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  1. - Top - End - #451
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Out of the Abyss IC

    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating: Dancing Lights (1 minute)

    Sarith shifts forward as the attack begins. He expects, rightly or wrongly, that his crossbow would prove fairly useless against a slime creature. Whatever projectiles he loosed into its gooey core would simply be dissolved, if they harmed it at all. Instead he focused on the demon menacing Borthan. He slips past the monster, shooting a quick underhand shot as if he weren't even paying attention, before slipping onto the rope ladder and disappearing behind the cliff edge. He could attack unseen from here.


    Spoiler: Actions
    Show

    Move: Move to the rope ladder, shoot the demon, then climb down the ladder with remaining movement.
    Action: Fire crossbow (1d20+8)[15] (1d6+4)[7]+(1d6)[5] sneak attack for adjacent to Borthan
    Bonus Action: Cunning Action: Hide (1d20+6)[24]+(1d4)[2] from Guidance.




    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 22/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Faerie Fire (1 minute)

    "No demon will hold us back." Faedryl declares proudly. She recognised the creature of course, from Brizae's Best Bestiary Vol. III. A tiresome read but the artistic depictions of the creatures contained therein were apparently quite accurate, as their foe appeared to have leaped straight out of the book into reality. She moves along the group to better position herself, thrusting the monster back into the flames that were no doubt quite familiar to it. A drow's ancestral connection to the fey was often viewed as lesser compared to that of their surface brethren, but what Faedryl had was still sufficient. Tracing the runes for Lights. Play. Explosion. in the air and sealing it with her name she unleashes a burst of bright light at both the slime and demon, all the better to keep it visible and easily targeted.

    Spoiler: Actions
    Show

    Move: 1 SW, 2S, shove+cast spell, 1SE, 1E, 1NE, ending up where she is on the map.
    Bonus Acton: TK Shove (successful in discord) to shove the demon into the fire. Must succeed on a dexsave (DC14) (2d20)[11][17](28) or take (1d8)[2] fire damage (pre-resistance).
    Action: Drow Racial Spell: Faerie Fire on slime+demon, letting bonfire concentration drop. Dexsave (DC14) (1d20)[2]+mods for slime, (2d20)[11][16](27)+mods for demonboy.

    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  2. - Top - End - #452
    Firbolg in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2013

    Default Re: Out of the Abyss IC

    The Infested Crossroads

    Sarith's bolt, even casually fired, pierces the creature's side with deadly accuracy. As it twists and turns in the melee against Borthan, the bolt stuck into it hampers its movements. Then a telekinetic force pushes it back into the flames, which lick at its soggy flesh before dying out. They don't seem to bother the creature much, and the scattering of sparkling lights it banishes with a flap of its wings. The light does gather among the sludgy form of the slime however, lighting it up quite clearly.

    With eyes on Borthan, the demon spits a globe of slime at Borthan. Weaving expertly around the abyssal vomit comet, he is caught off guard when the demon suddenly flashes the few feet forward, skipping any footwork at all to land a glancing slash with its claw. The element of surprise from its short jump doesn't last long though, and he narrowly evades its other claw.

    Spoiler: Combat Log
    Show
    Sarith shoots the Demon for 12 damage.
    Sarith Hides beneath the lip of the ledge.
    Faedryl shoves the Demon into the flames for 1 fire damage, but it resists Faerie Fire. The slime does not.

    Demon misses Borthan with spit, then hits with one claw for 3 damage and misses with the other.

    Nilvae/Stool and Derendil's initiative block is up, with PCs taking priority. It's contiguous with the starting block, so Borthan can act again as well.


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16

    Green Slime - 16

    Faedryl/Sarith - 14.5

    ??? - 14
    Demon - 12

    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

  3. - Top - End - #453
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 26/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on:Hunter's Mark (1 hr)

    Borthan continues swinging his axes at the demon, a flurry of impressive double weapon fighting.

    Spoiler: OOC
    Show
    Double attack. (1d20+5)[18] to hit and (1d6+3)[8] to damage, plus (1d6)[5] for hunter's mark. Bonus action attack is (1d20+5)[8] to hit and (1d6+3)[5] damage, plus (1d6)[5] for hunter's mark. (1d6)[1] if there is a crit. Waiting on Derendil's turn until we see if the demon dies Don't think those rolls are gonna kill it, so I'll edit in Derendil's turn with Discord for rolls. If the demon falls Borthan will move to an unslimed area to meet the slime in combat.



    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 26/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (8hp/8hp)
    Concentrating on:

    Derendil moves up next to Borthan and swings a claw at the demon, but fails to connect. He then raises his shield to fend off any attacks.

    Spoiler: OOC
    Show
    Rolled an 8 to hit in the Discord. Derendil will cast Shield as a reaction if it looks like he is going to be hit.
    Last edited by purepolarpanzer; 2021-08-03 at 11:58 AM.
    The Bear is Back.

  4. - Top - End - #454
    Titan in the Playground
     
    Spore's Avatar

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    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (demon corpse)

    Nilvae is a bit shocked they encounter another entity appears. She had not expected a demon again, and solitary. Gladly, Eyegore snapped her out of it. Let me take care. I get its eyes, when it is done, right? the small gremlin-like creature says before flying towards the demon suddenly extinguishing the already poor light sources around them. Covering the quartet of Derendil, Borthan, Sarith and Ront in darkness, Nilvae interjects before the fey can dampen her line of sight.

    Ront! Break its legs! Nilvae shouts as she curses her opponent with frailty.

    Spoiler
    Show
    Eyegore casts Darkness on self, covering our melee row. Hex on the demon targetting strength checks.


    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (1/10 rds)
    Concentration: -

    Stool glows in a mystical light and approaches the demon. It hums with warlike anticipation, engorging its club.

    Spoiler
    Show
    casting Shillelagh, and using Symbiotic Entity

    Last edited by Spore; 2021-08-04 at 05:34 AM.

  5. - Top - End - #455
    Firbolg in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2013

    Default Re: Out of the Abyss IC

    The Infested Crossroads

    Derendil rushes in, claws at the ready, but the demon catches the swing with its own slippery arm, the quaggoth's strike sliding off. Borthan's axe comes around again, Sun arcing out. The demon tries to lean out of the way, but the bolt lodged into its body causes it to lock up and the blade slashes across its throat. It falls backwards limply onto the ground, body dissolving into an empty skull and a puddle of blackened goo.

    "Gladly," charging up through the darkness, Ront comes to a disappointed stop as he sees the demon already dead. He glances at the slime and takes on a cautious posture. "How to kill these things?"

    "Blades won't be able to do anything. You have to bludgeon or pierce the core organ- but I've never seen one like this," Topsy advises. "And I don't recommend touching it unless you like acid burns."

    Ront growls, staying careful despite his frustration. "Just smash it with my shield," he mutters, planning to himself what to do. Buppido closer to the fore of the group as well, his arm poised and eyes watching the slime carefully.

    "These will damage our weapons, will they not?" the derro's voice rings unusually sober, less malignantly arrogant than usual. Maybe he just doesn't want to get his mustache burned. "Better to strike from afar."

    Mr. Spide remains near Nilvae, posed defensively.

    The three deep gnomes seem to concur, firing a volley of magic and projectiles at the ooze. Jimjar's bolt goes wide, but a ray of cold blackens the slime mold as part of it shrivels up and dies. The slingshot stone slams into it, sinking deep down and impacting the core in a strike that makes the slime shudder, before floating out and starting to levitate back towards Topsy in the cover of the dark dome. The stone doesn't seem as affected by their acid as other materials; probably for the same reason they don't melt the ground underneath them.

    Three golden needles sink forcefully into the slime, driving through its core as Shuushar solemnly ends it. Killing something with no soul does not seem to bother him so much.

    For a moment, all seems quiet again. Then, from the puddle of slime just ahead, another mass rises out and rushes at Derendil like a rogue wave, washing against his legs and lower body with its burning touch.

    Spoiler: Combat Log
    Show
    Derendil's claw attack misses the Demon.
    Borthan's hit deals 8 damage, slaying the Demon.
    Eye Gore casts Darkness, shrouding much of the group.
    Nilvae casts Hex, moving to the Green Slime with the Demon dead.
    Stool casts Shillelagh and activates Symbiotic Entity, gaining 12 temp HP.
    Buppido takes the Dodge action.
    Ront takes the Dodge action.
    Turvy casts Ray of Frost on Green Slime, dealing 4 Super Effective cold damage.
    Topsy fires Slingshot at Green Slime, dealing a 7 damage Sneak Attack.
    Jimjar shoots at Green Slime, but misses.
    Shuushar strikes Green Slime with Spiritual Weapon, slaying it for 9 damage. Nilvae's Hex can be passed to a new target as a bonus action.

    Green Slime charges at Derendil, and he fails a DC 13 Dex save to avoid the wave of slime and taking 7 acid damage.

    Faedryl and Sarith are up!


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16

    Green Slime - 16

    Faedryl/Sarith - 14.5

    ??? - 14
    Demon - 12

    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1
    Last edited by RandomWombat; 2021-08-03 at 10:44 PM.

  6. - Top - End - #456
    Titan in the Playground
     
    Amnestic's Avatar

    Join Date
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    Castle Sparrowcellar
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    Default Re: Out of the Abyss IC

    [QUOTE=Amnestic;25148138]
    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating: Dancing Lights (1 minute)

    Military training teaches you to learn rote movements and execute them one after another, and Sarith does exactly that. He throws himself up the ladder, looses a bolt, and then disappears back behind the cliff edge again.


    Spoiler: Actions
    Show

    Move: Up the rope ladder, shoot, down the rope ladder. This will get so much easier once I can steady aim at Rogue 3.
    Action: Fire crossbow (1d20+6)[21] Advantage from hidden(?) (1d20+8)[23] Damage: (1d6+4)[10]+(1d6)[4] SA.
    Bonus Action: Cunning Action: Hide (1d20+6)[22]




    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 22/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Create Bonfire (1 minute)

    She's quietly reassured by the speed at which they dispatched the demon. Truly it had been no match for their group, motley and haphazardly equipped though they were. With the two initial foes dispatched Faedryl moves forward to better position herself, calling forth the flames once more beneath a slime before thrusting with her mind, aiming to send it off the cliff into the darkness below.

    Spoiler: Actions
    Show


    Move: As map.
    Action: Create Bonfire on green slime. (1d20)[20] + mods dex save vs. DC14 or take (1d8)[1] fire damage.
    Bonus Acton: TK Shove the slime out of the fire off the cliff, since apparently oozes still take fall damage. Strength save (1d20)[2]+mods vs DC14.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  7. - Top - End - #457
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Out of the Abyss IC

    The Infested Crossroads

    Popping up just long enough to take a shot, Sarith casually spears a bolt straight through the slime as it recedes away from Derendil, when its gelatinous defensive layer is at this thinnest. The bolt strikes true and the mass of ooze dissolves into a puddle without any fanfare, not even so much as a gurgle.

    Though it is dead, Faedryl still lights it up with her bonfire, burning away its remains and some of the slime trail it had left behind. Then, she feels a sudden breeze next to her, a rush of air that follows motion. A pair of clammy, oozing claws grabs her and she reacts on instinct, bringing up a shield of force just in time to stop a pair of boney, acid-slavering jaws from closing in on her face. One of its claws gets around the barrier and leaves a scratch on her arm, but she avoids a catastrophic sneak attack.

    Buppido reacts eagerly to a target he can skill moving into his sights. He steps forward and unsheathes the hidden spike from inside of his sleeve, stabbing upwards at the demon. But with a flap of its wings, it forces itself back out of the way. Following up with a low spin kick, Buppido staggers the monster.

    Spoiler: Combat Log
    Show
    Sarith Sneak Attacks the Green Slime for 14 damage, killing it.
    Faedryl burns away the remains with her spell, instead.

    A new Demon appears, biting Faedryl for 13 damage, then clawing her for 5 and 4, just enough for a KO.
    Faedryl casts Shield as a reaction, preventing two of the hits.

    Buppido misses his surprise stab, but kicks the demon for 8 Sneak Attack damage.
    Bort/Derry and Nilvae/Stool are up, followed by the large NPC block!


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16

    Green Slime - 16

    Faedryl/Sarith - 14.5

    ??? - 14
    Demon - 12

    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1
    Last edited by RandomWombat; 2021-08-04 at 04:18 PM.

  8. - Top - End - #458
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 26/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on: Hunter's Mark (1 hr)

    PREY! Borthan saw the demon nearly savage Faedryl, and his rage transferred to the newcomer just as quickly as his spell did, revealing weaknesses in the demon's hide. Borthan leapt past Ront and brought both his axes down on the creature.

    Spoiler: OOC
    Show
    Attack and Bonus action attack. (1d20+5)[13] to hit, (1d20+5)[17] advantage due to darkness, and (1d6+3)[9] damage, plus (1d6)[6] for Hunter's mark. Right hand- (1d20+5)[21] to hit, (1d20+5)[7] advantage due to darkness, and (1d6+3)[9] damage and (1d6)[1] for hunter's mark. (1d6)[2] in case I crit.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 26/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (1hp/8hp)
    Concentrating on:

    Derendil's magic ward had absorbed the splash of acidic liquid, but it had nearly shorted out. Resolving to charge it as needed with defensive magic, Derendil waved his wand and sent a frozen ray of ice blue light at the nearest threat, or at a new one if it presents itself.

    Spoiler: OOC
    Show
    Derendil rolled a 4 to hit something with a spell attack. He'll reserve his moment to move to intercept any newly approaching foes.
    Last edited by purepolarpanzer; 2021-08-04 at 04:49 PM.
    The Bear is Back.

  9. - Top - End - #459
    Titan in the Playground
     
    Spore's Avatar

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    Default Re: Out of the Abyss IC



    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (demon corpse)

    Nilvae hears a crack, sputtering and sizzling, but lacks victory howls. As Stool vanishes in the darkness, she fears for its life. The elf commands Eyegore to lift its darkness, casts and throws a stone at the demon. It enters the melee range and tries to gouge out the demon's eyes.

    Instead of switching her curse, Nilvae just throws glowing stones once again.

    Spoiler
    Show
    Fake gouges to aid Ront. 23 to hit and 9 (magic) blunt damage.


    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (1/10 rds)
    Concentration: -

    Stool advances as well as the first demon falls, happy no one was hurt. He leaves the second one to Ront who might be foaming at his mouth.
    [/QUOTE]

  10. - Top - End - #460
    Firbolg in the Playground
     
    BlueKnightGuy

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    Apr 2013

    Default Re: Out of the Abyss IC

    The Infested Crossroads

    With a whistling handaxe, Borthan deftly beheads the demon. Or at least nearly beheads it. Head hanging limply on a flap of flesh, it falls to the ground and its slimy form dissolves, leaving only the demonic skull.

    For a moment all is quiet again, but more of these slimes and demons could lurk in wait. Borthan feels a growing sense of foreboding.

    Spoiler: Passive/Active Perception
    Show
    Spoiler: DC 12
    Show
    Slimy glorping sounds can be heard from the crossroad ahead, which is heavily infested with green slime.


    Spoiler: DC 18 and near Ledge
    Show
    Soft footsteps from something unseen can be seen subtly displacing the slime on the floor below.


    Spoiler: Combat Log
    Show
    Borthan strikes for 15 damage with his first hit, enough to slay the Demon.
    Derendil readies an action to cast a spell.
    Nilvae's stone proves unnecessary, but she can Ready it instead.

    Everyone has a free round to arrange themselves and either clear away slime, Dodge, attempt Perception or Ready actions.


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16

    Green Slime - 16

    Faedryl/Sarith - 14.5

    ??? - 14
    Demon - 12

    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

  11. - Top - End - #461
    Titan in the Playground
     
    Spore's Avatar

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    Default Re: Out of the Abyss IC



    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (demon corpse)

    WHO ARE YOU?! Eyegore, check this. Nilvae shouts down below, pointing at an obviously invisible foe. Eyegore is busy harvesting the first pair of eyes when the magic linking him to Nilvae compels him to scout down below. Alright, alright. Sheesh woman. Not so needy. It jumps up to flutter downwards.

    Spoiler
    Show
    Faerie Fire if I can spot it.


    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (1/10 rds)
    Concentration: -

    The myconid strains its little eyes but cannot see as well as Nilvae. Maybe because it scans for natural predators, maybe because its approach to the matter is too sensible.

  12. - Top - End - #462
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Out of the Abyss IC

    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating:

    Nilvae's mad screaming doesn't give Sarith much confidence, but nevertheless he mumbles a few words imbued with magic. A burst of light erupts in the area, one that would hopefully succeed at revealing whatever was there - if anything at all.


    Spoiler: Actions
    Show

    Move: As map.
    Action: Drow Faerie Fire. (1d20)[16]+ Dex Modifiers vs DC12 on the spot that's been pointed out by Nilvae.
    Bonus Action: None.




    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 17/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Magic Missile Readied.

    Faedryl's still on guard, if indeed there is something else out there. She calls together a few runes in the air but holds off on finalising the gleaming magic circle for the moment until she's got a confirmed target.

    Spoiler: Actions
    Show


    Move: None
    Action: Ready Action: Magic Missile. (1d4)[1]+1 * 3 = 6 force damage at the demon. Trigger: Demon appears, either due to Faerie Fire or simply appearing on its own.
    Bonus Acton: None.
    Last edited by Amnestic; 2021-08-11 at 11:19 AM.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  13. - Top - End - #463
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 26/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on: Hunter's Mark (1 Hour)

    Borthan reels in the direction of Nilvae, eyes angry and posture threatening. "Didn't anyone ever tell you that if you don't have nothin nice to say, DON'T SAY ANYTHING AT ALL?" He's shouting by the end of his sentence. If an enemy is revealed her will move his marking spell onto them with an angry word, then bellow in frustration as he charges it. Otherwise he stays in place, head constantly turning side to side in pursuit of foes he could strike, even as his allies seemed to abuse him at every turn.

    Spoiler: OOC
    Show
    If the fairy fire works Bort will go HAM on a demon. Two attacks, thrown if they need to be to be in range. (1d20+5)[18] to hit, (1d20+5)[23] to hit. (1d6+3)[4] damage plus (1d6)[2] damage if I can move my hunter's mark to the demon. (1d6+3)[4] damage on the second attack, and (1d6)[1] mark damage.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 26/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (1hp/8hp)
    Concentrating on:

    Derendil holds position, shield up, trying to locate a target. If one is spotted, he will bear down on it with his claw while keeping his shield high.

    Spoiler: OOC
    Show
    Move to an opponent and attack it if it reveals itself. Dodge if nothing presents itself or can be reached. (1d20+5)[20] to hit, (1d6+3)[6] damage on a hit. If an attack would hit Derendil will cast Shield and recover 2 points of ward.
    The Bear is Back.

  14. - Top - End - #464
    Firbolg in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2013

    Default Re: Out of the Abyss IC

    The Infested Crossroads

    With Nilvae pointing out another demon lurking in wait, Sarith conjures a glowing flash of drow magic. But as the sparks flutter and fade, nothing is revealed. Is there a real enemy, or is it the ravings of a madwoman? Time would reveal the truth soon. Mr. Spide remains nearby the girl, fangs poised in preparation for another monster to show itself.

    Stepping up to the ledge as Sarith scrambles away from the rope ladder, Topsy takes a potshot with her slingshot, plinking off the wall. Shuushar, too, sends his spiritual armament down to jab at the air. But if anything is there it deftly dodges the blind jabs. Seeing their attempts fail, Turvy takes a cue from Faedryl and begins gathering power between his hands. "Laven..."

    Taking position next to Borthan, Jimjar looks the other way and readies himself for the demon's reappearance. Ront snarls in frustration and grabs the skull of one of the demons. He wraps two of his bulky fingers through its eye sockets and wears it like a gauntlet to protect his fist from punching any of the slime monsters. "Now can really get in there."

    At the fore of the group, Buppido opens up his dress shirt and bares his chest at the tunnel, "Come out and face me! Try it if you dare!" The taunting appears to work as a phantom claw rakes across his chest, leaving red streaks. The demon reappears before him and Buppido drives his hidden blade into its chest in turn. Held in place by the attack and perhaps caught off guard by Buppido's lack of survival instinct, the demon is subject to a volley of blade and magic. Borthan's axe cracks its skull and rebounds off, landing in the slime at its feet with a sizzling sound. "-Byon Seek!"

    Faedryl and Turvy loose their force missiles at the same time, the swarm of flickering energy bolts swerving and circling through the crowd to slam into the demon in rapid fire. Its putrid flesh splatters flecks of goo and bloody ichor in every direction as it is pounded down to pulp against the ground.


    In the wake of the bloody ambush, a new figure rounds the corner ahead. It is a mound of oozing green sludge formed around a skeletal structure that looks neither wholly human nor wholly anything else, pieced together from different bones and remains of various species. The skull peers out from the ooze, deep glowing pits for eyes that feel like they fall away into an infinite blackness in which a thousand gleaming yellow lights dance like fireflies.

    Floating in the multiple choice ribcage is a structure of black volcanic glass. It is a twisting shape that wrenches the gut even to look at, radiating primal revulsion. You cannot look... but neither can you look away.

    Spoiler: Religion or Arcana
    Show
    Spoiler: DC 5
    Show
    The idol is certainly demonic in origin.


    Spoiler: DC 15
    Show
    Jubilex, the Faceless Lord, Father of Slimes. Considering the context there is no other Demon Lord this could depict. The Faceless Lord is at once profoundly simple and profoundly dangerous in his agenda: to devour everything until the world is a roiling cauldron of slime.


    Spreading its arms wide, the creature speaks in a tongue that causes the group's light sources to flicker and sputter at the mere sound. The dark corridor twists and grows at once longer and shorter in their vision.

    Spoiler: Abyssal
    Show
    "Do not sleep through the feast, children. Your Missionary calls you. Let there be jubilation."


    Inky blackness swirls around the feet of the motley, slithering into the puddles left by the demons and the fallen slime that hadn't been burned away. They begin to coalesce into new oozes, ravenous and grasping at their heels. But they manage to avoid being slimed, for now.

    Spoiler: Nature DC 12
    Show
    Gray Oozes, like the one in the drow spring. Their structure is less viscous and resistant to weaponry, but heat and cold do poorly against it and it corrodes metal weapons on touch.


    Behind the skeleton jelly, the large puddle of green slime languishing throughout the crossroad begins to draw together into more motile slimes, 'marching' past and leaving acidic trails behind. Even larger masses of slime begin to form.

    Spoiler: Combat Log
    Show
    Nilvae is able to spot another Demon lurking.
    Sarith attempts to Faerie Fire the Demon, but it resists.
    Faedryl Readies Magic Missile.
    Borthan Readies an attack.
    Derendil Dodges.

    Mr. Spide readies an attack.
    Topsy shoots at the invisible Geruzou, but misses.
    Jimjar Readies an attack.
    Shuushar takes an attack at the Geruzou with his spiritual weapon, but misses.
    Buppido taunts the enemy and Readies an attack.
    Ront takes a Geruzou skull to use as a fist protector.
    Turvy Readies Magic Missile.

    Geruzou claws Buppido for 8 damage and reappears, triggering readied attacks.
    Buppido's stab deals 14, Faedryl's Missiles deal 6 damage, Borthan's axe deals 4, Jimjar misses, and Turvy's Missiles deal 15 which slays it.
    Sun axe rests in a puddle of acid, taking a -1 to its damage rolls.

    The Missionary of Jubilex raises the dead Green Slimes who have not been burned away, and 'resurrects' the fallen Geruzou as Gray Oozes.
    Gray Ooze wobbles at Derendil, but misses.
    Gray Ooze attempts to slime Faedryl, but misses.
    Gray Ooze attempts to slime Buppido, but misses.
    Green Slime attempts to engulf charge Borthan, but he passes his Dex save to avoid it.

    Everyone now goes!


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16
    Faedryl/Sarith - 14.5
    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

    Geruzou - Delayed
    The Missionary of Jubilex - Delayed
    Grey Ooze - Summoned
    Green Slime - Delayed
    Last edited by RandomWombat; 2021-08-11 at 03:08 PM.

  15. - Top - End - #465
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Out of the Abyss IC

    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 17/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Create Bonfire

    Faedryl grimaces as the slimes bubble up once more. Disgusting. Demon worshippers were the worst. At least with cultists of dark gods - like Lolth - they were clinging at the hems of actual deities for power, but demon cultists seemed eager to throw their lot in with the losing side again and again. She summons the flame circle once more, summoning flames beneath the ooze beside her, before trying to force it back with her mind.

    Spoiler: Actions
    Show


    Move: None
    Action: Create Bonfire on the slime adjacent to her. (1d20)[9]+Mods dexsave vs. DC14 or (1d8)[1] fire damage (before resistances)
    Bonus Acton: TK Shove (1d20)[3]+mods strengthsave or moved 5' back.



    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating:

    Sarith darts back into action, taking his chance to slip back down the rope ladder, popping up only to loose a bolt at the closest slime before disappearing again.


    Spoiler: Actions
    Show

    Move: As map, back down the ladder, poke up just enough to shoot then back down again.
    Bonus Action: CA: Hide (1d20+6)[26]
    Action: Attack the closest gray ooze (1d20+8)[9] Advantage if successful hide (1d20+8)[26] Damage: (1d6+4)[9]+(1d6)[5]


    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  16. - Top - End - #466
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    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 26/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on:Hunter's Mark (1 hr)

    NO! DAMNIT! NO! Borthan watched his axe fly to the side and land in a puddle of green slime. Without a second's hesitation, he began to weave and slide back the intervening slimes towards the fallen weapons. Inching past Bupido, he reached into the sizzling green slime without fear, feeling it peel the skin on his fingers, and wiped the axe against his pantleg to clean it off. Then he stowed both axes in their loops on his belt, moving back to his former position. He didn't have time to draw new weapons, even with his practiced hands, but he would be damned if harm came to those axes. Gotdamn slimes... PREY! Hey shifted the focus of his spell to the grey ooze, preparing to assault it with his bare hands if he must.

    Spoiler: OOC
    Show
    Disengage action, move two squares diagonally to the north west then one west, pick up the axe and stow both axes, then move in the reverse course to get back to where he was a moment before. Technically taking a -1 to AC while not wielding two weapons until his next turn. (1d20-1)[3] for religion and (1d20+1)[11] nature.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 26/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (1hp/8hp)
    Concentrating on:

    Derendil hoped that wood would be more resistant to this attacks of these slimes, keeping his shield high as he lashed out at the grey ooze with his claws, not sure if he should expect an acidic burn.

    Spoiler: OOC
    Show
    (1d20+2)[15] Religion and (1d20+4)[12] Nature. Slashing at the grey ooze to his west with claws. (1d20+5)[9] to hit and (1d6+3)[8] damage. If an attack would hit Derendil he will cast Shield as a reaction, gain +5 AC and heal 2 hp on his ward.
    The Bear is Back.

  17. - Top - End - #467
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    Spore's Avatar

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    Default Re: Out of the Abyss IC

    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (3/10 rds)
    Concentration: -

    Jubilex Demonlord of Slime. Is demon slime! Remove, remove. Stool's voice reverberates in Nilvae's head. He then wields his slightly bigger than average club and mashes the ooze to the east.


    Spoiler
    Show
    (1d20+5)[25] (1d8+3)[11] blunt plus (1d6)[2] necrotic damage
    Halo of Spores vs. the same target as an reaction for moving into my melee range DC 13 con save or take (1d4)[4] necrotic damage





    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (Ooze down south)

    Nilvae shifts her curse down to the ooze threatening the drow sorceress as Stool's magic hits her. The oozes are also demonic. Stool told me. They may have more in store. as she throws a stone over.

    No eyes? Boring. Eyegore exclaims. I'm gonna look for some eyes. The eager mothlike fey flies over to the demonic apostle, trying to poke its eyes.


    Spoiler
    Show
    (1d20+6)[26] and (1d6+3)[7] blunt damage plus (1d6)[2]
    Huh, my setup is pretty much filled with necrotic damage.
    Eyegore misses with a 6 to attack.

    Last edited by Spore; 2021-08-11 at 04:45 PM.

  18. - Top - End - #468
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Out of the Abyss IC

    The Infested Crossroads

    Flames lick up from beneath the oily gray mass, which bubbles a little but doesn't seem perturbed by the heat. Wanting space from the disgusting blob, she hurls psionic force at it which causes its form to ripple and distort, flopping and morphing backwards like a wave crashing on the beach. Borthan suddenly runs off in a panic, retrieving his axe in a fit of sentiment before returning to Faedryl, new red acid burn marks on his hand.

    Jimjar leans between Ront and Borthan, landing a clumsy shot that nevertheless seems to be diverted by the slime right into the core. With a pleased smirk he quips, "Fancy footwork there Bort. Wanna wager who lands a hit on the mean green over there first?" he asks, pointing at the apparent leader.

    Spoiler: What Borthan hears
    Show
    "Stop dancing around and make yourself useful, idio-"


    A webbed hand is laid upon Borthan's arm, nearly causing him to twitch away before he notices it's Shuushar. Some of the haze of paranoia crawling along the edges of his vision like inky tendrils recedes for a moment, as the fishman mends his hurt hand. "Be carble oubt there, my frienb." Something about the goofy kuo-toa 'accent' cuts through to him, if just for a moment.

    Looking utterly thrilled to finally get to smash something, Ront jumps over the puddle-corpse Jimjar left and takes the Geruzou skull in both hands, slamming it down into the ooze Faedryl pushed back. A gob of slime sloughs off of the ceiling above and falls towards him, but the orc moves faster than his size would belie, dodging the falling gob.

    Another Geruzou menacingly appears behind Ront, walking towards him and letting slime from the ceiling dribble down onto its body, not minding at all. But its grandstanding gives Ront enough time to realize it's there and lift up his shield, blocking the lunging jaws slick with acid. One claw gets around his shield and nicks his arm, but his armor takes the worst of it. He deftly slides his foot out of the way as the gray ooze he slammed tries to crawl up his leg.


    Deftly swinging back down onto the ladder, Sarith reaches over to thunk a bolt into the ooze nearest to the ledge. The metal projectile dissolves inside of the slime entity, but not before delivering its damage. Stool raises up his chair leg, which forms into a mighty war club and smashes into the ooze that tried to eat him. Its core is smushed and begins to rot away.

    Holding his shield at the ready, Derendil takes a swing at the slime before him. But perhaps the thoughts and images of Borthan's acid burn flashing past are too distracting, too disheartening, and his swing falters. But the thing seems to be struggling, tiny fungal spores flitting about it like fleas and causing parts of its oily mass to dissolve. Winding up behind him like a baseball pitcher, Nilvae chucks a dimly glowing stone directly into it, splatting into the middle and leaving it wobbling pathetically.

    Taking a quick step back next to Nilvae, Topsy spins to aim her slingshot and puts a smaller stone through the core left exposed by Nilvae's throw.


    Breaking off from the eyeless foes, Eye-Gore flutters up into the darkness among the stalactites above, peering down at their leader. A thousand tiny eyes seem to glow in its sockets, a tempting treat. Not so eager to stick his fangs into these acidic puddles, Mr. Spide remains near Nilvae, keeping guard. Beneath him, the gleaming needles of light dance through the air, gliding back up over the ledge and- bumping into something in their way. Shuushar twitches in surprise. The needles try to jab at whatever it is, but he lacks the killer instinct to strike before whatever it is has moved from where it was.

    The event is not lost on Buppido, who steps forward and lashes out with his sleeve blade, hacking and slashing at the air. But his wild and crazed strikes meet nothing but that - air. Reacting with calm and illogic in equal measure, he shoulder tackles the space where the demon should be, knocking it back into the wall. The monster appears from the empty air and lashes out at Buppido in indignation. He swerves and jukes out of the way with as much ease as the demon avoided his own impulsive assault.


    In a mirror to Borthan and Shuushar, Turvy furtively reaches out and takes hold of Derendil's clawed hand in the lull after his foe is slain. "Here, here, let me help." The nervous gnome incants, "Muendu Wandashar." A painless layer of pure white frost covers Derendil's claw like a gauntlet.


    Gazing at the scene with unreadable alien expression, the Missionary glides forward with far greater speed than the rest of its kin, coming to a stop next to Buppido. Opening the jaws of its skull, it vomits forth a spray of slime. The projectile vomit covers Buppido, Derendil and Turvy in a layer of sticky, burning acid. Derendil's arcane barrier crackles and fizzles, it won't hold long if at all before the burning goo reaches his fur and flesh.

    "Turvy! Hold on, I'll- I'll get it off!" Topsy calls out in concern, grabbing for her waterskin in a panic.

    One of the lesser slimes behind the Missionary surges forward, rushing up Buppido's body. The derro screams in rage and pain, even is veneer of calm unable to withstand the burning assault on all of his nerves.

    Spoiler: Combat Log
    Show
    Faedryl casts Create Bonfire, but the Gray Ooze resists the damage.
    Faedryl's Telekinetic Shove does work.
    Sarith takes cover, then shoots Gray Ooze next to Stool for 14 damage.
    Borthan retrieves the Sun Axe, rescuing it from the slime. He takes 5 acid damage from reaching into the green slime to retrieve it.
    Derendil strikes at Gray Ooze between him and Buppido, but misses.
    Stool womps Gray Ooze next to him for 13 damage, slaying it even before adding the rit.
    Stool's Halo of Spores deals 7 necrotic damage to the Gray Ooze next to Derendil.
    Nilvae critically hits Gray Ooze for 12 damage.
    Eye-Gore flies up above the corridor.

    Mr. Spide Readies an attack.
    Topsy Disengages as a bonus action and uses her slingshot to deal 5 damage, slaying the middle Gray Ooze.
    Jimjar shoots Green Slime next to Borthan for 13 damage sneak attack, slaying it.
    Shuushar directs Spiritual Weapon towards the Missionary, but it bumps into an enemy Geruzo which he strikes at instead, missing.
    Shuushar uses Cure Wounds, healing Borthan for the 5 he took.
    Buppido moves beneath Eye-Gore and stabs at the invisible demon, but misses. He uses an unarmed attack instead and hits for 1.
    Ront smashes Gray Ooze for 10 damage, and evades a Green Slime terrain hazard.
    Turvy casts Arcane Weapon on Derendil's claw. It now deals 1d6 Cold damage on a hit and counts as a magic weapon, making it immune to the slimes' contact damage.

    Geruzou makes a flurry of attacks against Buppido, all missing.
    Geruzou makes a flurry of attacks against Ront, hitting with one claw for 3 damage.
    Missionary of Jubilex covers Buppido, Derendil and Turvy in acid. They will take 3d4 acid damage at the start of each of their turns until they or another creature uses an action to wash it off with something.
    Gray Ooze attempts to slime Ront, but misses.
    Green Slime engulfing charges Buppido, dealing 13 acid damage.

    Everyone is now up!


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16
    Faedryl/Sarith - 14.5
    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

    Geruzou - Delayed
    The Missionary of Jubilex - Delayed
    Grey Ooze - Summoned
    Green Slime - Delayed

  19. - Top - End - #469
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    Amnestic's Avatar

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    Default Re: Out of the Abyss IC

    [QUOTE=Amnestic;25157874]
    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 17/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Create Bonfire

    With the fire blocking her from the worst of the slimes, unless they wished to rush into pain themselves, Faedryl curves around the group to get into range on the demonic worshipper that seemed to be directing the slimes. As the (apparent) leader, he was her priority target. Her scarlet eyes blacken as she unleashes a blistering curse on the foe, weakening it against her attacks, before combining another set of runes and unleashing three magical force bolts that stream between friend and foe alike to strike at the cultist.

    Spoiler: Actions
    Show


    Move: Curve round the team to get within 30' of the Jubilex dude, cast, then move back to where she was.
    Bonus Acton: Activate Hexblade Curse on the Jubilex dude.
    Action: Cast Magic Missle. (1d4)[1]+3 * 3 = 12 force damage.




    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating:

    Sarith naturally follows Faedryl's lead, loosing a bolt to follow on from her spell. With an actual humanoid to target, he opts to use one his precious few poisoned bolts, in the hopes that it would take them out of the fight immediately.


    Spoiler: Actions
    Show


    Bonus Action: CA: Hide (1d20+6)[20]
    Move: Pop up, get within 30' of the cultist, fire, then back down the ladder again.
    Action: Attack the Jubilex Cultist with a drow poison bolt. (1d20+8)[24] Advantage if successful hide: (1d20+8)[10] Damage: (1d6+4)[10] +(only if advantage on the attack) (1d6)[2].
    Con save for poison on hit: (1d20)[1]+mods vs DC13(?)


    Last edited by Amnestic; 2021-08-12 at 02:35 PM.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  20. - Top - End - #470
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    Spore's Avatar

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    Default Re: Out of the Abyss IC

    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (3/10 rds)
    Concentration: -

    Stool valiantly advances and confronts Buppido's northern foe covered under the Kuo-Toa's divinely glowing armaments.

    Spoiler
    Show
    Shillelagh (1d20+5)[17] (1d8+3)[8] plus (1d6)[1] necrotic
    Halo of Spores for Geruzou (1d4)[3]





    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (Ooze down south)

    Nilvae mentally focusses on the demon off to the northwest, before aiding Turvy in the removal of his acid. Out of options and now wanting to aggravate the wounds further, she remembers a trick of her grandmother when young Nilvae doused herself in washing lyes. She basically just took a handful of mud and rubbed over the areas, having a protected hand as well as the mud not really absorbing but sizzling onto the floor.

    Meanwhile Eyegore heckles his demonic target. Scared to really engage it instead threatens eye poking, giving Buppido a vantage point to attack.

  21. - Top - End - #471
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 21/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on: Hunter's Mark (1 hr)

    Borthan cursed louder and drew the stone dagger from one boot and a steel one from the other and went to work punishing the grey ooze in front of him. It would make the dagger worthless, but he intended to get his coin's worth before it melted through.

    Spoiler: OOC
    Show
    Object interaction to draw a stone dagger and a regular dagger. Attacking the grey ooze- (1d20+4)[8] to hit for the stone dagger, with (1d6+3)[9] damage and (1d6)[4] hunter's mark damage. Regular dagger bonus action attack (1d20+5)[7] to hit, (1d6+3)[7] damage, and (1d6)[1] hunter's mark damage. If the grey ooze dies Borthan will move on to the next target if there is a safe space to do so.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 26/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (1hp/8hp)
    Concentrating on:

    Derendil quickly reaches for his waterskin and douses himself, washing off the majority of the acidic slime before it can burn into his flesh. Keep calm, keep under control, keep the beast inside... he thought to himself as he worked. Then, shield raised, he moved in to reinforce Bupido and meet the slime's aggression with his newly frosted claw.

    Spoiler: OOC
    Show
    Action- rinse off the nasty Axe bodywash the slime dude decided to spray everyone with. Movement, move up to get into the front line of the fight.
    Last edited by purepolarpanzer; 2021-08-13 at 02:52 PM.
    The Bear is Back.

  22. - Top - End - #472
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Out of the Abyss IC

    The Infested Crossroads

    Where Faedryl's magic bolts impact, crackling arcs of black energy zap out from the point of contact, spearing into the slimy mass of the Missionary. Sarith's physical bolt follows behind, sinking into the foe. But before it can fully reach the core, the bolt rapidly dissolves, limiting the damage done. If the creature is bothered by his poison, it does not show any signs.

    Waddling ahead into the melee, Stool's club again grows to humorous size as he slams it into the demon hounding Buppido. The creature is bonked upon its skull, recoiling from the strike. Above Stool's head, the spiritual needles refocus upon the leader of the demons, jabbing into it with far more success than Sarith's bolt.

    Eye Gore flutters and flits around the head of the Geruzou. But before Buppido can capitalize on the chance to perform violence, he collapses in the coating of acid he suffered. Looking pleased, the Missionary reaches down and clasps the derro by the shoulders, then stops when it sees the scars marking his chest. Recoiling from the crown of gems, it instead flicks acid down onto the madman, speeding him towards his end, then directs another arm towards Stool, stretching out towards him like an animated jet of acid. But the little mushroom is more agile than expected, avoiding the attack.

    Another slime surges forward, trying to swallow Stool, but cannot catch the fungal friend.


    Topsy and Turvy's panic is abated as Nilvae acts swiftly, using mud to safely clear away the acid from the gnome's flesh. He breathes an uneasy sigh of relief, looking down at his badly damaged clothes. "Thank you!" he says gratefully, and even his sour-faced sister offers Nilvae a nod of appreciation as she puts her waterskin back away. Instead she draws a dagger and throws it at the demon who'd ambushed Ront, sailing just past and impacting the wall but distracting it and creating an opening. As it twitches out of the way, Jimjar slickly leans out and thunks a hand crossbow bolt into its chest with a wily smirk.

    "We make a pretty good team eh, Tops?"

    "Maybe you should learn to aim without my help," she snidely remarks back. Jimjar makes a joking gesture as if he'd been struck in the heart.

    Derendil douses his own acid covering before it can do too much damage, stepping forward to join the fight. Reaching out, Turvy channels a bolt of frost at the slime nearby. "Frigus!" he incants, but misses, leaving a patch of frost on the stone nearby. The slime tries to smack Derendil with an acidic pseudopod, but cannot make contact.


    At the flank of their formation, Borthan drives a stone dagger into the core of the oily ooze and it dissolves into an inert puddle. The stone is unaffected by its acidic composition, surviving the ordeal just fine. Ahead he can see that both the floor and ceiling are obstructed by acidic green slime, making it difficult to approach along the enemy's flank safely.

    Shuushar carefully steps over and around the puddle left behind, placing a webbed hand on Ront's back and granting the orc a minor blessing of protection. Bobbing and weaving around the falling acid with impressive awareness for his size and his species' reputation, Ront delivers a small jab and then a brutal haymaker to the Geruzou facing him.

    The two Geruzou vanish, reappearing amidst the motley crew at the back. One of them reaches down to attack Sarith in his vulnerable position on the rope, but he proves less vulnerable than the monster expected. As it leans down to attack, he leans further back down the rope out of its reach, where it cannot slash at him without risk of toppling head over heels off the ledge.

    The other demon appears behind Borthan, grabbing him from behind and savagely tearing into him the same way it very nearly did to Faedryl - and may again yet, unless it is slain. The deadly half-drow ranger falls to the ground under the demon's weight as it rends into his back, leaving bloody marks and acid burns.

    With the space before Ront clear, one of the massive slimes rushes at him. But Ront is able to backstep out of the flood of slime before it engulfs him.

    Spoiler: Combat Log
    Show
    Faedryl Marks the Missionary with her curse and casts Magic Missile, dealing 12 damage.
    Sarith shoots the Missionary, for another 6 damage (after Resistance) with a sneak attack. He is, unfortunately, immune to the poison.
    Stool strikes north Geruzou for 9 damage.
    Nilvae clears away the acid from Turvy.
    Eye Gore uses Help on attacking the north Geruzou.
    Borthan hits with the stone dagger for 13 damage (yes their AC is that low), slaying the Gray Ooze. Reaching any of the other enemies would require moving into dangerous spaces, so I'll let his other less successful attack pass for now.
    Derendil takes 5 acid damage at turn start, before he cleans off the acid, popping his barrier and dealing a bit of damage.

    Mr. Spide moves forward and readies an attack.
    Topsy misses south Geruzou with a dagger, but uses bonus action Help to give an ally Adv against it.
    Jimjar uses that Adv, hitting it with an 11 damage sneak attack.
    Shuushar's Spiritual Weapon attacks the Missionary, dealing 8 force damage.
    Shuushar casts Virtue, giving Ront 4 temp hp.
    Buppido takes 6 acid damage and is KO'd before he can murderize the Geruzou.
    Ront punches south Geruzou twice for 12 damage total, and avoids falling slime.
    Turvy misses Green Slime with Ray of Frost.

    Stool's spores deal 5 damage to north Geruzou at its turn start. (remember Symbiotic Entity increases the damage to 2d4)
    North Geruzou teleports into the backline, triggering Spide's attack and taking 8 damage.
    South Geruzou teleports behind Borthan, clawing him for 8 and 9, then biting him for 14, a KO.
    Missionary of Jubilex is about to do something to Buppido, but is repulse by him instead. It attacks Buppido for 2 failed death saves, then attacks Stool and misses.
    Green Slime attacks Derendil, but misses.
    Green Slime engulf-charges at Stool, but Stool evades.
    Giant Green Slime engulf-charges at Ront, but Ront evades.

    Everyone is now up! Borthan must make a Death Save.


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16
    Faedryl/Sarith - 14.5
    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

    Geruzou - Delayed
    The Missionary of Jubilex - Delayed
    Gray Ooze - Summoned
    Green Slime - Delayed

  23. - Top - End - #473
    Titan in the Playground
     
    Amnestic's Avatar

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    [QUOTE=Amnestic;25157874]
    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 17/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Create Bonfire

    There lines were falling, but then so were the enemy's. The most she could do now was try to reduce their numbers. She was no good at saving lives. Merely taking them. And so she sets out doing exactly that. "Your master will fall demon. And you as well." She taunts the monster to draw it away from Bort even as she thrusts out one hand towards the Jubilex cultist and unleashes another three bolts of enhanced magic. With her other hand she pushes at the demon beside the cliff, launching it off the edge to the darkness below. Perhaps it would survive the fall, perhaps not, but either way it would buy them at least some time.


    Spoiler: Actions
    Show


    Move: None
    Bonus Acton: Shove the demon southwest of Sarith off the cliff. Rolled a 2 on his strength save in discord.
    Action: Cast Magic Missile on the missionary again. 4 (in discord)+3 * 3 = 21 force damage.




    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating:

    With space at the top of the ladder opened up, Sarith takes a moment to conceal his presence before throwing himself up above the cliff edge once more and aims square down the group, looking at piercing the demon that breached past their frontline. He looses the bolt, then slips away again.



    Spoiler: Actions
    Show


    Bonus Action: Cunning Action: Hide (1d20+6)[9]
    Move: Pop up, shoot the demon beside Faedryl+Bort, pop down.
    Action: Attack the demon with a normal bolt. (1d20+8)[23] Advantage if successful hide: (1d20+8)[23] Damage: (1d6+4)[7]+(1d6)[2]



    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  24. - Top - End - #474
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 0/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Unconcious, Paranoid
    Concentrating on:

    Borthan groans in pain as he falls forward, hitting the ground in a bleeding, unconscious heap.

    Spoiler: OOC
    Show
    (1d20)[11] Death Save.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 22/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (0hp/8hp)
    Concentrating on: Rage (10 rounds)

    Went the acid begins to burn his flesh, the pain sears into Derendil's mind, releasing his inner animal and driving him into a bloody fury. He uses his newly frosted claw and strikes out at the nearest green ooze. Then he moves upward to attempt to put his shield in front of the harbinger of slimy doom.

    Spoiler: OOC
    Show
    Bonus action rage, going to reckless attack the nearest ooze. (1d20+5)[11] to hit and (1d20+5)[18] with advantage. (1d6+5)[11] damage, plus 5 cold damage rolled in the Discord. Then move into Bupido's square to engage the big icky.
    Last edited by purepolarpanzer; 2021-08-17 at 07:12 PM.
    The Bear is Back.

  25. - Top - End - #475
    Titan in the Playground
     
    Spore's Avatar

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    Default Re: Out of the Abyss IC

    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (3/10 rds)
    Concentration: -

    Encouraged by his successes, the small myconid once again forces his attacks towards the demonic apostle. Pull back or be my honorable meal* tonight. The fact does not translate well to Buppido, but images of ritualistic cannibalisation of dead myconids appear in his mind. Stool's mental voice feels concerned.

    Spoiler
    Show
    Shillelagh (1d20+5)[12] (1d20+5)[6] (adv. by Eyegore) (1d8+3)[10] plus (1d6)[3] necrotic
    Halo of Spores (2d4)[2] vs DC 13 Con save





    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (Faedryl's enemy)

    Eyegore focusses on heckling the demon as he sees Stool being very successful and the oozes neither yielding eyes nor being dangerous enough. If you kill them, I want the...ah what the hell. it pokes at the apostle.

    Meanwhile Nilvae enchants a batch of new stones and throws them, this time into the drow mage's melee.

    Spoiler
    Show
    (1d20+7)[13]
    (1d6+3)[5]


  26. - Top - End - #476
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Out of the Abyss IC

    The Infested Crossroads

    The two drow act in synchronicity, each taking aim across at the other's menacing demonic foe. Bolt and shove of force land and each falls, one further than the other. With her aggressor slain, Faedryl launches another volley of magic missiles which thud into the slimy body of the demon cultist.


    Stepping over Buppido's unconscious form, Derendil draws his gleaming frost-covered claw through the slime servant. Its body solidifies and cracks apart at the touch, shattering like green stained glass and scattering across the stone floor. Standing beside Stool, he faces down the undaunted demonic slime. Slithering and morphing its body out of the way of Stool's swing,


    Another enchanted rock in hand, Nilvae scans for targets after both of the demons are slain. The easiest is the large green slime advancing on Ront, so large it might as well be the broad side of a barn. And it proves just as easy to hit as she hurls another stone, impacting violently.

    Mr. Spide sprays a net of webbing, catching the large slime and pressing it back against the wall. For the moment, it is a much easier target, but the webs quickly start dissolving and the slime runs out between the strands. Topsy follows up with a stone from her slingshot, the small impact chipping away just a little more slime. "We have this one locked down. We should kill that one before it starts using more magic," she says, nodding towards the Missionary.

    "Locked down, huh. Watch this," Jimjar boasts, taking aim at it with one hand and a gleam in his eye. The bolt is loosed, striking deep into the massive slime and piercing the core directly. The entire thing quivers and crumbles down into pieces within the dissolving net of webbing.


    Stepping between Borthan and the enemy, Shuushar first reaches out to the critically wounded Buppido with his magic. "Comebubble back to us, mubstachio'd one." It is all Buppido can do to crawl back behind Derendil with the surge of strength from the spell, acid still covering him as he collapses again.

    With a refreshed blessing from Shuushar, Ront advances towards the next giant slime, eager for battle. Slime from the ceiling slops down and manages to catch him this time, eating through his pseudo-divine protection and burning him as he slams the Geruzou skull into the giant slime. From behind him, a ray of frost strafes across its surface, freezing and cracking pieces off in the same manner as Derendil's claw.

    The slime responds by moving forward and gulping Ront into its mass. The surrounding acid rapidly begins burning away at the orc's flesh.


    Throwing back its head, the slime monster lets out a dreadful shriek. Inky darkness reaches out in malignant tendrils all around it, snaking in and through everything nearby. Ront, Derendil, Stool and Eye-Gore feel as though they are inside of a viscous liquid, moving at a dead slow pace. Bringing both arms to bear, the creature swings at Stool and at Derendil, but they are both able to evade its swings.

    Spoiler: Combat Log
    Show
    Faedryl Shoves north Geruzou off the ledge, dealing 9 falling damage and putting it down.
    Faedryl casts Magic Missile, dealing 21 damage to the Missionary.
    Sarith shoots south Geruzou for 9 damage, also taking it down.
    Borthan passes a Death Save.
    Derendil claws Green Slime for 21 damage, slaying it.
    Eye Gore uses Help for Stool's attack on the Missionary.
    Stool swings at the Missionary, but misses.
    Both demons are down, so Nilvae hits Big Green Slime instead for 5 damage.

    Mr. Spide shoots web at Big Green Slime, Restraining it. Briefly.
    Topsy takes a shot at Big Green Slime, dealing 15 damage sneak attack thanks to the web.
    Topsy uses Help against Missionary of Jubilex.
    Jimjar critically sneak attacks Big Green Slime for 28.
    Shuushar uses Healing Word to get Buppido back up at 6.
    Shuushar uses Virtue on Ront again, for 6 temp hp.
    Buppido takes 6 damage from the acid coating and goes down again.
    Ront takes 9 terrain acid damage as some slops down onto him, and his armor is damaged.
    Ront strikes Big Green Slime for 11 damage.
    Turvy casts Ray of Frost, dealing 16 damage to Big Green Slime.

    Stool deals 2 necrotic to the Missionary with his spores.
    Missionary of Jubilex activates a dreadful aura, anything within has its Speed reduced to 5 feet. Creatures will suffer 1d4 Acid damage when they end their turn inside the aura.
    Missionary of Jubilex misses two melee attacks on Stool and Derendil.
    Green Slime slops at Stool, but misses.
    Big Green Slime engulfs Ront, Restraining him and dealing 14 acid damage. His Studded Leather armor is destroyed, and his Shield is damaged.

    Everyone is now up!


    Spoiler: Initiative
    Show
    Mr. Spide - 18
    Topsy - 17
    Jimjar - 16
    Borthan - Delayed
    Shuushar - 16
    Faedryl/Sarith - 14.5
    Buppido - 11
    Nilvae/Eye Gore/Stool - 7
    Ront - 8
    Derendil - 4
    Turvy - n1

    Geruzou - Delayed
    The Missionary of Jubilex - Delayed
    Gray Ooze - Summoned
    Green Slime - Delayed

  27. - Top - End - #477
    Titan in the Playground
     
    Amnestic's Avatar

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    Default Re: Out of the Abyss IC

    Faedryl Melad
    Drow Hexblade/Evoker
    AC: 17 HP: 17/22
    PP: 12 PIv: 14 PIs: 12 Sanity: 11
    Conditions: --
    Concentrating: Create Bonfire

    She quietly, silently, thanks Sarith for putting down the demon in her path, and once again allowing her to cast freely without fear of being attacked. She tries to push one of the slimes back away from their line, and on top of their enemy, while at the same time clanging her throat to hopefully put down the stubborn demon worshiper for good.

    Spoiler: Actions
    Show


    Move: None
    Bonus Acton: Shove the ooze with ront inside 1NW, trying to get him to slobber over the missionary. (1d20)[11]+mods vs. DC14 strength save.
    Action: Toll the Dead on the missionary (1d20)[18]+mods vs DC14 Wis save or (1d12+2)[4] necrotic damage.




    Sarith Kzerkarit
    Drow Fighter/Rogue
    AC: 16 HP: 23/23
    PP: 14 PIv: 11 PIs: 10 Sanity: 8
    Conditions: --
    Concentrating:

    Sarith continues his sequence. Try to still his breathing, to minimise his presence, and then throw himself up from the rope bridge to fire, before disappearing back down again. He does so, this time loosing his bolt at the ooze that holds Ront. How much damage it will do he doesn't know, but if it disrupted the mucus enough to allow the orc to pull himself free that would be something.



    Spoiler: Actions
    Show


    Bonus Action: Cunning Action: Hide (1d20+6)[15]
    Move: Pop up, shoot Ront's oozy jacuzzi, pop down.
    Action: Attack the demon with a normal bolt. (1d20+8)[23] Advantage if successful hide: (1d20+8)[18] Damage: (1d6+4)[10]+(1d6)[5]



    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

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  28. - Top - End - #478
    Ogre in the Playground
     
    purepolarpanzer's Avatar

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    Default Re: Out of the Abyss IC

    Borthan Zuek
    Half-Drow Ranger
    AC: 16 HP: 1/29
    PP: 14 PIv: 9 PIs: 14 Sanity:12
    Conditions: Paranoid
    Concentrating on:

    Borthan lies, unmoving. Then, in a maniac rush, his eyes surge open, he picks up his blades, and he charges screaming at the giant slime, stabbing at it with both hands like an undisciplined mad man, his mind wracked by pain, bleeding from several gaping wounds. A bloody fury has overcome him, and he will not back down.

    Spoiler: OOC
    Show
    (1d20)[20] Death Save. EDIT- Well, since I rolled a nat 20, I'll move into combat with the giant ooze. An 11 to hit and a 23 to hit on an attack and a bonus attack. 7 piercing damage, and 6more if the 11 hits. Attempting to cut Ront out.


    Derendil
    Quaggoth Barbarian/Abjurer
    AC: 17 HP: 22/26
    PP: 10 PIv: 12 PIs: 10 Sanity 10
    Conditions: Mage Armor (8 hrs), Arcane Ward (0hp/8hp)
    Concentrating on: Rage (9 rounds)

    Derendil slashes at the skeletal ooze, seeking to slash into it's gelatinous body and strike the statuette of the demon lord in it's core.

    Spoiler: OOC
    Show
    Reckless attack. (1d20+5)[12] or (1d20+5)[24] to hit, (1d6+5)[6] damage. (1d6)[4] if it hits.
    Last edited by purepolarpanzer; 2021-08-18 at 08:12 PM.
    The Bear is Back.

  29. - Top - End - #479
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    Spore's Avatar

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    Stool
    Myconid Druid
    AC: 15 (bucket armor + pot lid) HP: 28/28
    PP: 15 PIv: 9 PIs: 13 San: 12
    Conditions: Symbiotic Entity (12 tHP, 10 mins), Shillelagh (5/10 rds)
    Concentration: -

    The myconid continues its morbid, yet effective onslaught as it is slowed considerably as it is engulfed in a vat of viscous acid. Not immediately feeling any results, the fungus stays and attacks, now his attacks are pushing through the molasses with sheer willpower.

    Spoiler
    Show
    Shillelagh (1d20+5)[24] for (1d8+3)[8] plus (1d6)[2] necrotic
    Halo of Spores (2d4)[7] vs DC 13 Con save
    I will use a reaction to Absorb Elements IF the acid damage exceeds 10 points.





    Nilvae | Eye-Gore
    Half-Elf Warlock | Lamp Blighter
    AC: 13 HP: 23/23| AC 13 HP: 10/10
    PP: 12 PIv: 11 PIs: 12 San: 7 (-1) | PP: 11 PIv: 10 PIs: 13
    Conditions: fearful |
    Concentration: Hex (Apostle)

    Having no particular fondness of the brute and smelly orc, Nilvae instead aids Prince Derendil in bringing down the demonic foe. Her attacks pierce the gelatinous hide, but it is another question entirely if the throws connect.

    Further in the front, Eyegore shakes his head slowly inside the acidic slime and disengages from poking the eyes. Some were not worth the effort.

    Spoiler
    Show
    Eyegore disengages and moves back 5 ft.
    Nilvae switches her Hex yet again and attack (1d20+6)[14] with MAGIC blunt damage (1d6+3)[5]


  30. - Top - End - #480
    Firbolg in the Playground
     
    BlueKnightGuy

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    Default Re: Out of the Abyss IC

    The Infested Crossroads

    A mental shove causes some ripples on the surface of the slime, but it doesn't budge an inch. Faedryl's magic likewise fails to grasp at the twisted life force of the demon slime.

    Sarith takes aim and launches a bolt that pierces through the layers of slime, glides past Ront within, and strikes true into the heart of the oozing monster. It loses its consistency and dissolves down into a huge puddle of acid, Ront still knee deep in the stuff but no longer ensnared by it.


    Pulling himself up from the floor into a dim, swirling consciousness, Borthan reaches deep for the strength to stand. Weapons in hand, he steps forward defiantly, nearing the twisted mass of black tendrils running around and through anyone near the demon priest. Two daggers he throws, one of them striking. Stone sinks into the gelatinous goo, and sits there, not dissolving as the metal and wood and other materials.

    But the first thing that gives the thing pause is Derendil's claw. Hurling himself recklessly at it, he rakes across its surface with the frozen gauntlet. Gel solidifies and cracks, the bones within cracking and breaking off fragments with it, and the creature recoils for the first time. The opening created allows Stool to deliver a devastating blow, striking the frozen section and shattering deep into the creature's body. It cries out, the shuddering abyssal voice now tinged not with menace nor even with fear, but with surprise.

    Spoiler: Abyssal
    Show
    "Abominations!"


    Enchanting another stone in her palm, Nilvae curses the demon and hurls the projectile. It impacts, ripples of necrotic energy spreading through the thing's weakening mass.


    Chittering, Mr. Spide extends a sleek, black chitinous leg and points at another green slime oozing its way towards them ever so slowly from the lower path. Webs spent and foes bubbling with acid, the spider remains guarded. Walking cautiously next to the spider, Topsy peers down and takes aim with her slingshot. It's a little far, but she manages to land a solid hit upon it. "Only minor trouble coming from the flanks," she reassures, allowing their strongest to focus on the bigger threats.

    Moving up as well, Jimjar takes careful aim past Derendil. "I've got it in my sights," he boasts, squeezing the trigger and releasing a bolt that sails straight through the crater left in the Missionary's slimy chest and into the idol at its core. The crystalline structure cracks, and the thing stops like it's been frozen in that moment. Then, it crumbles away one globule at a time until only slime and bone litter the ground where it stood. The dark inky tendrils wrapped around Borthan, strangling at his mind, finally recede and he feels a tightness in his chest loosen.


    With their demonic messiah struck down, the slimes seem to become aimless, lacking that determined purpose they had under its command. With their bolts and spells the motley crew easily exterminates them, bringing quiet to the squelching and bubbling in this cursed crossroads. Shuushar drags Buppido back and cleans off the acid still coating him, stabilizing the derro with a softly spoken cantrip.

    Acid still sizzles beneath some of their boots, as everyone moves to the now even scarcer clean ground. Ahead is more of the same, the crossroad covered in ooze, the signpost partially corroded and the writing obscured by slime. It will take some time to clean up, if they decide to cleanse this place rather than burn a path and move on.

    "Whew, that was dirty work. I could use a shower," Jimjar stretches out his arms and looks down towards the sounds of water. Lifting up the Geruzou skull gauntlet to admire it, Ront grunts in satisfaction at the prize. He'd gotten to pummel a few things, at least.

    Turvy looks into one of the large slimes and finds her second to last dagger sizzling and withering away. She sighs and twirls the slingshot, catching the stone she shot as it comes back to her, bringing with it none of the slime. "This thing's a pretty good investment. Looks like the slimes don't eat stone."


    Among the oily remains of the demons, both those transformed into oozes and those not, the group can see a tiny metallic gleam. Little off-green coins shaped like a maggot curled into a spiral, which feel off-putting to the touch. They do not seem to be damaged by the acid. Three more of the things can be found inside the remains of the Missionary's skull. The cracked statue also remains largely intact, and is made out of some kind of crystal.

    Much to Eye-Gore's disappointment, none of the demons yield eyes. At least nothing that hasn't dissolved and mixed in with the goop.

    Spoiler: Loot
    Show
    -Ront's Geruzou skull gauntlet
    -Two more Geruzou skulls if anyone feels like trophies
    -Seven Coins bearing the image of maggots
    Spoiler: Arcana or Religion DC 18
    Show
    The coins are Soul Tokens, used as currency by all manner of Fiends. The larval forms of evil souls that trickle down into the lower planes often eventually become the lowest of Fiends, pathetic things like lemures and manes, but for a long time remain dormant as Soul Larvae. Fiends collect them and transfigure them into coins to prevent their evolution into true Fiends, using the souls as currency or as materials to more quickly forge them into stronger servants.

    -A lot of Acid if anyone has glass vials to collect acid flasks
    -Cracked Jubilex Statue


    Spoiler: Combat Log
    Show
    Faedryl attempts to shove the Big Green Slime, but it resists.
    Faedryl casts Toll the Dead on the Missionary, but he passes the save.
    Sarith shoots Big Green Slime for 15 sneak attack damage, enough to slay it.
    Borthan avoids some falling slime and moves up. His target is dead, so he stops short of the jello aura and throws at the Missionary for 3 damage after Resistance, and a miss. He evades a falling slime blob from the ceiling.
    Derendil slashes the Missionary for 14 damage. He takes 1 acid damage from the aura.
    Stool whaps the Missionary for 10 damage. He takes 4 acid damage from the aura, absorbed by his symbiotic entity.
    Nilvae hits the Missionary for 8 damage (rolled for Hex damage in Discord).
    Eye-Gore Disengages and moves away. He takes 3 acid damage from the aura.

    Mr. Spide Dodges.
    Topsy shoots downstairs Green Slime for 6 damage.
    Topsy uses Help vs the Missionary.
    Jimjar shoots the Missionary for an 8 damage sneak attack, finishing it off.

    The remaining slimes are too slow to post a real threat before they're cut down. The party is victorious.
    Last edited by RandomWombat; 2021-09-16 at 08:49 PM.

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