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  1. - Top - End - #1
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Ruins of adventure (5e) IC

    OOC-thread: https://forums.giantitp.com/showthre...7#post24871297



    It's been a difficult but rewarding month since you first heard the proclamation.


    Be it known that the council is interested in reclaiming the remaining blocks of the city of Phaladena. To reclaim said blocks they must be first cleared of monsters, vermin, and other uncivilized inhabitants. To this end the council is offering a reward to any person or group who is responsible for clearing any block of the old city.


    You did as people do. Went to one of the drinking joints in town and drank until you were sure of your immortality. Then you decided to join a group of other misfits who were talking about cleaning the old city slums of orcish filth.

    In the first couple of fights the orcs almost killed every one of you and only a bit of luck allowed you to win the day. You took what little money you collected from them and went back to the tavern to heal.

    You don't really remember who it was that talked all of you to try again. After a couple of days of healing, restocking and thinking about your life choices you couldn't get the excitement of battle out of your head. Apparently the others had similar ideas as you somehow agreed to go to the slums again, this time with more sense and less rum.

    For the next couple of weeks you laid ambushes to wandering groups of orcs. Some of your enemies got away and they started to call you the Bayou Warriors. It felt good, better than Phaladena Taxmen or Phaladena Asstrough or Phaladena Dashing Sabercats which was just too long.

    You found out that the slums were never completely controlled by orcs. You met a wizard transmuter called Ohlo who hired you to find an alchemist hiding in the old rope guild compound. You eventually did, though it almost cost your lives again...

    Taking a wrong turn in the maze of shacks that was the guild compound ended in a meeting with your group and some ogres and trolls. Three of your crew ended up killed by trolls that day. Only burning that section of the slums down to kill the trolls eventually won you the day. The alchemist you found soon after sold you some healing potions which helped you survive your way back through another orc attack. The money you made from Ohlo didn't cover the expenses or the sadness over lost friends.

    The next day you were healing your wounds at the tavern once more, wondering whether it was all worth it. A kitsune fortune teller appeared at the table. She introduced herself by stopping in front of you and stating:
    Blood and violence are writ boldly in your future. Look for friends where you expect enemies and enemies where you expect allies.
    She spun you a story of a great and dangerous adventure which you would have to take but which would eventually lead to glorious victories and riches. The story was so good you almost forgave her even though her accomplice picked all your pockets. She was long gone by the time you noticed this.

    Suddenly the money you could gain from clearing out the slums seemed important again. Once more you ventured into the slums and to your suprise you found out that the area was almost empty. Should you have given up at that point, some other fortune hunter would have simply come and claimed the rewards!

    You took the gold the council gave you and eagerly asked for more work for pay.

    You heard the following proclamations


    Be it known that the council is interested in acquiring information as to the disposition of various formerly-living entities rumored to be harassing honest citizens in the vicinity of Sunnyside Graveyard. A reward is offered to any person who shall travel to said graveyard and return an eye-witness account.



    Be it known that the council, knowing that commerce is the life's blood of New Phaladnea, has decreed that Lynchbury Fort is to be cleared of all unsanctioned inhabitants. A reward is offered to the person or persons who successfully carry out this commission. All interested in applying for said commission shall present themselves to the clerk of the council.


    A ratfolk called Zolonsho also suggested that you should come with him to explore an area of the old city called Kuto's well.

    Zolonsho's suggestion sounded silly when you could get money just for going to look at a graveyard.

    The graveyard had a few groups of flying heads and creeping skeletal arms that you destroyed but then you saw a swarm of shadow rats approaching and decided to run away. The council didn't really believe your story. You got into an argument and were thrown out by a group of guards.

    Another drink in a tavern, another night at your house. Waking up to a breakfast with the Bayou warriors.

    What next?

  2. - Top - End - #2
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    While they are sometimes called inns, the local houses of hospitality are really just large spaces where people who don't have their own homes come to sleep. Others choose to pay someone who just happens to have a spare bed and a corner in their house so they're taken in as guests. Yet others have chosen to save money and adopt a part of the recently freed slums quarter.

    This was your choice. You knew the place better than anyone, having scoured it of orcs for about a month. You had dibs to choose a spot. It's a wood-brick combination house, the way many houses here are. The city predates the coming of the ratfolk. Who originally built the parts that are made of brick? Nobody knows. But the ratfolk of fifty years ago made repairs and additions with wood.

    Since then there have been more additions. The river that flows in the region has become polluted, even poisonous. A large fort has been built to the other end of the city, probably through demonic magics. Yet no one's seen a demon in town territory since the ratfolk returned to Phaladena.

    It was a beautiful spring morning. Sun has risen and the air is clear. The Bayou warriors are slowly waking up.

  3. - Top - End - #3
    Orc in the Playground
     
    Forsaken's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Yolmar waking up continues laying down in bed. Going over his dream for awhile remembering his wife. Holding onto the necklace she gave him he gets out of bed. Rinsing his face in a nearby bucket. He walks down the stairs to a table for a light breakfast while thinking of what he should be doing next.

    Spoiler: Yolmar
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    He sits there waiting on both for food and for some of his companions that he started to know the last few months.
    Spoiler: Avatar’s picture
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  4. - Top - End - #4
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto stretches his arms above his head while he is still lying on the floor, his fur being warmed by the sunlight that just reached him from the window. He sees Yolmar head down the stairs for breakfast and feels the hunger in his belly. The hunger is always what wakes him up in the morning. Otherwise he'd sleep all day. He gets up and follows Yolmar downstairs.

    "Good morning. What's for breakfast today?"

    Spoiler: OOC
    Show
    none

    Spoiler: Notes
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    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho
    Last edited by Bobthewizard; 2021-01-05 at 07:13 PM.

  5. - Top - End - #5
    Ogre in the Playground
     
    Kvard51's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Issachar
    Human Druid 3
    Wild Shape: 2/LR
    AC: 14 (Adv) | HP: 27/27 | HD: 3/3d8
    PP: 13 PInv: 10 PIns: 15
    Conditions: None


    Issachar stumbles into the eating area, rubbing his bleary eyes. Hits sits, placing his mask on the table so he can put it on as soon as he eats. He looks up at Sarto and Yolmar, grinning wickedly, "I was going to ask whose turn it is to cook, but seeing as we are missing two, whichever one is last to get up should get the job, heh?"
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  6. - Top - End - #6
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Hattie is a gorgeous young woman who insinuated herself into the house with Issachar. She rises from the same bed where he slept and winks at Issachar. Then she puts on a square leather hat that on someone else might look ridiculous but on her it just looks brave.
    I was thinking of going out to sell these today. They're setting up a market here in the slums soon. I think there'll be more customers as people start moving in. What do you think Izzy? Would you wear one one of these?
    She poses for a moment before sitting next to Issachar.

    Spoiler: hattie
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  7. - Top - End - #7
    Dwarf in the Playground
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    Default Re: Ruins of adventure (5e) IC

    Apex
    Ratfolk Sorcerer 1 / Warlock 2
    Lefty - pet pseudodragon
    AC: 13 | HP: 22/22 | HD: 1d6/2d8
    PP: 10 PInv: 10 PIns: 10
    Conditions: None

    Apex awakes with a start as Lefty drops onto his chest, eager for a meal.

    Alright kiddo, lets go get something to eat.

    He stands up off the bare mattress he was recently sleeping on and stretches, popping his back in multiple places. He walks downstairs with Lefty fluttering excitedly behind him.

    What, no one started cooking yet? Alright I guess I'll take the hit today.

    He begrudgingly strolls into the kitchen and begins cracking eggs into a large cast iron pan.

    Spoiler: Edit
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    Sorry, forgot to link my character sheet
    Last edited by DonchasWatrfals; 2021-01-06 at 11:22 AM.

  8. - Top - End - #8
    Pixie in the Playground
     
    RedWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Spoiler: Big Image
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    After watching the rise of the sun he wondered around the city. Enjoying the quite morning air. Seeing a fruit vendor setting up their booth with a small display of Shakshaka's. Reminding himself of their taste and refreshing properties he decides to buy some. Thinking back on his companions who are still sleeping at this time he decides on buying a few.

    Spoiler: Shakshaka's
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    A fruit shaped similarly to a Peach, with white skin and round shape. The inside of the fruit is red, and it's seeds are many and small throughout the fruit, however they are consumable, and very soft during the chewing. The fruit smell is very soft, and sweet, and inconspicuous if not ripe. The taste itself is very citric, however after a very brief moment the mellow and very sweet taste arrives, the fruit is very juicy, making it so, you feel like you are drinking a very refreshing juice at times.

    He bought 20 of them -100sp


    Oogway walking into the home holds a large bag of Shakshaka's. Smiling faintly at the group at the table he walks and gently sets the bag on the table. "Here have some of Shakshaka's. They are very refreshing and taste sweet. Smelling the faint aroma brewing into the air. He says "Seems like Apex slept in today. Grabbing a few of the fruit he walks into the kitchen setting two on the counter for the cook and walks outside to sit on a nearby bench to enjoy his fruits and the early day atmosphere.

  9. - Top - End - #9
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Hattie grabs a few fruit from Oogway, peels one and offers a piece to Issachar.
    Thanks Oogway. You're the best tortle in town.

  10. - Top - End - #10
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto accepts one of the shakshakas. They always remind him of home, since he used to eat them with his parents before he was sold away to the spinner. He can't afford them often but he is happy to have one when someone else pays.

    "Thanks Ooogway. This is nice of you."

    He eats slowly, savoring the juices and the soft seeds.

    Spoiler: OOC
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    none

    Spoiler: Notes
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    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho
    Last edited by Bobthewizard; 2021-01-06 at 02:32 PM.

  11. - Top - End - #11
    Orc in the Playground
     
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    Default Re: Ruins of adventure (5e) IC

    Yolmar silently agreeing kinda lost half in his thoughts until the very calming Oogway draws his attention away from his mood. Grabbing a Shakshaka he inspects the fruit having not seen one before. Taking a bite a bit surprised by the changing of citric to sweetness and the very refreshing fruit he looks inside of it. Seeing the red that contrast to the white skin he is slightly marveled from this fruit.

    Taking a few seeds from the fruit he places them into a small vial in his pouch in hopes of maybe planting one someday. This is a very delicious fruit thank you Oogway. after finishing one of the fruit. He grabs another and heads outside to see the Tortle resting on a bench with a very calm aura. Not willing to disturb him he walks back inside and slowly finishes the second fruit while looking through his herbs seeing if he has enough to make some more healing potions. As there recent fights been consuming more then he was able to replenish.
    Spoiler: Avatar’s picture
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  12. - Top - End - #12
    Dwarf in the Playground
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    Default Re: Ruins of adventure (5e) IC

    I wish, but unfortunately it's impossible for me to sleep in with this guy around.

    Apex gives a nod to the pseudodragon impatiently flittering about the kitchen as he reaches for the fruit on the counter.

    Thanks for the shakshakas Oogway

    Apex quickly cuts up both fruits into cubes and pops a piece into his mouth. He ambles out to the table with a plate heaped with eggs, one piled with sausage, and a bowl of cubed fruit. He tosses one of the sausages up to Lefty who catches it gratefully and quickly devours it. He sits down at the table and serves himself a plate.

    Alright, everyone dig in.

  13. - Top - End - #13
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    A ratfolk of the slippery subrace approaches Oogway and Yolmar outside. The woman has four hand-axes hanging on her belt and she's got scalemail on.

    You've seen her before. It's Zolonsho, an eldritch knight who came in town three weeks ago.

    Good morning tortle and human, may Ephara embrace you today.

    She has many scars, some of which have obviously been made by life-threatening blows. Her hair is unkempt and you can see a bit of mud on her clothes.

    Are you planning on venturing out today? I'm still seeking friends to tackle the Kuto's district.

  14. - Top - End - #14
    Ogre in the Playground
     
    Kvard51's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Iss smiles as Hattie walks in. He never imagined he would have a mate, must less one so appealing. He looks at her hat in response to her question, "Of course I'd wear one. That is a fine hat! I wish you well in the stalls today." He pats the bench next to him, "Come, have some breakfast. It looks like Apex is today's chef."
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  15. - Top - End - #15
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Hattie gives Issachar a one-handed hug. Then she skips back to their sleeping area. After a moment of rummaging, she comes back with a slightly taller and wider version of the same hat. It looks to be made of buffalo leather. Orcs love buffalo as a material and Hattie's been asking for Issachar to bring back leather when you can find it.
    You can have one then!
    Spoiler: OOC
    Show
    If Issachar puts the hat on today, which is an action... He gets a d6 inspiration dice that's usable for 10 minutes after he starts wearing the hat. The dice works similar to the bardic inspiration dice.


    Hattie then just sits and listens whilet looking at Issachar for a while.

  16. - Top - End - #16
    Orc in the Playground
     
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    Default Re: Ruins of adventure (5e) IC

    Yolmar looks towards Zolonsho and says I was planning on stocking up on medicinal goods. But since you ask can you tell me the situation? I have some time to help out. Maybe my companions would also like to join in as well. He says raising his voice slightly to let the ones inside know that they have guests
    Spoiler: Avatar’s picture
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  17. - Top - End - #17
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Zolonsho nods to Yolmar and starts talking
    I know about how your group opened the slums area. That's why I was thinking you might be able to handle the next district too. It's called The Well or Kuto's well.

    She clears her throat before continuing

    I've already led a couple of forays out near the old city wall up near the bend in the river where the graveyards is. Twice I've run into trouble with orcs, dwarves and humans. That's not really that odd except that these ruffians were working together. That, my friends, is unusual. Dwarves and orcs don't typically get along too well. ...

    She scratches her head for a moment.
    Hey, I know you. You're that guy with the dyes. Are you really the same people who opened the slums? The Bayou Warriors?

    ...

    Anyway, so I figure there must be a leader to these varmints. Maybe somebody's pulling in renegades from various camps for mutual protection or something. I've heard others mention seeing dwarves at Kuto's well so I guess that's as good a place as any to start looking for their leader.

    I'm not offering to hire anyone but if you're interested in going at it, it's safer to go together. Share loot and danger equally.

  18. - Top - End - #18
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto finishes off his share of eggs and sausage, taking another serving of the Shakshaka. He gives a thankful nod to Apex for making breakfast. He then goes out with the others to meet Zolonsho.

    "We can help clear another district. We get to split any treasure we find and any reward from the city, right?"

    Spoiler: OOC
    Show
    none

    Spoiler: Notes
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    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho
    Last edited by Bobthewizard; 2021-01-06 at 06:44 PM.

  19. - Top - End - #19
    Ogre in the Playground
     
    Awful's Avatar

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    Default Re: Ruins of adventure (5e) IC

    The clack-clack-clack of hoofsteps announced the emergence of the satyr Tam Barl Daar, half-clad in her armour and orange hair streaming chaotically down her shoulders. With a jaw-cracking yawn nearly splitting her delicate features, she thumped down heavily at the table; the satyr had never quite got used to the night noises of the city compared to that of the wilds. With a sound vaguely approximate to a greeting, she reached out to help herself to the fruit.
    Rather than sit and eat, she simply abducted the bowl and carried it outside to the conversation.
    "No-" she paused to yawn again, and freed up a hand to scratch behind the tiny stump of her missing ear. "No other group interested? Y' said you'd lead other expeditions. What happened to them?"
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  20. - Top - End - #20
    Pixie in the Playground
     
    RedWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Oogway simply smiles and gives a slight nod. Glad that people are enjoying the Shakshakas.

    As he was sitting outside his eyes closed while gently breathing in the fresh and crisp morning air he hears them asking if they would like to help clear another district. Oogway not very found of violence but still wanting to help. Due to seeing the people in the slums daily. If there is more land then maybe their conditions will improve.


    Young Zolonsho when shall we depart? Oogway speaks while opening his eyes. While using his quarterstaff to help him stand up. Offering to help without even mentioning the slightest form of payment.

    Spoiler: Ooc
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    He has a very calm disposition he knows what comes around goes around so he is willing to help out the best he can. Also he is kinda loaded atm he isnt bragging Im just saying he is overtly calm about a lot of stuff just wanted to add that tidbit.

  21. - Top - End - #21
    Ogre in the Playground
     
    Kvard51's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Iss takes the hat. He's never smiled as much as he has since he pulled Hattie from the bayou. He sits contentedly next to the girl and finishes his breakfast.
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  22. - Top - End - #22
    Orc in the Playground
     
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    Default Re: Ruins of adventure (5e) IC

    Seeing that Zolonsho knows of his skills he looks at her. If you want any of your gear dyed let me know. For small pieces like gloves it would cost roughly 5silver pieces. For larger items like clocks 5g pieces. If there are custom designs you want or need larger services that’s more detailed negotiation. Yolmar rattles off a bit. Used to people either asking him for his dyeing services or potion making expertise. Slightly forgetting the original part of the conversation.
    Spoiler: Avatar’s picture
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  23. - Top - End - #23
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Zolonsho seems happy when noticing there's more of you.
    I agree, even distribution of all rewards.

    When she hears Tam's question she says The others were kind of green in the hero business. They routed at the first volley of arrows. At least they all survived. I've now lost my desire to do babysitting while adventuring.

    Hattie hears Sarto's words and comments to those still at the table
    I don't think the council is offering a reward for clearing the well district. I heard captain Slingen has pressured the countil to focus on recapturing the Lynchbury fort. Something about safety of shipping.

    Meanwhile Zolonsho answers Oogway and Yolmar.
    I think it would be prudent to go early in the day. Daylight allows one to see any trickery easier. ... When we get back, I would love to have my shoes dyed red. I hear the orcs believe that red goes faster. I'd love to test that out.

    She catches herself rambling.
    I'd like to show you this map I found.

    Spoiler: Well district
    Show


    We're coming in from the east. The well is in the middle of the district.

  24. - Top - End - #24
    Dwarf in the Playground
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    Default Re: Ruins of adventure (5e) IC

    Apex looks at Hattie, unsure of exactly how to respond.

    I know my pocket's aren't feeling particularly light currently, but who knows how long that will last. If the council is not offering a reward we really must talk about whether or not the risk of clearing the well is worth it. Why don't we all step outside and discuss.

    Apex quickly stacks the used dishes left behind and sets it on the counter in the kitchen before making his way outside. He approaches the group discussing The Well.

    Hello Zolonsho. He nods in her direction, then turns to Oogway and Yolmar.

    According to Hattie inside the council is not offering a reward for clearing The Well. Currently I'm still in for helping out, but I just figured we should make sure we're looking at the full picture before we all agree to something.

  25. - Top - End - #25
    Ettin in the Playground
     
    GnomeWizardGuy

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    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto goes in a grabs one last plate worth of sausage and shakshaka's. The eggs were all gone. He wraps them up in a cloth and takes them out with him.

    "We've all eaten and it's still morning, so we're ready to go now if you want. Here's some sausage and shakshaka fruit if you haven't eaten yet."

    Spoiler: OOC
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    none

    Spoiler: Notes
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    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  26. - Top - End - #26
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Zolonsho nods at Apex's words.
    Yes, there isn't a reward of monetary worth. I'm interested in this issue partially because I came here to help this community and prove myself. I believe there will be loot though, hopefully plenty of it. I don't live from good faith alone either.

    She pauses to tap the side of her nose.
    I'm also just curious. What's the deal with the well? We live on a small island in the delta of a poisoned river. Why a well? Where does the water come from? If there's real fresh water we can sell the place to a merchant house for an enormous sum. If not, then we find out something else.

  27. - Top - End - #27
    Dwarf in the Playground
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    Default Re: Ruins of adventure (5e) IC

    Apex smiles.

    I'm never one to turn down a good mystery.

    He turns to address the steadily growing group outside the house

    No time like the present, should we get going then?

  28. - Top - End - #28
    Ogre in the Playground
     
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    Default Re: Ruins of adventure (5e) IC

    Issachar belts on his scimitar and dagger, leans over and kisses Hattie on top of the head, and heads to the door. "Good luck selling your hats today. I'm off to clear some ruins." He hangs his new hat on his belt as he joins the rest of the group.

    "Lets go kill things."
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  29. - Top - End - #29
    Ogre in the Playground
     
    Smilex's Avatar

    Join Date
    Apr 2019
    Location
    Finland
    Gender
    Male

    Default Re: Ruins of adventure (5e) IC

    Kill all the bad ones.
    Hattie says. She waves her hand at Issachar when he's leaving. She mouths without saying
    Too-da-loo. while smiling coyly.

    When the group starts from their new home, you see a number of people gathered on the main open area of the slums.

    There seem to be two demagogues and a crowd that's gathering.

    A ratfolk who's wearing some insignia showing they're a member of the Black Fleet is standing on a wooden box. (The Black Fleet are the not so secret militant navy of the ratfolk House of Good Foundations).
    The liberation of the district formerly called slums is a sign of what we ratfolk can accomplish! If we keep striving, fighting we can build a strong city. We are surrounded by enemies. Most of the city is full of orcs while the seas are treatened by the sahuagin. But we will show them that we can overcome! We must train ourselves, particularly in the the use of axe and spear, for no matter what the enemies have in store for us, our blades will protect us!

    The small crowd is cheering.

    About 15 yards to the navyman's left there's another ratfolk standing on another box. This one has white face paint on the left side of their face and their robe too is vertically divided into the colours of grey and white. The clothing suggests they are a cleric of Kruphix, the god of Horizons and also the Moon.
    It's true that we are beset by challengers. The sahuagin have fought us time and again and while we are here in a town that reminds us of the greenskinned horrors, we must not forget the enemies at sea! Be devout in your actions and praise the Moon! It is the power of our faith and the magics that the moon grant us that will save us! Remember that we have been victorious against the sahuagin as well as the orcs.

    Near the back of the cheering crowd a taller individual that looks kind of like this
    https://images4.sw-cdn.net/product/p...1577738223.jpg
    is calmly listening to the speakers. It looks like she's writing down notes.

    As you walk, Zolonsho comments on the speakers
    Victories against the sahuagin...my furry butt. If the sahuagin had wanted to destroy Home Island they could have. They surrendered in the war but who knows what their motivation was? We were completely overmatched I tell you. I was actually on one of the ships they sunk. Barely managed to swim ashore. Wasn't a thing we could do when they ripped our ship's hull apart with spells. Feh. These people. But it's the atmospher here. The pressure everyone is facing is enormous. There was another supply ship that was captured by orcish coast pirates. Everybody's on the edge.

    She pauses to ask about your coming mission
    Do you guys want to go through the northern or the southern path into the Kuto's district? There's two entrances.

  30. - Top - End - #30
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto looks over the map as they walk. When Zolonsho asks them which direction they would like to go, he gets a little bit of a worried look on his face, but recovers quickly.

    "Since you've scouted the area, we will of course defer to you. But looking at this map, it looks to me like the southeast section would be the easiest to defend if we needed to. What are the greyed-out rooms?"

    Spoiler: OOC
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    none

    Spoiler: Notes
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    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

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