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Thread: TAG. The Adventurers Guild. IC
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2021-02-25, 02:21 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Round 10Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 13/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 21 arrows
Conditions: --
Concentration: --
Barely having time to take aim, as the creature was right on top of her, Lenna quickly pulled another arrow and fired again.
Spoiler: OOCAttack: [roll]1d20+5[/roll] & [roll]1d20+5[/roll] (disadvantage)
Damage: [roll]1d8+3[/roll] piercing, if crit: [roll]1d8[/roll]
Last edited by oaken; 2021-02-25 at 02:22 AM.
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2021-02-25, 02:23 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
....
Spoiler: OOCSorry, messed up the rolls when posting above, and can't roll on edits, so here are the rolls:
Attack: (1d20+5)[6] & (1d20+5)[6] (disadvantage)
Damage: (1d8+3)[7] piercing, if crit: (1d8)[3]
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2021-02-25, 03:00 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
With the fire having died down and most of the foes in range now about the carriage, Aelia's options for targets she could see decently drastically shrunk. She moved around to get an angle as best she could and threw yet more fire.
Spoiler
Moving to get as good an angle on foes as possible.
Round 9
Fire Bolt: (1d20+6)[15]
damage: (1d10)[2]
if crit: (1d10)[4]
Round 10
Moving to get as good an angle on foes as possible.
Fire Bolt: (1d20+6)[22]
damage: (1d10)[8]
if crit: (1d10)[2]
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2021-02-25, 06:40 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Lanius dropped his bow and drew the rapier. Positioning himself back to back with Lenna, he began slashing and kicking at the crawling little terrors.
"I should have killed bandits with better gear", he murmured, all to aware how little protection the thin leather armor gave him.
Spoiler
7.(1d20)[10]+6, damage (1d8)[1]+4+(1d6)[6], if crit (1d8)[6]+(1d6)[6]
8.(1d20)[16]+6, damage (1d8)[5]+4+(1d6)[6], if crit (1d8)[2]+(1d6)[2]
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2021-02-25, 10:12 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 10
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The shadowcats on top of the carriage failed to bring blood from Lanius.
Lennas arrows missed the vile creatures at her feet.
Aelia on the other hand found a better angle, blowing the charred remains of one right of the carriage and burning the other.
Lanius quickly dispatched the last one after drawing his rapier, and stood ready to kill the next one to climb up.
Two Cats who were already climbing suddenly showed their faces.
One attacked Lanius and the other Lenna.
Lanius slew the one that came at him.
Lenna was attacked (1d20-1)[11] Damage (1d4-1)[1]
Meanwhile. Two shadowcats attacked Bok before scurrying on to the carriage and starting their climb as a small group of six more monsters fell upon the duo behind them. Of them, Corey is the main target taking the attacks of 5 as he tries to defend his friend.
Bok was lost to a rage, punching at the nearest Cat and killing it with his bare hands.
100 ft away swarm (?)
Bok 0 / Corey 5 (AC +2 due to cover)
2 climbing Carriage
On top of carriage 1
round 11
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The swarm nears and is now a visibly and audibly horrifying fright.
Bok and Corey who are overwhelmed, simply try to defend themselves against the blood hungry creatures in the wake of the coming swarm.
(Bok has 7 hp left)
(Corey has 8)
2 shadow cats dart in different directions away from Bok and Corey.
1 charges at Aelia while the other begins its climb up the carriage.
On top the carriage more of the viscous little creatures emerge, their wild noises never ceasing until death.
Lenna was attacked (1d20-1)[10] Damage (1d4-1)[0]
Lanius was attacked (1d20-1)[16] Damage (1d4-1)[2]
Lanius was attacked (1d20-1)[3] Damage (1d4-1)[3]
50 ft away swarm (?)
1 -Bok / 2 -Corey
1 -climbing carriage
1 -charging towards Aelia
3 -On top of carriage
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Attack last for rnd 11 and first for rnd 12
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2021-02-25, 12:57 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
And of course, while she was waiting for the swarm to get in range (and once it did what a strange sight it was), one of the shadowcats came directly for her. She could see the others were too busy defending themselves, so she'd have to deal with the one charging at her herself.
Spoiler
Round 9
Attacking the shadowcat charging her.
Fire Bolt: (1d20+6)[8]
damage: (1d10)[10]
if crit: (1d10)[7]
if it's not dead, backing away 30 feet.
Round 10
If shadowcat charging her is still alive, attack it then move 30 feet away. If it's not she attacks the swarm and only moves away if it's focused on her. If she has to move closer to attack it without disadvantage after the previous round she does.
Fire Bolt: (1d20+6)[12]
damage: (1d10)[6]
if crit: (1d10)[4]
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2021-02-25, 02:08 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
For a split second, Lanius had over extended himself - and was promptly punished for it by the enemy. The cut smarted, but wasn't crippling. Not yet anyway.
The pain focused his mind and he renewed his attacks.
Spoiler
Next two attacks:
9. (1d20)[8]+6, damage (1d8)[4]+4+(1d6)[2], if crit (1d8)[4]+(1d6)[1]
10. (1d20)[2]+6, damage (1d8)[5]+4+(1d6)[1], if crit (1d8)[8]+(1d6)[5]
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2021-02-25, 07:05 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Rounds 11 & 12Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 13/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 21 arrows
Conditions: --
Concentration: --
Lenna failed miserably to shoot the shadowcats right in front of her, as she was too focused in avoiding their attacks, which she managed to do successfully.
Finnally the swarm could be seen ahead of them, advancing towards her direction. She looked at it in horror, but couldn't waste much time studying the monstrosity, as shadowcats still surrounded her and her new companions.
"You two down there! Fall back!!!" She yelled at Bok and Corey, as they now stood isolated between the shadowcats that had passed them and the swarm.
With that, she continued firing arrows at near point-blank against the shadowcats on the carriage.
Spoiler: OOCKeep attacking the shadowcats on the carriage. If they all die, focus the ones on Bok/Corey.
Round 11 - Attack: (1d20+5)[18] & (1d20+5)[24]
Round 11 - Damage: (1d8+3)[10] piercing
Round 12 - Attack: (1d20+5)[16] & (1d20+5)[10]
Round 12 - Damage: (1d8+3)[11] piercing
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2021-02-26, 02:24 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 12
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Laniuss blade ended a Shadow cat and narrowly missed another.
Lenna killed another Cat then put an arrow deep into the carriage roof. Her call to Bok and Corey was heard and most likely saved their lives. Bok struggled to retreat but Corey was there to make sure he did. They took some hits from those around them but moved far faster than the main shadow Cat swarm, staying just ahead as they headed to join Aelia.
Aelia backed away as she injured the cat coming at her, her speed was greater than his but it gave everything it had just to be standing 10ft away from her.
There were 2 dark monsters on the carriage attacking wildly.
Lenna was attacked (1d20-1)[15] Damage (1d4-1)[1]
Lanius was attacked (1d20-1)[15] Damage (1d4-1)[3]
(Bok has 5 hp left)
(Corey has 7)
The swarm blanketed over one of the horses and it fell to the ground neighing in pain. The cacophony of shadowcats soon drowned it out. A wet chewing and tearing sound hummed under their chaotic cries.
Swarm eating horse
3 - following Bok 5hp and Corey 7hp
1 -right in front of Aelia
2 -On top of carriage
round 13
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3 Cats still trailed Corey and Bok as they came running beside Aelia. They arrived just after the injured shadow cat swung at her with a claw.
Aelia was attacked (1d20-1)[5] Damage (1d4-1)[3]
On the carriage roof the surviving shadow cats attacked again.
Lenna was attacked (1d20-1)[19] Damage (1d4-1)[1]
Lanius was attacked (1d20-1)[1] Damage (1d4-1)[0]
The remaining horse panicked and reared, still bound to the carriage it frantically bucked and pulled on its restraints, violently shaking the carriage.
Lenna & Lanius An acrobatics save DC 10 or fall.
Spoiler: If Lenna falls.
(1d4)[1]
4 = fall to carriage roof
1 to 3 = fall to floor and take (1d6)[4] damage.
If on the floor, you are subjected to the swarm.
Attack (1d20+4)[19]
Damage (4d6)[16]
Spoiler: If Lanius falls.
(1d4)[2]
4 = fall to carriage roof
1 to 3 = fall to floor and take (1d6)[5] damage.
If on the floor, you are subjected to the swarm.
Attack (1d20+4)[8]
Damage (4d6)[12]
Swarm at base of carriage
3 - following Bok 5hp and Corey 7hp
1 -right in front of Aelia
2 -On top of carriage
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Attack last for rnd 13 and first for rnd 14
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2021-02-26, 09:28 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Spoiler
Acrobatics: (1d20)[2]+6
Attack: (1d20)[14]+6, damage (1d8)[7]+(1d6)[3]+4, if crit (1d8)[5]+(1d6)[5]
Instead of elegantly jumping from the roof, rolling and landing in a crouch, Lanius managed to hit his foot on the edge of the carriage, tumble unceremoniously to the ground and ripping open his trouser leg, leaving quite a bit of skin on various stones. The swarm was upon him, but luckily the creatures hadn't expected his blunder either and several of the creatures jumped over his prone form.
Getting up as fast as possible, despite the new injury, Lanius stepped to Lael's side, stabbing at her closest assailant.Last edited by Pyrophilios; 2021-02-27 at 03:54 AM.
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2021-02-26, 11:37 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Round 13Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 11/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 20 arrows
Conditions: --
Concentration: --
Upon being attacked by one of the shadowcats, Lenna abruptly turned her face towards the creature, her face glowing with sinister expression and features, and hellish flames enveloped the beast.
She barely had any time to think, as the carriage started rocking violently when one of the horses thrashed out of control. It was but for a stroke of luck that the elf managed to shuffle about and stay on her feet, she didn't even want to think of what would happen to her had she fallen.
The sounds of the swarm devouring the other horse were sickening, and Lenna wanted nothing to do with that.
She carefully climbed down the carriage and ran towards Aelia.
Spoiler: OOCReaction: cast Hellish Rebuke, dexterity save with DC 13 or take 2d10 fire damage. Half on a successful save. Target the shadowcat that looks the most hurt out of the two who attacked Lenna.
Acrobatics check to stay on her feet: 16 (rolled on Discord)
Round 13 Action: climb down the carriage, move 20ft towards Aelia, Bok and Corey, then continue moving 35ft more.
Round 14
As Lenna drew closer to Aelia and friends, she fired an arrow at the shadowcats who were on them.
Spoiler: OOCAction: move 35ft further away from the carriage, while trying to stay out of reach of the shadowcats that are on Aelia, Bok, and Corey (diagonally), and fire an arrow at the shadowcat that looks the most hurt out of the ones attacking them.
Attack: (1d20+5)[19]
Damage: (1d8+3)[4]Last edited by oaken; 2021-02-26 at 11:41 AM.
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2021-02-27, 12:57 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
Seeing the swarm attacking the horses, Aelia pushes past the shadowcat close to her so she can get an unmolested shot on the swarm.
[SPOILER]
Round 9
Moving away from shadowcat in melee with her. Provoking an opportunity attack if Bok and Corey haven't killed it already.
Fire Bolt at swarm: (1d20+6)[24]
damage: (1d10)[2]
if crit: (1d10)[1]
She will use the rest of her movement trying to stay away from enemies or retreating away from the swarm which she will assumes will come her direction after being attacked.
Round 10
Fire Bolt at swarm: (1d20+6)[13]
damage: (1d10)[1]
if crit: (1d10)[2]
Moves however she needs to to not have disadvantage on the attack and otherwise continues to retreat if the swarm is now coming at her.
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2021-02-28, 04:23 PM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 14 & 15
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Soon, Bok, Corey, Lenna and Lanius all arrived at Aelias side. As a group they despatched two of the immediate threats, leaving two more remaining to deal with.
Corey cried out in pain as more claw marks were added to his already riddled body.
Bok and Corey fight back injuring the creatures.
After Lennas Hellish Rebuke there was only one SC left on the roof, it clawed at the window until it found a way in.
Thats when Elphas the paladin burst out the carriage door, guided by his faith he roared in the name of his god as he swung his morningstar wildly!
He got in a ferocious hit moments before the swarm retaliated likewise. In less than 10 seconds he was down and reduced to nothing but Shadowling food.
There were screams and sobs from inside the carriage but luckily, Elphass corpse was enough of a distraction that they managed to shut and lock the door.
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Attack last for rnd 15 and first for rnd 16
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Swarm (taken 8 damage) at base of carriage
2 - fighting Bok 5hp and Corey 4hp
1 -inside carriageLast edited by Holy-hunter; 2021-02-28 at 04:24 PM.
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2021-03-01, 01:07 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Rounds 15 & 16Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 11/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 18 arrows
Conditions: --
Concentration: --
Lenna was completely focused on the shadowcats attacking Bok and Corey until the sounds of wild beasts and splintered shields caught her attention back towards the carriage. She's sickened by the sight of the swarm downing Elphas with one single attack.
She instinctively continues moving back, away from the terrifying swarm, and prepares another arrow, now to fire at the dreadful beast who continues to lurk under the carriage.
As she focuses and aims at the swarm a purple spectral aura starts to emanate from her eyes and her wrists. Her hair starts to spike up, and her face starts to shift with monstrous, repulsive features such as fangs and an unnaturally large mouth.
Spoiler: OOCLenna will continue to move away from the swarm and from the shadowcats who are attacking Bok and Corey, diagonally positioning herself while still staying at most 150ft away from all targets (in range to be able to attack any of them if necessary). She will move on both turns until she reaches the limit of 150ft or the maximum amount of movement she's able to do (35ft per turn).
Her aura and monstrous face are effects of her using her Hexblade Curse feature to curse the swarm, causing her attacks against it to deal 2 extra points of damage, and crit'ing on 19s or 20s. Once (if) it dies she regains 4 hit points.
Attack on round 15 against the swarm: (1d20+5)[10]
Damage: (1d8+5)[6], if crit: (1d8)[7]
Attack on round 16 against the swarm: (1d20+5)[9]
Damage: (1d8+5)[11], if crit: (1d8)[2]Last edited by oaken; 2021-03-01 at 01:09 AM.
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2021-03-01, 01:22 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
"Elphas! NO!" Aelia screamed as she furiously hurled bolts of fire at the swarm in an effort to draw its attention away from those in the carriage, one that came too late.
Spoiler
Round 9
Fire Bolt at swarm: (1d20+6)[10]
damage: (1d10)[3]
if crit: (1d10)[10]
Moves however she needs to to not have disadvantage on the attack and otherwise continues to retreat away from the others if the swarm is now coming at her.
Round 10
Fire Bolt at swarm: (1d20+6)[25]
damage: (1d10)[9]
if crit: (1d10)[4]
Moves however she needs to to not have disadvantage on the attack and otherwise continues to retreat away from the others if the swarm is now coming at her.
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2021-03-01, 01:23 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Lanius' face hardened. He hadn't talked much with the paladin, but Elphas had been part of his group. Losing him filled him with rage. They needed to act. Corey and Bok were still alive and needed help, so he charged to their opponents and attacked the shadowcats there.
Spoiler
Move to Bok and Corey, try to dispatch their assailants.
Attack 1: (1d20)[5]+6, damage (1d8)[4]+4+(1d6)[5], if crit (1d8)[3]+(1d6)[5]
Attack 2: (1d20)[11]+6, damage (1d8)[8]+4+(1d6)[4], if crit (1d8)[7]+(1d6)[1]
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2021-03-02, 01:27 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 16 & 17
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With a few fighting over the remaining bones and bloody clothes of Elphas, the majority of the swarm looked up and charged at Aelia, the source of the firebolts. Coming within 20ft of her, their incoherent babbling takes on a new haunting effect as the sound gets into her head.
Aelia DC 10 Wisdom saving throw
Each person who starts their turn within 20 ft is subject to their gibbering effect.Spoiler: if failed
Cant take reactions, and...
(1d8)[4]
1-4 does nothing
5-6 takes no action and moves in a random direction away
7-8 attack a random creature within reach
Bok and Corey stood guarding the others and fought along side Lanius when suddenly the barbarian collapsed. The long day and night of battle finally taking its toll. Corey was close to following his friend, blood pouring from his many tiny scratches and bites littered all over his tattered body.
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Attack last for rnd 17 and first for rnd 18
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Swarm (taken 17 damage) 20ft away from Aelia
1 - fighting Bok 0hp and Corey 1hpLast edited by Holy-hunter; 2021-03-02 at 01:28 AM.
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2021-03-02, 11:13 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Spoiler
Attacking the remaining shadowcat, while I still have a partner for Sneak attack
Next round going after the swarm
(1d20)[5]+6, damage (1d8)[1]+4+(1d6)[5], if crit (1d8)[7]+(1d6)[6]
Wisdom Save: (1d20)[20]+3
Second attack against the swarm if the sc is dead, otherwise continuing to hit it
(1d20)[17]+6, damage (1d8)[2]+4+(1d6)[4], if crit (1d8)[4]+(1d6)[5]
Lanius continued to strike at the remaining solitary foe. Keeping Corey on his feet, so he could help Bok seemed to be best strategy to keep as many of the group alive as he could - which admittedly was at the moment a losing proposition - one way or the other.Last edited by Pyrophilios; 2021-03-02 at 01:06 PM.
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2021-03-02, 12:03 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Rounds 17 & 18Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 11/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 16 arrows
Conditions: --
Concentration: --
As the swarm approached Aelia, Lenna continues to pull back using the opportunity to fire more of her arrows.
Her face still a ghastly deformity.
Spoiler: OOCLenna will continue to move away from the swarm and from the shadowcats, diagonally positioning herself while still staying at most 150ft away from all targets (in range to be able to attack any of them if necessary). She will move on both turns until she reaches the limit of 150ft or the maximum amount of movement she's able to do (35ft per turn).
Attack on round 17 against the swarm: (1d20+5)[10]
Damage: [roll],1d8+5[/roll] if crit: (1d8)[6] piercing
Attack on round 18 against the swarm: (1d20+5)[25]
Damage: (1d8+5)[12], if crit: (1d8)[3] piercing
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2021-03-03, 12:41 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
For a moment there Aelia's mind was overwhelmed. She regained her senses long enough to run away and throw a bolt of fire at the swarm.
Spoiler
Round 17
Moves 30 feet away.
Round 18
Fire Bolt at swarm: (1d20+6)[18]
damage: (1d01)[1]
if crit: (1d10)[6]
Moves 30 feet away.
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2021-03-03, 08:34 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 17 & 18
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DC 10 Wisdom saving throw for anyone who starts 20ft within the swarm. gibbering effect.Spoiler: if failed
Cant take reactions, and...
(1d8)[5]
1-4 does nothing
5-6 takes no action and moves in a random direction away
7-8 attack a random creature within reach
The enemy on Bok was slain by Lanius, Corey quickly dropped down to check on his friend. He was still alive. Then he began to drag the hulking man away from the oncoming swarm.
The rolling mob of shadowcats deviated its direction without loss of momentum and was suddenly upon Lanius.
Attack: (1d20+4)[18]
Damage: (2d6)[4]
Attack: (1d20+4)[8]
Damage: (2d6)[8]
Beyond the swarm the dim lantern light surrounding the carriage begins to grow as body after body jumps out the back and lights up a torch. Unified the huddled line of torches starts marching towards you.
Maybe not brave or experienced, but aid was coming.
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Act last for rnd 19 and first for rnd 20
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Swarm (taken 26 damage)
Bok 0hp and Corey 1hp
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2021-03-03, 01:39 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Lanius had barely encountered the swarm when he felt a piercing pain at his side. He had barely time to think "Damn cheap leather..." before blackness encroached upon him and he fell on the ground. He felt the swarm taking bites out of him before unconsciousness mercyfully took the pain away.
Spoiler
Im precisely at 0 HP with the first attack. Second attack is made with advantage - if successful, it will cost me two death saves.
Death save
(1d20)[10]
Still alive if barely
Last edited by Pyrophilios; 2021-03-03 at 01:43 PM.
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2021-03-03, 08:16 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
Aelia sees Lanius go down and shouts, "If you can, help him please!" Knowing that right now their best bet is her keeping the swarm's attention off of the others as she proceeds to throw more fire at it.
Spoiler
Round 19
Moves 20 feet closer to be within 60 feet.
Fire Bolt: (1d20+6)[8] +6 from inspiration = 14
damage: (1d10)[7]
if crit: (1d10)[2]
Round 20
Fire Bolt: (1d20+6)[22]
damage: (1d10)[4]
if crit: (1d10)[7]
Move to stay 60 feet away or just 30 feet away if it started chasing me again.
Last edited by Ramsus; 2021-03-03 at 08:27 PM.
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2021-03-03, 08:56 PM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
Round 19 & 20
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With Aelia and Lennas fire and arrows the last remaining shadowcats are dispersed from Laniuss body, a meal they would not get to finish. There were those few that tried to carry on despite mortal wounds but soon death took them, other attempted to limp or crawl away but had no fight left to resist a heavy boot or swinging weapon from the rest of your arriving party. Late but better than never.
The battle with the shadow cats had lasted only a couple of minutes, but they felt like long minutes. The fight had stretched far and wide, the small bodies of many shadowy demons lay scattered out far and wide across the floor. They did not dissipate into the shadows in death like shadowlings, instead remaining to rot. The crippled slow clicking and squealing, now either accompanied by a wheezing or gurgling depending on the injury, was a deformation of the dying shadowcats earlier sounds. It was dull and sporadic, coming from various places where a Cat tried desperately to cling to life. Still, it was haunting.
The following few minutes continued to be hectic as lives still hung in the balance. Emotions were high and many shouts were thrown around in attempted orders and seeking aid. Injuries were assessed and people were sent to and fro the carriage for supplies.
Having no magic left and little supplies. those with knowledge did what they could. Working together, soon Lanius and Corey were stabilised enough for movement.
The rest of the trip to the farmhouse would be a slow one, the remaining horse was injured and struggled with the carriage alone, not including bodies or supplies. Then there were the unconscious, and the dead. The mood was a mixed one, sorrow for the dead, horror for the tragedy, fear for what could have been and elation for surviving. Many heartfelt gratitudes were sent your way.Last edited by Holy-hunter; 2021-03-03 at 09:00 PM.
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2021-03-04, 12:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: TAG. The Adventurers Guild. IC
Aelia Smith
Human Artificer
AC: 18 HP: 24/24
PP: 11 PIv: 16 PIs: 11
Conditions: --
Concentration: --
As soon of the adrenaline of the fight and having to help the injured wore off, she felt numb with exhaustion and just from being emotionally overwhelmed. But a few moments after seeing Elphas' remains she burst into tears and bawled for several minutes, unable to really sense the rest of the world for a bit. When she later found herself in the carriage she took a few moments to calm herself and then got out and started walking, to ease the burden on the horse.
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2021-03-05, 09:06 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 15/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 16 arrows
Conditions: --
Concentration: --
Upon the swarm's defeat, Lenna checks on Aelia and Lanius, her appearance now back to normal. She then walks back towards the carriage, to examine the dead creature, and try to retrieve some of her arrows. Through the rest of the trip she remains serious and silent, and along Aelia decides to walk as to not overburden the remaining horse.Last edited by oaken; 2021-03-05 at 09:34 AM.
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2021-03-05, 09:55 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
In the end nearly every who could, was walking. Or limping at least. The mood that hung over their heads was a somber one. Words failed to be found, be it due to exhaustion, the loss of life or the mental fatigue of their circumstances.
As you approach the farmstead you begin to notice the odd arrow and bolt either broken or stuck into the ground. Beyond the tall stone walls of the travellers inn, a magical light source puts a welcoming soft glow into the sky. However, the barricade of wooden furniture and spiked wood blocking the entrance is far less inviting.
Despite the entrance being barred, it still looks to make the most secure place to rest, with the other buildings looking decrepit and forgotten, not to mention a lot more open and easier for enemies to access. Without words a consensus is reached by the others that this building was far enough and would do, although they leave it up to you to find a way in.
An eerie silence hangs over the Pilgrims Rest. You cannot see in beyond the walls and the makeshift blockade, but you can smell the undeniable stench of death permeating from within.
Perception Wis
Spoiler: DC 12you notice lots of little claw marks on the stone walls
Spoiler: DC 14a few symbols either scratched into the stone, drawn into the dirt or arranged by rocks and pebbles catches your eye.
Spoiler: DC 15 any knowledgeVaries by skill
Spoiler: DC 15 (and darkvision)you see some bones in the dirt further down the road.
Spoiler: DC 20PM on discord
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2021-03-05, 10:38 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Germany
- Gender
Re: TAG. The Adventurers Guild. IC
Lanius had awoken in pain. Which, he had to admit, was better than not waking up at all, but still hurt. The makeshift bandage kept the important bits in place, but already smelled horribly. Thirsty, he downed the contents of his waterskin until he found himself strong enough to get up. It hadn't been his first brush with death and likely wouldn't be his last if they didn't find some better shelter soon. A wave of his hand cleaned him and his clothes - including the wound dressing. Another one warmed his clothes enough that he could withstand the general chilliness he felt.
Feeling not unlike a zombie, he started to move to get rid of the onsetting cramping. When they finally reached their destination he frowned:
"Seems like the monsters were already here - and maybe still are. Bones down the road, scratch marks along the perimeter. And considering the climbing skill of those shadow cats, this barricade must have been pretty useless on the whole."
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2021-03-07, 02:44 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- Idaho, US
Re: TAG. The Adventurers Guild. IC
Lenna Tanglνrλ
Wood Elf Warlock
AC: 13 HP: 15/21 HD: 0/1d8
PP: 12 PIv: 10 PIs: 12
Quiver: 22 arrows
Conditions: --
Concentration: --
Both at the site of the fight against the swarm and as they arrive at the old farmhouse, Lenna is able to find many arrows that are still in good shape. "Lanius.. I hope you're doing better now. Here, take these, wouldn't it be nice if we didn't have any more need for them?" She says as she gives Lanius 10 arrows. She then turns to Aelia: "I also found these there aren't half bad, but still require some repairing... I noticed how you did some repairs on the carriage earlier, so maybe you can help me with these 4 arrows too? I'd appreciate it."
As they arrive at the farmhouse, she adds to Lanius' remarks: "you are right... there's been a battle here. And there's more, do you notice those tiny mounds around the building? There's about a dozen of them." Lenna says as she approaches one small indent where the sand looks softer, as if it had been dug and then filled back it. She kneels and closely inspects one of them. "They look like the ground has been dug by small creatures in the past couple of days. I wonder what this means. Do you have any experience with these at the Adventurer's Guild?"
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2021-03-08, 01:51 AM (ISO 8601)
- Join Date
- Apr 2014
Re: TAG. The Adventurers Guild. IC
It was Isah that spoke reply, her eyes firmly fixed to the barricade. Gaider stood at her side leaning heavily on the beautiful bard.
No. she said flatly. We spare no focus for the dirt. she added condescendingly. and neither should you. Despite those small wretched things climbing skills, their numbers have been reduced, and since we dont know what else is still out here I believe this is where we should rest.
Isah was not being helpful, instead waiting impatiently for someone to decide how they were going to get in.Last edited by Holy-hunter; 2021-03-08 at 01:52 AM.