New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 3 of 18 FirstFirst 12345678910111213 ... LastLast
Results 61 to 90 of 519
  1. - Top - End - #61
    Colossus in the Playground
     
    JNAProductions's Avatar

    Join Date
    Jul 2014
    Location
    Avatar By Astral Seal!

    Default Re: TAG. The Adventurers Guild. IC

    Daisy looks to the shadow dog on Eisha. Hefting her shield and staff, she calls out "We'll keep you safe!", in her head hoping she's not lying. A small burst of frost comes over the dog.

    Spoiler: OOC
    Show
    (1d6)[3] cold damage, if it fails a DC 14 Constitution save. Also, regardless of damage taken, if it fails the save it'll have disadvantage on its next attack.

    (1d20)[12] its save, plus or minus whatever mods it needs.
    I have a LOT of Homebrew!

    Spoiler: Former Avatars
    Show
    Spoiler: Avatar (Not In Use) By Linkele
    Show

    Spoiler: Individual Avatar Pics
    Show

  2. - Top - End - #62
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    For a brief moment, Elphas began to panic. Chaos was all around him, smoke and shadow filling his vision. How was he supposed to fight this off? How could he-
    No.
    None of that.
    "In the face of overwhelming darkness, ignite but a single candle for those who have no light," he mutters to himself, his scriptures strengthening his resolve. A quick glance around showed him that the most urgent problem was Eisha. While the others were hurling various magics at her attacker, none could stop the beast from taking another bite out of her. Even as his mind came to this conclusion his body was already charging forward, planting his stance overtop the unconscious girl and swinging his Morningstar at the shadowy beast. "Someone take out the escaping spirit!" he yells as he does so, attempting to draw attention to the lantern-less house and its shadowy invader.

    Spoiler: OOC
    Show
    Object Interaction: Draw Morningstar
    Move: To Eisha and the Shadow Hound
    Attack: (1d20+4)[7], Damage: (1d8+2)[8]
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  3. - Top - End - #63
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Reply 2
    Gate fight

    Daisy’s frost spell never held, as the inky black creature shook it off with little effort. Aelia’s fire bolt had caused it to flinch buying Eisha valuable seconds and possibly saving her life.
    It gave Elphas the chance to interpose himself between the stumbling Eisha and the hungry beast. Swinging his morningstar, the beast backed away a few steps evading the attack. A deep angry growl was coming from the viscous concentration of darkness, in the shadows of its self a large mouth could be seen, sharp pointy teeth glistening with drool snapped at the air.
    With a bark it lunged at Elphas, biting out at his swinging arm.

    Spoiler: bite
    Show
    Attack roll (1d20+5)[22]
    Spoiler: if hit
    Show
    (1d6+3)[4] piercing damage as the creatures teeth sink into your arm and you feel the pull off its 200 pound body.
    + Reflex DC 15 to avoid being pulled over.
    Spoiler: if failed
    Show

    Now you are on the floor the dog-like shadow creature bites at you again, this time going for the face.
    (1d20+5)[6]
    Damage (1d6+3)[8] piercing damage.




    Lanius with his torch got a clearer look at the creatures dragging down Bok. A large viscous mouth on two legs. Four of these creatures had latched onto Bok, clinging to his large body with their many sharp teeth. While they squirmed under the light, visibly recoiling from its presence, they did not flee from it.
    Lanius’s words had brought Bok to his feet with a mighty roar. Once again standing, with an awkward stretch, his fingers managed to reach one of the creatures on his back and he easily peeled it from his body, letting it fall at Lanius’s feet. He then stumbled 15 ft, crashing into the green carriage with a heavy thud, shaking the whole thing.
    The creature before Lanius looked up at him. It’s mouth a deep pit filled with rows and rows of viscous teeth. Next, those teeth lashed out at him.
    Spoiler: attack
    Show

    At disadvantage, (1d20+3)[18] | or | (1d20+3)[20]
    Damage (1d10+1)[6]


    There is still a lot of chaos and commotion coming from the front line. Bright spells light the air, shadows both natural and unnatural flitter in the dancing lights of the many flames. Screaming, shouting, growling and cries echo into the night sky.

    1. Eisha was no longer under threat and seemed to be regaining composure while coming to stand.

    2. The taller humanoid shadow disappeared into the house.

    3. The wayward torch was removed from the blue carriages wheel.

    4. Bok is standing but still has 3 creatures on him.

    5. A small group of small shadows still travels further into the darkness.

    6. A female warrior standing over the bandit protecting him is fighting hard but looks badly injured.

    7. One of the horses of your carriage neighs, raising up and kicking at the creature in front of it, it looks like it might panic. The driver seems to be grappled by a shadow.
    Last edited by Holy-hunter; 2021-01-03 at 12:53 AM.

  4. - Top - End - #64
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Lanius nearly screamed in pain. The creature's teeth were sharp and the wound immediately began to burn. The torch seemed to do little to deter the thing.
    "Get off of me you little drek".
    Lanius flung the thing on his arm against the next wall until it let go and drew his rapier with his uninjured hand. Bok was in trouble still, and so he quickly ran over to the man to help him get rid of the three still clinging to him.

    Spoiler
    Show

    item interaction: Draw Rapier
    Attack (with adavantage as the creature appears to be prone):
    (1d20)[9]+6, damage (1d8)[7]+4+[/roll]1d6[/roll] (rolled on Discord: 6) - Total damage 17
    Adavantage [/roll]1d20[/roll] (rolled on Discord: 3)


    New information from GM - change my action.

    Last edited by Pyrophilios; 2021-01-03 at 11:17 AM.

  5. - Top - End - #65
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    For the moment at least, Aelia assumes her companions can handle themselves. Or at least better than the driver of their cart can. So she moves to get an angle on the shadow creature assaulting him and then lobs some more fire at it. If not to kill it, at least to drive it off the driver. She makes a mental note of the pun, but now really isn't the time she figures.

    Spoiler
    Show

    Move

    Fire Bolt: (1d20+6)[21]
    damage: (1d10)[8]
    if crit: (1d10)[9]


  6. - Top - End - #66
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    "AGH!" Elphas winces as the dog latches onto his arm and throws him to the ground. Thinking quickly, he rolls away from its snapping teeth and attempts to spring to his feet as the creature snaps at the air, using a swing of his Morningstar to cover his attempt. To Eisha, he yells "Either get to safety or help me end this beast!"

    Spoiler: OOC
    Show
    Using 15 feet of movement to stand up, and attacking the shadow hound.
    Attack: (1d20+4)[24], damage: (1d8+2)[5]
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  7. - Top - End - #67
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Spoiler: the gate
    Show

    Reply 3

    The creature Lanius removed, did not strike at him as he left it, seemingly distracted by the torch still in his hand. Meanwhile, Bok had just pounded his fist right through one of the creatures on his chest. Thick black ichor dripped from his hand as the shadowy abomination both melted and evaporated away, dissipating into a fine mist until it vanished completely and was once again one with the shadows.
    ”Behind you!” Bok quickly warned as the small creature Lanius removed earlier struck at him again, lunging with its wide round gaping maw.

    make an AOO
    Spoiler: attack
    Show

    At disadvantage, (1d20+3)[6] | or | (1d20+3)[14]
    Damage (1d10+1)[8]
    If it hits it latches on.



    Eisha acknowledged Elphas as she stood, still trembling slightly. She was behind the dog now and a dagger appeared in her hand. She took a slight step forward before catching and locking eyes with Elphas. That’s when he knew what she was going to do, it was written on her face as plain as day. The years on the streets looking out for herself taught her only one way to react. She mouthed an apology that was mimicked in her eyes, then she turned and fled.

    Elphas left alone to fight the beast, ended the already injured creature with a fierce blow. The doglike shadow crashed to the ground where it began to lose form and melt away, fading away into the shadows.

    Aelia’s Fire Bolt hit true. The shadow that wrapped over the driver quickly slunk off him. Looking a bit paler, the driver was quick and knew his job, he held the reigns tight and prevented the horse from running, even as it stomped at the shadows around its feet.

    The dark shadow that was attacking the driver, requiring little form, travelled across the seat and slipped into the carriage through the tiny window space to where Corey still sat alone.

    ——————- ALL


    A look to the gates fills you with hope, while open, the mighty fire still rages like a radiant fiery wall. Infused with some sort of magic, it appeared majestic and divine. The shadow monsters clearly hated it and were visibly frightened by it.
    Yet somehow something still forced them to move through it, black blobs of darkness kept dripping through, although only to be cut down or vanquished by a scorching ray of light.

    Adreal released a powerful holy spell that lit up the clearing and momentarily emptied it of shadows. While a few guards lay scattered around, dead or dying, it was clear that they seemed to be winning. The presence and occurrence of the night monsters constantly dwindling.


    Still
    1. Eisha ran off

    2. A scream comes from the nearby house.

    4. Bok is fighting two creatures on him.

    5. A small group of small shadows vanished into the town.

    6. The female warrior still protects the bandit even though she is now on one knee. Darkness yanking at her leg, engulfing her torso and hanging from her arm. She is noticeably weakening.

    perception dc 15 to notice the paling of flesh, flaking skin and the tint of purple in the veins around the wounds on Bok or the Woman. DC 10 knowledge nature/religion/medicine/arcane to know it is necrotic damage.
    Last edited by Holy-hunter; 2021-01-05 at 02:58 AM.

  8. - Top - End - #68
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia gives the driver a nod of the "good job not freaking out and doing what you're supposed to under pressure" variety, then turns around and calls to the others, "Can someone help Corey? A shadow went into the cart and...." then she hurls a streak of fire at one of the shadows attacking Bok and the woman helping him. Hoping the "my move here is throwing around fire and maybe doing that into our vehicle isn't a good plan" message she wants to convey gets picked up by the others.

    Spoiler
    Show

    Fire Bolt: (1d20+6)[20]
    damage: (1d10)[9]
    if crit: (1d10)[8]

    Due to passing her Perception and Arcana check she's aware the shadows are dealing necrotic damage to at least Bok and the woman helping hm. She'd imagine probably everyone. Though this is just sort of a mental note given nobody is especially weak or strong against it in the group as far as she's aware.


  9. - Top - End - #69
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Lanius moved over to Bok - having learned the trick to knock off the mawed shadows, he took care of the one remaining on his back with a high kick.
    "There, that's taken care of - now go and help Correy, I've got to try and help that guard over there."
    Lanius called to Bok before moving away again, heedless of the creature he just removed, moving fast and making his torch flare to get over to the woman trying to keep the bandit alive.
    "Move over, that scum on the ground is not worth your life", he called out to her.

    Spoiler
    Show

    Perception:
    (1d20)[8]+7
    Knowledge
    (1d20)[19]
    Last edited by Pyrophilios; 2021-01-05 at 04:44 AM.

  10. - Top - End - #70
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    Elphas sighs and shakes his head as Eisha ran off. He had hoped that she would choose better, but he could understand her thoughts nevertheless. She had nearly died, after all, and that was not to be taken lightly. He looks around to see who needs help when he hears the scream ring out from the unlit house. Before his mind could even process what he was doing, he was running towards it.

    Spoiler: OOC
    Show
    Moving however many feet to enter the house, Dashing if necessary.
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  11. - Top - End - #71
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    The gate
    Reply 4

    Spoiler: Aelia
    Show
    Quote Originally Posted by Ramsus View Post
    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia gives the driver a nod of the "good job not freaking out and doing what you're supposed to under pressure" variety, then turns around and calls to the others, "Can someone help Corey? A shadow went into the cart and...." then she hurls a streak of fire at one of the shadows attacking Bok and the woman helping him. Hoping the "my move here is throwing around fire and maybe doing that into our vehicle isn't a good plan" message she wants to convey gets picked up by the others.

    Spoiler
    Show

    Fire Bolt: (1d20+5)[6]
    damage: (1d6+3)[5]
    if crit: (1d20+5)[24]

    Due to passing her Perception and Arcana check she's aware the shadows are dealing necrotic damage to at least Bok and the woman helping hm. She'd imagine probably everyone. Though this is just sort of a mental note given nobody is especially weak or strong against it in the group as far as she's aware.



    Spoiler: Lanius
    Show

    Quote Originally Posted by Pyrophilios View Post
    Lanius moved over to Bok - having learned the trick to knock off the mawed shadows, he took care of the one remaining on his back with a high kick.
    "There, that's taken care of - now go and help Correy, I've got to try and help that guard over there."
    Lanius called to Bok before moving away again, heedless of the creature he just removed, moving fast and making his torch flare to get over to the woman trying to keep the bandit alive.
    "Move over, that scum on the ground is not worth your life", he called out to her.

    Spoiler
    Show

    Perception:
    (1d20+5)[6]+7
    Knowledge
    (1d6+3)[5]


    The last shadow is knocked off Bok before it can bring him any further damage, freeing the living mountain to rush to Corey’s aid. He looked weary but was determined to help his friend and quickly disappeared into the carriage on the advice of others. Meanwhile a fire bolt from Aelia hits a charging shadow causing it’s momentum to come to a grinding halt before it slowly faded away into nothingness.

    Springing up from seemingly nowhere, a humanoid figure of darkness lashes out at Aelia but does not get through her defences.



    The fatiguing woman replied to Lanius with laboured breaths in between the wide swings of her sword that kept the monsters at bay. ”Adreal.. he tasked me to look after, him, so I shall and will defend him, against....” her words drifted off as they began to require too much strength. Despite being a muscular and fit woman, she appeared to be struggling with the weight of her own broadsword.
    Just as she fell a bright blinding light took the battlefield followed by the sound of charging feet quickly approaching.

    Having seen the flashing display of lights and magic from the distance, the cities reinforcements were on their way. Some already close enough to launch spells.
    (Will arrive next round)

    A nearby shadow beast turned around from the woman and lashed out snarling and bitting at Lanius.
    Spoiler: bite
    Show
    Attack roll (1d20+5)[6]
    Spoiler: if hit
    Show
    (1d6+3)[5] piercing damage as the creatures teeth sink into your arm and you feel the pull off its 200 pound body.
    + Reflex DC 15 to avoid being pulled over.
    Spoiler: if failed
    Show

    Now you are on the floor the dog-like shadow creature bites at you again, this time going for the face.
    (1d20+5)[24]
    Damage (1d6+3)[8] piercing damage.


    Between the new guards and those already in the battle. There were literally light spells everywhere now, even those not sensitive to light would have had a hard time looking around as the surrounding area quickly became excessively bright.

    Spoiler: Elphas
    Show

    Quote Originally Posted by The Outsider View Post
    Elphas sighs and shakes his head as Eisha ran off. He had hoped that she would choose better, but he could understand her thoughts nevertheless. She had nearly died, after all, and that was not to be taken lightly. He looks around to see who needs help when he hears the scream ring out from the unlit house. Before his mind could even process what he was doing, he was running towards it.

    Spoiler: OOC
    Show
    Moving however many feet to enter the house, Dashing if necessary.


    You get to the door but it is barred from the inside. There is the commotion of more than one person inside. It sounds like the struggles of a man and possibly the cries of a child.
    Last edited by Holy-hunter; 2021-01-08 at 10:21 PM.

  12. - Top - End - #72
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia notices the arrival of the reinforcements and as she's shouting to them to let them know how some of the shadows got into the town, she's confronted face to face with one of the shadows. She's surprised for sure. Some amount of fear registers. But mostly what strikes her having one this close is the desire to study it. Unfortunately she doesn't know any way to pin it down to do so safely. That thought is still going through her head as she hits it with her mace, making the attack more of a thrust than a swing.

    Spoiler
    Show

    Attack: (1d20+4)[22]
    damage: (1d6+2)[3]
    if crit: (1d6)[1]


  13. - Top - End - #73
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Acknowledging the point of the stubborn guard, Lanius stepped close to her so that they presented a common front to the shadow beast - which tried to take a bite out of Lanius, but apparently was too blinded by the torch to find its mark.

    "Die, you wretched creature."

    Spoiler
    Show

    Stepping next to the guard should satisfy the conditions for sneak attack.
    Stabbing the thing with the rapier.

    (1d20)[11]+6, damage (1d8)[1]+4+(1d6)[5]


  14. - Top - End - #74
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    Elphas pushes on the door, only to find it barred. His eyes set upon the slate window, narrowing in contemplation. Deciding that the quickest route would be best in this situation, he takes his armor-clad mass and uses it to his advantage, vaulting up the sill and smashing through the window in one powerful movement. With a resounding crash, he bursts into the house and quickly attempts to right himself and find the shadow.

    Spoiler: OOC
    Show
    Rolls for the strength check and athletics check are on Discord; since I managed to succeed both, I thought I'd flavor it this way.
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  15. - Top - End - #75
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Quote Originally Posted by Ramsus View Post
    Spoiler: Aelia
    Show
    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia notices the arrival of the reinforcements and as she's shouting to them to let them know how some of the shadows got into the town, she's confronted face to face with one of the shadows. She's surprised for sure. Some amount of fear registers. But mostly what strikes her having one this close is the desire to study it. Unfortunately she doesn't know any way to pin it down to do so safely. That thought is still going through her head as she hits it with her mace, making the attack more of a thrust than a swing.

    Spoiler
    Show

    Attack: (1d20+4)[5]
    damage: (1d20+4)[12]
    if crit: (1d20+4)[14]

    The shadows semi-incorporeal form offers some resistance to the attack as the mace plunged into it, interrupting its shape and causing it to stagger before retaliating with another slam as it’s whole body lashed out at the lone Aelia.

    Disadvantage
    (1d20+4)[5]
    (1d20+4)[12]

    The light guards heard her call and lights could be seen breaking off to search in the direction she had given. The others continued to charge in and offer aid.

    ((Next attack at advantage as light guard offers aid by harassing the creature with light and sword.))

    Quote Originally Posted by Pyrophilios View Post
    Spoiler: Lanius
    Show
    Acknowledging the point of the stubborn guard, Lanius stepped close to her so that they presented a common front to the shadow beast - which tried to take a bite out of Lanius, but apparently was too blinded by the torch to find its mark.

    "Die, you wretched creature."

    Spoiler
    Show

    Stepping next to the guard should satisfy the conditions for sneak attack.
    Stabbing the thing with the rapier.

    (1d20+4)[5]+6, damage (1d20+4)[12]+4+(1d20+4)[14]

    Before Lanius could take advantage of the creatures split attention, the woman fell into unconsciousness and no longer distracted the beast. Although as the monster melted away upon his blade he realised that she had almost defeated it and only needed for Lanius to give it the final blow.

    With the woman fallen, one of the shadows leaves her limp body and swept across the floor at Lanius.
    It’s pudgy little body driven by two short stumpy legs, delivering a wide circular mouth filled with rows of needle like teeth.
    Disadvantage
    (1d20+4)[14]
    (1d20+4)[24]
    (1d10+1)[5] piercing damage and latches on.

    2 guards come to offer aid but seeing the woman on the floor turn to help her.

    cover us.” one calls, as he checks the body while the other drives back a shadow.

    Quote Originally Posted by The Outsider View Post
    Spoiler: Elphas
    Show
    Elphas pushes on the door, only to find it barred. His eyes set upon the slate window, narrowing in contemplation. Deciding that the quickest route would be best in this situation, he takes his armor-clad mass and uses it to his advantage, vaulting up the sill and smashing through the window in one powerful movement. With a resounding crash, he bursts into the house and quickly attempts to right himself and find the shadow.

    Spoiler: OOC
    Show
    Rolls for the strength check and athletics check are on Discord; since I managed to succeed both, I thought I'd flavor it this way.
    Elphas crashes into the room of the scene. It was a small house with few rooms. This was the main bedroom. A distraught woman stood in the corner with a crying child in her arms as she herself screamed and sobbed. A lantern lay at her feet, tipped over with the fuel slowly spreading.
    On the bed, in the dim light, a man struggled with a tall malevolent shadow leaning over him. The strangest thing tho was the mans own shadow. It grew darker than it should be and no longer bent to the light, instead slightly wriggling on its own. But it was still just that, a flat shadow, unlike the creature above him suffocating the life from him.

  16. - Top - End - #76
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    "Thanks!" Aelia thanks the light guard helping her as she gives the shadow another swing of her mace.

    Spoiler
    Show

    Attack: (1d20+4)[12]
    advantage: (1d20+4)[9]
    damage: (1d6+2)[6]
    if crit: (1d6)[1]


  17. - Top - End - #77
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    "Cover me!" The guard had yelled and Lanius automatically responded: "On it."
    He ignored, how close the shadow monster next to him had come to take a bite out of his leg, with only the leather of his looted armor preventing a true hit. So instead, he stepped even closer, shoving the torch in the things face so it wouldn't see the blade coming down.

    Spoiler
    Show

    (1d20)[5]+6, damage (1d8)[8]+4, if crit(1d8)[1]

    Should another character be there for help with sneak attack
    (1d6)[2] if crit (1d6)[6]

  18. - Top - End - #78
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    The gate reply 5

    Quote Originally Posted by Ramsus View Post
    Spoiler: Aelia
    Show
    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    "Thanks!" Aelia thanks the light guard helping her as she gives the shadow another swing of her mace.

    Spoiler
    Show

    Attack: [roll0]
    advantage: [roll1]
    damage: [roll2]
    if crit: [roll3]

    Quote Originally Posted by Pyrophilios View Post
    Spoiler: Lanius
    Show
    "Cover me!" The guard had yelled and Lanius automatically responded: "On it."
    He ignored, how close the shadow monster next to him had come to take a bite out of his leg, with only the leather of his looted armor preventing a true hit. So instead, he stepped even closer, shoving the torch in the things face so it wouldn't see the blade coming down.

    Spoiler
    Show

    [roll0]+6, damage [roll1]+4, if crit[roll2]

    Should another character be there for help with sneak attack
    [roll3] if crit [roll4]
    Both of the new potential guild members gave a swing and a miss at their own opponents. It did not matter though, for the fight at the front line had come to an end. Guards, light guards and an unmounted Adreal stormed into the fray attacking any remaining dark abominations.
    While they did not have the numbers they first possessed, from here out the shadow creatures were still vastly outnumbered and were easily dispatched.
    Any one defending against a creatures attack received aid from a nearby trained guard as they used their numbers effectively and attacked back in tandem.

    ((Optional: Feel free to insert your own theatrical fluff, creative writing encounter here, no rolls required. Lots of guards around offering/needing aid. Ask questions for clarification and remember not everyone can be a hero))

    In a moment the battle was over. Ending as fast as it began. A tense ready silence took the people, replacing the noises of combat as everybody looked around wearily for the next foe, all senses at the ready.
    A sudden loud creak and heavy crash broke the silence causing many to jump in alarm as the green carriage tipped over.

    Corey flopped out the top hatch, shadow ichor dissipating from around his mouth while Bok crawled out of the side facing door and crashed to the floor looking drained with obvious signs of necrotic damage running across his veins and under his skin.

    ——

    Over by the bandit who was now standing with a nervous uncertainty, Adreal knelt beside and cradled the fallen woman. Next to them, also kneeling was the blonde haired half elf with the expensive red coat. Perception check:
    DC 10, the cloak doesn’t get dirty.

    The duo used all the magic remaining available to them to aid the fallen woman and then resorted to assisting with physical healing and herbs. Treating her wounds as best they could with what they had. The half elf offered a soft soothing lullaby, her voice sweet and melodic.

    Insight check:
    DC 5, the trio were close
    DC 10, they had all known and worked closely with each other for sometime
    DC 15 both women near worshipped Adreal and while he cared for them he did not return their level of affection.


    You should have listened to that wood elf” Adreal said to the unconscious woman in his arms. ”Next time, listen to him...” he spoke from a place of concern, without much thought on his words as he rocked back n forth cradling her head. Next he went on to pray, not realising the impact those last few innocent words would later have on the entire guild and its future.

    At least she was alive.

  19. - Top - End - #79
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    Elphas rushes to the man's aid, swinging at the shadow from behind while it's attention is diverted. To the woman, he yells "Take the child outside, it's safer than in here! Hurry!"

    Spoiler: OOC
    Show
    Moving behind the shadow and attacking. If flanking is possible, then advantage, if not just take the first roll.
    Attack: (1d20+4)[23], (1d20+4)[21].
    Damage: (1d8+2)[7]
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  20. - Top - End - #80
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Lanius felt - for the first time in a long time - entirely calm. He was in battle again and everything around him had that crystal clear focus he had missed so much. There were fellow soldiers there to watch his back and his muscle knew what to do without having to pester his brain about it - thanks to the endless drills they had endured.
    Stab, step aside, parry. Let the guard through with the two handed sword, kick at the shadow dog that tries to attack the man's rear.
    When the battle ended, he was barely able to stay upright and had to lean against a wall. The last few days caught up to him again as the adrenaline faded.
    Breathing heavily he watched the scene unfold. With a grim face he looked at the scene that unfolded before his eyes.

    Spoiler
    Show


    Perception (1d20)[9]+7
    Insight (1d20)[11]+5



    Nodding at the man, they had called Adreal, he got up to find his traveling companions again.
    Last edited by Pyrophilios; 2021-01-12 at 06:02 PM.

  21. - Top - End - #81
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Quote Originally Posted by The Outsider View Post
    Elphas rushes to the man's aid, swinging at the shadow from behind while it's attention is diverted. To the woman, he yells "Take the child outside, it's safer than in here! Hurry!"

    Spoiler: OOC
    Show
    Moving behind the shadow and attacking. If flanking is possible, then advantage, if not just take the first roll.
    Attack: (1d20+4)[16], (2d6+2)[7].
    Damage: (1d4)[4]
    The shadow released the man as Elphas blade sliced through it. The man on the bed was coughing and spluttering having lost all colour from his face. It’s clear he was only moments from death but now would be ok. The mans shadow thrashed around violently and shook the wall as it pounded on it. But slowly it succumb to the natural order and became just a shadow.

    The shadow monster did not need to turn around to see or even attack Elphas, it turned in on itself before swiping at him and then just as quickly as it attacked, it slipped away into the shadows.

    Spoiler: OOC
    Show

    Attack(1d20+4)[16]
    Damage(2d6+2)[7] necrotic + (1d4)[4] str
    Perception DC (1d20+4)[6]

    If you beat the perception DC you can make an AOO

  22. - Top - End - #82
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    Elphas just barely managed to raise his shield in time to block the foul thing's swipe, shivering as he saw how close it had gotten to sapping his strength. The thing tried to escape as it clawed at him, but it had overplayed its hand, and Elphas was able to make a retaliatory swing as it attempted to slip away.

    Spoiler: OOC
    Show
    Attack: (1d20+4)[9]
    Damage: (1d8+2)[7]
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  23. - Top - End - #83
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Quote Originally Posted by The Outsider View Post
    Elphas just barely managed to raise his shield in time to block the foul thing's swipe, shivering as he saw how close it had gotten to sapping his strength. The thing tried to escape as it clawed at him, but it had overplayed its hand, and Elphas was able to make a retaliatory swing as it attempted to slip away.

    Spoiler: OOC
    Show
    Attack: [roll0]
    Damage: [roll1]
    Elphas missed and could only watch in horror as the thing glided through the shadows. Knowing it’s destination, it’s target, put so much more weight and helplessness into that missed swing.
    In the doorway where the mother fled, the shadow slipped over her as it reached for her child.

    Just before darkness enveloped the helpless young innocent, a blur rolled past the mothers feet, grasped the fallen lantern, sprung up into the air with it and brought it around in a wide crushing arc to smash against the foul creatures face.
    Eisha didn’t stop there, as the creature melted to the floor, it’s head smouldering with faint flames, she pounced down on it and continued to stab her dagger through it’s ethereal melting form, again and again even after it was gone and her blade found only the wood floor beneath.

  24. - Top - End - #84
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia thanks the light guards that came to her aid and surveys the aftermath of the battle, making sure the fight is really over and looking for those in the most need of healing. Spotting a few guards near the gate she rushes over and tells them, "It'll be ok." in as comforting a voice as she can manage Then she pulls out a hammer, glowing white... though not quite like the white hot from a fire, more a soft golden color.... and proceeds to hit them with it. But rather than hurting them, it seems to reforge their body to at least somewhat what it should be like without the damage as the golden light spreads from the hammer and into them.

    Spoiler
    Show

    Spending my two 1st level spells slots on casting Cure Wounds on the two guards most in need of immediate medical attention.


  25. - Top - End - #85
    Ogre in the Playground
    Join Date
    Apr 2014

    Default Re: TAG. The Adventurers Guild. IC

    Quote Originally Posted by Ramsus View Post
    Spoiler: Aelia
    Show
    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia thanks the light guards that came to her aid and surveys the aftermath of the battle, making sure the fight is really over and looking for those in the most need of healing. Spotting a few guards near the gate she rushes over and tells them, "It'll be ok." in as comforting a voice as she can manage Then she pulls out a hammer, glowing white... though not quite like the white hot from a fire, more a soft golden color.... and proceeds to hit them with it. But rather than hurting them, it seems to reforge their body to at least somewhat what it should be like without the damage as the golden light spreads from the hammer and into them.

    Spoiler
    Show

    Spending my two 1st level spells slots on casting Cure Wounds on the two guards most in need of immediate medical attention.


    The injured guards were thankful for Aelia’s help.

    Aelia and a couple of light guards were now the only ones at the gate. One stood at the battlement above watching out into the darkness but it was only Aelia, who was looking for the injured, who glimpsed the dark floating shadow that had hung back the entire fight. There was something menacing in its hollow gaze and a feeling of dread emanating from the horned darkness that resembled a crown on its head.

    To everyone’s surprise, the first guard to be set upon, the one laying beyond the gate, coughed, pluttering blood across the floor. While deathly injured and a bloody, fleshy mess, he was still alive.
    That is until the dark ghost-like creature above him shoved a shadow claw into the mans chest. He convulsed once then fell still. Then as the the malevolent darkness above him retracted his arm, the lifeless body began convulsing erratically, as did every other fallen warrior in the area.

    ALL
    DC 15 wis save or be stunned for 1 round

    From each corpse a Spector was raised. The tormented ghostly soul of the recently dead. With that the crowned ghostly visage vanished into nothingness leaving you to fight the restless souls of your allies.
    Spoiler: Self sorted battle
    Show

    There is one Spector as per dnd beyond stats for your group to take care of. (There is another two for the others)
    Once again you have support from a nearby NPC ally (pick any or multiple) who offers aid (can be written as attacks) giving you advantage on attack rolls.
    The Spectors are at disadvantage due to light.
    1st- round it approaches
    2nd- one of you must receive an attack (you decide)

    Spoiler: Specter
    Show

    12 AC
    22 HP
    Resistance to all non magical attacks

    +4 to hit (at disadvantage)
    3d6 necrotic damage
    DC 10 con save or max hp is equally reduced (meaning healing can only top you up so far) until long rest.
    Last edited by Holy-hunter; 2021-01-13 at 06:58 AM.

  26. - Top - End - #86
    Dwarf in the Playground
     
    oaken's Avatar

    Join Date
    Nov 2013
    Location
    Idaho, US

    Default Re: TAG. The Adventurers Guild. IC

    Meanwhile, away from Greenville...

    Spoiler: IC
    Show
    Lenna Tanglírë
    Wood Elf Warlock
    AC: 13 HP: 20/21
    PP: 12 PIv: 10 PIs: 12
    Conditions: --
    Concentration: --
    Quote Originally Posted by Narrator
    Having walked for numerous hours with no events, as the sky begins to show signs of night setting, you finally notice what looks like an old farmhouse long abandoned and over grown with vines and shrubbery. Around it are fields that have run wild. The odd bird circles overhead, occasionally swooping down at some unforeseen prey. It is still quite a walk away but you should be able to make it just before nightfall.
    Lenna had been walking for many hours, and was starting to feel the weight of her equipment when she noticed what looked like an old farmhouse in the woods. The day was already turning to dusk and the near full moon shone low in the sky, but still Lenna thought it'd be best not to light any torches just yet as not to call any unwanted attention to herself.

    The house was a lucky find, hopefully a safe haven for her to spend night, placed there for her by the gods. Or perhaps by some other entity who was out there looking out for her? Either way, she pressed forward.

    From the distance the place looked abandoned, but she'd have to be careful in her approach anyway, as she knew that the shadowy creatures of the night could be hiding in any dark corner. Lenna hoped she'd make it to the farmhouse before nightfall, and with enough time to make preparations to ensure she'd have a safe night there.

    Quote Originally Posted by Narrator
    Night began to descend faster than you had hoped while the distance remained great. Darkness slowly encroached where the sun once shone, its rays now lost behind the mountains. You are not sure if it is just your imagination or actually real but it seemed that the there were unnatural patches of darkness and the darker shadows were wriggling with life.
    Lenna now realized that maybe she had underestimated the distance she'd been from the farmhouse. She'd been walking for a while already and the place still looked further than she wanted.

    The elf tried to ignore the wriggling shadows around her and focus on her way forward, but she was more and more certain that she would not make it to the farmhouse before night was fully upon her. Thankfully the moon shone now up high in the sky, ensuring the night wouldn't be total darkness. She continued walking, but decided it would be wise to check if the shadows were following her, or even if they were anything at all. She did not want to be caught off guard.

    Quote Originally Posted by Narrator
    Sure enough, what ever was happening in the darker shadows was supernatural.
    In those places where the dying sun did not touch, there were orbs of darkness far blacker than should be. They had no physicality, but wriggled and writhed as they drew on the surrounding shadows to build their form.
    Beneath the orb, from the ground, a black mist was drawn up to intertwine with each one.
    As they grew in size, they began to bubble and their true form slowly took shape.

    One nearby was further along than the others, there were at least six in various stages. Before it even had legs, a row of sharp violent teeth appeared and snapped at you.
    It was ghostly and silent as if it were an illusion or not yet in this world.
    Lenna jumped back as the ethereal shadow creature snapped at her. She'd heard stories about the shadow creatures of the night, but facing them alone in the open sounded like something she would rather avoid. She lit a torch and kept walking towards the farmhouse, while still facing the creatures, hoping she'd make it to the farmhouse safe, while bracing herself for the worst.

    Lenna maintained her course towards the farmhouse, keeping an eye on the shadow creature that followed her, and looking ahead to make sure no other creatures would catch her off guard. One hand holding the torch, another on the handle of her dagger.


  27. - Top - End - #87
    Dwarf in the Playground
     
    Flumph

    Join Date
    Aug 2019

    Default Re: TAG. The Adventurers Guild. IC

    "Eisha." Elphas gently put a hand on her shoulder to grab her attention. "It's dead. You did good." He smiles. "Come on, let's get back outside and try to help the wounded."
    ------------------
    Elphas arrived just in time to see the crowned shadow plunge its claws into the guard. He just barely managed to shake off the horrifying sight, and rushed forward to confront the thing that had risen from the poor man's remains.
    I can see it from the outside.
    And I know you're on the inside... lookin' out.


  28. - Top - End - #88
    Troll in the Playground
     
    Pyrophilios's Avatar

    Join Date
    May 2011
    Location
    Germany
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Lanius saw in horror, the deceased but apparently not departed rise as malevolent spirits in front of his eyes.

    Spoiler
    Show

    Will save: (1d20)[6]+3
    Ini
    (1d20)[14]+4

    Attack w/ Advantage (1d20)[4]/(1d20)[4]+6, damage (1d8)[5]+4, (1d6)[1], if crit (1d8)[7]+[/roll]1d6[/roll]
    Ignore, I'm stunned


    For a moment he was completely immobile, and unable to do anything but stare, while the world around him seemed to move in slow motion.
    Last edited by Pyrophilios; 2021-01-13 at 03:24 PM.

  29. - Top - End - #89
    Titan in the Playground
     
    Ramsus's Avatar

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: TAG. The Adventurers Guild. IC

    Aelia Smith
    Human Artificer
    AC: 18 HP: 24/24
    PP: 11 PIv: 16 PIs: 11
    Conditions: --
    Concentration: --

    Aelia watched in a mix of horror and fascination as the dead rose to attack them. And more still as the one closest reached out for Elphas.

    "Ah! Shoot it!" Aelia cried out the the nearby light guards and hurled fire from her torch at the undead thing. To their credit, the light guards were actually faster on the draw than she was and there were about half a dozen arrows loosed with her flames trailing behind.

    Spoiler
    Show

    Aelia
    Attack: (1d20+6)[21]
    advantage: (1d20+6)[22]
    damage: (1d10)[8]
    if crit: (1d10)[3]

    Specter
    Attack: (1d20+4)[23]
    disadvantage: (1d20+4)[12]
    damage: (3d6)[6] & DC 10 con save or max hp is equally reduced until long rest
    if crit: (3d6)[16]

    Specter Current HP: 18

    Last edited by Ramsus; 2021-01-14 at 01:02 AM.

  30. - Top - End - #90
    Dwarf in the Playground
     
    oaken's Avatar

    Join Date
    Nov 2013
    Location
    Idaho, US

    Default Re: TAG. The Adventurers Guild. IC

    Meanwhile, away from Greenville...

    Spoiler: IC
    Show
    Lenna Tanglírë
    Wood Elf Warlock
    AC: 13 HP: 20/21
    PP: 12 PIv: 10 PIs: 12
    Conditions: --
    Concentration: --

    Quote Originally Posted by Narrator
    Before she knew it, two fully formed smaller creatures were following her just at her light's edge (40ft). They had short pudgy bodies and wide viscous leech-like circular mouths filled with row after row of needle like teeth. They walked on two thick legs and had a short stumpy tail that disappeared into the darkness.

    Occasionally they would move further into the dim light only to retreat before nearing the brighter light the torch gave off.
    But the more they followed, the braver or hungrier they became.
    Looking forward again, something even smaller, the size of a large cat, shot through the torch light with amazing speed. It was just a blur of darkness, a fleeting silent shadow where one didn’t belong.

    This carried on for some time. Night fell and the shelter in the distance could no longer be seen in the dark. A third stumpy creature joined the other two and once again their bravery increased. Lenna started to feel that soon they would attack.
    Night finally came, and Lenna found herself in the dark, with the dark creatures nearing her. The torch light, her only defense against the creatures, seemed to keep them at bay at first, but they seemed to grow more defiant against the light as they grew in numbers.

    "What do these creatures want with me? Will arrows even work against them? ... Well... It doesn't seem like have an option..."

    Lenna dropped the torch on the ground right next to her, the light should give her an edge in the combat against the creatures. She pulled her bow, and shot an arrow at the creature closest to her.

    Spoiler: OOC
    Show
    Attack: (1d20+5)[13]
    Damage: (1d8+3)[10]


    Quote Originally Posted by Narrator
    The arrow sinks into the darkness but never slows, having just missed the target.
    One of the creatures retaliates, charging with a horribly raspy screech.
    Its aim is way off as it stops early to retreat back to the darkness.
    Lenna pulls another arrow to shoot at the creature as it darted back to the darkness, but misses again.

    Spoiler: OOC
    Show
    Attack: (1d20+5)[12]


    Quote Originally Posted by Narrator
    One at a time two more creatures dash at Lenna, their eagerness to get out of the light causing them to miss as they continue scurrying past.
    The two shadows dash at Lenna, but the elf dances around them, and then quickly reaches for another arrow. She takes an extra second aiming, shoots, misses... "At this rate I am going to run out of arrows!"

    Spoiler: OOC
    Show
    Attack: (1d20+5)[9]


    Quote Originally Posted by Narrator
    Lenna learns something troubling. These creatures, while terrible at coordinating themselves, work far better in groups.

    Two charge in unison and their attacks were much harder to avoid.
    One caught her and sunk many of its teeth into her leg (5 piercing damage). But worse, the creature hung on, suckling on the wound it had caused, dangling by its round maw.
    When the creature attacks Lenna, the sudden pain turns into fear which quickly becomes ire. Her eyes lighten up with a spectral purple shade, her mouth opens wide with a monstrous grin, letting out a harsh and piercing cry, and her ire is consumed as if fueling the purple flames that appear around her assailant.

    HP: 15/21
    Spoiler: OOC
    Show
    Reaction: cast Hellish Rebuke. Dexterity DC 13. Take (2d10)[7] fire damage on failure, half if successful.


    Quote Originally Posted by Narrator
    The creature lets out an awful muffled wet shriek and writhes around but does not let go.
    As the creature burns, Lenna's appearance turns back to normal. She drops her bow at her feet, away from the torch, picks up her daggers, one in each hand, and stabs the creature with both weapons simultaneously, in a desperate move.

    Spoiler: OOC
    Show
    Attack 1: (1d20+4)[18], Damage: (1d4+2)[3]
    Attack 2: (1d20+4)[16], Damage: (1d4)[3]


    Quote Originally Posted by Narrator
    Lenna feels the creature go limp, its body starts to deform and return back to the shadows. Its own dark mass peeling off as it both slowly melts away and dissipates into nothingness. A fine dust falls from the body and sinks into the earth.

    The elf can not examine the scene for too long though as the remaining two attack.
    Their stubby small forms charging at Lenna through the light.

    One of them misses and runs back away from the light of the torch, but the other takes advantage of Lenna's injury. It bites and attaches itself to the elf's leg, just like the first one had done before (6 piercing damage).
    Lenna barely manages to rid herself of the latched creature, and two other ones are already on her. The second one attacks and latches onto her leg just as the first had done, but the elf is still able to stretch herself and dig her dagger into the third creature as it ran past her.

    Lenna let out a cry of agony as the creature suckled on her leg, draining her energy... She felt like her leg wanted to give in to the pain, but she fought through it.

    As she pulled the dagger from the darting creature, her arms quickly came down again, with full force attacking the beast latched onto her. She had no finesse or technique left at this point, only pure and raw survival instinct.

    HP: 9/21

    Spoiler: OOC
    Show
    Attack of Opportunity on darting creature: (1d20+4)[19], Damage: (1d4+2)[3]
    Attack 1 on latched creature: (1d20+4)[10], Damage: (1d4+2)[3]
    Attack 2 on latched creature: (1d20+4)[12], Damage: (1d4)[3]


    Quote Originally Posted by Narrator
    The darting stabbed monster continues to run out of the light. Lenna can see it pause 40ft away at the edge of the torches radius.

    Meanwhile both dagger attacks failed to bring damage to the creature latched onto the elf's leg. It refuses to let go instead suckling on the injury, its many teeth pulsating in its vile maw (8 necrotic damage).
    Lenna felt a strong pull in her leg, which was about to give in, in a desperate move she dropped her daggers, and grabbed the creature with both her hands and yanked it away from her leg with all the strength she had, grinding her teeth. She carelessly threw it away from her, then picked up her weapons and her torch, and ran.

    HP: 1/21
    Last edited by oaken; 2021-01-14 at 06:15 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •