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2023-11-12, 07:33 PM (ISO 8601)
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(OOC) D&D 3.5 ed. The Bloodstone Lands
Out of Character discussions for Forgotten Realms 'The Bloodstone Lands'
Ruud Wizard Human Muret Nistra Bard Half Elf Danner Hamilton Fighter Human Damien Bount Cleric Human Tasha Rogue Human Jherek Redmane Fighter Half Elf Last edited by DarkOmens67; 2023-11-16 at 09:42 AM.
The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-14, 06:39 PM (ISO 8601)
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- Feb 2015
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Tasha who will speak in purple
Last edited by samduke; 2023-11-15 at 09:03 AM.
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2023-11-15, 12:09 AM (ISO 8601)
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- Feb 2013
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- New Zealand
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Posting sheet for Damien. He will be speaking in Green.
EDIT: Due to DM request, Damien will speak in Bolded Dark Green.Last edited by Yas392; 2023-11-15 at 09:20 AM.
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2023-11-15, 09:30 AM (ISO 8601)
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
https://www.myth-weavers.com/sheets/?id=2852909
Danner will speak in Blue
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2023-11-15, 11:32 AM (ISO 8601)
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- Jul 2020
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
And here comes Muret Nistra, mechanically all done. Will adda picture soon-ish. Not sure what to do on the colours front, though. Will have to go custom, most likely. Not many darks around.
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2023-11-15, 02:46 PM (ISO 8601)
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- Dec 2022
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Are we waiting for anyone? Ftr, Cleric, Mage, Rogue. I think that's it unless someone snuck in on me.
Once Upon a Time, is still working on his
Meta, the color you used for your character's name is fine.
Players are free to make their first post on the in game thread.Last edited by DarkOmens67; 2023-11-15 at 03:39 PM.
The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-15, 03:02 PM (ISO 8601)
- Join Date
- Mar 2007
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- The Netherlands
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
First ever Wizard of mine: Ruud
Will speak in red
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2023-11-15, 03:53 PM (ISO 8601)
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- Feb 2013
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- New Zealand
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2023-11-15, 04:21 PM (ISO 8601)
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- Dec 2022
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-15, 09:57 PM (ISO 8601)
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- Oct 2019
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Jherek Redmane
Will speak in Dark Red
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2023-11-16, 08:34 AM (ISO 8601)
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- Mar 2007
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Any feedback on the sheet DM? Or anyone else for that matter :)
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2023-11-16, 09:34 AM (ISO 8601)
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Wizard. 2+Int x 4= 16+4=20
Ruud. Class skills are Concentration (4), Craft, Decipher Script, all Knowledges (you have arcana 4), profession, and spellcraft (4). Your sheet has. 2 points in Move Silent (cost 4) and Use Magic Device (cost 4).
Wizards can use Magic Devices so no need to put points in that. (Mostly for rogues and bards)
HPs should be 6 (D&D 3.5 HD for Wizards is d4), I think 4ed changed that to d6.The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-16, 09:39 AM (ISO 8601)
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- Dec 2022
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2023-11-16, 09:40 AM (ISO 8601)
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- Jul 2020
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Cool. It goes well with her hair.
(And especially Warlocks, but we don't talk about them here. In 3.0, I think it was Bards only or somesuch, to the point that others couldn't buy ranks in it at all.)
HPs should be 6 (D&D 3.5 HD for Wizards is d4), I think 4ed changed that to d6.
♣
Meanwhile, have a picture of Muret:
Spoiler: Available on the sheet as well!
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2023-11-16, 10:17 AM (ISO 8601)
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- Dec 2022
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Where did Damien get his 2 base for Fortitude saves? Cleric base saves is a 0 Con, 0 Ref, 2 Wil
Danner; Skills 2+1=3x4=12+4=16
Fighter Class skills are Climb (2), Craft, Handle Animal, Intimidate, Jump (4), Ride (4), and Swim. You get to place skill points on a 1-point cost for a 1-point gain in these skills.
You have points in spot (4), search (4), and listen (4); Out of class skills have a cost of 2 points for a 1 point gain in the skill. I placed the costs in parenthesis so you can see how it is added up. I count 22 points which means you need to cut 6. Now if you drop the points in Spot, Search, and Listen to 1 point. You meet the skill requirements.
Everyone else looks good.The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-16, 10:35 AM (ISO 8601)
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- Feb 2013
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- New Zealand
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Cleric has +2 Fort, +0 Ref, +2 Will Base Save at LVL1.
Last edited by Yas392; 2023-11-16 at 10:35 AM.
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2023-11-16, 11:45 AM (ISO 8601)
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- Mar 2007
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- The Netherlands
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2023-11-16, 12:58 PM (ISO 8601)
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- Dec 2022
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2023-11-16, 01:01 PM (ISO 8601)
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- Dec 2022
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2023-11-16, 08:30 PM (ISO 8601)
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- Feb 2013
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- New Zealand
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Did Adalla miss Damien's question?
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2023-11-17, 03:00 PM (ISO 8601)
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2023-11-18, 10:14 AM (ISO 8601)
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
I'm giving it a day for everyone to post. It is early evening in the city right now so you have time to shop if you want or prepare to move out early in the morning.
There are two sets of caravans. One is a set of four flatbed wagons with sleighs tied down on top. There is a group of Nar (look like Eskimos or Mongols) testing the ropes, brushing the horses, and sitting on the edge of the edge eating dried jerky and chatting amongst the group.
The second caravan is very large with multiple merchant wagons, their small retinues finishing up on preparing to move south.The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-18, 12:44 PM (ISO 8601)
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- Feb 2013
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- New Zealand
Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
What Damien said was formality. Purchases are already done, and I am ready for the time skip.
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2023-11-19, 02:28 AM (ISO 8601)
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- Mar 2007
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
I am at a festival today, will write a short go ahead
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2023-11-19, 10:27 AM (ISO 8601)
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- Feb 2015
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
SLED...
UM what temprature is it? do we need to worry about cold weather gear ?
Cold weather outfit 8 gp 7 lb.
A cold weather outfit includes a wool coat, linen shirt, wool cap, heavy cloak, thick pants or skirt, and boots. This outfit grants a +5 circumstance bonus on Fortitude saving throws against exposure to cold weather.
I will pay for it, but remove it if it does not look like it will be neededLast edited by samduke; 2023-11-19 at 10:30 AM.
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2023-11-19, 10:37 AM (ISO 8601)
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- Jul 2020
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2023-11-19, 10:22 PM (ISO 8601)
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
Sleighs. They're bigger than Sleds. Yes you will need cold weather gear. Right now the Sleighs are tied onto the flat bed of wagons, the snow is starting and not going to stop people. You have a nice frosting on the ground now and the dirt is starting to become muddy.
In about 5-8 days that slight snow will be just below the knees, in about 20 days that snow will be chest high and you will need sleds, dogs (or reindeer), skis/w poles, or snow shoes. There are pelts on the sleighs and over time you can obtain some.
Could be worse. I'm running another game where kobolds are pouring buckets of electric eels and clay containers of wasps down on a party. They got little crawl spaces allowing them to backtrack and climb to a ledge to drop things.Last edited by DarkOmens67; 2023-11-19 at 10:24 PM.
The spirit of Grumpiness and Crustiness is deep within my soul. It is not my fault when things go bad.
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2023-11-20, 09:19 AM (ISO 8601)
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Re: (OOC) D&D 3.5 ed. The Bloodstone Lands
okay just checking on that. checking my material source books, I can not say I see this in my 3.5 stuff, but I do not see why it can not be used.
Requesting
Skis and poles 15 gp 6 lb
Snowshoes 2 gp 4 lb
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2023-11-20, 11:38 AM (ISO 8601)
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- Jul 2020
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2023-11-21, 06:03 PM (ISO 8601)
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- Dec 2022
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