trap.

    Spoiler
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    Insight Check: [roll]1d20 + 3[/roll]

  26. - Top - End - #56
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Oh. We were looking for Chexxa too. I thought it was just a small outpost rather than a city. Shows what we knew.

    She waves you to follow her to the sidecave.

    We were starting a fighting against cave fishers but suddenly Remilia and some of her gnoll servants attacked us in the back. To the cauldrons with her, I say. Everyone else was wounded and their wounds got infected with spores of some kind.

    In the side cave there's six obviously dead mraow in a pile. They've got a nice assortment of gear on them.
    Spoiler: OOC
    Show
    If you dare to pick up spore-infested gear you can pick up a new set of armor (any normal armor) or a new normal weapon (any) from this pile.


    There's another mraow who you hope is dead since there's a number of capped mushrooms growing from him. He's wearing a first mate's uniform and a courier's satchel as well as a nice-looking scimitar on his belt.

    Finally there's a male mraow who looks equally malnourished as the lady who's talked with you so far. His face has been burned and his eyes are bleeding gaps. He's lying down and breathing difficult.

    Do you have any food or water?
    The female mraow asks.

  27. - Top - End - #57
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Oops. Sorry, no spaces.

    (1d20+3)[23]

  28. - Top - End - #58
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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk

    Quote Originally Posted by Bobthewizard View Post
    "Perhaps we were sent to help you too, though. Who were you working for? Or who was Galdocio working for if they were your boss?"
    She answers
    Captain Gomyabber is the boss. Galdocio was his son.

    Rik's rather sure this is no trap.

  29. - Top - End - #59
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    Spoiler: Only read if you are Oren (or the DM)
    Show
    Rik looks at Oren, hoping he notices his glare. Then he looks to the satchel that is with the body, and back to Oren. He whispers with his mouth:

    "Distract"

  30. - Top - End - #60
    Bugbear in the Playground
     
    Chimera

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    Default Re: Council of spiders-Caverns of Thracia-Rappan Athuk IC

    As the survivors explain their story, Rik walks torwards the bodies to examine them closely.

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