New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 5 of 6 FirstFirst 123456 LastLast
Results 121 to 150 of 171
  1. - Top - End - #121
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]

    Spoiler: Senri
    Show
    You notice a man dressed similarly to the Imperial Informants on the Promenade, and realize that this man was on the Promenade earlier but fled at the first sign of blaster fire.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  2. - Top - End - #122
    Barbarian in the Playground
    Join Date
    Mar 2012

    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:9/9, PasPer: 15, PasIns: 15)

    Senri paused to look at a holo-advertisement for a local cantina, trying to subtly halt the group before they proceeded and whispering.

    "Don't say anything or look, but one of those informants is here. The one that ran as soon as the blasters came out."

    OOC:
    Spoiler
    Show

    Obviously trying to be discreet, staying away from the informant in question.

  3. - Top - End - #123
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    Qotho, following Jessica, took her pack, as well as his own, head down, eyes forward, he attempted to mimic the meek posture of the downtrodden non-human species he noted on the promenade around him.

    Spoiler: Out of Character Actions
    Show
    OOC: Deception check, (1d20+3)[10], Deception check in an attempt to make myself appear to be a manservant or slave that belongs on the Blue Deck with their master, or owner.
    Last edited by Zero Prime; 2021-01-22 at 03:08 PM.

  4. - Top - End - #124
    Dwarf in the Playground
    Join Date
    Mar 2013

    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10

    Jessica perks up as Senri pauses by a cantina advert, a grin starting to curl her lips before Senri's whisper registers. Her belongings being snagged by Qotho draws a huff and the first flicker of a frown before she straightens up. "I'm gonna have to act like those... Uggg." Once the small group is ready she draws herself up as best as she can to 'lead' the way.

  5. - Top - End - #125
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None

    Pulling the hood of her robe up over her head Azzalix draws on the force and tries to look inconspicuous.

    Spoiler: OOC
    Show
    Stealth: (1d20+3)[16] + Guidance (1d4)[2] = 18
    Last edited by Izzarra; 2021-01-21 at 08:26 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  6. - Top - End - #126
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Your deception seems to work, or perhaps the informant is as eager to be ignored by you, as you are by him. Regardless, you make it to Blue Deck none the worse, except for the taste in your mouth of your brief moment enduring the chains that fasten themselves around the necks of both slave and master, if it is only a pretense.

    On your arrival at the main docking bay, you find that The massive hangar smells of exhaust fumes and spilled coolant and appears to have seen quite a bit of activity recently. Crates stand stacked up throughout the hangar, waiting for whatever shuttle is to transport them down to the surface. Three doors lead off the left side of the room; the bottom two are close together, and the top door leads into a control room with a transparent window overlooking the hangar itself.

    There are a handful of station security officers overseeing the transport of what appears to be a block of frozen carbonite out of storage.

    (Position yourselves in the rectangle of space with endpoints P0, P2, U0, and U2. Roll Initiative.)
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  7. - Top - End - #127
    Bugbear in the Playground
    Join Date
    Oct 2017
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon moves foward shield in one hand pistol in the other.

    As he looks around he sees the large block of carbonite - probably their target.

    And if the guards were here, maybe there was some information leakage.

    Spoiler: OOC
    Show

    Intiative: (1d20+5)[9]
    He stands at P2

    Creativity is my weapon of choice!

  8. - Top - End - #128
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 3 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    Qotho, following Jessica, whispered, "Careful, they've likely been alerted to our presence by the agent that Senri spotted on the promenade." He moved cautiously around the crates in the upper portion of the loading bay, scanning the security team for any indication that they had been alerted to the group's presence.

    Spoiler: Out of Character Actions
    Show
    OOC: Qotho will start in Q1, where is the carbonite slab in relation to our position? Also, initiative. (1d20+0)[17], so let's see how this is going to play out. Final question, knowing we have Imperial Agents on the Promenade, and expecting a confrontation here, could Qotho have pre-cast his Armor of Abeloth? If not, no worries.

  9. - Top - End - #129
    Dwarf in the Playground
    Join Date
    Mar 2013

    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10

    Jessica scrunches up her face as they finally make it through the Blue Deck only to find the docking bay full of security. Following the other's lead she crouches down, finger near her blaster's firing stud.


    Spoiler: OOC
    Show

    Crouching at T0. Behind that set of crates?
    Initiative (1d20+2)[9]

  10. - Top - End - #130
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 6/8
    Conditions: None

    Spoiler: OOC
    Show
    S0 crouching behind whatever is sitting in the adjacent square.
    Initiative: (1d20+3)[20]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  11. - Top - End - #131
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Station Security Chief: H15
    Station Security 1: S14
    Station Security 2: M12
    Station Security 3: K13
    Station Security 4: O15
    Security on Sled: H11/H12

    Zoon: P2
    Qotho: Q1
    Jessica: T0
    Azzalix: S0

    Initiative: Azzalix, Qotho

    On noticing you enter, one of the Station Security Officers--no doubt the leader--barks out an order: Tactics! and ducks behind cover. Another is quick enough and close enough to react, and does so, while the Security Officer on the hoversled pulling the frozen carbonite block detaches the block.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  12. - Top - End - #132
    Barbarian in the Playground
    Join Date
    Mar 2012

    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:9/9, PasPer: 15, PasIns: 15)

    Senri took a position near the front of the group, trying to get the drop on their foes.

    OOC:
    Spoiler
    Show

    initiative: (1d20+4)[24]
    Starting at T1.

  13. - Top - End - #133
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 1 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Abeloth (5 THP's; 1 hrs.)
    Conditions: None.


    Qotho coiled his legs beneath him, then sprung into action, sprinting southwards along the cargo bay floor, hopping over the pool of coolant flowing towards the floor grate, and slide along the floor to take cover behind a low bulk of loading crates.

    Spoiler: Out of Character Actions
    Show
    OOC: Using the Dash Action, Qotho will move from Q1 to S13 behind the small crate and just north of the larger crates. I will then end my movement prone so any ranged attacker has disadvantage shooting me, giving me cover as well. So hopefully out of trouble until I see what the baddies are doing.

  14. - Top - End - #134
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 8/8, AC: 13, FP: 4/8
    Conditions: None
    Once again Azzalix reaches out to the force and uses it to help guide the actions of some of her allies.

    Then she draws a vibrodagger and crouches behind cover.

    Spoiler: OOC
    Show
    Using the Valor force power (AKA Bless) on Qotho, Zoon, and Senri.
    "Whenever a target makes an attack roll or a saving throw before the power ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw."

    Using the Saber Reflect force power whenever applicable.
    "In response to being attacked, you raise your weapon to attempt to deflect. When you use this power, the damage you take from the attack is reduced by 1d6. If you reduce the damage to 0, you’re wielding a lightweapon or vibroweapon, and the damage is energy or ion, you can reflect the attack at a target within range as part of the same reaction. Make a ranged force attack at a target you can see. The attack has a normal range of 20 feet and a long range of 60 feet. On a hit, the target takes the triggering attack’s normal damage."
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  15. - Top - End - #135
    Bugbear in the Playground
    Join Date
    Oct 2017
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon, after the guards move and drops the carbonite, carefully lines his shot towards the guard on the sled. He didn't know if they had heavy weapons there, but better safe than sorry.

    Spoiler: ooc
    Show

    Making the sled guard his quarry
    Attack guard on sled: (1d20+5)[8] + (1d4)[4]
    Damage if hits: (1d8+3)[5] + (1d4)[1]

    Creativity is my weapon of choice!

  16. - Top - End - #136
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Station Security Chief: H15
    Station Security 1: S14
    Station Security 2: M12
    Station Security 3: K13
    Station Security 4: O15
    Security on Sled: H11/H12

    Zoon: P2
    Qotho: S13
    Jessica: T0
    Azzalix: S0
    Senri: T1

    Initiative: Whole Party (-Zoon who already took actions this round)

    The Security Officers move into positions and open fire on the party. The hoversled advances, positioning itself between the party and the rest of the security officers. You notice a large cannon on it, which opens fire on Qotho, whose position leaves him vulnerable to attacks from behind. Still, being prone on the ground helps, and the heavy fire strikes the boxes surrounding the Zabrak, rather than the Zabrak himself. (7 vs. AC for 11 damage.)

    The security officer on the opposite side of the box from Qotho leaps up onto the box and smashes the butt of his blaster carbine into the prone form of the Jedi, taking full advantage of the position Qotho has put himself into. However, despite this advantage, the awkward positioning of the officer gives Qotho enough room to dodge his clumsy strike. (3 vs. AC for 3 damage.)

    The other three security officers fire suppressing blasts at Jessica, Azzalix, and Senri. A barrage of blaster fire targets the same 10' cube, peppering them with bolts of energy. (10 damage, Reflex Save DC 10 for half.)

    The apparent leader fires a simple Blaster Pistol at Zoon. The distance between them affects the sergeant's aim, and the bolt strikes the ground to Zoon's left harmlessly. (4 vs. AC for 2 damage.)
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  17. - Top - End - #137
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 1 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Abeloth (5 THP's; 1 hrs.)
    Conditions: None.


    Qotho jumped to his feet and deftly drew his saber, thumbed it on. With a click and a hiss he swung it in a vicious upward arc through the agents thigh and into his waist.

    Spoiler: Out of Character Action
    Show
    OOC: Standing from Prone, and drawing my saber as part of the move action, using it two handed and swinging at the adjacent Imperial Agent, (1d20+5)[7] vs AC, for (1d10+3)[11] energy damage.

  18. - Top - End - #138
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 1/8, AC: 13, FP: 4/8
    Conditions: None

    Azzalix manages to deflect a few of the bolts from the blaster fire, but there are too many and she takes several hits.

    Spoiler: OOC
    Show
    I will post actions for this round once I see how the other saves go.
    Reflex Save: (1d20+3)[4] +3 from half cover. 7 still fails the save.
    Saber Reflect damage reduction: (1d6)[3]
    Ranged force attack at disadvantage: (1d20+5)[17], (1d20+5)[21]
    Constitution save to maintain concentration: (1d20+2)[20]

    Saber Reflect:
    "In response to being attacked, you raise your weapon to attempt to deflect. When you use this power, the damage you take from the attack is reduced by 1d6. If you reduce the damage to 0, you’re wielding a lightweapon or vibroweapon, and the damage is energy or ion, you can reflect the attack at a target within range as part of the same reaction. Make a ranged force attack at a target you can see. The attack has a normal range of 20 feet and a long range of 60 feet. On a hit, the target takes the triggering attack’s normal damage."
    Last edited by Izzarra; 2021-01-25 at 10:25 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  19. - Top - End - #139
    Barbarian in the Playground
    Join Date
    Mar 2012

    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:4/9, PasPer: 15, PasIns: 15)

    Wincing from a blaster shot that hit its mark, Senri dashed across the room, trying to flank their enemies.

    OOC:
    Spoiler
    Show

    DC 10 Dex Save: (1d20+6)[7]
    +3 from the Bless, so I barely pass. Moving and Dashing to U13
    Last edited by jolinaxas; 2021-01-25 at 11:05 PM.

  20. - Top - End - #140
    Dwarf in the Playground
    Join Date
    Mar 2013

    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:0

    Jessica shrieks as the blaster bolts fly wildly at the ducking group and even impact her. She staggers from the bolts slapping into her before collapsing to the floor, bleary eyes staring up at the ceiling.

    Spoiler: OOC
    Show

    Ref save (1d20+2)[8]




    * post roll count doesn't match database
    Last edited by hexed666; 2021-01-27 at 06:12 AM.

  21. - Top - End - #141
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 1/8, AC: 13, FP: 4/8
    Conditions: None

    Dropping to the ground to avoid further incoming weapons fire Azzalix pulls out a trauma kit and gets to work helping Jessica.

    Spoiler: OOC
    Show
    Going prone behind the stuff at S1, hopefully I will have full cover now.
    Healer Feat:
    "As an action, you can spend one use of a trauma-kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature’s maximum number of Hit Dice. The creature can’t regain hit points again in this way until it finishes a short or long rest."
    Healing: (1d6+5)[11]
    Last edited by Izzarra; 2021-01-28 at 12:45 AM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  22. - Top - End - #142
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Station Security Chief: H15
    Station Security 1: S14
    Station Security 2: M12
    Station Security 3: K13
    Station Security 4: O15
    Security on Sled: H11/H12

    Zoon: P2
    Qotho: S13
    Jessica: T0
    Azzalix: S1
    Senri: U13

    Initiative: Whole Party

    With two of their adversaries protected by full cover from their attacks, the three Security Officers who are neither on the sled nor face-to-face with a lightsaber-wielding Zabrak fire at Zoon. (13, 12, and 17 vs AC for 2, 4, and 1 damage, respectively.)

    Their commander fires into melee at Qotho, hoping he can help his subordinate. (5 vs AC for 3 damage.)

    The security officer on the hoversled aims his cannon at the cover protecting Jessica and Azzalix. The barrage of energy damages the crates significantly, and they look unlikely to withstand another similar blast.
    Last edited by esorscher; 2021-02-03 at 05:21 PM.
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  23. - Top - End - #143
    Ogre in the Playground
     
    Izzarra's Avatar

    Join Date
    Apr 2014
    Location
    Washington, USA
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Azzalix Zyx
    Consular
    HP: 7/8, AC: 13, FP: 4/8
    Conditions: None

    After seeing to Jessica, Azzalix does what she can to treat her own injuries and gets ready to move.

    Spoiler: OOC
    Show
    Ready Action: Stand up from prone once the cover is destroyed and begin moving towards O3.
    Healer Feat:
    "As an action, you can spend one use of a trauma-kit to tend to a creature and restore 1d6 + 4 hit points to it, plus additional hit points equal to the creature’s maximum number of Hit Dice. The creature can’t regain hit points again in this way until it finishes a short or long rest."
    Healing: (1d6+5)[6]
    Last edited by Izzarra; 2021-01-30 at 03:10 AM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  24. - Top - End - #144
    Bugbear in the Playground
    Join Date
    Oct 2017
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Zoon feels the blaster bolts hitting his shield, the pressure making his hand hurt. A stray bolt crosses and burns his shoulder. The pain makes him reflexingly shoot. The blast flying against the trooper on the sled.

    As long he was the focus the rest of the gang could get into position.

    Spoiler: ooc
    Show


    Attack: (1d20+5)[25]
    Damage: (1d8+3)[6] + (1d4)[3]


    Creativity is my weapon of choice!

  25. - Top - End - #145
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10
    FORCE POINTS: 5 | CURRENT: 1 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: Armor of Abeloth (5 THP's; 1 hrs.)
    Conditions: None.


    Qotho, watching the blaster fire decimate his companions, felt a rage well up in his chest, letting out a roar, he plunged across the vast cargo bay directly towards the sled with the gunners on it. Ignoring his opponent, he sprang forward, and as he approached the sled, he coiled his legs and exploded, landing on the sled his lightsaber reflecting in his yellowish eyes as he snarled at the security agents there.

    Spoiler: Out of Character Action
    Show
    OOC: Move and Dash from my position at S13 to I12, allowing me to threaten both of the Security Agents with a Saber to the face if they shoot at my allies. I *will* however, draw an AoO from Security at S14 as I move past him. As a reminder, if he hits, he takes 5 Psychic damage due to Armor of Abeloth.

  26. - Top - End - #146
    Dwarf in the Playground
    Join Date
    Mar 2013

    Default Re: Dawn of Defiance [SW5E] [IC]

    Jessica
    AC:13 HP:10 TP:0


    Jessica stirs as Azzalix patches her up, a flush filling her cheeks as she sits up and rubs at one of the bandaged wounds. "Need to learn ta dodge better." Rolling her shoulder she smiles at Azzalix before pressing herself to her feet and darting off around the cover to come up near the shield bearing Zoon.

    She taps at her wristpad before aiming it at the sled, three spheres popping out to hover briefly before launching at the guard on the sled and exploding. "We need ta deal with that sled. If we can get to the controls all the better."

    Spoiler: OOC
    Show

    Is healed for 10. 15 move to stand, 15 move to Q1
    1 TP for Homing Rockets. insta hit for (3d4+3)[8] fire damage.


  27. - Top - End - #147
    Barbarian in the Playground
    Join Date
    Mar 2012

    Default Re: Dawn of Defiance [SW5E] [IC]

    Senri Cassin
    (AC 17, HP:4/9, PasPer: 15, PasIns: 15)

    Skulking through the crates, Senri struck out at the nearest attacker with a flurry of hard punches.
    OOC:
    Spoiler
    Show

    Move to the guard at S14 (not sure if I can thread the needle 2 squares away or not, but I have the speed regardless, I think)
    Action: Unarmed Strike:
    To Hit: (1d20+6)[18] Damage: (1d6+4)[6]
    Bonus: Unarmed Strike:
    To Hit: (1d20+6)[22] Damage: (1d6+4)[6]

  28. - Top - End - #148
    Firbolg in the Playground
    Join Date
    Apr 2008

    Default Re: Dawn of Defiance [SW5E] [IC]


    Station Security Chief: D17
    Station Security 1: S14
    Station Security 2: M17
    Station Security 3: K18
    Station Security 4: I16
    Security on Sled: H11/H12

    Zoon: P2
    Qotho: I12
    Jessica: Q1
    Azzalix: O3
    Senri: T13

    Initiative: Whole Party

    Thinking himself wise, the security officer piloting the sled manages to avoid Zoon's attack, which is absorbed by the sled itself. Of course, this soon proves to be a foolish endeavor, as Jessica's explosive barrage of rockets strike the badly damaged vehicle in its most vulnerable areas, setting off a short chain reaction that culminates in the destruction of the entire conveyance. The repulsor sled erupts with a flash and a bang, sending its pilot flying across the room and into the wall of the storage area, where he collapses, limbs akimbo, in a broken heap. You take a moment to give gratitude to the fact that he had detached the carbonite which floats unharmed a short distance away.

    After recovering from the shock of what just happened, the security officers continue their attempts to arrest, or perhaps more accurately kill, you. One of them takes an attack of opportunity against Qotho as he moves around the battlefield, striking him with the butt of his blaster carbine. (13 vs AC for 5 damage.) His strike is technically a success, though he takes as much damage as he deals out. As he breathes deeply to recover, preparing to fire at someone else, Senri's fists lunge out from between two crates, finding vital organs and bringing him to the ground, unconscious and bleeding rather profusely internally.

    "Regroup!" the leader shouts, though by the time his officers are able to react, two of them don't have much choice. Qotho stands between them, and they do their best to strike him as they retreat. Each attempts to hit the Zabrak with the stock of their weapon before pulling away. (18, 20 vs AC for 2, 3 damage respectively.) They fall back, provoking attacks of opportunity as they do so. The leader, for his part, fires wildly at Zoon before retreating into one of the storage areas. (17 vs AC for 2 damage.) The last remaining security officer fires a burst of suppressing fire in the area occupied by Zoon and Jessica, then moves back to the cover of the crates and the loading apparatus. (Dexterity save vs. DC 10 for 5 damage, half on success.)
    "Happiness is the meaning and the purpose of life, the whole aim and end of human existence"

    "Everything can be taken from a man but one thing: the last of the human freedoms—to choose one’s attitude in any given set of circumstances, to choose one’s own way."

    "When we are no longer able to change a situation, we are challenged to change ourselves."

  29. - Top - End - #149
    Halfling in the Playground
     
    DruidGuy

    Join Date
    Jun 2020
    Location
    Harrisburg
    Gender
    Male

    Default Re: Dawn of Defiance [SW5E] [IC]

    Tarif
    AC 15, HP 11, PP 14, PI 12


    Suddenly, the crate adjacent to the security chief teeters and then falls over, its lid shattering to reveal Tarif, covered in wine stains, clutching her echo-staff in both hands, and a slightly inebriated snarl on her lips. She leaps to her feet, charges at the chief and swings the staff wildly at his back, muttering, “It’s good to be back in action!”

    Spoiler: Inebriation
    Show

    (1d20+5)[21]
    (1d6+3)[5]
    Last edited by LemursGalore; 2021-02-03 at 07:19 PM.

  30. - Top - End - #150
    Troll in the Playground
    Join Date
    Sep 2017

    Default Re: Dawn of Defiance [SW5E] [IC]

    Qotho, Guardian Force Adept
    AC: 13 | HP: 13 | CURRENT: 13 | HIT DIE: 1d10 | CURRENT: None.
    FORCE POINTS: 5 | CURRENT: 1 | INSPIRATION: 0
    Passive Perception: 11 | Passive Insight: 15
    Active Effects: None.
    Conditions: None.


    Qotho felt the field of anger and hatred around him shudder and bleed off in a psychic wave as the officer hammered the stock of his blaster carbine into his ribs. Ignoring the pain he leapt on the grav-sled, the two security guards there attacking him rather than his companions, he deflected the blows, preventing any of them from striking vital organs, but still the barrage left him staggered. As the security agents withdrew, Qotho swung a saber out in an arc, aiming for the shoulder of the nearest agent.

    The Chief's command drew his attention, with a snarl, he ignored his wounds and rushed towards the man his yellow orange saber coming down a breadth away from the man's neck. "Out matched Imperial, stand down or we'll space you and your men without a second thought!"

    Spoiler: Out of Character Action
    Show
    OOC: Opportunity Attack against one of the retreating agents, (1d20+5)[12] vs AC for (1d8+3)[5] energy damage. Once they withdraw, Qotho will use a bonus action to cast Seethe, allowing him to spend a Hit Die, gaining (1d10)[6] hp's, and then I will use my move action to chase down the Security Chief, moving to E17 adjacent to him. I will then use Intimidation to cause him to have his men stand down. (1d20+5)[6], and hoping for a good roll here. Heh.

    Bite me RNG! Bite me!
    Last edited by Zero Prime; 2021-02-03 at 11:41 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •