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Thread: Shrink Item
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2007-11-06, 08:14 PM (ISO 8601)
- Join Date
- Mar 2007
Shrink Item
Hey peeps,
How do you handle physics with shrink item in your games? Say, you toss a shrunk item and it expands in flight. How do you handle conservation of momentum and conservation of energy? Or do you just ignore it?
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2007-11-06, 08:15 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Ohio
- Gender
Re: Shrink Item
The mound of dead cat-girls and cheese give full cover and concealment to the target.
Libras D'lnar avatar by CSK
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2007-11-06, 08:27 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Shrink Item
Respond to this inqury in character:
Wizard: My magic reshapes reality itself! Physics cannot bind me, fool!
Fighter: I don't care how, as long as I can use the collossal darts.
Barbarian: *scratches head* Yoo must be baddie mage! *smash*
Just ignore those things.Dragonseth says,
On a related note: Support Hardy-Weinberg Equilibrium! Practice random mating!
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2007-11-06, 08:41 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Boston
- Gender
Re: Shrink Item
Since it doesn't have to make sense, screw conservation of momentum (etc). Just say the velocity, range and everything are the same, but the thing is huge now.
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2007-11-06, 09:03 PM (ISO 8601)
- Join Date
- Dec 2006
Re: Shrink Item
The RAW won't really handle it, which is why the last thread I remember about this went on for quite a few pages. Basically, arguing the physical effects of something that, as its core effect, defies the laws of thermodynamics is just never a good idea.
Just play it the way that makes the most narrative sense. If you need it to expand and travel another 100 feet, let it work. If someone's trying to abuse a giant returning harpoon'o'doom, then it probably shouldn't.
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2007-11-06, 10:26 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Texas
- Gender
Re: Shrink Item
Here's what I hate about people bringing up conservation of momentum/energy as regards thrown shunk objects.
An item is on a table. It is not moving at all. It gets bigger. Because the mass increases it now has a greater potential energy. The only counter for this is to teleport downward. Clearly that makes no sense. Obviously ALL exapansions increase energy in the universe. All shrinking decreases energy. So why on Earth are you arguing about conserving it only in the limited context of thrown objects, even though clearly it is impossible to use the spell in a way that maintains conservation of energy.
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2007-11-06, 10:35 PM (ISO 8601)
- Join Date
- Jul 2004
- Location
- Hawaii
- Gender
Re: Shrink Item
Personally, a rock doing (say) 4d8 damage due to being raised 4 categories from relatively small rock numbers, using a third level spell, and requiring preparation doesn't strike me as all that bad.
Sure, they can put more effort into trying to break it further, but hey. Four size categories up doesn't seem all that horrible compared to, let's say, 1d3 rock damage?Beginnings usually happen over trifles... even if it's a coincidence...
~ Final Fantasy Tactics
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2007-11-06, 10:52 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Shrink Item
Physics is the set of rules which governs the way the world works. The set of rules which govern the way the D&D world works are bound up in those books from Wizards of the Coast. Therefore, those rules in the PHB and such are the physics of D&D. D&D physics may often bear a striking resemblance to the physics of our world, but that does not mean that they are identical, and we should not be surprised when they disagree. In fact, they must sometimes disagree, since the physics of D&D allows for the existence of magic, while our own physics does not.
While the rulebooks don't specifically address the question of using Shrink Item on weapons, they do address a number of similar situations, where a weapon changes size in midair. From spells like Enlarge Person and Righteous Might, we see thatMelee and projectile weapons deal more damage. Other magical properties are not affected by this spell. Any enlarged item that leaves your possession (including a projectile or thrown weapon) instantly returns to its normal size. This means that thrown weapons deal their normal damage (projectiles deal damage based on the size of the weapon that fired them).Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2007-11-06, 11:18 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Oakdale, PA
- Gender
Re: Shrink Item
But what happens when you Gaseous Form inside someone's lungs and dismiss the spell? The rules for Reduce Person suggest that you break them apart with no damage to yourself, but the Gaseous Form text says nothing about ending the spell when in a confined space.
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2007-11-07, 12:35 AM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Shrink Item
Can you be hurt in Gaseous Form? If so, you provoke an AoO when trying to enter an opponent's space (er...lungs).
Dragonseth says,
On a related note: Support Hardy-Weinberg Equilibrium! Practice random mating!
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2007-11-07, 12:54 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Central Texas
- Gender
If there's a rule, there's someone out there trying to figure out how to get around it just to piss off his DM.
Spoiler- The Jack-signal. Thanks Jokes!
Avatar created by Yeril, who made it look awesome.
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2007-11-07, 10:25 AM (ISO 8601)
- Join Date
- Dec 2006
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2007-11-07, 11:10 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Oakdale, PA
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Re: Shrink Item
Yes you can be attacked but you have DR 20/magic.
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2007-11-07, 11:46 AM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Shrink Item
The shrunken (now expanded) item will be reduced to 1/4,000 (or however much you shrunk it) of its original, forward velocity.
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2007-11-07, 11:51 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Offutt AFB, NE
- Gender
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2007-11-07, 03:59 PM (ISO 8601)
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- May 2007
- Location
- Texas
- Gender
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2007-11-07, 04:34 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Oakdale, PA
- Gender
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2007-11-07, 04:36 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: Shrink Item
Originally Posted by Hypertext SRD;
Never said they would actually attack them once inside the lungs. That's pretty funny though.
Player: Uh...I plunge the dagger into my chest.
DM: Wha? Alright, you coup de grace yourself. Roll attack with a -10 penalty for...um...dying?Dragonseth says,
On a related note: Support Hardy-Weinberg Equilibrium! Practice random mating!
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2007-11-07, 04:43 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Oakdale, PA
- Gender
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2007-11-07, 05:23 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- In a mysterious marsh
- Gender
Re: Shrink Item
I belive a certain comic book villan would say that being inhaled in gassious form makes you into nothing more than fancy nose candy. I cant remember the particular comic but I remember the image of a rather firery looking being in a suit being inhaled though the nostrals of very pleased looking muclebound brute being used in certain Motivator Posters.
Last edited by Belteshazzar; 2007-11-07 at 05:26 PM.
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2007-11-07, 06:40 PM (ISO 8601)
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- Oct 2007
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2007-11-07, 08:17 PM (ISO 8601)
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- May 2007
- Location
- Texas
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Re: Shrink Item
Unless you target a moving object for shrinking. Besides, how does, "It only violates the conservation of energy in one way, therefore it should have to follow it in another" make any sense?
Is Shrink Item evocation/transmutation/or conjuration? If so it automatically breaks conservation of energy by definition.
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2007-11-07, 10:12 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
Re: Shrink Item
The conservation of energy only applies perfectly. When you are talking about it growing in mid flight, when it gets bigger and its potential gains because it has more mass, therefore more potential energy, thus to conserve the kinetic balance, it slows down.
I think this thread just got killed by physics...
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2007-11-07, 10:21 PM (ISO 8601)
- Join Date
- Sep 2007
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2007-11-07, 10:29 PM (ISO 8601)
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- Oct 2007
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2007-11-08, 02:35 AM (ISO 8601)
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- May 2007
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- Texas
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Re: Shrink Item
The problem is that a non-moving item growing bigger violates conservation of energy all by itself. A stationary object growing bigger increases it's potential energy. There is no kinetic energy to be reduced. Therefore, the end of the spell dictates the increase of energy in the universe every single time. So why would it reduce the increase in energy when it absolutely cannot remove it?
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2007-11-08, 02:51 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Singapore
Re: Shrink Item
MAGIC.
More seriously, though, we don't know exactly how Shrink Item works or what it does in physics terms, so we can't say anything about how it should behave. Possibly the item's mass is simply 'shunted' elsewhere, temporarily converted into a form of energy that we don't know about, or whatever.
This would explain why the object instantly returns to normal when subjected to a dispel magic (there's no logical reason why it would, is there? Not unless the spell was actively 'hiding' the mass the entire time.) The spell is shifting a portion of the subject's mass along another dimension or whatever, and actively preventing the hidden mass from impacting the real world. The energy to do this is provided by the usual energy source for spells and magic, which varies from setting to setting.
Note that for Shrink Item to work in this way at all, the spell must provide the energy necessary to manipulate the 'hidden' portion of mass in tandum with the unhidden portion. For instance, if you shrink a table and pick it up, the spell will lift the 'hidden' 3999/4000ths of its mass for you.
This means that if you Shrink Item a rock, carry it up a hill, then unshrink it, the actual 'lifting' to bring all that missing mass up the hill was provided by the spell, which was essentially 'lifting' the rock the whole time by suppressing part of its mass and the related effects. Likewise, when you throw a shrunken boulder, the Shrink Item spell provides the necessary energy to get the 'hidden' mass moving along with the object's unhidden portion... and then ends, revealing everything. From our perspective, it appears as though extra mass and kinetic energy have appeared from nowhere, but this is not the case.
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2007-11-08, 04:42 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- In the Sandbox
- Gender
Re: Shrink Item
Wizard: umm... I'll use my magic missile spell on him
DM: Okay, as soon as you can explain using physics, chemistry and correct mathematical knowledge, where the fire comes from and why it doesn't dissipate as it hurls from you to the target. And then explain why it should suddenly affect said target.
Wizard: umm... Okay, I'll try cone of c... never mine, what's about..? Screw it, I quit. Next week, someone else gets to DM.
Why is there even a discussion about how it can happen? It's magic. Who cares if the object is instantly made smaller, or if it takes nth of a second to shrink? Who cares how much of weight is being magically supported by the spell? Does it really matter? It's magic!!Screams break the silence
Waking from the dead of night
Vengence is boiling
Hes returned to kill the light
Then when hes found who hes looking for
Listen in awe and youll hear him
Bark at the moon
Ozzy Osbourne - Heavy Metal Bard
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Ask any fighter: A hammer is just a really heavy set of lockpicks.
Shamus Young - GM extraordinaire of Dm of the Rings
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Avatar by CSK - I know the avatar is a blank sheet, but hey, it's what I was left with.
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2007-11-08, 03:05 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2007-11-08, 06:39 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: Shrink Item
On the Gaseous Form question, there's a monster with a similar ability, the Belker (not to be confused with any psychotic halflings we know).
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics