New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 2 of 6 FirstFirst 123456 LastLast
Results 31 to 60 of 177
  1. - Top - End - #31
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    You can see six gnolls carrying torches behind you. Around them there's a vague number of others. They shift from light to shadow and back so it's difficult to gauge their number.

    On the opposite side of the river there must be a dozen archers based on the number of the flaming arrows. You feel certain that there's more of them.

    You make good pace and get to the bridge well ahead of the gnolls. You hear the dogs again. Clearly their masters have caught up to them.

    As you come to the bridge, the gnolls on the opposite side of the river switch their targets to you. The first volley of arrows misses but it will not take them long to fire again. At the gate, you can see that a lone young woman is pushing it open for you.

    Come fast.
    They say in a peculiarly calm voice, given the situation.

    Inside the fort someone is yelling.
    The barn's caught fire. Quickly now! Buckets!

    A man on the parapets is shooting at the approaching gnolls. Between firing he shouts to the yard
    Take heart everyone! The newcomers have a wizard among them! I can see the magic lights!

  2. - Top - End - #32
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    Everyone in! We can help fend off the gnolls! Lucia says.

    She turns to launch a fire bolt at one of the gnolls and then runs in through the gate.

    Spoiler: rolls
    Show
    attack: (1d20+5)[24]
    damage: (1d10)[3]

    Would prefer to hit an archer, but if I can't, any of the other closer ones will do.
    Avatar by linklele!

  3. - Top - End - #33
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Lucia shoots one of the archers on the other side with a river, hitting it's arm. The creature yelps and drops it's bow, only to pick it up again while making angry noises in gnollish.

    Your group enters the yard through a wooden gatehouse. The lady who opened the door starts closing it with the same calm and determined way as when opening it. Rikkan helps her be a little bit faster.

    An older man comes down a ladder from top of the gatehouse.
    Welcome to Sunkensky. You come at a dire moment. The gnolls are now on three sides of the farm and we were already having trouble with two groups of attackers.

    He points at the barn [3] and says.
    They've just managed to light the roof. You seem armed and healthy. Can you help us foil the attackers.

    There's an obvious facial resemblance between the older man and Uncle Zain.

    Spoiler: OOC
    Show
    17 on the map is a stable with a few llamas. 13 is a forge, looks well kept. There's another floor above the spaces marked 13 and 14.
    The buildings are joined by 8 foot high log palisades.
    The entrances to the homestead's main building have heavy, reinforced wood doors.
    There are no ground-floor windows in the main house.
    The tower is built of stone and has four floors if you count the partially open top.
    The western side between two log walls has animal pens, but from the sounds of it, that side is already breached and there's people beating on the door to the interior courtyard.

  4. - Top - End - #34
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    "Is there water to put out the fire?" Lucia asks, quickly turning about to try to assess the situation.

    perception: (1d20+2)[7]

    insight: (1d20+4)[16]

    "We have a few competent fighters. Just tell us where to go."
    Avatar by linklele!

  5. - Top - End - #35
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    The late middle age man says
    Are you archers? Then you might want to go inside and get to the tower.

    Two younger men are moving across the yard toward the barn.

    The older man says to them
    Let it burn. We can build it anew. They're not getting in through a burning roof.

    The two look confused until the older man waves them to go back to the western gate.

    The man turns to you again.
    If you're better in hand to hand combat maybe you'll help us when they make a breach. Likely at the western gate or the bridge's gatehouse.

    You hear the sound of feet on the bridge on the other side of the gatehouse.

  6. - Top - End - #36
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    Yaj'dak looks to Lucia for leave to head to one of the gates. He'll take whichever gate has fewer defenders
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  7. - Top - End - #37
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    Lucia simply nods to Yaj'dak, wordlessly allowing him to take his own initiative.

    She says, "The range on my magic is somewhat limited. I might not be able to strike one of their archers from all the way up there. But I think I at least know how to handle a crossbow.."
    Last edited by WindStruck; 2020-12-31 at 04:04 PM.
    Avatar by linklele!

  8. - Top - End - #38
    Ogre in the Playground
    Join Date
    Oct 2017

    Default Re: Sunkensky to Redemption IC

    Zain moves to the gatehouse at the bridge. He starts talking to any of the nearby defenders.
    Spoiler: inspiring leader
    Show
    Zain will try to inspire as many as he can for the ten minutes. I am sure we will be attacked before that but trying to keep in character.

  9. - Top - End - #39
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    The gate house was previously only manned by the older fellow. Now that your group is here he actually moves in to help the two younger men on the west side.

    Coatell says
    If you could show me to the tower as well. I'm likely better with a crossbow too.

    The young lady starts leading Lucian and Coatell into the house while Rikkan, Zain, Yaj'dak and Justius now form the defence of the gate house.

    The actual gate of the gatehouse is held in place by three metal latches. Individually none of them look particularly strong, but together they might hold decently.

    The second floor of the gatehouse is without a roof and a person standing there will be at the height of 10'. The walls of the second floor rise to about 4' allowing good protection.

    Lucia, Coatell and their guide enter the main hall of the building. There's a long table, benches. There's a large chair that looks like a throne almost in comparison to the benches. Near the 'throne' there's mounted on the wall the heads of an eagle and that of a jaguar. On other walls there's two magnificent tapestries. One has llamas on it. The other is a geometric pattern. This one resembles very much a tapestry that is back in Ambrosia in the bedroom of the baroness.

    The journey continues up to the tower.

  10. - Top - End - #40
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    Lucia spares the tapestry a quick glance.

    Though this homestead under assault wasn't much.. it definitely felt like something worth defending.

    She continues following the way up, and grabs a ranged weapon she can use if available.
    Avatar by linklele!

  11. - Top - End - #41
    Ogre in the Playground
    Join Date
    Oct 2017

    Default Re: Sunkensky to Redemption IC

    Zain stands ready having tried to inspire courage into those that hear him.
    Spoiler: shocking grasp
    Show
    (1d20+3)[12] (1d8)[4]

  12. - Top - End - #42
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    On the yard, it takes a few minutes for Zain to finish his sermon. Everyone present feels more ready to face the coming attack.

    As Zain preaches you hear the gnolls first bang the gate a couple of minutes. They try to hack at it with axes and maces and make little progress. Then they start to form a gnoll pyramid. Rikkan yells for Yaj'dak to join him over the gatehouse to repel the climbers.

    The barn's roof is now fully ablaze. There's cheering of gnolls outside the eastern wall.

    On the western side it sounds like something quite heavy is hitting the western gate.

    ...

    Inside the homestead Lucia looks at the tapestry. It's not identical but it's definitely from the same creator as the one back home. The Baroness always used to say that it's precious and one should be careful with it.

    Then Lucia and Coatell climb to the second floor of the tower. Here you find a pregnant woman sitting on the floor. She's about Lucia's age. She's singing an old traditional religious song that invokes the Dimvaran to protect the faithful.

    The other woman greets her:
    Don't worry. The Dimvaran granted us new allies.They just wandered out of the darkness. It must be one of them miracles.

    You continue into the third floor. Here the woman grabs onto the floorboards to reveal a hidden armory. There's swords, bows, crossbows, leather armor.

    Coatell grabs a crossbow and notes
    You seem to be quite well stocked for being prisoners in this valley.

    The woman seems taken back by this and just says
    Ask Pyot about that.

  13. - Top - End - #43
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    Yaj'dak follows Rikkan and prepares to take a swing at the first gnoll to come over the gate house.

    Spoiler: OOC
    Show

    (1d20+5)[14]

    (2d6+3)[9]
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  14. - Top - End - #44
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Yaj'dak surprises the first gnoll trying to rise up with a maul strike to the reaching hand. The gnoll yelps but doesn't fall down.

    Meanwhile Lucian and Coatell rise up to the upmost level of the tower, where they find two other archers, trying to shoot at the fire archers. The enemy is mostly in the dark, only when they grab a fiery arrow and ready it, are they visible for a few seconds. Even then only barely. In the firelight Lucia does catch a momentary glimpse of someone riding a large wolf before they disappear into darkness again.

    A group of javelineers appear on the bridge, ready to assault the gate's defenders.

    Spoiler: Initiative queue
    Show

    20 Lucia
    19 Yaj'dak
    19 Justius
    13 Rikkan
    7 Zain
    6 Gnoll archers
    4 Gnolls at the gate
    1 Coatell

  15. - Top - End - #45
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    "Ugh, more of them?" Lucia complains.

    "I thought I saw one of them riding a large wolf. He might be the leader. Let's try to go for him."

    Lucia will cast Dancing Lights nearly as far out as she can, trying to illuminate the area where she had seen the archers and their leader riding the wolf.

    Also, she still manages to have time to load her crossbow.

    Spoiler: ooc
    Show
    guess that's right. Standard action: cast dancing lights. Move action: load crossbow. Bonus action: move the lights a bit if we don't find the gnolls.
    Avatar by linklele!

  16. - Top - End - #46
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    For a moment Lucia manages to catch sight of a particularly well dressed gnoll surrounded by a group of bloodsucker owls and riding wolf. Then the individual rides away from the clearing to between the trees. Now that the barn is burning it's actually looking like this group of gnolls is about to reposition.

    For now though, they're continuing to shoot.

    Coatell and the two archers in the tower thank Lucia for the added light. Two of their arrows hit gnoll archers.
    The gnoll archers in turn fire arrows toward the tower. Most of the arrows hit the tower or fly over but one strikes Coatell. Coatell isn't a particularly healthy individual overall. She looks taken aback by the arrow in her shoulder.
    I can do this.
    She says while pushing the arrow through.
    I can still shoot.

    The two archers who were already in the tower, one male, one female exchange glances and the male says.
    Thank you for your help strangers.

    Spoiler: OOC
    Show
    Loading a crossbow isn't a move action.The loading property is in rules as written kind of a modifier to the attack event itself. I interpret loading the crossbow to be your 1 'free item' action of the turn, similar to opening a door or readying a weapon.

  17. - Top - End - #47
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    Lucia says to the two archers, "We might not be such strangers as you think."

    And looking with concern at Coatell she says, We need expose ourselves as little as possible to counterfire," as she loads her crossbow.

    "On second thought, looks like they are moving. But the gate is under attack still."

    She'll try to fire at one of the javeliners.

    Spoiler: ooc and stuff
    Show
    So light crossbow has a normal range of 80 and long range of 320 meaning beyond 80 feet is at a disadvantage.

    For future reference, if I use my last diviner die replacement, how is that going to work with disadvantage? I assume one dice is 20, we still roll a disadvantage roll, and.. it's not a good use.

    attack: (1d20+3)[13]
    disadvantage: (1d20+3)[4]

    damage: (1d8)[8]
    Avatar by linklele!

  18. - Top - End - #48
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    Yaj'dak snarls at the gnoll as it continues trying its ascent. He strikes again with the maul, overhead and down at his target.

    Spoiler: OOC
    Show

    (1d20+5)[21]

    (2d6+3)[9]

    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  19. - Top - End - #49
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Yaj'dak crushes one of the gnolls who's trying to ascend while Justius shoves another off the pyramid and makes him fall into the river.

    Rikkan wounds one of the gnolls that are actually standing in the pyramid.
    Zain misses his electrical attack.

    The javelineers throw five javelins. Three of them go wide while two of them hit Yaj'dak's tough shell without hurting him.

    Another gnoll climbs up the pyramid and on top of the gatehouse. He doesn't have time to attack anyone.

    You hear someone yell on the western gate's side
    Grappling hooks!

    Lucia tries to shoot one of the javelineers but her shot goes wide.

    Spoiler: Initiative queue
    Show


    19 Yaj'dak
    19 Justius
    13 Rikkan
    7 Zain
    6 Gnoll archers
    4 Gnolls at the gate
    1 Coatell

    Round 2 ends
    Round 3 begins

    20 Lucia


  20. - Top - End - #50
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    These scrawny warriors are too weak and stupid to be much of a threat. But they're dividing us by being here He glances over the edge at the remaining gnolls Is there some way we can harm the lot of them at once? Then we could aid with the grappling hooks As he speaks he takes another swing at the gnolls attempting to climb their allies

    Spoiler: OOC
    Show

    (1d20+5)[8]

    (2d6+3)[9]

    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  21. - Top - End - #51
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Yaj'dak tries to hit the gnoll, but it steps deftly aside to dodge the blow.

    Justius swings his axes twice at the creature and hits once. It's a minor blow in the creature's leg but a hit nevertheless.

    Rikkan hits the gnoll as well with his sword, a slightly better blow, but the creature still stands.

    Zain tries to cast shocking grasp on one of the gnolls standing in the pyramid, but it fails.

    The archers up north loose one more volley before walking into the woods. Both the male and female archer Lucia just met are struck by an arrow. In turn, they manage to make one of the gnoll archers fall, struck twice.

    Four javelins fly past the defenders of the gatehouse. The one gnoll that is up on the wall tries to hit Justius but misses. Another gnoll climbs onto the parapet. It's getting crowded on the gatehouse.

    In the west three gnolls climb over the fence and drop to the yard. The waiting defenders strike them twice.

    Coatell tries to shoot at the gnolls on the gatehouse but misses.

  22. - Top - End - #52
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    "Damn! Are you alright?" Lucia asks. Well, they just got shot with an arrow, so probably not. Perhaps what Lucia meant was, 'do you need some immediate medical attention?'

    Lucia peeks out one of the windows and shoots at one of the gnolls that dropped into the yard.

    Spoiler: roll
    Show
    attack: (1d20+3)[16]

    damage: (1d8)[1]

    if critical, extra damage: (1d8)[8]


    Maybe shooting at a gnoll over at the gatehouse was an option, but it seemed too crowded there for her liking. She could only trust the present defenders and allies would drive them off from their advantageous position.
    Avatar by linklele!

  23. - Top - End - #53
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Lucia's arrow strikes one of the gnolls that just jumped in. As it happens this is enough to finish the gnoll that was already beaten up by the defenders on that front.

    Justius hits the wounded gnoll on the gatehouse and that one dies as well.

    Spoiler: Initiative queue
    Show

    19 Yaj'dak
    13 Rikkan
    7 Zain
    6 Gnoll archers
    4 Gnolls at the gate
    1 Coatell

    Round 3 ends
    Round 4 begins

    20 Lucia
    19 Justius

  24. - Top - End - #54
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    Yaj'dak notices Zain's target and nods to him Good idea Yaj'dak leaps down from the wall, on the side where the gnolls have formed their pyramid, and takes a swing for one of the bottom gnolls, letting out a bellowing roar.

    Spoiler
    Show

    If I understand, the wall is less than 10 ft, so I should land without taking damage and I'm not prone either. Hoping to take out one of these gnolls

    Entering a Rage: Round 1 of 10

    (1d20+5)[11]

    (2d6+5)[12]
    Last edited by Luccan; 2021-01-14 at 06:42 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  25. - Top - End - #55
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Yaj'dak tumbles down the gnoll pyramid and aims a whack at the gnolls at the base. Somehow the gnoll's hide armor protects him from Yaj'dak's maul.

    Rikkan guts one of the gnolls that rose up to the parapet. He climbs down onto the bridge to join Yaj'dak.

    Zain's guiding bolt misses too, again the hide armor protects the gnoll. For a moment you wonder if the armor is magical but no, he's just very lucky.

    The gnoll archers in the east withdraw to the woods.

    In the west two of the gnolls wound two of the defenders and three more gnolls climb over the fence. The fight is now five against two.

    Defenders on the west side strike one of the attacking gnolls but the gnoll survives.

    The gnoll on the parapet tries to strike uncle Zain but misses due to mage armor.

    Down on the bridge the two gnolls who form the top of the pile climb down, pick up their weapons and try to strike Rikkan. Both of them miss.
    Four gnolls charge Yaj'dak. One of them hits him with a spear. With his rage mitigating the strike, Yaj'dak takes 4.


    Coatell shoots a bolt which strikes one of the attackers on the west side.

    Justius wounds the gnoll on the parapet.
    Seriously, what are fortifications for?
    He mutters.

    Spoiler: Initiative queue
    Show

    20 Lucia
    19 Yaj'dak
    13 Rikkan
    7 Zain
    6 Gnoll archers
    4 Gnolls at the gate
    1 Coatell

    Round 4 ends
    Round 5 begins

    19 Justius

  26. - Top - End - #56
    Ogre in the Playground
    Join Date
    Oct 2017

    Default Re: Sunkensky to Redemption IC

    Back to shocking grasp.

    (1d20+3)[5]

    (1d8)[4]

  27. - Top - End - #57
    Titan in the Playground
     
    WindStruck's Avatar

    Join Date
    Jan 2012

    Default Re: Sunkensky to Redemption IC

    Lucia points at the western side and says, "They keep climbing over the wall. The defenders are in trouble.."

    She shoots a fire bolt at the injured gnoll this time, then points to another and says, that one, it's off balance!

    Spoiler: ooc
    Show
    attack: 1d20+5
    damage: (1d10)[8]

    I'm hoping to direct the archers' attentions to the west side that's under attack 5 vs 2.

    And I'll give the roll of 20 on that diviner dice to the male archer, which should give him an automatic crit on his next shot.
    Avatar by linklele!

  28. - Top - End - #58
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Lucia shoots at a wounded gnoll with firebolt. The gnoll falls.

    Rikkan tries to push one of the gnolls off the bridge but fails.

    Zain grabs the gnoll on the parapet with his electric touch. The gnoll seems bloodied doesn't die.

    The archers at the tower shoot down one of the gnolls on the western gate with two arrows sticking out of the same gnoll.

    Spoiler: Initiative queue
    Show
    19 Yaj'dak

    4 Gnolls at the gates
    3 defenders at the gate
    1 Coatell

    Round 4 ends
    Round 5 begins

    20 Lucia
    19 Justius
    13 Rikkan
    7 Zain
    7 archers at the tower

  29. - Top - End - #59
    Troll in the Playground
     
    Luccan's Avatar

    Join Date
    Jan 2016
    Location
    The Old West

    Default Re: Sunkensky to Redemption IC

    Gah! The tortle takes the spear across the arm, but keeps the focus of his efforts on toppling the gnoll tower. His expression has turned to one of pure, fiery anger

    Spoiler
    Show

    Not sure if we still have advantage vs bottom gnolls, but if so

    (1d20+5)[14]
    (1d20+5)[19]

    (2d6+5)[13]

    Rage round 2 of 10
    Last edited by Luccan; 2021-01-16 at 04:24 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
    Avatar by linklele

    Spoiler: Build Contests
    Show

    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  30. - Top - End - #60
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Sunkensky to Redemption IC

    Yaj'dak strikes one of the gnolls. They've dismantled the pyramid, but the strike hits one of the gnolls easily enough. It is a two against nine fight though. Certainly not fair.

    The gnoll that has risen on the parapet strikes at Zain and tries to get past Zain and Justius to the other side of the gate to open it. Justius strikes it down with a reaction attack.

    The gnolls that are attacking Yaj'dak all miss. One of the ones that is attacking Rikkan hits him for 7 hp.

    On the west side one of the gnolls hit one of the defenders critically with a maul. The defender goes down. Three more gnolls drop down over the wall on that side.

    The defenders on the west side strike down one of the gnolls. One of the defenders starts retreating while the other one stays to fight in an obvious losing fight.

    Coatell shoots a bolt completely wide.

    Justius dives down into the fray beyond the gate and kills the gnoll Yaj'dak wounded with a diving attack.
    Open the gate for us Zain. We'll never get back otherwise.

    Rikkan now manages to shove one of the gnolls off the bridge, evening the numbers on the bridge to seven against three.


    Spoiler: Initiative queue
    Show

    Zain is now completely alone on the parapet so there's no enemy to shocking grasp.

    20 Lucia
    19 Yaj'dak
    7 Zain
    7 archers at the tower
    4 Gnolls at the gates (7 north, 5 west)
    3 defenders at the gate
    1 Coatell
    Round 5 ends
    Round 6 begins

    19 Justius
    13 Rikkan

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •