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  1. - Top - End - #91
    Bugbear in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    "Noted" Zoon replies to Switch as he carefully lines his blaster above the shield and shoots the big Chevin.

    "We'll talk about that reward later then, after I cut the head"

    He shoots.

    Spoiler: OOC
    Show

    Zoon is at F7 and Shoots the Chevin
    He makes it his ranger's quarry target
    Attack (1d20+5)[13]
    Damage (1d8+3)[10] + (1d4)[2]

    Creativity is my weapon of choice!

  2. - Top - End - #92
    Troll in the Playground
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    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 10 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Aboleth (1 hour)
    Conditions: None.


    As the duros scout opened fire, the zabrak warrior flicked his wrist, a dull bronze and grey cylinder falling into his palm, he sprung forward towards the intruders, a click, and an audible hiss as the lightsaber sprang to life in his hands, burning a yellow-orange in the cargo bay's lights. A low growl began in his chest as the familiar hum of the saber ran through his body, grasping it with his right hand, he swung it in a deadly arc towards the chevin's enforcer, blue-white electricity arcing across the length of the blade with a crackling snap.

    Spoiler: Out of Character Action
    Show
    OOC: Moving to E8 at Switches desk, to D13, adjacent to the Chevin, drawing & igniting my saber as I move. Once there, I will Force Cast, Lightning Charge, making a melee attack the Enforcer at D14, (1d20+5)[10], if successful, (1d10+3)[6] energy damage to the 1st enforcer, AND, lightning will arc to the chevin, hitting him for Cha mod damage, 3. Whelp, that looks like a miss, lol!
    Last edited by Zero Prime; 2021-01-09 at 06:06 PM.

  3. - Top - End - #93
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None
    Reaching out to the force Azzalix uses it to help guide the actions of some of her allies.

    She then dives behind something to take cover from blaster fire and draws her Vibrodagger.

    Spoiler: OOC
    Show
    Using the Valor force power (AKA Bless) on Qotho, Zoon, and Senri.
    "Whenever a target makes an attack roll or a saving throw before the power ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw."

    Using the Saber Reflect force power whenever applicable.
    "In response to being attacked, you raise your weapon to attempt to deflect. When you use this power, the damage you take from the attack is reduced by 1d6. If you reduce the damage to 0, you’re wielding a lightweapon or vibroweapon, and the damage is energy or ion, you can reflect the attack at a target within range as part of the same reaction. Make a ranged force attack at a target you can see. The attack has a normal range of 20 feet and a long range of 60 feet. On a hit, the target takes the triggering attack’s normal damage."
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  4. - Top - End - #94
    Firbolg in the Playground
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    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Chevin: E13
    Thug 1: D14
    Thug 2: F14
    Qotho: D13
    Zoon: F7
    Azzalix: H6
    Switch Goon 1: B5
    Switch Goon 2: A11

    The two thugs open fire on Switch. One of their blaster bolts goes wide, but the other strikes the droid information broker in the left arm, sending a spray of sparks into the air. In response, Switch draws a hold-out pistol and, crouching behind his expensive desk, fires blindly at his attackers. As might be expected, he misses.

    The Chevin avoids Qotho's assault and headbutts him in the chest with his thick skull, dealing 3 damage.

    Switch's own goons emerge from their hiding places amongst the various crates and boxes littering the cargo bay, firing at their employer's rival. Neither of them are successful, however.

    (Party's initiative)
    Last edited by esorscher; 2021-01-09 at 11:23 PM.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  5. - Top - End - #95
    Barbarian in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:6/9, PasPer: 15, PasIns: 15)

    When one of the thugs emerged from the other side of the crates Senri had been leaning on, she was quick to bound over, feeling even more in tune with herself than usual for reasons she wasn't quite sure of. Her arrival announced itself with a snap kick and a quick, but strong jab in the Echani style.

    OOC:
    Spoiler
    Show

    Originally at C8, Moving to C5 next to the guard at B5.
    Making an unarmed strike as an action:(1d20+6)[9] (guidance: add (1d4)[3])
    Damage if hit:(1d6+4)[10]
    Unarmed Strike as a bonus action:(1d20+6)[25]
    Damage if hit:(1d6+4)[6]

  6. - Top - End - #96
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 10 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Aboleth (2 HP's remaining; 1 hour)
    Conditions: None.


    As the chevin's enforcer opened fire on Switch, Qotho's saber flashed out once again.

    Spoiler: Out of Character Action
    Show
    OOC: Attack of Opportunity against Enforcer #1. (1d20+5)[14] against AC, if it hits, (1d10+3)[6] energy damage.

  7. - Top - End - #97
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 10 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Aboleth (2 HP's remaining; 1 hour)
    Conditions: None.


    Seeing his blade bite into the enforcer's shoulder, he reversed his grip, focused and once again the blue white lightning flickered across the lenth of the saber blade. He then spun around to face the Chevrin, and attempted a double handed thrust, intending to impale the guard behind him.

    Spoiler: Out of Character Actions
    Show
    OOC: Casting Lightning Charge again, and rolling to attack the Enforcer after my successful AoO, with an addition d4 for Valor, (1d20+5)[15]+(1d4)[1] against AC, if successful, it will deal (1d10+3)[12]. If the attack is successful, the lightning will arc to the Chevin causing Cha mod, 3 lightning damage.

  8. - Top - End - #98
    Dwarf in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10



    As things devolve into flying blaster bolts and charging Zabraks Jessica just stares wide eyed. As a bolt draws sparks from Switch she darts across the open area and slides down behind a pile of scrap. Glancing up at the fight and seeing one of the thugs down she frowns, fingers tapping away at her wristpad. As three faint clicks sound out she lifts her arm and twists it, three tiny spheres launching from her bracer and rocketing off. Two of the spheres slap against the still standing guard and explode while the other bursts upon the Chevin boss.


    Spoiler: OOC
    Show

    Moves to 9G
    1 TP for homing rockets. Two on Enforcer 2 for (2d4+2)[6] fire damage and one on the Chevin for (1d4+1)[3] fire damage.


  9. - Top - End - #99
    Ogre in the Playground
     
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None
    Getting out from behind the crate Azzalix moves up to the pile of scrap and throws her empty water glass at the Chevin pushing it with the force, then ducks down behind the pile of scrap.

    Spoiler: OOC
    Show
    Ending turn at H9.
    Force Push on the glass, Saving throw DC = 13 for (1d4)[1] damage.
    "If at the end of this movement the creature or object strikes another creature or object, it must make a Dexterity saving throw. An object automatically fails this saving throw. On a failed save, they both take 1d4 kinetic damage."
    Stealth to try to make it look like a normal throw: (1d20+3)[18]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  10. - Top - End - #100
    Bugbear in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon feels a warmness invading his body. Not the throbbing fury he felt fighting imperials in Kashyyyk. No, a calm warmness that seemed to guide him.

    He takes it as a foolish thought of battle and presses the trigger targeting the Chevin.

    Spoiler: OoC
    Show

    Attack (1d20+5)[15] + (1d4)[3]

    Damage (1d8+3)[10] + (1d4)[3]

    Creativity is my weapon of choice!

  11. - Top - End - #101
    Firbolg in the Playground
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    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Chevin: E13
    Thug 1: D14
    Thug 2: F14
    Qotho: D13
    Zoon: F7
    Azzalix: H9
    Senri: C5
    Jessica: G9
    Switch's Former Goon 1: B5
    Switch's Former Goon 2: A11

    The barrage of attacks has its intended effect. Qotho makes short work of the enforcer, disemboweling him with his lightsaber before electrocuting him for good measure. The sparks arc to the conductive Chevin, who is then hit with explosive rockets, blaster bolts, and a glass snifter for good measure. The cumulative effect leaves him staggered, but still standing. Senri moves into position against one of Switch's own goons. While at first this action seems to be misdirected, perhaps the Force was guiding the Echani monk, as Ganga Lor, seeing his thugs falling around him, shouts out, "What are you waiting for? Attack him!" Switch's goons then turn their blasters on their droid master, firing with more care than they did against the intruders. Or, perhaps the reverse is true, and they took great care to miss the Chevin and his thugs. For the trouble, the goon next to Senri takes a swift jab to the face, bloodying his nose. Instead of firing at Switch, that goon holsters his pistol and draws a vibroaxe, which he swings at Senri. He connects, drawing blood. (19 to hit vs AC for 5 damage against Senri.) The other goon fires at Switch, and the blaster bolt penetrates the protocol droid's meager armor. You notice the lights behind his blank eyes flicker momentarily, but he remains active. He fires his gun weakly and inaccurately at one of the goons who betrayed him.

    Ganga Lor's enforcer fires at Switch as well, but the blaster bolts scorch the one-of-a-kind desk. For his own part, the Chevin crime lord remains locked in battle with Qotho, swinging his massive head like a club into the Zabrak's chest. (10 to hit vs AC for 7 damage against Qotho.)

    (It is the Party's turn.)
    Last edited by esorscher; 2021-01-11 at 12:36 PM.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  12. - Top - End - #102
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 10 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Aboleth (2 HP's remaining; 1 hour)
    Conditions: None.


    The marauder risked a look over his shoulder as fire erupted around Switch's desk, his own thugs having, apparently, been paid off by the Chevin. "The only payment you'll earn," he growled, "is a long walk out of a short airlock." And with that his spun low, maneuvering between the Chevin and the remaining enforcer, ensuring he would be able to punish either should they open fire on Switch or his allies.

    The change in positioning allowed him to slip past the massive headbut of his opponent, before he followed up with a lightning enhanced saber strike while his foe was off balance.

    Spoiler: Out of Character Actions
    Show
    [b]Moving from D13 to E14, behind the Chevin and to the left of his Goon. Since I'm not leaving the Boss's threatened area, it does not provoke, that I am aware of. I will then cast Lightning Charge, this time attacking the Chevin, still under Azzalix's Valor, (1d20+5)[10]+(1d4)[4], against AC, for (1d10+3)[11] energy damage. If the attack is successful Goon #2 takes Cha mod, 3 lightning damage.
    Last edited by Zero Prime; 2021-01-11 at 02:07 PM.

  13. - Top - End - #103
    Bugbear in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon looks at the backstabbing crooks and decides to eliminate one, as the Chevin was under direct engagement of his melee companions.

    He fires at the man - he thinks it's a man. "Goodbye".

    Spoiler: OoC
    Show

    Attack A11 goon, making it his quarry (1d20+5)[23] + (1d4)[3]
    Damage (1d8+3)[8] + (1d4)[4]


    Last edited by Darkstorm; 2021-01-11 at 04:43 PM.
    Creativity is my weapon of choice!

  14. - Top - End - #104
    Dwarf in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10


    Ganga Lor's call and Switch's guards sudden betrayal has Jessica ducking down even further behind the pile of scrap. She chews on her lower lip as the attackers fall one by one."This is so much bantha crap." With another glance around she starts tapping her wristpad, the barrel of her wristblaster starting to glow as the weapon hums.

    Bringing her blaster up she pops off a glowing shot at one of the thugs before turning and dashing over to Switch. "I don't think you payed your thugs enough. Her frown grows as her gaze roams Switch's form. "Wouldn't have a repair kit would ya? Didn't bring anything to fix up droids myself."


    Spoiler: OOC
    Show

    Combustive Shot at F14 thug. (1d20+4)[12] vs AC for (1d4)[2] energy damage and is set on fire taking 4 damage my next turn.

    Move to E6.

  15. - Top - End - #105
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None
    Azzalix moves over to the desk and throws her Vibrodagger at one of the Goons then ducks back down.

    Spoiler: OOC
    Show
    Targeting the Goon at B5. Normal thrown dagger, no force involved.
    Attack: (1d20+5)[14]
    Damage: (1d4+3)[7]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  16. - Top - End - #106
    Barbarian in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:6/9, PasPer: 15, PasIns: 15)

    Shaking off the momentary fugue that nevertheless led her to a foe, Senri continued the assault on the treacherous guard.

    OOC:
    Spoiler
    Show

    Whoops, misread guards for goons. Good thing they were garbage anyway!
    Staying at b5.
    Making an unarmed strike as an action:(1d20+6)[19]
    Damage if hit:(1d6+4)[8]
    Unarmed Strike as a bonus action:(1d20+6)[16]
    Damage if hit:(1d6+4)[6]

  17. - Top - End - #107
    Firbolg in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]


    Chevin: E13
    Thug 1: D14
    Thug 2: F14
    Qotho: E14
    Zoon: F7
    Azzalix: H9
    Senri: C5
    Jessica: G9
    Switch's Former Goon 1: B5
    Switch's Former Goon 2: A11

    In response to Jessica's question, Switch just nods, clearly focused on the battle around them.

    The barrage of attacks from the combined members of the party leave the Chevin crime boss standing alone, and badly wounded. Realizing he is now outnumbered, he headbutts Qotho in an effort to put some space between the Zabrak and himself before attempting to flee. (16 to hit vs AC for 3 damage) Ganga Lor runs, leaving himself vulnerable to attack.
    Last edited by esorscher; 2021-01-14 at 10:58 AM.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  18. - Top - End - #108
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 9 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    The brutish head butt slammed into Qotho's shoulder, as he turned to take the impact on his side, bracing for the squat crime lord's brutish strength. He felt the waves of fear and loathing roil off of him, dampening the impact of the blow and deadening the pain, while channeling all that emotion back into the Chevin, assaulting his psyche. As Crime Boss Lor turned to flee, Qotho, not as badly injured as Ganga had hoped, lashed out with his saber at the Chevin's fleeing form.

    Then, gathering his wits, he gave pursuit trying, savagely, to bring down his target before it fled the cargo bay.

    Spoiler: Out of Character Actions
    Show
    OOC: As mentioned, since Armor of Abeloth was still active, it causes a backlash dealing 5 Psychic damage to Ganga Lor. If he is fleeing it would generate an AoO as follows; (1d20+5)[12], for (1d10+3)[11] Energy damage. However, if he disengaged and moved away, I wouldn't be able to do an AoO, but I could pursue and do a standard attack, using the roll above. Forgot Azzalix's Valor, a 2 bring the attack roll to a 14.

    If he just double moved to try to flee, I would get the above AoO, and on my turn double move in pursuit, hopefully, putting me adjacent again.
    Last edited by Zero Prime; 2021-01-14 at 03:41 PM.

  19. - Top - End - #109
    Firbolg in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    As Ganga Lor tries to escape, Qotho takes advantage of the vulnerability in his defenses and strikes him down. Coughing blood, the Chevin points a finger weakly at Switch, and then drops his harm, defeated and deceased.

    Switch stands up from behind his desk and removes a repair kit from a drawer in the precious wooden artifact. "Thank you," he says, "I owe you my life." He slides the credits you'd paid him back across the desk toward you. "The cargo you seek is an Alderaan Security Agent, frozen in carbonite to allow him to be transported as cargo and avoid detection." He hands the repair kit to Jessica, along with an additional 50 credits for her to repair his damaged systems. "Indeed, I will be investing in more reliable employees. Thank you for your advice."

    Spoiler: Ganga Lor's body
    Show
    On Ganga Lor's body you find 300 credits.


    "I see you are injured as well," he says to the group. "Dr. Fenn owes me a favor. If you head to Delgas Medical Supply, she can treat you, free of charge." (You are healed to full, but do not get the benefits of a short or long rest unless you choose to take one.)
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  20. - Top - End - #110
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 9 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    Qotho quickly searched the large Chevin's body, placing the credits into a hip pouch. "I'm not dragging this piece of filth to an airlock, I'm assuming you have clean up for such things." Walking back towards the droid broker's desk, he reached down and grabbed one of Lor's enforcers blaster pistols, clipping it to his waist.

    He looked at the others, "Trip to the clinic sounds good, gives us the chance to figure out how we're going to remove a frozen informant from the cargo bay, when we don't have a ship to load them up on."

  21. - Top - End - #111
    Barbarian in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:1/9, PasPer: 15, PasIns: 15)

    The adrenaline from the ambush draining away, Senri looked down to her side, where a large splotch of blood was expanding from the hit she'd taken from a vibroaxe.

    "I don't think it hit anything important, but I think the medic's a good idea, too."


    OOC:
    Spoiler
    Show


  22. - Top - End - #112
    Ogre in the Playground
     
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None
    After retrieving her dagger and saying a short prayer for the dead Azzalix looks to see if anyone is injured and hurries over to check on Senri.
    Last edited by Izzarra; 2021-01-21 at 08:06 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  23. - Top - End - #113
    Bugbear in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon seeing everyone is, more or less, in one piece still, goes over the fallen bodies and searches them for information, data or loot.

    After piling it on the floor and before starting to store them in his backpack, he looks at Switch and says "Do you have a way to fence this gear and wire us the funds?"

    He goes near the droid and helps Jessica with the repairs.

    "What's in Blue deck?" he asks Switch and looking at the others "We should inform our employer about this."

    Spoiler: OOC
    Show

    Technology (1d20+5)[8]

    Creativity is my weapon of choice!

  24. - Top - End - #114
    Dwarf in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10


    Jessica slumps down as Ganga Lor dies before focusing on the repair kit pulled from Switch's desk, a grin curling her lips. As she works on Switch's repairs a light hum drifts from her. "I'm not a droid tech so you should really get yourself looked over good by someone ya trust." She pauses to glance at the fallen guards and thugs before frowning. "If ya can."


    Straightening up she wipes her hands off before smiling at Switch. With a nod she moves to gather up her gear and heads to the others. "Up to ya'll. Didn't get tagged at all." She grins up at Qotho. "More worried about the big lightstick carrier in their face." Her head tilts and a frown curls her lips. "That... needs talked about. But not here."


    Spoiler: OOC
    Show

    Repair kit till Switch is healed or its 3 uses are up.

    If tech is needed (1d20+8)[16]


  25. - Top - End - #115
    Firbolg in the Playground
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    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]

    Once you've resolved your business with Switch, you take your leave. On your return to the Promenade, you see that business has already gotten back to usual after your earlier kerfuffle. Dr. Fenn welcomes you to Delgas Medical Supplies, having been made aware of your impending arrival by Switch. Soon after, your wounds treated, you head for the Blue Deck.

    As the turbolift doors slide open and you step out onto Blue Deck, it is like entering a wholly different space station. The doors are polished and possess a metallic sheen, and the massive windows along one wall grant the most magnificent view of Brentaal available on the station. Maintenance and service droids flit about from one place to the next, keeping everything clean and ordered.

    Moving about the halls of Blue Deck are large numbers of Humans, most of them wealthy by all appearances. They pay little attention to the few aliens found in the area, except, perhaps, to sneer as they pass.

    (Make a Perception check.)
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  26. - Top - End - #116
    Troll in the Playground
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    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    Qotho kept his head down and followed behind Jessica, the only human in their party, trying his best to look subserviant. However, the fact that the majority of the Blue Deck population seemed to be avoiding eye contact actually made it easier to scan the crowd looking for anything unusual, whether it was Lor's thugs seeking reprisal's, or a continued investigation into the earlier violence by the Imperials.

    He muttered quietly to his companions, "We should be cautious, our group stands out on this level."

    Spoiler: Out of Character Action
    Show
    OOC: Perception check (1d20+1)[2]. Yeah, maybe not *that* perceptive.
    Last edited by Zero Prime; 2021-01-16 at 01:15 PM.

  27. - Top - End - #117
    Bugbear in the Playground
    Join Date
    Oct 2017
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon trades comlink codes with Switch before leaving. The crime Lord owed the group, and Zoon was one to profit from that.

    "Keep in touch. I'll do the same" he says.

    He uses the com as others were being taken care of by the doctor and called Maya "Going to Blue deck to retrieve cargo. Where do we meet?"

    __________________________________________________ ______

    Zoon, armed, armored and with a large shield at his back stood out easily in this station. He walked told the group to spread and not gang up.

    He tries to remain hidden, mingling with the crowd.

    Spoiler: OOC
    Show


    Stealth: (1d20+5)[19]
    Perception: [roll]1d20+2[/roll]

    Last edited by Darkstorm; 2021-01-16 at 06:16 PM.
    Creativity is my weapon of choice!

  28. - Top - End - #118
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None

    As everyone is leaving Switch's office Azzalix takes the opportunity to tell him quietly "As payment for saving you, I was never here and was not on this station. If anyone comes looking they were clearly given bad information. Understood?"

    Spoiler: OOC
    Show
    Perception (1d20+5)[15]
    Last edited by Izzarra; 2021-01-21 at 08:06 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  29. - Top - End - #119
    Barbarian in the Playground
    Join Date
    Mar 2012

    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:9/9, PasPer: 15, PasIns: 15)

    A little woozy from the cocktail of medical chemicals she'd just been given, Senri replaced the bloody shirt and followed the rest of the group to Blue Deck.
    "A shame our time is limited, I could probably find a decent game, here."

    OOC:
    Spoiler
    Show

    Perception:(1d20+5)[21]

  30. - Top - End - #120
    Dwarf in the Playground
    Join Date
    Mar 2013

    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10

    Jessica followed along behind the others as they headed off to get patched up before moving towards the Blue Deck, a frown curling her lips as she watched the wounds being treated.

    Her frown only grew on finally reaching Blue Deck, her gaze darting about from one wealthy person to another. "These are the folk that make the worst passengers. Always makin' strange demands or claiming something that works perfectly fine just isn't right."

    Spoiler: OOC
    Show

    Perception (1d20+0)[4]

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