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  1. - Top - End - #301
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    Default Re: DrK Crimson Throne IC

    Do arrows work on zombies? Winifred attempts to pull herself together and takes a move away from the enemy but also away from Andrei to force them to split up, then sends an arrow in the direction of the cultist

    Spoiler: OOC
    Show


    (1d100)[36] WP 36+10

    (1d10)[6] Init +4

    (1d100)[35] BS +41
    (1d10)[2] Dam +3

    Last edited by wilphe; 2021-05-01 at 02:19 PM.

  2. - Top - End - #302
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    Default Re: DrK Crimson Throne IC

    Quote Originally Posted by wilphe View Post
    Do arrows work on zombies?
    'It might at least inconvenience them.'

  3. - Top - End - #303
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    Default Re: DrK Crimson Throne IC

    Cassian waits for his companions to attack first, then charges the nearest zombie with a loud battle cry, but he's still shaken by the sight of the undead and his swing goes lamentably wide.

    Spoiler: Actions
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    Initiative: (1d10+3)[10] (incl. -10 penalty for mail shirt)

    Full action: Charge Attack (1d100)[91] vs. 52 (WS 52, Charge Attack +10, Unsettled -10)
    Damage (1d10+4)[7]

    Ulric's Fury if applicable
    (1d100)[97]
    (1d10)[9]

    Pre-emptive Parry with shield (1d100)[31] vs. 52 (WS 52, Defensive +10, Unsettled -10)
    Pre-emptive Dodge (1d100)[91] vs. 24 (Ag 44, mail shirt -10, Unsettled -10)

    Wounds remaining: 13/13
    Fortune Points remaining: 3/3
    Harrow Points remaining: 0/2
    Last edited by rax; 2021-05-02 at 11:54 AM.

  4. - Top - End - #304
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    Default Re: DrK Crimson Throne IC

    Quote Originally Posted by Haval View Post
    'It might at least inconvenience them.'
    Let's see if they work on cultists

  5. - Top - End - #305
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    Default Re: DrK Crimson Throne IC

    Even as the shambling dead stumble towards the three heroes Wilphe launches an arrow at one of the half dessicated rotting bodies, the arrow striking the creature in the remains of its face and jutting out although it did not seem to slow the creature down in a meaningful manner! The zombies react slowly as Cassian rumbles in although the attack is spoiled as he trips on a gravestone and stumbles, blade ringing off a tombstone Over them all there a is a massive pealing as a arcane bell rings out! Even in the background noise of the fight Andrei can hear shouts from across the graveyard from the guards in the distance.

    The two zombies mindlessley raise their broken hands (and stump of a wrist in one case) and beat against Cassian, who shelters behind his shield.
    Spoiler: Zombies
    Show

    #1 All out attack (1d100)[56] TN 45 dam (1d10+3)[11]
    #2 All out attack (1d100)[94] TN 45 dam (1d10+3)[13]

    -- The first attack that hits is blocked by the shield


    The cultist glares at Andrei and pulls forth strands of magics before holding out his hands seeking to hurl darts of dark magic at the young wizard! His hands pulls something from his pocket that he gobbles down as he mumbles the arcane words summoning the orbs of blackness
    Spoiler: Cultist
    Show

    channels (1d100)[4] TN 45
    Casts magic missile (2d10)[7][5](12) (taking the best 1), +1 if channeling, +1 for the ingredients N 6
    -- If makes it then (1d10+2)[3] damage
    -- If dark magic doubles then (1d100)[51]

    Thanks to Emperor Ing for the nice Avatar

  6. - Top - End - #306
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    Default Re: DrK Crimson Throne IC

    Cassian feels a shiver of fear as the dead man's fists crash against his shield, but he uses it as a battering ram, pushing his way past the groping hands and delivering two powerful cuts against his attacker.

    Spoiler: Actions
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    Full action: Swift attack vs. zombie #1 (1d100)[37], (1d100)[61] vs. 42 (WS 52, Unsettled -10)
    Damage (1d10+4)[12], (1d10+4)[10]

    Ulric's Fury if applicable
    (1d100)[7], (1d100)[14]
    (1d10)[10], (1d10)[8]

    Pre-emptive Parry with shield (1d100)[88] vs. 52 (WS 52, Defensive +10, Unsettled -10)
    Pre-emptive Dodge (1d100)[4] vs. 24 (Ag 44, mail shirt -10, Unsettled -10)

    Wounds remaining: 13/13
    Fortune Points remaining: 3/3
    Harrow Points remaining: 0/2
    Last edited by rax; 2021-05-02 at 04:44 PM.

  7. - Top - End - #307
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    Default Re: DrK Crimson Throne IC

    Quote Originally Posted by wilphe View Post
    Do arrows work on zombies? Winifred attempts to pull herself together and takes a move away from the enemy but also away from Andrei to force them to split up, then sends an arrow in the direction of the cultist
    Spoiler: OOC
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    I can see why she was shooting at a zombie but she was shooting at the human
    Last edited by wilphe; 2021-05-02 at 05:23 PM.

  8. - Top - End - #308
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    Default Re: DrK Crimson Throne IC

    Winifred steadies herself and shoots at the human again, See I can do this all night and I don't need to sell my soul to do so

    Spoiler: OOC
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    Half Action - Aim
    Half Action - Shoot Cultist

    (1d100)[57] BS 51
    (1d10)[3] Dam +3
    Last edited by wilphe; 2021-05-02 at 05:26 PM.

  9. - Top - End - #309
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    Default Re: DrK Crimson Throne IC

    Andrei winces as whatever spell that was hits him, but he seems to be fine. 'Was that supposed to hurt? Who taught you how to do that? Your technique is abysmal.' He'll make the throwing gesture with his hand and try to respond in kind.

    Spoiler
    Show

    Half Action - Move towards the cultist and away from the zombies
    Half Action - Magic Dart at the cultist

    Channeling vs. Wp 51 (+10 Aetheric Atunement)
    (1d100)[59]

    Magic Dart is 6+ (+1 if Channeling works)
    (1d100)[82]
    rolled properly in the ooc with a 5

    Damage 7 also rolled in the ooc

    Perception to see if Andrei recognises him as a fellow apprentice
    vs. Int 53
    (1d100)[4]




  10. - Top - End - #310
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    Default Re: DrK Crimson Throne IC

    The zombies flail helplessly at Cassian, his sword and shiwld play able to keep them at bay with ease, as slowed by their clumsy dead nature he is easily able to bat away their attacks. Behind the swirling melee Winifred launches an arrow, this time the arrow going wild in the swirling dark clouds of Dhar around the cultist. The dart from Andrei is effective smashing into the cultist, a muttered curse with the hints of Riddleport letting Andrei reliase it may be an apprentice he knew in passing, Mortimer, who was cast out of the Academy

    The zombies continue to attack Cassian with great swings whilst Mortimer ducks back inside the door to the tomb, calling to his ally, "Finish, we must leave, the bell will atract too much attention."


    Spoiler: OOC
    Show


    Vs Cassian (1d100)[35] TN 45 dam (1d10+3)[11]
    Vs Cassian (1d100)[35] TN 45 dam (1d10+3)[9]

    Thanks to Emperor Ing for the nice Avatar

  11. - Top - End - #311
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    Default Re: DrK Crimson Throne IC

    Andrei is going to focus on trying to irritate the Necromancer, 'Mortimer is that you? Long time no see. Whose your friend.' With Mortimer out of sight Andrei will try and help Cassian put down one of the zombies.

    Spoiler
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    Half Action - Move towards a large tombstone that might work as cover
    Half Action - Magic Dart at the zombie

    Channeling vs. Wp 51 (+10 Aetheric Atunement)
    (1d100)[42]

    Magic Dart is 6+ (+1 if Channeling works)
    (1d10)[7]

    Damage
    (1d10+3)[10]


  12. - Top - End - #312
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    Default Re: DrK Crimson Throne IC

    Winifred reloads and moves up closer to the door

    Friend of yours?

    Spoiler: OOC
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    Half Action: Reload
    Half Action: Move towards the door

  13. - Top - End - #313
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    Default Re: DrK Crimson Throne IC

    'Hardly. There's a lot of students at the Academae. He was kicked out before I was.'

  14. - Top - End - #314
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    Default Re: DrK Crimson Throne IC

    I guess he didn't have an unblemished report card

  15. - Top - End - #315
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    Default Re: DrK Crimson Throne IC

    Encouraged by the zombies' ineffective attacks, Cassian steels himself and presses his advantage against the first zombie.

    Spoiler: Actions
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    Full action: Swift attack vs. zombie #1 (1d100)[40], (1d100)[71] vs. 42 (WS 52, Unsettled -10)
    Damage (1d10+4)[7], (1d10+4)[13]

    Ulric's Fury if applicable
    (1d100)[61], (1d100)[99]
    (1d10)[3], (1d10)[5]

    Pre-emptive Parry with shield (1d100)[100] vs. 52 (WS 52, Defensive +10, Unsettled -10)
    Pre-emptive Dodge (1d100)[9] vs. 24 (Ag 44, mail shirt -10, Unsettled -10)

    Wounds remaining: 13/13
    Fortune Points remaining: 3/3
    Harrow Points remaining: 0/2

  16. - Top - End - #316
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    Default Re: DrK Crimson Throne IC

    Quote Originally Posted by wilphe View Post
    I guess he didn't have an unblemished report card
    'If this is why he was expelled that's an understatement.'

  17. - Top - End - #317
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    Default Re: DrK Crimson Throne IC

    The young mage and the ex-servant approach the doors of the tomb carefully, the glowing green lights unerving as are the sounds of chanting from within. CLoser to you Cassian swings down hard with his blade, finally separating the zombie's head from its shoulder and sending the first one tumbling to the ground. The second one swings hard at Cassian but the young warrior is easily to jump out of the way.

    OOC
    Wilphe and Andrei can't see into the mouth of the tomb yet, the zombie an attack, but as the dodge succeeded Cassian can't be hit by it

    Thanks to Emperor Ing for the nice Avatar

  18. - Top - End - #318
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    "Pharasma be praised, may your soul rest in peace!" Cassian gasps as one of the zombies falls. With only one foe remaining, he feels much more confident of surviving this fight and slashes as hard as he can at the monster's grasping hands.

    Spoiler: Actions
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    Full action: Swift attack vs. zombie #2 (1d100)[96], (1d100)[53] vs. 42 (WS 52, Unsettled -10)
    Damage (1d10+4)[8], (1d10+4)[13]

    Ulric's Fury if applicable
    (1d100)[11], (1d100)[22]
    (1d10)[5], (1d10)[5]

    Pre-emptive Parry with shield (1d100)[34] vs. 52 (WS 52, Defensive +10, Unsettled -10)

    Wounds remaining: 13/13
    Fortune Points remaining: 3/3
    Harrow Points remaining: 0/2

  19. - Top - End - #319
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    Default Re: DrK Crimson Throne IC

    Once he's close enough Andrei is going to briefly stick his head round the tomb doorway. Whatever they were doing in there it wasn't the sort of thing that they should be left to get on with. Otherwise it might be safer if they all started running now.

  20. - Top - End - #320
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    Default Re: DrK Crimson Throne IC

    Winifred looks for an opening to send an arrow into the second zombie, I am in no hurry to check that out. Hopefully the Templars will be here soon

    Spoiler: OOC
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    Half Action: Aim
    Half Action: Shoot (1d100)[62] BS 41 +10- 20 = 31
    (1d10)[6] +3

  21. - Top - End - #321
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    Default Re: DrK Crimson Throne IC

    An arrow whizzes past the stumbling zombie as it bashes and ineffectually swings at Cassian who on the defensive wards it off with his shield and is unable to land a solid hit with his heavy blade. The ragged yellow rotted teeth and gnarled fingers, rotted and and malformed try and tear into his shoulder and face but he beats it back once more as Winifred aids with the crossbows.

    Near the entrance to the tomb Andrei peaks in, the interior of the barrows some 10 yards deep and 3 yards across with shelves of buried dead all around the edges. the two cultists stand crouched in the centre of the tomb, the one who fled hopping nervously from foot to foot, a long silvery curved dagger in one hand whilst the other one incants and chants over another body.

    As Mortimer spies Andrei he hisses a warning to his superior who shakes her head, focused on the chanting over the dead body in the alcove. Mortimer looks at Andrei, "You fool, you shouldn't meddle, you don't understand the power that Dhar brings. A mixture of all the winds has the power of all the winds..." To put that to practice he pulls at the raw magic seeking to form an orb of dark power to hurl at Andrei

    Spoiler: OOC
    Show


    Zombie - 1 attack, blocked by Cassian's power

    Cultist (master) - focusing on the nearly completed ritual
    Cultist (mortimer) - channeling (1d100)[2] TN XX, eating a dead fly +1, magic (2d10)[8][6](14) best one, looking for a 6 total
    - If succeeds then magic missile at Andrei for (1d10+3)[12]


    Thanks to Emperor Ing for the nice Avatar

  22. - Top - End - #322
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    "Back, foul beast!" Cassian cries out as the zombie claws at his face. Blocking the attack with his shield, he pushes forward and delivers a brutal slash with his falcata.

    Edit: Re-roll in OOC thread, just managed to hit with first attack.

    Spoiler: Actions
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    Full action: Swift attack vs. zombie #2 (1d100)[69], (1d100)[89] vs. 42 (WS 52, Unsettled -10)
    Damage (1d10+4)[14], (1d10+4)[11]

    Ulric's Fury if applicable
    (1d100)[40], (1d100)[31]
    (1d10)[1], (1d10)[6]

    Pre-emptive Parry with shield (1d100)[59] vs. 52 (WS 52, Defensive +10, Unsettled -10)

    Wounds remaining: 13/13
    Fortune Points remaining: 2/3
    Harrow Points remaining: 0/2
    Last edited by rax; 2021-05-20 at 05:30 PM.

  23. - Top - End - #323
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    Default Re: DrK Crimson Throne IC

    Andrei wishes he had followed Winifred's advice as he isn't quick enough in ducking back out of sight. He'll yell in pain as the well aimed orb of Dhar burns him. Even if it didn't hurt him this wasn't the sort of thing you'd want to let touch you. 'Power like that isn't worth it if you have to eat flys.'

    To Winifred, 'We may want to stand behind Cassian if we're going to go in there.'

    Spoiler
    Show

    Wounds: 3/11


  24. - Top - End - #324
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    Default Re: DrK Crimson Throne IC

    I'm not sure what is more concerning. Us going in there or what happens when they want to come out.

    She reloads and sends a hurried shot at the female cultist

    I guess I should focus on the lady doing creepy stuff

    Spoiler: OOC
    Show

    Half action: reload
    Half action: Shoot her (1d100)[34] BS41
    (1d10)[4]+3
    Last edited by wilphe; 2021-05-23 at 07:12 PM.

  25. - Top - End - #325
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    Default Re: DrK Crimson Throne IC

    A few yards from the door of the crypt Cassian begs the Gods for assistance and they answer, a well timed hack of the sword hewing down the remaining zombie as the damage to its withered corpse proves too much and the magic holding it together fades. By the tomb Andrie wisely ducks back, trailing smoke from the dark flames and burns on his flesh and tunic as Winifred creeps up and launches an arrow at the leader, it flies true but seems to hit a barrier of sorts.

    She laughs a deep horrific laugh as she finishes her chanting, and two more shambling bodies rise from the walls of crypt, blocking the view of the cultists from the door and starting to shamble towards Winifred and Andrei.

    Even as you look at the two risen horrors, their yes glowing with a pale blue spectral light you hear a shout from a hundred or so yards away, "You there, you, By the Boneyard stop!" as you can see three chain clad Templars hurrying down the path towards where you are fighting.

    WP +10 test or be unsettled
    Thanks to Emperor Ing for the nice Avatar

  26. - Top - End - #326
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    Default Re: DrK Crimson Throne IC

    Cassian breathes a sigh of relief and offers a quick prayer to Pharasma and all the gods of the natural world as the zombie falls to his blows. Upon hearing the templars, he turns around and waves his falcata in the air.

    "Over here! There's necromancers in the tomb, raising corpses as foul undead. We've destroyed two of them, but more may be coming!"

    Spoiler: WP test
    Show
    (1d100)[36] vs. 45 (WP +10)
    Last edited by rax; 2021-05-31 at 12:59 PM.

  27. - Top - End - #327
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    Default Re: DrK Crimson Throne IC

    Well **** Winifred is slightly disappointed as her well aimed arrow splats on the magical protection.

    I think now would be a good time to back off

    she nocks another arrow and falls back in the direction of the Templars

    Spoiler: OOC
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    Half Action: Reload

    Half Action: Move towards Templars

    (1d100)[27] WP 36

  28. - Top - End - #328
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    Default Re: DrK Crimson Throne IC

    The magical barrier suggested someone a little more powerful then he was, which made Andrei feel like the Templars should have brought more men. To Winifred, 'Agreed. Assuming the Templars don't need us.' Keeping low, he'll back away from the zombies in such a way that he could try and avoid being targeted by another spell.


    Spoiler
    Show

    Wp test vs. Wp 51 (+10)
    (1d100)[14]

    Half Action to move towards Templars
    Half Action to magic dart towards the nearest zombie

    Channeling vs. Wp 51 (+10 Aetheric Attunement) (-10 if unsettled)
    (1d100)[18]

    Magic Dart 6+ or 5+ if channeling works
    (1d10)[9]

    Any Damage
    (1d10+3)[11]



  29. - Top - End - #329
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    Default Re: DrK Crimson Throne IC

    At your shouts the three of you can see the Templars starting to run, heavy halberds and torches swaying in the night air , their armour clanking from the effort, but still some distance from you even as the three of you retreat moving towards some nearby gravestones backing away from the tomb.

    The two zombies lurch towards you, one of them twitching as its left arm is torn apart by a pulse of magical purple energy that Andrei hurls with the force of a a corssbow bolt. But even as the zombie lurch towards, (not really closing as you retreat) a dark cloud of green smoke billows forth from the entrance of the crypt cloaking it from view as the darkness and smoke give a sinister appearance to the tomb.



    A cloud of green smoke obscures your vision of the tomb entrance (that and the darkness)
    Zombies advance slowly towards you, but are still some 6-8 yards away


    Templars are ~ 75 yards distant now
    Thanks to Emperor Ing for the nice Avatar

  30. - Top - End - #330
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    Default Re: DrK Crimson Throne IC

    "Iomedae grant me strength!" Cassian mutters angrily at the new developments. "Andrei, Winifred! Stay down and cover the entrance to the tomb. If you see the necromancers trying to escape the tomb, put an arrow in them! I'll hold off the zombies until the templars get here!"

    Gritting his teeth to hold back his fear and revulsion, Cassian raises his sword and charges the closest zombie.

    Spoiler: Actions
    Show
    Full action: Charge attack vs. closest zombie (1d100)[82] vs. 62 (WS 52, Charge +10)
    Damage (1d10+4)[13]

    Ulric's Fury if applicable
    (1d100)[63]
    (1d10)[5]

    Pre-emptive Parry with shield (1d100)[92] vs. 62 (WS 52, Defensive +10)

    Wounds remaining: 13/13
    Fortune Points remaining: 1/3
    Harrow Points remaining: 0/2

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