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2022-01-24, 12:20 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
True Form's Might (W/2)(U/2)(B/2)(R/2)(G/2)
Tribal Enchantment-Shapeshifter Aura
Enchanted creature has vigilance and lifelink if it's white, deathtouch and indestructible if it's black, flying and hexproof if it's blue, reach and trample if it's green, and first strike and menace if it's red.
Know ThyselfAvatar by TinyMushroom.
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2022-01-24, 01:06 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Iteration Mage 3UG
Creature - Fractal Wizard R
A deck can have any number of cards named ~.
Blue spells you cast cost 1 less to cast.
Each other nontoken green creature you control enters the battlefield with an additional +1/+1 counter on it.
3/3
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2022-01-24, 03:22 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Nefarious Agenda (U/B)
Instant U
You may pay UB instead of Nefarious Agenda's mana cost.
If black was paid to cast Nefarious Agenda, target black creature fights another target creature.
If blue was paid to cast Nefarious Agenda, counter target blue spell.
Spoiler: funsie
Muddle the Masterpiece U
Instant U
Counter target spell that is two or more colors.
"Balancing the elements looks impressive but it's easily disrupted."
Last edited by Quiddle; 2022-01-25 at 05:34 PM.
All hail the white space, for from it all posts are shaped.
Hey look, it is the oldest trick in the book!
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2022-01-24, 07:30 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Exile of Bant 1W
Creature- Human Warrior (U)
Vigilance
If you control a red creature, Exile of Bant has +1/+0 and menace.
If you control a black creature, Exile of Bant has +0/+1 and deathtouch.
2/2
"They thought they were sentencing me to death. Instead, I only found freedom."Last edited by mythmonster2; 2022-01-27 at 11:50 PM.
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2022-01-24, 10:51 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Goblin Insurance Agent - 1R
Creature - Goblin Advisor - C
Protection from pink and from yellow
Whenever a creature leaves the battlefield, prevent all combat damage that creature would deal this turn.
You don't take damage from mana burn.
3/1Last edited by Dr.Gunsforhands; 2022-01-24 at 10:51 PM.
Avatar by the Ninja Chocobo.
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2022-01-25, 11:20 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Literalist Beatdown R
Instant U
Deal 1 damage to target creature. It becomes black and blue until end of turn.Being a mime means never having to say you're sorry.
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2022-01-27, 03:36 PM (ISO 8601)
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2022-01-27, 11:50 PM (ISO 8601)
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2022-02-02, 06:06 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: NecroticplagueSeems kinda overpriced no? It can give your 5c creature a slew of keywords for 5c . . . but at that point why not cast a really cool 5 c creature? I think it would have been more interesting if it was just (5) but had that ability to count as all 5 colors - then you could make the choice to cast it for any number of mana on non 5c creatures. Even then an aura that doesn't come with a huge P/T boost or game breaking ability often doesn't see play.
Spoiler: ben-zayb
Spoiler: Quiddle
Spoiler: mythmonster
Spoiler: Dr.Gunsforhands
Spoiler: Tom the Mine
Spoiler: Winnermythmonster
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2022-02-03, 10:18 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Thank you!
Keeping in with the color theme, the next challenge is to make a color hate card! For example, something like Veil of Summer or Ray of Frost.
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2022-02-03, 12:30 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
SpoilerBurn Burn BURN RR
<a wizard is sitting on the floor sooty and defeated, around him is his library which is on fire>
Instant
Burn Burn BURN deals 3 damage to target player and 3 damage to up to one blue permanent that player controls.
Sell Out 2B
Instant
Destroy target creature, if it was black create a treasure token.
With a price like that on your head friends are hard to come by.Last edited by Quiddle; 2022-02-08 at 04:31 PM.
All hail the white space, for from it all posts are shaped.
Hey look, it is the oldest trick in the book!
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2022-02-03, 02:20 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Coup-llaborators 1RR
Creature - Goblin Rogue Soldier U
When ~ enters the battlefield, it fights each white creature and each blue creature in any order.
"You know, I came up with that name myself."
-Ifkir, Lead Coup-llaborator
3/3
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2022-02-03, 02:57 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Anchored Ceradon 2GG
Creature - Dinosaur R
Spells and abilities your opponents control can't cause you to sacrifice or discard ~.
Protection from Black
5/4
Haven't given it G to gain abilities like the original because it feels like it would be a bit much and haste and trample aren't that flavourful for something anchored and reach was more blue hate given flying is primary in blue.Last edited by Tom the Mime; 2022-02-03 at 03:00 PM.
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2022-02-03, 03:14 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Corrupt the Innocent 2BB
Enchantment - Aura (R)
Enchant white creature.
You control enchanted creature.
Enchanted creature has base power and toughness 5/5, has flying, and is a black Demon instead of its other colors and types.
When enchanted creature dies, return that card to the battlefield under its owner’s control.
The strongest generals of the Darkness were always once the humblest of the lightLast edited by mystic1110; 2022-02-03 at 03:15 PM.
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2022-02-03, 03:29 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Forced Fertility - 2G
Enchantment - Aura U
Enchant Creature
Whenever enchanted creature becomes tapped, create a 1/1 green Saproling creature token.
At the beginning of your upkeep, if enchanted creature is black or blue, tap it.Last edited by Dr.Gunsforhands; 2022-02-10 at 02:04 PM.
Avatar by the Ninja Chocobo.
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2022-02-06, 07:35 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Burn the Land 3R
Sorcery U
Destroy all Forests.Avatar by TinyMushroom.
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2022-02-10, 09:05 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
I'll give 24 hours for submissions, and then do judging.
Edit: Submissions are now closed, judging will go up tomorrow.Last edited by mythmonster2; 2022-02-11 at 10:02 PM.
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2022-02-13, 12:01 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: Quiddle- Sell Out
Spoiler: ben-zayb: Coup-llaboratorsWell, that's quite an interesting design. I don't think you'd need the "in any order" part of this, since you'd get to choose, anyway. This could be quite strong against white weenies or blue flyers decks, where you have lots of little creatures for this to fight. The fact that you could also take out something like two 2/3s is also quite nice. I think the potential power of this is offset by sucking if your opponent has a big enough creature to survive this.
Spoiler: Tom the Mime: Anchored CeradonNice reference to the blue-hate Dino. I'm not totally sure if the first ability would necessarily work in the rules (for example, if I Mind Rot you and you happen to have two of these in your hand, could you choose those two and not discard anything), but the intent is clear. The card seems a bit on the weak side, since it's basically a vanilla card if you're not against black. Maybe giving it something like the Obstinant Baloth clause would help a little.
Spoiler: mystic1110: Corrupt the Innocent
Spoiler: Dr. Gunsforhands: Forced FertilityThat first ability is a really neat idea for green, either using it on your own creature to make tokens, or putting it on your opponents best stuff to get a free chump block whenever they attack with it. The second ability seems way out of color pie, though, even for color-hate. I'm having a hard time thinking of a suitable replacement for that ability right now, though.
Spoiler: Necroticplague: Burn the LandWell, it's Acid Rain in red. The flavor makes sense, but they haven't printed these kind of color-based MLD effects in a while, and for good reason. While color hate can be strong in the right matchup, this will pretty much win the game on the spot against many Green decks.
Spoiler: And the winner is...Quiddle, with Sell Out! Congratulations!
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2022-02-13, 02:00 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Last edited by Bucky; 2022-02-13 at 02:01 AM.
The gnomes once had many mines, but now they have gnome ore.
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2022-02-13, 02:01 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Thanks Mythmonster! For next time the challenge is....
A card from either the distant past or distant future of any set bonus points if it relates in someway to a card that has been printed in one of those setsAll hail the white space, for from it all posts are shaped.
Hey look, it is the oldest trick in the book!
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2022-02-13, 02:17 AM (ISO 8601)
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2022-02-13, 02:29 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
An-Zerrin Sentinels 1GW
Creature - Human Soldier C
Reach, Vigilance
An-Zerrin Sentinels must block a creature with Flying each combat if able.
Every able-bodied man swore unto death to stand between the final sacred grove and the vampire baron.
2/4The gnomes once had many mines, but now they have gnome ore.
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2022-02-13, 07:02 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Phyrexia: the Gathering - BBB
Several variant art styles exist for this card. Each depicts a window or mirror, showing a scene from a known plane rebuilt in flesh-covered walls and spiky bone trees.
Artifact Enchantment - R
Pay 2 life: Add one mana of any color. Any player may activate this ability.
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Once the oil had consumed all the multiverse, the multiverse just sort of got used to it.Last edited by Dr.Gunsforhands; 2022-02-20 at 05:08 PM.
Avatar by the Ninja Chocobo.
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2022-02-14, 10:31 AM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Elder Egg C
Legendary Creature - Egg R
When Elder Egg enters the battlefield search your library for an Elder creature and exile it with a hatching counter.
When Elder Egg dies you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost, if lands you control can produce each color in such creature's mana cost.
"Dragons aren't chickens. There is no question as to what came first."
0/1Last edited by mystic1110; 2022-02-14 at 03:37 PM.
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2022-02-16, 10:49 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Liliana, Nexus of Death BBB
Legendary Planeswalker-Liliana M
+2: Create a 1/1 black zombie token with Decayed
+1: Target player either sacrifices a creature or discards a card, then makes a 2/2 black zombie creature token.
-5: Gain control of all zombie tokens on the battlefield.
Young walkers assume it was always this way. Others, they remember something greater.
3Last edited by Necroticplague; 2022-02-16 at 10:49 PM.
Avatar by TinyMushroom.
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2022-02-17, 05:32 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Niv-Mizzet, the Fledgling 2UR
Legendary Creature- Dragon Wizard (R)
Flying, haste
Whenever Niv-Mizzet, the Fledgling attacks, draw a card, then discard a card. Then Niv-Mizzet deals damage equal to the number of cards you've drawn this turn to target player.
3/3Last edited by mythmonster2; 2022-02-21 at 10:08 AM.
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2022-02-20, 10:03 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Zyd, Heart of Krosa 3GG
Legendary Creature - Fungus Druid R
At the beginning of your upkeep, put a spore counter on ~ and each Forest you control.
Remove three spore counters from among ~ and Forests you control: Create a 1/1 green Saproling creature token.
GG, Sacrifice X Saprolings: Destroy target artifact or enchantment with mana value X. If you do, create a colorless Forest land token.
5/5
Going for distant future of Krosa
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2022-02-22, 06:32 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Spoiler: bucky
Call back to An-Zerrin Ruins, nice. Solid common with nice flavor text.
Spoiler: Dr Guns
A little silly but fun-though not sure it would be fun to play with! I like how its a card set in the future but it feels like an old card. Reminds me of some yugioh cards
Spoiler: Mystic
Huh, I wanna say this is just busted but the fact that you can't cast it normally helps. Aethervial on 1 will pull out a lot of mono color legends.
Spoiler: necrotic
I like the play pattern you've layed out of +2 into +1. The sac/discard is also pleasantly not too powerful. The only thing is you might want to make you opponent sacrifice non-tokens or non-zombies so the ulti can steal a couple more.
Spoiler: mythmonster
This is a great young niv, while it doesn't interact with casting instants and sorceries I think you've done a good job of capturing the essence of the character in another form.
Spoiler: ben-zyb
Ok so this makes about 2 saprolings per turn or more in the later game. Maybe he doesn't need to get the spore counters too. That being said I like the other effects and the use of spore counters makes this feel like a card linked to older ones so nice job!
My favorite this week was
Spoiler: winnerMythmonster with Niv-Mizzet, the FledglingAll hail the white space, for from it all posts are shaped.
Hey look, it is the oldest trick in the book!
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2022-02-23, 04:46 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Thank you for the victory! The next challenge will be a bit more conceptual, in that you will make a card related to art! This could be in terms of flavor, an Un-Card that considers a card's art or artist, or something else! This will be a broad interpretation, so go wild.
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2022-02-23, 07:56 PM (ISO 8601)
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Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread
Lorehold Curator WW
Creature - Human Noble U
1W: Create Exhibit, a colorless artifact token with "At the beginning of your upkeep, gain 1 life." Then, exile target sorcery or instant card in a graveyard with that artifact.
"'Reflection' is a celebration of Veyran's humble roots and features twenty of the Prismari master's most renowned works from her Monoblue Period." -Gavion, Lorehold Curator
2/2