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Thread: Combat wheelchairs
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2021-01-14, 06:50 AM (ISO 8601)
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- Sep 2013
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Re: Combat wheelchairs
Yeah, this is something I've encountered as well. I find that, at least from a narrative perspective, healing magic often makes things too easy.
It's a similar issue with stuff like curses. e.g. a player is bitten by a werewolf. Well this could offer some interesting new dynamics and- oh, nevermind, they just cured it outright with a 3nd level spell.
I don't know, it just seems like curing this sort of thing should really be a quest all on its own, rather than having an instant-fix.
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2021-01-14, 06:53 AM (ISO 8601)
- Join Date
- Feb 2010
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- Gobbotopia
- Gender
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2021-01-14, 07:08 AM (ISO 8601)
- Join Date
- Dec 2018
- Location
- Space Australia
- Gender
Re: Combat wheelchairs
The exact mechanic being used was not the point, the comparison was the method of getting around it. One being given a solution for free on top of what mechanics the player would have access to vs using something within the limited choices of a character's build to address the problem.
Find Familiar isn't optimised, true. Just as a disability isn't optimized. Getting a perfect solution handed to you for free comes across as very different from building out your levels and limited skill choices to overcome the challenge over time.
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2021-01-14, 07:23 AM (ISO 8601)
- Join Date
- Feb 2017
Re: Combat wheelchairs
Don't you need Regenerate if the body part is destroyed, rather than Greater Restauration?
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2021-01-14, 07:32 AM (ISO 8601)
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- Sep 2013
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Re: Combat wheelchairs
(Minor point - technically it would be Lesser Restoration, not Greater, as for some reason the latter does not seem to be able to undo the same effects as the former.)
I think this is one of the issues with 5e's vague rules. Lesser Restoration simply says that you can end one condition on the target, including Blindness. However, it fails to specify any limit on this (so there's nothing to indicate that it can't undo blindness caused by physical damage, rather than by magical effects).
Hell, if you wanted to be That Guy, you could probably make a RAW argument for Lesser Restoration allowing a character to see in magical darkness. ("A creature in a heavily obscured area effectively suffers from the blinded condition (see appendix A).")
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2021-01-14, 09:30 AM (ISO 8601)
- Join Date
- Jul 2013
- Location
- Somewhere
- Gender
Re: Combat wheelchairs
It's Eberron, not ebberon.
It's not high magic, it's wide magic.
And it's definitely not steampunk. The only time steam gets involved is when the fire and water elementals break loose.
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2021-01-14, 09:33 AM (ISO 8601)
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- Sep 2013
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2021-01-14, 09:37 AM (ISO 8601)
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- Sep 2019
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2021-01-14, 12:34 PM (ISO 8601)
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- Oct 2014
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2021-01-14, 01:20 PM (ISO 8601)
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- Dec 2020
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2021-01-14, 01:22 PM (ISO 8601)
- Join Date
- Oct 2014
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2021-01-14, 01:44 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Combat wheelchairs
Haven't read the rules, but if someone in my group wanted a wheel chair bound character or I wanted an NPC one who was competent in battle, I'd just go with "Play the character as normal but describe and hold in your mind's eye a wheelchair and how it works in the narrative. If you want to build your self what is essentially a tank, very cool. Tell me how you're investing your resources."
In short, I don't need special rules for this.I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2021-01-15, 03:17 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Death realm
- Gender
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2021-01-15, 03:23 PM (ISO 8601)
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- Oct 2014
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2021-01-15, 03:41 PM (ISO 8601)
- Join Date
- Jun 2015
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2021-01-16, 12:11 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Death realm
- Gender
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2021-01-16, 01:12 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Combat wheelchairs
Nope. I rejected half of what caused the angst in Tasha's. Since I see the different races as actually not human I've divided the racial abilities into actual inborn differences and cultural upbringing. So things like stats and what could be considered innate powers can't be changed but things that can be considered cultural like skill and weapon training can.
But, I also play with the same small group of 5 that I've played with for decades.
Edit: If someone at my table wanted to talk about rules, we can talk. I don't actually want to play with anyone that's going to throw a tantrum about rules. Also, from what I have seen in this thread, it sounds like the rules are just a way to make the handicapped character so much cooler than you walkers. Not down for that.Last edited by Sigreid; 2021-01-16 at 01:21 PM.
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2021-01-16, 01:12 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Sweden or Britannia
- Gender
Re: Combat wheelchairs
I think on the whole, people are far too concerned both with what's going on at other peoples' tables and with what people think about what's going on at their own tables. I have my own reasons for rejecting several of the new rules in Tasha's and I feel I'm on a pretty solid moral (and mechanical, and narrative) foundation. If someone on the Internet disagrees with me, that's fine, but it won't affect my own or their enjoyment of the game.
What I'm mainly concerned about is D&D 6e, which I suspect will adopt many optional rules as mandatory. If that happens, that's likely to fracture the community a great deal.
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2021-01-16, 01:42 PM (ISO 8601)
- Join Date
- May 2017
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Re: Combat wheelchairs
I doubt it will "fracture" it any more than those who chose to stay within 3.Xe or migrated to a new system during the 4e transition/5e starting phase.
Old editions won't suddenly become obsolete, the system won't suddenly become mandatory. Those who don't like new things in the eventual 6e probably won't play it, nothing wrong with that.
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2021-01-16, 03:21 PM (ISO 8601)
- Join Date
- Jun 2015
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2021-01-16, 03:41 PM (ISO 8601)
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- Jun 2015
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2021-01-16, 04:01 PM (ISO 8601)
- Join Date
- May 2017
- Location
- Montevarchi, Italy
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Re: Combat wheelchairs
Assuming it's the link that has been shared through the thread I'm not a fan of this homebrew- I don't think it hits the mark by creating an item that any adventurer should be keeping with them, not just disabled ones.
Maybe I haven't red it carefully enough, but it seems to me that while a basic combat weelchair puts you pretty much on par with other characters' mobility an upgraded combat weelchair would be a boost for all characters.
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2021-01-16, 04:20 PM (ISO 8601)
- Join Date
- Oct 2014
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2021-01-16, 05:05 PM (ISO 8601)
- Join Date
- Jun 2015
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2021-01-16, 05:11 PM (ISO 8601)
- Join Date
- Oct 2014
Re: Combat wheelchairs
You don't even need "never leave my chair." Just "this is my combat chair which I use for more speed while exploring dangerous dungeons." Kind of like a combat exoskeleton.
The fact that the homebrew rules encourage this mentality is probably an unintended consequence--if combat chairs become a standard PC accessory I get the feeling the author would be unhappy at the erasure of a distinguishing trait.Last edited by MaxWilson; 2021-01-16 at 05:14 PM.
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2021-01-16, 06:05 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Gobbotopia
- Gender
Re: Combat wheelchairs
How exactly are you supposed to fight while in a wheelchair though? You need your hands free to move the chair don't you?
Just out of curiosity because i don't follow 5th edition very closely, what exactly is the apparent problem with Tasha's that was briefly discussed a few posts up?Avy by Thormag
Spoiler
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2021-01-16, 06:16 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Combat wheelchairs
I am the flush of excitement. The blush on the cheek. I am the Rouge!
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2021-01-16, 06:16 PM (ISO 8601)
- Join Date
- Feb 2017
Re: Combat wheelchairs
There is no real "apparent problem" with the Tasha's. Factually, the Tasha's contains rules about the races, WotC claimed said rules were because of their new stances on political subjects we aren't allowed to talk on this forum, and some people have been unreasonable on the topic due to that.
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2021-01-16, 06:34 PM (ISO 8601)
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- Feb 2010
- Location
- Gobbotopia
- Gender
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2021-01-16, 06:37 PM (ISO 8601)
- Join Date
- Jun 2015
Re: Combat wheelchairs
I am the flush of excitement. The blush on the cheek. I am the Rouge!