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  1. - Top - End - #151
    Bugbear in the Playground
     
    5a Violista's Avatar

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    Default Re: Seaside 6: Six at the Beach

    [Lost Beach]

    June wakes up when the sun rises, even though she stayed up late practicing flying and echolocation landing upside-down and everything. It's pretty fun! She's not sure whether she's supposed to become nocturnal or not now. Probably not, that would be weird. But! Flying actually makes it pretty easy to find food.

    She flies over to the tower and changes back, and stashes the diadem away somewhere so that it won't get lost on the boat ride.

    June enters the tower, looking for both the robot and Selekhael.
    "Hey, Mr. Robot! We're leaving now, so bye! Have fun hanging out here!"
    and
    to Selekhael, "Good morning! Ready to go?"
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  2. - Top - End - #152
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    Default Re: Seaside 6: Six at the Beach

    Moonwell Convergence

    "I'm not really sure," Blanche answers, "but I think we better head back and find out what we can. Assuming security would permit it." And also assuming there's anything left to find amid the blast site, she thinks, turning her focus on Anika and doing a quick once-over for any injuries. "You er, you guys did a good job on there."
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
    ~Welcome to Night Vale

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    Quote Originally Posted by SliiArhem
    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

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  3. - Top - End - #153
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    Default Re: Seaside 6: Six at the Beach

    Lost Beach

    "I'm, uh, ready." Selekhael doesn't have anything she needs to pack up, so she's ready right away. "Farewell, Master June, Master Selekhael," Twelve says, "Please return soon."
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  4. - Top - End - #154
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    Default Re: Seaside 6: Six at the Beach

    [Lost Beach]

    "If I'm ever in the area, I will!" June promises.
    ...
    Not that she knows where 'the area' even is. No idea where they are, at all, or where it is in relation to anything else.

    "There's a fisherman who likes hanging out on this island," she tells the robot. "Make sure you go say 'hi' to him every once in a while." Don't want the robot to get lonely, after all.

    June has her clothes, the apron and some tools, the diadem...yup. That's everything.

    She leaves to go to the fisherman's hut. "I'm pretty excited to find out what else there is in this world." Game. World. Whatever. Same thing.
    Last edited by 5a Violista; 2021-02-06 at 04:44 PM.
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  5. - Top - End - #155
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    Default Re: Seaside 6: Six at the Beach

    Quote Originally Posted by Shadowcaller View Post
    Bombmercials

    "Eh, you'll be fine. Once it's warmed up it will get way less bumpy." Azil claims confidently.

    Sure enough, it does seem to be going a lot smoother after her initial go at it.
    Once Azil is satisfied with their final take, Anika runs out in the water. "Woo! Good job!" She gestures at her shoulders. "Now let me carry you off here."

    Bombmercials

    "T-t-thanks, I-I-I'm not s-s-sure I could w-walk too well," Blanche answers as the final jolting vibrations made by the change in speed start to settle down, leaning over to slip back into Anika's arms. She gives her a teasing grin. "I-I think I could get used to this."
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
    ~Welcome to Night Vale

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    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

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  6. - Top - End - #156
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    Default Re: Seaside 6: Six at the Beach

    Lost Beach

    The pair start heading towards the fisherman's shack. "Oh, it's amazing! There's a big city where I work, and it's huge, and the buildings go all the way up to the sky, and there's everything you could ever want there and a bunch of things you've never heard of," Selekhael says excitedly, "I'd never seen anything like it before I came there."
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  7. - Top - End - #157
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    Default Re: Seaside 6: Six at the Beach

    [Lost Beach]

    "Oh, wow! That sounds really exciting. Personally, I'm not really a fan of metropolises but they can be really cool sometimes."

    They get closer and should see the fishing boat soon.

    It's probably rude to ask about who someone is outside of the game, so June doesn't bother asking about that. "So...you work as a blacksmith? Or something? I think you mentioned that back in the tower."
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  8. - Top - End - #158
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    Default Re: Seaside 6: Six at the Beach

    Lost Beach

    "Sort of. Uh, I do blacksmithing, but I'm really an apprentice golemcrafter. I'm just not great at the golem part of it yet." Selekhael shrugs. "Magic is tricky, and when I changed into an angel, my magic got all changed around. I'm not really sure of all I can do anymore."
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    Quote Originally Posted by William Shakespeare, King Lear, IV.i.46
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  9. - Top - End - #159
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    Default Re: Seaside 6: Six at the Beach

    [Lost Beach]

    "Oh, neat! Golems are probably pretty cool and hard to make, but it sounds interesting," June says. "Don't worry, though. I'm sure your new magic has another way to make them. Would definitely take a lot of experimentation."

    So, they get to the fisherman's place.
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  10. - Top - End - #160
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    Default Re: Seaside 6: Six at the Beach

    Lost Beach

    "Right, I guess." They reach the shack where the fisherman is dragging his boat out into the surf. Selekhael immediately shifts to angelic form and pushes from behind, moving the boat much more quickly. The fisherman looks ill at ease but accepts the help. Then they're ready to board and cast off for the mainland.
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    Quote Originally Posted by William Shakespeare, King Lear, IV.i.46
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  11. - Top - End - #161
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    Default Re: Seaside 6: Six at the Beach

    Once was Lost, now is
    Found Beach

    June is pretty excited the whole way. Well, riding boats is fun. Sitting on this boat, though, she's a little afraid she'll get really sunburned. Isn't really anything she can do about it, though.

    Once they get on mainland, June thanks the helpful fisherman, and wishes him luck.

    She doesn't really know at all where they are, so she looks to Selekhael for direction. "So, um....well, now that I've gotten off that island I have no idea what I should do now and where I should go." It's not like she's got a questlog. "Didn't even receive a main quest."
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  12. - Top - End - #162
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    "You could, uh, come with me. I'm going back to Inside and then, uh, home to GLoG." Those words probably mean nothing to June. "You could find somewhere to stay at either of those places."
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  13. - Top - End - #163
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    Default Re: Seaside 6: Six at the Beach

    [Found Beach]

    "To inside...?" GLoG at least sounds like a place instead of a word. That way, it kind-of gives an idea of what it's supposed to be.

    June nods. "Yeah. Okay! Sure." She walks. "So, what're those places like?" Obviously, besides what Selekhael already mentioned, where there's skyscrapers and all sorts of new things.

    She stretches.
    "Yeah, I probably do need to find a place to stay, don't I?" June says. She rubs her hands against her elbows. "It already feels so much colder here. The weather back on that island was pretty perfect."
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  14. - Top - End - #164
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    "Inside's the big city I was, uh, telling you about earlier. There's literally everything there. And, uh, GLoG is where I live. It's, uh, a camp. They're dedicated to helping people there. It's really pretty, and there's a lake."
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  15. - Top - End - #165
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    Default Re: Seaside 6: Six at the Beach

    [Coast Crawling]
    Quote Originally Posted by 5a Violista View Post
    The color of the fog-music was literally its biggest defining trait! With it getting removed, the fog becomes more boring and less void-like. The song becomes duller - no longer featuring either its beautiful melodicness or its terrifying screeching. And the woman seems to be more lethargic, too.

    Even if she wanted to do a follow-up attack on the shadow to keep the bottled music a jumbled mess, the invisible force can't gather itself together enough to do more than cause light winds to blow around the table.

    What the woman and the fog really needs to do is regroup. Instead of just disappearing suddenly (like she did appearing), she turns and starts to walk upriver to get away.
    Should Anchor follow? On the one hand, following up would prevent it from possibly attacking again...but, on the other hand, all she had to do was buy time for the ritual to be improved. Either option could be a reasonable choice.
    Now the distinctive color is a little pale bundle that Anchor puts in her pocket.
    Anchor decides she should follow the woman. She seems to be retreating, but who knows what she might get up to? She might find another angle to attack before the ritual is ready.
    So first she picks up the black sword, and then she trudges upriver along the shore.

    The song, caught by the shadow, unjumbles into a mournful tune. It's skipped over an important part of the musical progression in the chaos, but it's something, at least.
    ~Inner Circle~
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    He takes normality and reason and turns them UP TO 11!
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    Recaiden, stop using your mastery of the English language to confuse the issue.
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  16. - Top - End - #166
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    Default Re: Seaside 6: Six at the Beach

    [Found Beach]

    June laughs.

    "That's a hilarious name for a city," she says. "I guess it makes sense, though. You're either inside or you're the other." She laughs again.

    They walk.
    "So, basically, you need to go to work and apologize for being shipwrecked and missing work," June says, trying to sum up the whole thing. "Yeah, that's reasonable."



    [Coast Crawling]

    The woman doesn't stop going until she reaches the waterfall.
    When she reaches the waterfall, it's like the back falls out behind it, and a cavern opens up and water backflows into it. She goes into that cavern. (If someone follows, they'll be ankle-deep in water.

    A dozen or so seconds after the woman goes into the cavern, new fog - produced at the base of the waterfall itself - begins being produced. Like before, it's that song again. It's significantly thinner and weaker than it was earlier, downstream, but that's because after everything that happened with Anchor and the shadow, it needs time to build back up.


    The mermaid cautiously follows, from a distance. Just in case she's needed.
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  17. - Top - End - #167
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    "And I, uh, need to talk to my boyfriend, because he's probably worried sick," Selekhael continues. "And, uh, I could do with some rest after everything that, uh, happened to me."
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  18. - Top - End - #168
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    Default Re: Seaside 6: Six at the Beach

    [Found Beach]

    June stops walking.
    And looks at Selekhael.
    And then blinks.

    "Oh! Yeah, of course he'll be worried sick!" June says. "You have his phone number, right? You need to call him right now!"

    June feels around for her own phone only to remember that she doesn't have it. (She doesn't even have pockets, besides the apron.)

    She starts walking again, a bit faster now. "Might even have to do that before telling your workplace."
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  19. - Top - End - #169
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    Default Re: Seaside 6: Six at the Beach

    [Coast Crawling]
    Quote Originally Posted by 5a Violista View Post
    The woman doesn't stop going until she reaches the waterfall.
    When she reaches the waterfall, it's like the back falls out behind it, and a cavern opens up and water backflows into it. She goes into that cavern. (If someone follows, they'll be ankle-deep in water.

    A dozen or so seconds after the woman goes into the cavern, new fog - produced at the base of the waterfall itself - begins being produced. Like before, it's that song again. It's significantly thinner and weaker than it was earlier, downstream, but that's because after everything that happened with Anchor and the shadow, it needs time to build back up.


    The mermaid cautiously follows, from a distance. Just in case she's needed.
    Well, Anchor feels like she has to follow. That cavern isn't usually there; maybe there are some answers to be found!
    She's caraeful stepping into the water, at least.

    Her shadow stays by the bottle as it plays out its song, watching the progress of the distorted fog.
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
    Echidna by Serpentine

  20. - Top - End - #170
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    "I, uh... Lost my phone." Selekhael looks embarrassed. "I don't know how I'll get a replacement." She looks even more worried too. "I lost everything in my purse. Money, phone, everything."
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  21. - Top - End - #171
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    Default Re: Seaside 6: Six at the Beach

    Quote Originally Posted by bc56 View Post
    Silver Sand Stretch

    Still clearly very afraid, the fiendling gives her nervous answer, "I'm, uh, Sekhmet." She's trying to get her breathing under control and to calm down, but the presence of a very dangerous angel is making it difficult to think about anything else. Sekhmet shrugs when the angel suggests helping. "Uh, if you want."
    [Silver Sand Stretch]

    Zabb sighs as he walks towards her, hoping she doesn't flinch or run away. He did offer to help, and they need to walk together if he's to assist her in hunting for shells. "If you're not an malicious demon, then you have nothing to fear, Sekhmet. I know things are different here than they are back home, where all demons are malicious black thingies. None are flesh and blood: you look more like what mortals in my world think demons look like. Of course, if you were malicious then I'd have to smite, but you're not, are you?" He smiles up at her. "If not, then don't be scared! I won't hurt you!"

    He gasps and points somewhere in the ground. "Check there, it's a big shell and shiny too! You can't see it, it's covered by sand, but dig and it's there! See, I'm helping, yay!"
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  22. - Top - End - #172
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    Default Re: Seaside 6: Six at the Beach

    Silver Sand Stretch

    "Please, uh, stop bringing that up." Sekhmet seems really uncomfortable with the continued talk of smiting. She reaches down to pluck the shell from the sand where Zabb points. "Why are you, uh, out here?"
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  23. - Top - End - #173
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    Default Re: Seaside 6: Six at the Beach

    [Found Beach]

    "Oh no," June says.
    She thinks about alternatives. Money...might be bad or not. Depends on how much she had and how much she has. Phone is probably worse because of all the numbers and maybe other things saved in it. Most everything else in a purse can be replaced, except maybe pictures.
    "If you have his number memorized, then we could just ask someone to lend their phone? Most people are nice like that."

    But that's an if the number's memorized.
    "If not...well, I guess he'll be surprised, right? Or maybe you have it written down somewhere at your workplace?"



    [Coast Crawling]

    As the song continues to play, the fog keeps on reacting the same.


    The cavern behind the waterfall actually isn't very big. Just a really short hallway, followed by a (dark!) small room. The whole of the area looks very natural, made through natural water processes, and (with the exception of the middle of the room) is very empty. The water gets a little deeper the farther Anchor goes in, but never gets to knee-level. Just above the water is the song from the waterfall, obscuring the ground a bit. There's also stalactites around, and water dripping all around the cavern.
    Even though Anchor immediately followed, the water-walking woman is already gone.

    And, in the middle of the room, on top of a stone altar, is a long-dead practically-mummified corpse. Its chest is pierced by a long wicked and highly magical black sword with jagged edges - the sword itself looks like it's made entirely of chipped obsidian. Tied to the hilt of the sword are several ropes, taut and holding the sword in place like the central pole of a circus tent. And, tied to the ropes are little strips of cloth. Old, tattered, frayed, and they used to have writing on it, but the writing is long-faded and worn away.

    And, all around the room, there's the dripping of water and the weakened song, barely loud enough to be heard over the waterfall.
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  24. - Top - End - #174
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    Default [Coast Crawling]

    Anchor wades in deeper, reminding herself that thanks to the mermaid she has plenty of time before drowning is a remote possibility, not matter how deep the water gets.
    Just need to keep up with the-
    Oh, she's gone.
    Because...they're here? Was this body that same pale woman, once? How long has this place been gone, for the strips to fade away? No wonder there are problems, look at the condition of this place!

    She considers drawing the obsidian sword right out of the mummy. But that would be very reckless.
    What she does is lay out her own black crystal sword to touch the blade of the jagged wrapped-up one. "What does it do, Firme?" Much like Hunter is going to have done with Zophiel's swords. Wake up and answer, mysterious waterfall-cave sword!
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
    Echidna by Serpentine

  25. - Top - End - #175
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    "Uh, it's long. Uh..." Selekhael recites a phone number that may or may not be correct. "I, uh, guess we can try that? But, uh, there's another phone at my cabin, so we have, uh, another option."
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  26. - Top - End - #176
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    Default Re: Seaside 6: Six at the Beach

    Quote Originally Posted by bc56 View Post
    Silver Sand Stretch

    "Please, uh, stop bringing that up." Sekhmet seems really uncomfortable with the continued talk of smiting. She reaches down to pluck the shell from the sand where Zabb points. "Why are you, uh, out here?"
    [Silver Sand Stretch]

    "Sorry." Zabb says, realizing he's not helping by continuing to bring up smiting. She must still fear that she's in danger, that one wrong move and he'll come for her. No danger of that happening, unless she turns out to be evil and malicious!

    Of course, he keeps that to himself this time.

    He sucks his thumb as he considers the question. "Well, my station is on one of the islands in the middle of the sea, so I'm always out here!" He decides to be more specific. "I'm here at this moment, right now, because I wanted to play in the sand, make a huge sandcastle. Wanna make one? It'll be fuuuun!" He declares, running circles around her. "So, what are the shells for?"
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  27. - Top - End - #177
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    Default Re: Seaside 6: Six at the Beach

    Silver Sand Stretch

    "Oh, uh, they're, uh, for a project." Sekhmet doesn't elaborate. She's being much more guarded of her information than normal, in case something she says sets this angel off. "We can make a sand castle, if you want. I, uh, haven't done that before."
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  28. - Top - End - #178
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    Default Re: Seaside 6: Six at the Beach

    [Coast Crawling]

    Drip. Dripdrip.

    Drawing random swords is clearly a great idea! How else are you supposed to know what a sword does if you don't try to wield it?

    Even for a sword, the obsidian sword is particularly single-minded. It just wants blood, blood, and more blood.

    Drip. Drip.

    The sword starts shaking, but the ropes seem to being a decent job stopping it from moving around too much.

    Drip.


    [Found Beach]

    "Good! I'll find you a phone," June says, since obviously Selekhael wants to call now and not just wait until she gets back to her cabin.

    She runs ahead and asks someone if they can borrow their phone. And how they were shipwrecked and that girl over there needs to call her boyfriend.


    Three people later, June calls back to Selekhael, "Hey! This guy's okay with you using his phone!"
    Favorite sports:
    Fencing
    Football (Soccer)
    Figure Skating
    (and basically everything else that starts with 'f')
    ALSO! Come roleplay FFRPG in the Nexus!
    Nexus Characters.

  29. - Top - End - #179
    Troll in the Playground
     
    bc56's Avatar

    Join Date
    Jan 2018
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    Default Re: Seaside 6: Six at the Beach

    Found Beach

    Selekhael takes the phone and dials Prumathe's number. "Hi, Prumathe? It's me, Sekhmet. I'm okay. Some things happened. Tell Pontius I'm sorry and I'll be back soon. Sorry for worrying you."
    Awesome avatar (Kothar, paladin of Tlacua) by Linkele!

    Quote Originally Posted by William Shakespeare, King Lear, IV.i.46
    'Tis the time's plague, when madmen lead the blind.
    My Nexus characters

  30. - Top - End - #180
    Firbolg in the Playground
     
    Recaiden's Avatar

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    Default [Coast Crawling]

    That's a pretty good point, narrator.
    And it's an understandable motivation.

    Anchor goes to draw the sword out of the mummy, tearing it free of the ropes.

    Who knows, maybe it can be taught to appreciate a variety of things in addition to blood?
    ~Inner Circle~
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
    Echidna by Serpentine

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