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  1. - Top - End - #61
    Dwarf in the Playground
    Join Date
    Dec 2020

    Default Re: Ruins of adventure (5e) IC

    Sarto hears Apex's voice in a whisper.

    I believe we should help those dwarves.

    Spoiler: OOC
    Show
    Used message cantrip, didn't want to yell and notify everyone of our presence

  2. - Top - End - #62
    Ogre in the Playground
     
    Smilex's Avatar

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    Apr 2019
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    Finland
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    Default Re: Ruins of adventure (5e) IC

    The orcs get the first blows in, assaulting the dwarves. Both orcs at the doorway hit their respective dwarven opponents.

    Both dwarves also hit the orcs at the doorway. Everybody's getting good blows in but nobody's dying from the first hits. It looks like the dwarven fighters at the front row immediately use their second wind.

    Most fighters are using two-handed weapons on both sides so every hit comes heavy.


    Spoiler: Initiative queue
    Show

    Zolonsho, Apex are on the neighboring building's roof. Yolmar would have also climbed to the roof.
    Sarto climbed over the wall and is behind the orcs on the same yard as them.
    Issachar, Sarto and Tam are on the outside.
    The orcs have not yet reacted to your presence in any way.


    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Orcs
    17 Apex
    12 Oogway
    6 Sarto
    4 Dwarves
    3 Yolmar

  3. - Top - End - #63
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    The fight continues. The orcs manage to wound one of the dwarves again and the dwarves cut down both of the orcs at the doorway.

    Two more orcs charge in and they kill one of the dwarves. Another dwarf comes in and they manage to kill one of the orcs.

    The fight is now 11 orcs against five dwarves. Otherwise your situation is much the same. Issachar notices that another group of orcs are approaching from the south. It seems likely to be the orc sentry you noticed earlier and his friends.

    Zolonsho, Apex are on the neighboring building's roof. Yolmar would have also climbed to the roof.
    Sarto climbed over the wall and is behind the orcs on the same yard as them.
    Issachar, Sarto and Tam are on the outside.
    The orcs have not yet reacted to your presence in any way.


    Spoiler: Initiative queue
    Show

    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Orcs
    17 Apex
    12 Oogway
    6 Sarto
    4 Dwarves
    3 Yolmar

  4. - Top - End - #64
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto stays hidden, waiting for Apex to make a move. He trusts the wizard to make the right call. As he does, he looks for an opening that would maybe let him run in, kill an orc and then run back to his hiding place. Since the orcs are occupied with the dwarves, he hopes they won't notice him dart in and pick off any stragglers.

    Spoiler: OOC
    Show
    If he sees an opening that he thinks will be successful, he would quickly run in, attack, run back and hide again. As a swashbuckler, if he attacks someone, they don't get an AOO when I leave.


    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  5. - Top - End - #65
    Ogre in the Playground
     
    Smilex's Avatar

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    Apr 2019
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    Finland
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    Male

    Default Re: Ruins of adventure (5e) IC

    The second orcish group of seven orcs is closing in from the south. One of them yells
    Hey, you people what are you doing here?
    He's obviously pointing to the subgroup still on the street (Issachar, Tam and Oogway) .

    The original orcs wound one of the dwarves again but one of the dwarves gets a critical success, smashing the orc's head in return.

    The younger orcs are starting to panic a bit. One of them does start looking for a way out of the yard by climbing and he wanders near Sarto, making himself a suitable target.




    Spoiler: Initiative queue
    Show


    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Orcs
    17 Apex
    12 Oogway
    6 Sarto
    4 Dwarves
    3 Yolmar

  6. - Top - End - #66
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
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    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto takes advantage of the opportunity, quickly darting in, stabbing at the straggler with his rapier and then retreating back to the safety of his hiding spot.

    Spoiler: OOC
    Show
    I really wish we still had the barbarian.

    Attack (1d20+5)[23], Reckless (1d20+5)[21]

    Damage (1d8+3)[7] plus sneak attack (2d6)[7]

    stealth to hide as a bonus action (1d20+7)[10]

    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  7. - Top - End - #67
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Default Re: Ruins of adventure (5e) IC

    Spoiler: OOC
    Show
    I'm counting this as Sarto's action from the previous round.


    Sarto manages to sneak up behind the orc and kill him with one deft blow. The strike is only barely enough to kill him though and he makes noise while going down.

    Some of the nine remaining ones notice that their friend's dead and they have enemies behind them. The orcs notice Yolmar and Zolonsho first before they note Sarto ducking behind some debris.

    Spoiler: OOC
    Show

    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Young orcs (9)
    17 Apex
    12 Oogway
    11 The second group of orcs (7)
    6 Sarto
    4 Dwarves (5)
    3 Yolmar

  8. - Top - End - #68
    Ogre in the Playground
     
    Kvard51's Avatar

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    Dec 2016
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    In Captivity
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    Default Re: Ruins of adventure (5e) IC

    Issachar notes the orcs closing in from behind the dwarves. He responds to the question from the second group, "Well neighbor, I'm watching a fight for the moment. No telling what I'll be doing in the next couple of minutes, though."

    He steps to the center of the street and lets both weapons hang down loosely, ready to bring them to bear if one of the orcs steps into range.
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
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  9. - Top - End - #69
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Default Re: Ruins of adventure (5e) IC

    Issachar sees the warrior orcs become wary in front of his self-confidence. It's not immediately obvious whether they're going to advance, attack, retreat or what.

    Meanwhile Zolonsho shrugs. He moves to a position on the roof where he's close to the orcs as can, but he doesn't jump down. Then he launches a cone of burning hads on the gathered young orcs. He catches five of the orcs, half of which manage to partially dodge the flames.
    After the spell he yells.
    Dwarves, listen, the orcs are about to attack your rear. We stand by you!

    Tam casts mold earth to create a line in the dirt about 10' in front of Issachar.
    Don't step over it!
    She says to the orcs.

    One of the young orcs hits a dwarf with their greataxe, felling the dwarf. Five of the other dwarves try to climb on the roof, three of them manage to do so and one of them manages to strike Zolonsho with his axe. Zolonsho doesn't seem to be too badly troubled by the strike.

    Apex is ready to act.

    Spoiler: Initiative queue
    Show

    17 Apex
    12 Oogway
    11 The second group of orcs (7)
    6 Sarto
    4 Dwarves (4)
    3 Yolmar

    Next round

    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Young orcs (9)

  10. - Top - End - #70
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto again waits for the right opportunity. Once he sees an orc separate slightly for his companions, he quickly darts in, preferably from a different spot in order to confuse the orcs. He stabs the nearest orc with his rapier and then retreats back to the safety of his hiding spot.

    Spoiler: OOC
    Show
    Casts booming blade

    Attack (1d20+5)[14], Reckless (1d20+5)[18]

    Damage (1d8+3)[4] plus sneak attack (2d6)[8]

    Thunder damage if the target moves (1d8)[1]

    stealth to hide as a bonus action (1d20+7)[17]

    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  11. - Top - End - #71
    Dwarf in the Playground
    Join Date
    Dec 2020

    Default Re: Ruins of adventure (5e) IC

    Apex's eyes darken as he focuses on the orc nearest the edge of the roof and furthest from Apex. He focuses hard on the orc's ability to stay upright.
    Lefty flies behind the orc Apex was focusing on and squawks loudly in an attempt to distract him. Apex fires an Eldritch Blast in the orc's direction while distracted in an attempt to push them off the roof.

    Spoiler: Roll'em
    Show

    Lefty takes the help action
    Apex cast hex on the orc as a bonus action. He has disadvantage on all Dex Saves
    To hit 1: (1d20+5)[9]
    To hit 2: (1d20+5)[20]
    EB Damage: (1d10+3)[5] force damage
    Hex damage: (1d6)[3] necrotic damage
    On a hit, Apex's repelling blast invocation will push the orc 10 feet, hopefully off of this roof.

  12. - Top - End - #72
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Default Re: Ruins of adventure (5e) IC

    Apex blasts one of the orcs. The orc was previously burned by the fire and now he dies of the blast before he falls down from the roof.

    Oogway casts toll the dead on one of the orcs on the roof. The orc fails to resist and seems to be bloodied by the spell in combinatin with his previous burn scars.

    The second group of orcs on the street doesn't attack immediately.
    One of them tugs the orc that's most in front. They speak in orcish.
    Come, let's go fetch the others. I don't want to fight to save some dwarves.
    Sure. Let's go. I like fighting but I like winning fights more. Some of those people seem pretty tough. Did you see that guy fire an orc from the roof?
    The orcs start retreating.

    Sarto attacks another orc who was previously damaged by the burn spell and cuts them down. This time the orcs are a little more aware and notice him withdrawing.

    The dwarves kill another orc at the doorway. The young orcs are starting to seem kind of panicked but they're surrounded, no place to retreat. The dwarves seem grim and non-conversational. They're still focusing on killing orcs.

    Yolmar yells
    Did you not hear what I told you? Get away from the city! Surrender now and we'll let the rest of you live!

    The two orcs who are still on the roof react by dropping their weapons.
    We listen to you Dyeguy. We don't want to die yet.

    Yolmar kicks the orcs' weapons away.

    Spoiler: Initiative queue
    Show

    The yard has four orcs who are more or less surrounded. The other group of orcs is about 30' from Issachar, Tam and Oogway, slowly moving back south while looking behind at your group.

    23 Issachar
    21 Zolonsho
    20 Tam Barl
    18 Young orcs (6, 2 of whom have surrendered. )
    17 Apex
    12 Oogway
    11 The second group of orcs (7)
    6 Sarto
    4 Dwarves (4)
    3 Yolmar
    Next round


  13. - Top - End - #73
    Ogre in the Playground
     
    Kvard51's Avatar

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    Dec 2016
    Location
    In Captivity
    Gender
    Male

    Default Re: Ruins of adventure (5e) IC

    Issachar follows the group moving away, slowly. If it becomes clear they are leaving, he will head back to help clean up the mess at the door.
    “It's like everyone tells a story about themselves inside their own head. Always. All the time. That story makes you what you are. We build ourselves out of that story.”
    ― Kvothe, The Name of the Wind

    Spoiler: personality test results
    Show

  14. - Top - End - #74
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto looks in the room, looking for an opportunity, hopefully able to strike from another entrance in order to confuse the orcs. If he sees an opening, he rushes in, strikes and flees again.

    Spoiler: OOC
    Show
    Casts booming blade as he attacks

    Attack (1d20+5)[8], Reckless (1d20+5)[24]

    Damage (1d8+3)[10] plus sneak attack (2d6)[9]

    Thunder damage if the target moves (1d8)[8]

    stealth to hide as a bonus action (1d20+7)[17] (if he might get cornered, then he would use his bonus action to disengage instead).

    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  15. - Top - End - #75
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Default Re: Ruins of adventure (5e) IC

    Issachar follows the orc patrol enough to see them go to the well and start climbing down into it.

    Meanwhile Zolonsho jumps down from the roof to slay another orc.
    At this point the three orcs on the yard throw their weapons to the ground and plead for mercy.

    The dwarves check their fallen and give one of them a healing point, reviving the dying dwarf. They then start tying the orc prisoners up.

    The orcs complain loudly of the fight not being fair, of them still being too drunk or having a hangover after their last night in the pit, of sun hitting their eyes during the fight. They have plenty of explanations why the fight was not a 'real loss'.

    One of the dwarves introduces themselves in 'common' as
    Leaky Halfhammer, pleased to meet you. Thank you for the help.

  16. - Top - End - #76
    Dwarf in the Playground
    Join Date
    Dec 2020

    Default Re: Ruins of adventure (5e) IC

    Apex
    Ratfolk Sorcerer 1 / Warlock 2
    Lefty - pet pseudodragon
    AC: 13 (15 MA) | HP: 22/22 | HD: 1d6/2d8
    PP: 10 PInv: 10 PIns: 10
    Conditions: None


    Apex climbs down from the roof he is standing on and approaches the dwarf.

    Pleased to meet you as well Leaky, my name is Apex and no need to thank us. Our friend here attempted to get the orcs to leave peacefully, but it looks like they were too excited for a fight. At that point, they lost their chance.

    Lefty, seeing the hostilities cease comes back and begins to flutter near Apex.
    Last edited by DonchasWatrfals; 2021-01-22 at 02:24 PM.

  17. - Top - End - #77
    Ogre in the Playground
     
    Smilex's Avatar

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    Default Re: Ruins of adventure (5e) IC

    Leaky nods several times.
    Yeah, orcs are quarrelsome, smelly creatures. We've just got to deal with it really. This place is full of them. Now we just need to deal with the last five. We really don't want the orcs we're working with to hear about this fight. Do you want to kill half of these punks? I call the third one is ours on behalf of our dead friend.

    You see one of the dwarves cut off a finger from one of the tied down orcs.

    Yolmar whispers to Sarto
    I've been telling everyone, dwarves are worse than orcs.

  18. - Top - End - #78
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto strolls out from his hiding place, blood still dripping form his rapier. He looks at the orcs briefly but takes little interest in them.

    "No, the prisoners are all yours. Do what you want to them. How many more of you are there? We saw at least a half dozen more orcs climb down the well. I'm sure they'll be back. We should hunt them down fist."


    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  19. - Top - End - #79
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Default Re: Ruins of adventure (5e) IC

    Leaky answers
    The well? Uh. Those orcs and us were hired to watch the entrance of that well. We didn't really know we'd be working with orcs but a deal's a deal. Should have guessed though. Orcs are really everywhere these days. Didn't use to be like this even a couple of hundred years ago.

    Zolonsho asks
    Who hired you?

    Leaky shrugs
    The gal wants to be known as "The Cowl". She's a fishlady of some sort. She's actively hiring. If you guys were to joing the group we could persuade her to ditch those orcs I think.

    While Leaky is talking the dwarves keep torturing the prisoners.

    Oogway says
    Hatred leads to the dark alignments.

  20. - Top - End - #80
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Ruins of adventure (5e) IC

    Sarto
    Catfolk Rogue 3
    Rage: 1/1LR
    AC: 18 (Adv) | HP: 24/24 | HD: 3/3d8
    PP: 12 PInv: 12 PIns: 12
    Conditions: Reckless


    Sarto listens to the dwarves, trying to ignore the screams from the tortured orcs. He feels a little guilty for his role in getting the orcs tortured.

    "We would love to meet this 'Cowl.' We could use steady work. Do you mind if I finish these orcs?"

    As long as the dwarves don't stop him, he walks over and slits the throats of the orcs, both to keep them from talking and to mercifully put them out of their misery. Once that is done, he returns to the dwarves.

    "Before we run off to apply for the job, we should take care of the other orcs before they come back. They were talking of killing all of you dwarves. We'd be happy to help if you'd like our assistance."


    Spoiler: Notes
    Show
    Phaladena
    cleared a block of the old city
    undead around Sunnyside Graveyard - flying heads, skeleton hands, shadow rats
    clear Lynchbury Fort
    Kuto's well in old city, explore with ratfolk called Zolonsho

  21. - Top - End - #81
    Ogre in the Playground
     
    Smilex's Avatar

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    Finland
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    Male

    Default Re: Ruins of adventure (5e) IC

    The dwarves frown when Sarto kills the prisoners

    One of the dwarves says
    They learn nothing from just dying.
    Another says
    Anyone watching will think us weak if just give them easy death.
    They don't stop Sarto's actions though.

    When Sarto continues talking Leaky nods a lot and listens intently. Then he and the other dwarves have a discussion.

    Leaky then turns to Sarto
    We'd like to work with you but the Cowl bought our loyalty. The orcs too are in Cowl's pay and attacking them would make us traitors. This is a major issue for us... so...

    I propose a contract between us. We'll create a moral quandary which will force us to break the previous contract. It's a simple custom. I give you a gold piece to buy your help. You give me a goldpiece to buy our help. Then we will have to help you in a fight against the orcs. Whatever we do, one contract is broken. Since it can't be helped it's ok.

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