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  1. - Top - End - #91
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    Luccan's Avatar

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    Default Re: Adventures in Artemisia - IC Thread

    Katherine points toward the bandit fighting Havok You attack harmless travellers? Fall to Nuada's wrath! She then turns her horse and rides closer to her injured allies to provide aid if they need it

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    Toll The Dead on B5, Wis save DC 14, for (1d12)[8] necrotic damage

    I want to move closer to Jean, since he's been hit and I'll want to heal him next round
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  2. - Top - End - #92
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    PaladinGuy

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    Default Re: Adventures in Artemisia - IC Thread

    The fifth bandit, feeling the curse's effects take place, as bells ring throughout the area, starts to almost rot away, as his life force drains from him. He eventually fell over, dead. Bandit 3 at an open Zephyr, letting his bowstring loose.

    Spoiler: roll
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    (1d20+3)[7]


    However, his aim was off, and the arrow thudded into the ground a few feet away from Zephyr

    It is now Zephyr's turn

    Spoiler: updated battle map
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    Last edited by LoneStarCowboy; 2021-03-07 at 12:18 AM.

  3. - Top - End - #93
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    Default Re: Adventures in Artemisia - IC Thread

    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    Zephyranthes retaliates with a shot of her own... but not at the bandit who fired at her and not with an actual weapon. She doesn't give some kind of call or invoking of her goddess. She simply channels her magic to steal the heat from the hands of the bandit at the head of the cliff. Then she wheels her horse around to go back and around, trying to get behind them. Not that she expects to surprise them, but at least she might be able to soon engage them in melee rather than be able to maintain the high ground.

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    Frostbite on B2: They have to beat a DC 13 Con save or take (1d6)[6] cold damage and have disadvantage on their next weapon attack.

    Moving 60 feet around the cliff. This should put me in the square in the northern shadow of the boulder up on the cliff just a few spaces away from B3.


  4. - Top - End - #94
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    Default Re: Adventures in Artemisia - IC Thread

    Xander moves 60 feet to engage bandit 4 and swinging his long sword manages to miss the mark.

  5. - Top - End - #95
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    Default Re: Adventures in Artemisia - IC Thread

    The second bandit all of a sudden felt a slight chill, as Zephyr's magic did its work around him. The field of cold grew colder, until almost all of his heat was stolen away, leaving him a shivering mess.

    It is now Xander's turn

    Spoiler: new battle map
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    Last edited by LoneStarCowboy; 2021-03-08 at 10:08 AM.

  6. - Top - End - #96
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    Default Re: Adventures in Artemisia - IC Thread

    Xander moves 60 feet to engage bandit 4 and swinging his long sword manages to miss the mark.

  7. - Top - End - #97
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    Default Re: Adventures in Artemisia - IC Thread

    Xander charged the fourth bandit, who was hiding in the woods. He swung his sword multiple times, but each blow was parried by the bandit's shortsword, leading to a small exchange of parries between the two.

    Jacques, meanwhile, brought his warhammer down on the wounded bandit leader, attempting to finally kill him

    Spoiler: roll
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    (1d20+5)[23]
    Roll for damage: 7


    The warhammer struck true, slamming into the bandit leader's head with a sickening crunch. He crumpled over, clearly dead. This causes the second and the third bandit to hesitate, especially now that they were outnumbered

    It is now Bandit 4's turn
    Last edited by LoneStarCowboy; 2021-03-08 at 11:23 AM.

  8. - Top - End - #98
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    Default Re: Adventures in Artemisia - IC Thread

    The fourth bandit, who was still clashing swords with Xander, decided to attempt to get in a surprise attack through Xander's defenses

    Spoiler: roll
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    (1d20+3)[21]
    Roll for damage: 6


    The bandit, after deflecting a few blows from Xander, finds an opening, and jabbed his sword through at Xander's torso. It fails to pierce the mail haubergeon Xander was wearing, but Xander could feel searing pain erupt from where the sword struck. A wound had opened internally

    It is now Jean's turn
    Last edited by LoneStarCowboy; 2021-03-08 at 11:29 AM.

  9. - Top - End - #99
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    Default Re: Adventures in Artemisia - IC Thread

    Jean sees that Bandit #4 is distracted fighting Xander, and decides to try to put his shortsword through that bandit. He turns his horse around to reach the fight.

    (1d20+6)[9] to hit
    (1d6+4)[5] to hurt
    (1d6)[5] to really hurt

  10. - Top - End - #100
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    Default Re: Adventures in Artemisia - IC Thread

    The fourth bandit was completely focused on fighting Xander, that he did not see Jean coming until it was too late. Jean's sword pierced right through his leather torso armor, the horse's speed helping it. The sword remained stuck in the fourth bandit, who keeled over, and died. The other two bandits, seeing their comrades die, turned tail, and ran for the hills, the second bandit still struggling to keep warm. The combat calms down, with three bodies on the ground.

    OOC: Congrats, you survived your first combat encounter! Go ahead and level up

  11. - Top - End - #101
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    Default Re: Adventures in Artemisia - IC Thread

    Havok loots the body of bandit 5 before returning to his horse.

  12. - Top - End - #102
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    Default Re: Adventures in Artemisia - IC Thread

    Quote Originally Posted by Grimaximus View Post
    Havok loots the body of bandit 5 before returning to his horse.
    Havok didn't find anything particularly useful, least of all, actual money

  13. - Top - End - #103
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    Default Re: Adventures in Artemisia - IC Thread

    Jean looks over bandit #4, whether or not Xander decides to help. Nothing there either?

  14. - Top - End - #104
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    Default Re: Adventures in Artemisia - IC Thread

    Quote Originally Posted by whiteflash View Post
    Jean looks over bandit #4, whether or not Xander decides to help. Nothing there either?
    The bandit has 5 silvers, but not much else, besides his weapons

  15. - Top - End - #105
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    Default Re: Adventures in Artemisia - IC Thread

    "Good news, everyone! This bandit had enough silver on him for each of us to have one coin!"

  16. - Top - End - #106
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    Default Re: Adventures in Artemisia - IC Thread

    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    Zephyranthes briefly considers chasing after the bandits, but decides its better to not wear out her horse given she has other jobs right now.

    She raises an eyebrow at Jean's... joke? She's unsure. As she rides back down she looks around to see if everyone is ok.

  17. - Top - End - #107
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    Default Re: Adventures in Artemisia - IC Thread

    Very kind of you Jean, but let's see about your injuries. she takes hold of her holy symbol and mutters a prayer, as Jean is healed

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    (1d4+4)[5]
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  18. - Top - End - #108
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    Default Re: Adventures in Artemisia - IC Thread

    Xander touches his wound and says a prayer. His wound closes.

  19. - Top - End - #109
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    Default Re: Adventures in Artemisia - IC Thread

    Quote Originally Posted by gryffydd65 View Post
    Xander touches his wound and says a prayer. His wound closes.
    Quote Originally Posted by Luccan View Post
    Very kind of you Jean, but let's see about your injuries. she takes hold of her holy symbol and mutters a prayer, as Jean is healed

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    [roll0]
    Quote Originally Posted by Ramsus View Post
    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    Zephyranthes briefly considers chasing after the bandits, but decides its better to not wear out her horse given she has other jobs right now.

    She raises an eyebrow at Jean's... joke? She's unsure. As she rides back down she looks around to see if everyone is ok.
    Quote Originally Posted by whiteflash View Post
    "Good news, everyone! This bandit had enough silver on him for each of us to have one coin!"
    You all quickly got back into position, and the caravan continued to move down the road. As you moved on, some of you noticed that the grass wasn't as lush and verdant as it used to be, thinning out into pale green stalks It wasn't until late in the day when you saw the large ruin, but you could immediately recognize your destination. The old castrum stood out like a dark beacon on a hill, the whole place seemingly radiating darkness. "Well, I suppose this is where we part ways, since I do seem to remember that this is where you're supposed to be. I'll be honest, I don't particularly envy you... anywho, you've done well, and thus deserve your payment. I don't think we agreed on a actual amount to be paid, but I'll give each of you 50 gold. Does that sound reasonable?"
    Last edited by LoneStarCowboy; 2021-03-13 at 06:05 PM.

  20. - Top - End - #110
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    Default Re: Adventures in Artemisia - IC Thread

    Xander took his payment and then counted out 25 gold pieces. Take this to the next town and if you see someone of need please share. If not donating it to Pelor is always the right thing to do. Be careful and follow the one true path.

    Xander took the saddle of his horse and rubbed it down. He made sure the horse could get some grass to eat. I can take first watch.

  21. - Top - End - #111
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    Default Re: Adventures in Artemisia - IC Thread

    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    Zephyranthes is temped to follow Xander's example, but knows she needs to save up to improve her armor. And she knows she can't help others if she winds up dead on the road or in the wilderness somewhere. So instead she just gives a nod and a "Thank you, sir. You've been most generous." and takes the offered coin.

    "I will take the dawn's watch." she says in response to Xander's claim on watch. Aurora was the goddess of dawn afterall.

  22. - Top - End - #112
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    Default Re: Adventures in Artemisia - IC Thread

    Jean, as a displaced merchant, has absolutely no compunctions against taking every single piece of gold he is offered. "Thank you, sir."

    "I should probably take a watch too. I can take the one right after Xander's. How many shifts are there?"
    Last edited by whiteflash; 2021-03-13 at 08:31 PM.

  23. - Top - End - #113
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    Default Re: Adventures in Artemisia - IC Thread

    Havok takes his gold and placed it in his pouch. “Thank you sir, greatly appreciated”
    “I will take either third watch if we are each taking a turn, or I will join second watch if we just want to split it in two.”
    “Something about this land feels off”

  24. - Top - End - #114
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    Default Re: Adventures in Artemisia - IC Thread

    "Well... that's to be expected, right?"

    Jean turns towards the old fort. "Something about this land is off..."

  25. - Top - End - #115
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    Default Re: Adventures in Artemisia - IC Thread

    Katherine accepts the gold Thank you, you're very generous. Nuada guard you on your travels. she joins the other discussing camp Perhaps pairs during shifts would be best. We can't be sure what evil might come from that place. I will pray for guidance on defeating the undead that lurk within and take whichever shift is needed.
    Last edited by Luccan; 2021-03-13 at 08:42 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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    E6 Iron Chef XVI Shared First Place: Black Wing

    E6 Iron Chef XXI Shared Second Place: The Shadow's Hand


  26. - Top - End - #116
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    Default Re: Adventures in Artemisia - IC Thread

    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    "I would welcome the company." Zephyranthes replies to Katherine with a nod.

  27. - Top - End - #117
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    Default Re: Adventures in Artemisia - IC Thread

    “I understand that we wouldn’t be here if something wasn’t off, but a mere undead infestation wouldn’t cause the land itself to decay in this way.”
    “I will take first watch with Xander and Jean”

  28. - Top - End - #118
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    PaladinGuy

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    Default Re: Adventures in Artemisia - IC Thread

    Quote Originally Posted by Ramsus View Post
    Zephyranthes of House Rose
    Human Artificer
    AC: 18 HP: 11/11
    PP: 9 PIv: 13 PIs: 9
    Conditions: --
    Concentration: --

    Zephyranthes is temped to follow Xander's example, but knows she needs to save up to improve her armor. And she knows she can't help others if she winds up dead on the road or in the wilderness somewhere. So instead she just gives a nod and a "Thank you, sir. You've been most generous." and takes the offered coin.

    "I will take the dawn's watch." she says in response to Xander's claim on watch. Aurora was the goddess of dawn afterall.
    Quote Originally Posted by whiteflash View Post
    Jean, as a displaced merchant, has absolutely no compunctions against taking every single piece of gold he is offered. "Thank you, sir."

    "I should probably take a watch too. I can take the one right after Xander's. How many shifts are there?"
    Quote Originally Posted by Grimaximus View Post
    Havok takes his gold and placed it in his pouch. “Thank you sir, greatly appreciated”
    “I will take either third watch if we are each taking a turn, or I will join second watch if we just want to split it in two.”
    “Something about this land feels off”
    Quote Originally Posted by whiteflash View Post
    "Well... that's to be expected, right?"

    Jean turns towards the old fort. "Something about this land is off..."
    Quote Originally Posted by Luccan View Post
    Katherine accepts the gold Thank you, you're very generous. Nuada guard you on your travels. she joins the other discussing camp Perhaps pairs during shifts would be best. We can't be sure what evil might come from that place. I will pray for guidance on defeating the undead that lurk within and take whichever shift is needed.
    Quote Originally Posted by gryffydd65 View Post
    Xander took his payment and then counted out 25 gold pieces. Take this to the next town and if you see someone of need please share. If not donating it to Pelor is always the right thing to do. Be careful and follow the one true path.

    Xander took the saddle of his horse and rubbed it down. He made sure the horse could get some grass to eat. I can take first watch.
    Jacques nodded as the team discussed their watch plans. "Gods keep you, for only they know what lies in that forsaken place. Now, onto Courlet, for more mercenaries." With that, he re-entered his cart, and the caravan drove off, leaving you to yourselves. It is now dusk, and the fort continued to stand out. Those who entered prayer would find that ominous, if perhaps vague, warnings could be felt.

  29. - Top - End - #119
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    Default Re: Adventures in Artemisia - IC Thread

    "It wouldn't? Then... is something worse causing the undead infestation?"

    Jean shakes his head. "Anyway, that rotation sounds good to me, if it sounds good to everyone else."

    Jean nods as Jacques left. "May the Gods keep you as well."

    He turns to the rest of the group. "So... it's almost dusk. We should get our camp set up quickly. If I were an undead abomination, I'd probably just be ready to wake up and start my night right about now."
    Last edited by whiteflash; 2021-03-14 at 04:01 PM.

  30. - Top - End - #120
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    Default Re: Adventures in Artemisia - IC Thread

    Xander finds a good advantage point over looking the old castrum. His shield and sword at the ready.

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