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  1. - Top - End - #571
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    True Form's Might (W/2)(U/2)(B/2)(R/2)(G/2)
    Tribal Enchantment-Shapeshifter Aura
    Enchanted creature has vigilance and lifelink if it's white, deathtouch and indestructible if it's black, flying and hexproof if it's blue, reach and trample if it's green, and first strike and menace if it's red.
    Know Thyself
    Avatar by TinyMushroom.

  2. - Top - End - #572
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    PirateCaptain

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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Iteration Mage 3UG
    Creature - Fractal Wizard R
    A deck can have any number of cards named ~.
    Blue spells you cast cost 1 less to cast.
    Each other nontoken green creature you control enters the battlefield with an additional +1/+1 counter on it.
    3/3
    Last edited by ben-zayb; 2022-01-24 at 02:33 PM.
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  3. - Top - End - #573
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Nefarious Agenda (U/B)
    Instant U
    You may pay UB instead of Nefarious Agenda's mana cost.
    If black was paid to cast Nefarious Agenda, target black creature fights another target creature.
    If blue was paid to cast Nefarious Agenda, counter target blue spell.


    Spoiler: funsie
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    Muddle the Masterpiece U
    Instant U
    Counter target spell that is two or more colors.
    "Balancing the elements looks impressive but it's easily disrupted."
    Last edited by Quiddle; 2022-01-25 at 05:34 PM.
    Spoiler: My Homebrew(3.5):
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    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!

  4. - Top - End - #574
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Exile of Bant 1W
    Creature- Human Warrior (U)
    Vigilance
    If you control a red creature, Exile of Bant has +1/+0 and menace.
    If you control a black creature, Exile of Bant has +0/+1 and deathtouch.
    2/2
    "They thought they were sentencing me to death. Instead, I only found freedom."
    Last edited by mythmonster2; 2022-01-27 at 11:50 PM.

  5. - Top - End - #575
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Goblin Insurance Agent - 1R
    Creature - Goblin Advisor - C
    Protection from pink and from yellow
    Whenever a creature leaves the battlefield, prevent all combat damage that creature would deal this turn.
    You don't take damage from mana burn.
    3/1
    Last edited by Dr.Gunsforhands; 2022-01-24 at 10:51 PM.
    Avatar by the Ninja Chocobo.

  6. - Top - End - #576
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Literalist Beatdown R
    Instant U
    Deal 1 damage to target creature. It becomes black and blue until end of turn.
    Being a mime means never having to say you're sorry.

  7. - Top - End - #577
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Quote Originally Posted by mythmonster2 View Post
    Exile of Bant 1W
    Creature- Human Warrior (U)
    Vigilance
    If you control a red creature, Exile of Bant has +1/+0 and menace.
    If you control a black creature, Exile of Bant has +0/+1 and deathtouch.
    "They thought they were sentencing me to death. Instead, I only found freedom."
    It's missing P/T
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  8. - Top - End - #578
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Quote Originally Posted by ben-zayb View Post
    It's missing P/T
    Thanks for the catch!

  9. - Top - End - #579
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Spoiler: Necroticplague
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    Quote Originally Posted by Necroticplague View Post
    True Form's Might (W/2)(U/2)(B/2)(R/2)(G/2)
    Tribal Enchantment-Shapeshifter Aura
    Enchanted creature has vigilance and lifelink if it's white, deathtouch and indestructible if it's black, flying and hexproof if it's blue, reach and trample if it's green, and first strike and menace if it's red.
    Know Thyself
    Seems kinda overpriced no? It can give your 5c creature a slew of keywords for 5c . . . but at that point why not cast a really cool 5 c creature? I think it would have been more interesting if it was just (5) but had that ability to count as all 5 colors - then you could make the choice to cast it for any number of mana on non 5c creatures. Even then an aura that doesn't come with a huge P/T boost or game breaking ability often doesn't see play.


    Spoiler: ben-zayb
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    Quote Originally Posted by ben-zayb View Post
    Iteration Mage 3UG
    Creature - Fractal Wizard R
    A deck can have any number of cards named ~.
    Blue spells you cast cost 1 less to cast.
    Each other nontoken green creature you control enters the battlefield with an additional +1/+1 counter on it.
    3/3
    So . .

    5 CMC for a 3/3
    then 4 CMC for a 4/4
    then 3 CMC for a 6/6

    Interesting design - unlike other cards that you can have any number in your deck, with the higher cost, having too many of them will gum you up. Tricky.

    Spoiler: Quiddle
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    Quote Originally Posted by Quiddle View Post
    Nefarious Agenda (U/B)
    Instant U
    You may pay UB instead of Nefarious Agenda's mana cost.
    If black was paid to cast Nefarious Agenda, target black creature fights another target creature.
    If blue was paid to cast Nefarious Agenda, counter target blue spell.
    Is fight a black ability now? Not going to check it if true, because it makes sense to me. Especially like that it feels like a mugger attacking a poor creature.



    Spoiler: mythmonster
    Show
    Quote Originally Posted by mythmonster2 View Post
    Exile of Bant 1W
    Creature- Human Warrior (U)
    Vigilance
    If you control a red creature, Exile of Bant has +1/+0 and menace.
    If you control a black creature, Exile of Bant has +0/+1 and deathtouch.
    2/2
    "They thought they were sentencing me to death. Instead, I only found freedom."
    I like this a lot! Its a clever and interesting uncommon.


    Spoiler: Dr.Gunsforhands
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    Quote Originally Posted by Dr.Gunsforhands View Post
    Goblin Insurance Agent - 1R
    Creature - Goblin Advisor - C
    Protection from pink and from yellow
    Whenever a creature leaves the battlefield, prevent all combat damage that creature would deal this turn.
    You don't take damage from mana burn.
    3/1
    It's a unglued card for sure - and other than finding it funny can't really judge it :)


    Spoiler: Tom the Mine
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    Quote Originally Posted by Tom the Mime View Post
    Literalist Beatdown R
    Instant U
    Deal 1 damage to target creature. It becomes black and blue until end of turn.
    Speaking of funny - this is funny and it makes sense. I think you could have gotten away with a card draw or red equivalent to justify the uncommon - otherwise I feel this is common card.


    Spoiler: Winner
    Show
    mythmonster

  10. - Top - End - #580
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Thank you!

    Keeping in with the color theme, the next challenge is to make a color hate card! For example, something like Veil of Summer or Ray of Frost.

  11. - Top - End - #581
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Spoiler
    Show
    Burn Burn BURN RR
    <a wizard is sitting on the floor sooty and defeated, around him is his library which is on fire>
    Instant
    Burn Burn BURN deals 3 damage to target player and 3 damage to up to one blue permanent that player controls.


    Sell Out 2B
    Instant
    Destroy target creature, if it was black create a treasure token.
    With a price like that on your head friends are hard to come by.
    Last edited by Quiddle; 2022-02-08 at 04:31 PM.
    Spoiler: My Homebrew(3.5):
    Show
    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!

  12. - Top - End - #582
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Coup-llaborators 1RR
    Creature - Goblin Rogue Soldier U
    When ~ enters the battlefield, it fights each white creature and each blue creature in any order.
    "You know, I came up with that name myself."
    -Ifkir, Lead Coup-llaborator

    3/3
    Last edited by ben-zayb; 2022-02-03 at 02:21 PM.
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  13. - Top - End - #583
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Anchored Ceradon 2GG
    Creature - Dinosaur R
    Spells and abilities your opponents control can't cause you to sacrifice or discard ~.
    Protection from Black
    5/4

    Haven't given it G to gain abilities like the original because it feels like it would be a bit much and haste and trample aren't that flavourful for something anchored and reach was more blue hate given flying is primary in blue.
    Last edited by Tom the Mime; 2022-02-03 at 03:00 PM.

  14. - Top - End - #584
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Corrupt the Innocent 2BB
    Enchantment - Aura (R)
    Enchant white creature.
    You control enchanted creature.
    Enchanted creature has base power and toughness 5/5, has flying, and is a black Demon instead of its other colors and types.
    When enchanted creature dies, return that card to the battlefield under its owner’s control.
    The strongest generals of the Darkness were always once the humblest of the light
    Last edited by mystic1110; 2022-02-03 at 03:15 PM.

  15. - Top - End - #585
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Forced Fertility - 2G
    Enchantment - Aura U
    Enchant Creature
    Whenever enchanted creature becomes tapped, create a 1/1 green Saproling creature token.
    At the beginning of your upkeep, if enchanted creature is black or blue, tap it.
    Last edited by Dr.Gunsforhands; 2022-02-10 at 02:04 PM.
    Avatar by the Ninja Chocobo.

  16. - Top - End - #586
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Burn the Land 3R
    Sorcery U
    Destroy all Forests.
    Avatar by TinyMushroom.

  17. - Top - End - #587
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    ElfMonkGuy

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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    I'll give 24 hours for submissions, and then do judging.

    Edit: Submissions are now closed, judging will go up tomorrow.
    Last edited by mythmonster2; 2022-02-11 at 10:02 PM.

  18. - Top - End - #588
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Spoiler: Quiddle- Sell Out
    Show
    Quote Originally Posted by Quiddle View Post
    Sell Out 2B
    Instant
    Destroy target creature, if it was black create a treasure token.
    With a price like that on your head friends are hard to come by.
    Quite a solid card, high pick in draft, and self-color-hate is a fun take on this. Flavor is quite on point, too. Only negative here is that you're missing a rarity, though I could see this being a very strong common, or a good uncommon.

    Spoiler: ben-zayb: Coup-llaborators
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    Quote Originally Posted by ben-zayb View Post
    Coup-llaborators 1RR
    Creature - Goblin Rogue Soldier U
    When ~ enters the battlefield, it fights each white creature and each blue creature in any order.
    "You know, I came up with that name myself."
    -Ifkir, Lead Coup-llaborator

    3/3
    Well, that's quite an interesting design. I don't think you'd need the "in any order" part of this, since you'd get to choose, anyway. This could be quite strong against white weenies or blue flyers decks, where you have lots of little creatures for this to fight. The fact that you could also take out something like two 2/3s is also quite nice. I think the potential power of this is offset by sucking if your opponent has a big enough creature to survive this.

    Spoiler: Tom the Mime: Anchored Ceradon
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    Quote Originally Posted by Tom the Mime View Post
    Anchored Ceradon 2GG
    Creature - Dinosaur R
    Spells and abilities your opponents control can't cause you to sacrifice or discard ~.
    Protection from Black
    5/4.
    Nice reference to the blue-hate Dino. I'm not totally sure if the first ability would necessarily work in the rules (for example, if I Mind Rot you and you happen to have two of these in your hand, could you choose those two and not discard anything), but the intent is clear. The card seems a bit on the weak side, since it's basically a vanilla card if you're not against black. Maybe giving it something like the Obstinant Baloth clause would help a little.

    Spoiler: mystic1110: Corrupt the Innocent
    Show
    Quote Originally Posted by mystic1110 View Post
    Corrupt the Innocent 2BB
    Enchantment - Aura (R)
    Enchant white creature.
    You control enchanted creature.
    Enchanted creature has base power and toughness 5/5, has flying, and is a black Demon instead of its other colors and types.
    When enchanted creature dies, return that card to the battlefield under its owner’s control.
    The strongest generals of the Darkness were always once the humblest of the light
    This is very good against the right decks and completely useless otherwise. Makes for a very strong sideboard card against white weenies. The flavor is quite nice, too.

    Spoiler: Dr. Gunsforhands: Forced Fertility
    Show
    Quote Originally Posted by Dr.Gunsforhands View Post
    Forced Fertility - 2G
    Enchantment - Aura U
    Enchant Creature
    Whenever enchanted creature becomes tapped, create a 1/1 green Saproling creature token.
    At the beginning of your upkeep, if enchanted creature is black or blue, tap it.
    That first ability is a really neat idea for green, either using it on your own creature to make tokens, or putting it on your opponents best stuff to get a free chump block whenever they attack with it. The second ability seems way out of color pie, though, even for color-hate. I'm having a hard time thinking of a suitable replacement for that ability right now, though.

    Spoiler: Necroticplague: Burn the Land
    Show
    Quote Originally Posted by Necroticplague View Post
    Burn the Land 3R
    Sorcery U
    Destroy all Forests.
    Well, it's Acid Rain in red. The flavor makes sense, but they haven't printed these kind of color-based MLD effects in a while, and for good reason. While color hate can be strong in the right matchup, this will pretty much win the game on the spot against many Green decks.


    Spoiler: And the winner is...
    Show
    Quiddle, with Sell Out! Congratulations!

  19. - Top - End - #589
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Re: Corrupt the Innocent
    Quote Originally Posted by mythmonster2 View Post
    This is very good against the right decks and completely useless otherwise. Makes for a very strong sideboard card against white weenies.
    Notably, a BW deck can profit from corrupting its own white creatures.
    Last edited by Bucky; 2022-02-13 at 02:01 AM.
    The gnomes once had many mines, but now they have gnome ore.

  20. - Top - End - #590
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Thanks Mythmonster! For next time the challenge is....

    A card from either the distant past or distant future of any set bonus points if it relates in someway to a card that has been printed in one of those sets
    Spoiler: My Homebrew(3.5):
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    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!

  21. - Top - End - #591
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Quote Originally Posted by Bucky View Post
    Re: Corrupt the Innocent

    Notably, a BW deck can profit from corrupting its own white creatures.
    Though, wouldn't the aura drop itself after turning the enchanted white creature black?
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  22. - Top - End - #592
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    An-Zerrin Sentinels 1GW
    Creature - Human Soldier C
    Reach, Vigilance
    An-Zerrin Sentinels must block a creature with Flying each combat if able.
    Every able-bodied man swore unto death to stand between the final sacred grove and the vampire baron.
    2/4
    The gnomes once had many mines, but now they have gnome ore.

  23. - Top - End - #593
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Phyrexia: the Gathering - BBB
    Several variant art styles exist for this card. Each depicts a window or mirror, showing a scene from a known plane rebuilt in flesh-covered walls and spiky bone trees.
    Artifact Enchantment - R
    Pay 2 life: Add one mana of any color. Any player may activate this ability.
    -
    Once the oil had consumed all the multiverse, the multiverse just sort of got used to it.
    Last edited by Dr.Gunsforhands; 2022-02-20 at 05:08 PM.
    Avatar by the Ninja Chocobo.

  24. - Top - End - #594
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Elder Egg C
    Legendary Creature - Egg R
    When Elder Egg enters the battlefield search your library for an Elder creature and exile it with a hatching counter.
    When Elder Egg dies you may cast a creature spell from among cards you own in exile with hatching counters on them without paying its mana cost, if lands you control can produce each color in such creature's mana cost.
    "Dragons aren't chickens. There is no question as to what came first."
    0/1
    Last edited by mystic1110; 2022-02-14 at 03:37 PM.

  25. - Top - End - #595
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Liliana, Nexus of Death BBB
    Legendary Planeswalker-Liliana M
    +2: Create a 1/1 black zombie token with Decayed
    +1: Target player either sacrifices a creature or discards a card, then makes a 2/2 black zombie creature token.
    -5: Gain control of all zombie tokens on the battlefield.
    Young walkers assume it was always this way. Others, they remember something greater.
    3
    Last edited by Necroticplague; 2022-02-16 at 10:49 PM.
    Avatar by TinyMushroom.

  26. - Top - End - #596
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Niv-Mizzet, the Fledgling 2UR
    Legendary Creature- Dragon Wizard (R)
    Flying, haste
    Whenever Niv-Mizzet, the Fledgling attacks, draw a card, then discard a card. Then Niv-Mizzet deals damage equal to the number of cards you've drawn this turn to target player.
    3/3
    Last edited by mythmonster2; 2022-02-21 at 10:08 AM.

  27. - Top - End - #597
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Zyd, Heart of Krosa 3GG
    Legendary Creature - Fungus Druid R
    At the beginning of your upkeep, put a spore counter on ~ and each Forest you control.
    Remove three spore counters from among ~ and Forests you control: Create a 1/1 green Saproling creature token.
    GG, Sacrifice X Saprolings: Destroy target artifact or enchantment with mana value X. If you do, create a colorless Forest land token.
    5/5

    Going for distant future of Krosa
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

  28. - Top - End - #598
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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Spoiler: bucky
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    Call back to An-Zerrin Ruins, nice. Solid common with nice flavor text.


    Spoiler: Dr Guns
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    A little silly but fun-though not sure it would be fun to play with! I like how its a card set in the future but it feels like an old card. Reminds me of some yugioh cards


    Spoiler: Mystic
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    Huh, I wanna say this is just busted but the fact that you can't cast it normally helps. Aethervial on 1 will pull out a lot of mono color legends.


    Spoiler: necrotic
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    I like the play pattern you've layed out of +2 into +1. The sac/discard is also pleasantly not too powerful. The only thing is you might want to make you opponent sacrifice non-tokens or non-zombies so the ulti can steal a couple more.


    Spoiler: mythmonster
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    This is a great young niv, while it doesn't interact with casting instants and sorceries I think you've done a good job of capturing the essence of the character in another form.


    Spoiler: ben-zyb
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    Ok so this makes about 2 saprolings per turn or more in the later game. Maybe he doesn't need to get the spore counters too. That being said I like the other effects and the use of spore counters makes this feel like a card linked to older ones so nice job!



    My favorite this week was
    Spoiler: winner
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    Mythmonster with Niv-Mizzet, the Fledgling
    Spoiler: My Homebrew(3.5):
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    All hail the white space, for from it all posts are shaped.
    Hey look, it is the oldest trick in the book!

  29. - Top - End - #599
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    ElfMonkGuy

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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Thank you for the victory! The next challenge will be a bit more conceptual, in that you will make a card related to art! This could be in terms of flavor, an Un-Card that considers a card's art or artist, or something else! This will be a broad interpretation, so go wild.

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    Default Re: MTG - You Make The Card VIII: Escape - Exile 7 MTG topics to create this thread

    Lorehold Curator WW
    Creature - Human Noble U
    1W: Create Exhibit, a colorless artifact token with "At the beginning of your upkeep, gain 1 life." Then, exile target sorcery or instant card in a graveyard with that artifact.
    "'Reflection' is a celebration of Veyran's humble roots and features twenty of the Prismari master's most renowned works from her Monoblue Period." -Gavion, Lorehold Curator
    2/2
    Last edited by ben-zayb; 2022-02-23 at 08:07 PM.
    Quote Originally Posted by MERC_1 View Post
    I find it very amusing that a very theoretical discussion of how to Optimize Bardic Music, turns into a discussion on how much worms you can eat in 7 minutes.

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